When a script retrieves request data from an HTTP applet, line per line or
not, we must be sure to properly detect the end of the request by checking
HTX_FL_EOM flag when everything was consumed. Otherwise, the script may
hang.
It is pretty easy to reproduce the bug by calling applet:receive() without
specifying any length. If the request is not chunked, the function never
returns.
The bug was introduced when the EOM block was removed. Thus, it is specific
to the 2.4. This patch should fix the issue #1207. No backport needed.
We now use the stream instead of the proxy to know if we are processing HTTP
data or not. If the stream is an HTX stream, it means we are dealing with
HTTP data. It is more accurate than the proxy mode because when an HTTP
upgrade is performed, the proxy is not changed and only the stream may be
used.
Note that it was not a problem to rely on the proxy because HTTP upgrades
may only happen when an HTTP backend was set. But, we will add the support
of HTTP upgrades on the frontend side, after te tcp-request rules
evaluation. In this context, we cannot rely on the proxy mode.
Instantiate both lua Socket servers tcp/ssl using standard function
new_server. There is currently no need to tune their settings except to
activate the ssl mode with noverify for the second one. Both servers are
freed with the free_server function.
Replace static initialization of the lua Socket proxy with the standard
function alloc_new_proxy. The settings proxy are properly applied thanks
to PR_CAP_LUA. The proxy is freed with the free_proxy function.
When a lua context is allocated, its stack must be initialized to NULL
before attaching it to its owner (task, stream or applet). Otherwise, if
the watchdog is fired before the stack is really created, that may lead to a
segfault because we try to dump the traceback of an uninitialized lua stack.
It is easy to trigger this bug if a lua script do a blocking call while
another thread try to initialize a new lua context. Because of the global
lua lock, the init is blocked before the stack creation. Of course, it only
happens if the script is executed in the shared global context.
This patch must be backported as far as 2.0.
The commit reverts following commits:
* 83926a04 BUG/MEDIUM: debug/lua: Don't dump the lua stack if not dumpable
* a61789a1 MEDIUM: lua: Use a per-thread counter to track some non-reentrant parts of lua
Instead of relying on a Lua function to print the lua traceback into the
debugger, we are now using our own internal function (hlua_traceback()).
This one does not allocate memory and use a chunk instead. This avoids any
issue with a possible deadlock in the memory allocator because the thread
processing was interrupted during a memory allocation.
This patch relies on the commit "BUG/MEDIUM: debug/lua: Use internal hlua
function to dump the lua traceback". Both must be backported wherever the
patches above are backported, thus as far as 2.0
The separator string is now configurable, passing it as parameter when the
function is called. In addition, the message have been slightly changed to
be a bit more readable.
Some parts of the Lua are non-reentrant. We must be sure to carefully track
these parts to not dump the lua stack when it is interrupted inside such
parts. For now, we only identified the custom lua allocator. If the thread
is interrupted during the memory allocation, we must not try to print the
lua stack wich also allocate memory. Indeed, realloc() is not
async-signal-safe.
In this patch we introduce a thread-local counter. It is incremented before
entering in a non-reentrant part and decremented when exiting. It is only
performed in hlua_alloc() for now.
The default proxy was passed as a variable to all parsers instead of a
const, which is not without risk, especially when some timeout parsers used
to make some int pointers point to the default values for comparisons. We
want to be certain that none of these parsers will modify the defaults
sections by accident, so it's important to mark this proxy as const.
This patch touches all occurrences found (89).
The actconns list creates massive contention on low server counts because
it's in fact a list of streams using a server, all threads compete on the
list's head and it's still possible to see some watchdog panics on 48
threads under extreme contention with 47 threads trying to add and one
thread trying to delete.
Moving this list per thread is trivial because it's only used by
srv_shutdown_streams(), which simply required to iterate over the list.
The field was renamed to "streams" as it's really a list of streams
rather than a list of connections.
There are multiple per-thread lists in the listeners, which isn't the
most efficient in terms of cache, and doesn't easily allow to store all
the per-thread stuff.
Now we introduce an srv_per_thread structure which the servers will have an
array of, and place the idle/safe/avail conns tree heads into. Overall this
was a fairly mechanical change, and the array is now always initialized for
all servers since we'll put more stuff there. It's worth noting that the Lua
code still has to deal with its own deinit by itself despite being in a
global list, because its server is not dynamically allocated.
It's a real pain not to have access to the list of all registered servers,
because whenever there is a need to late adjust their configuration, only
those attached to regular proxies are seen, but not the peers, lua, logs
nor DNS.
What this patch does is that new_server() will automatically add the newly
created server to a global list, and it does so as well for the 1 or 2
statically allocated servers created for Lua. This way it will be possible
to iterate over all of them.
The "socket_tcp" and "socket_ssl" servers had no config file name nor
line number, but this is sometimes annoying during debugging or later
in error messages, while all other places using new_server() or
parse_server() make sure to have a valid file:line set. Let's set
something to address this.
It's been too short for quite a while now and is now full. It's still
time to extend it to 32-bits since we have room for this without
wasting any space, so we now gained 16 new bits for future flags.
The values were not reassigned just in case there would be a few
hidden u16 or short somewhere in which these flags are placed (as
it used to be the case with stream->pending_events).
The patch is tagged MEDIUM because this required to update the task's
process() prototype to use an int instead of a short, that's quite a
bunch of places.
The remaining contention on the server lock solely comes from
sess_change_server() which takes the lock to add and remove a
stream from the server's actconn list. This is both expensive
and pointless since we have mt-lists, and this list is only
used by the CLI's "shutdown server sessions" command!
Let's migrate to an mt-list and remove the need for this costly
lock. By doing so, the request rate increased by ~1.8%.
The server idle/safe/available connection lists are replaced with ebmb-
trees. This is used to store backend connections, with the new field
connection hash as the key. The hash is a 8-bytes size field, used to
reflect specific connection parameters.
This is a preliminary work to be able to reuse connection with SNI,
explicit src/dst address or PROXY protocol.
The EOM block may be removed. The HTX_FL_EOM flags is enough. Most of time,
to know if the end of the message is reached, we just need to have an empty
HTX message with HTX_FL_EOM flag set. It may also be detected when the last
block of a message with HTX_FL_EOM flag is manipulated.
Removing EOM blocks simplifies the HTX message filling. Indeed, there is no
more edge problems when the message ends but there is no more space to write
the EOM block. However, some part are more tricky. Especially the
compression filter or the FCGI mux. The compression filter must finish the
compression on the last DATA block. Before it was performed on the EOM
block, an extra DATA block with the checksum was added. Now, we must detect
the last DATA block to be sure to finish the compression. The FCGI mux on
its part must be sure to reserve the space for the empty STDIN record on the
last DATA block while this record was inserted on the EOM block.
The H2 multiplexer is probably the part that benefits the most from this
change. Indeed, it is now fairly easier to known when to set the ES flag.
The HTX documentaion has been updated accordingly.
Lua requires LLONG_MAX defined with __USE_ISOC99 which is set by
_GNU_SOURCE, not necessarely defined by default on old compiler/glibc.
$ make V=1 TARGET=linux-glibc-legacy USE_THREAD= USE_ACCEPT4= USE_PCRE=1 USE_OPENSSL=1 USE_ZLIB=1 USE_LUA=1
..
cc -Iinclude -O2 -g -Wall -Wextra -Wdeclaration-after-statement -fwrapv -Wno-strict-aliasing -Wno-unused-label -Wno-sign-compare -Wno-unused-parameter -Wno-missing-field-initializers -DUSE_EPOLL -DUSE_NETFILTER -DUSE_PCRE -DUSE_POLL -DUSE_TPROXY -DUSE_LINUX_TPROXY -DUSE_LINUX_SPLICE -DUSE_LIBCRYPT -DUSE_CRYPT_H -DUSE_GETADDRINFO -DUSE_OPENSSL -DUSE_LUA -DUSE_FUTEX -DUSE_ZLIB -DUSE_CPU_AFFINITY -DUSE_DL -DUSE_RT -DUSE_PRCTL -DUSE_THREAD_DUMP -I/usr/include/openssl101e/ -DUSE_PCRE -I/usr/include -DCONFIG_HAPROXY_VERSION=\"2.4-dev5-73246d-83\" -DCONFIG_HAPROXY_DATE=\"2021/01/21\" -c -o src/hlua.o src/hlua.c
In file included from /usr/local/include/lua.h:15,
from /usr/local/include/lauxlib.h:15,
from src/hlua.c:16:
/usr/local/include/luaconf.h:581:2: error: #error "Compiler does not support 'long long'. Use option '-DLUA_32BITS' or '-DLUA_C89_NUMBERS' (see file 'luaconf.h' for details)"
..
cc -Iinclude -O2 -g -Wall -Wextra -Wdeclaration-after-statement -fwrapv -Wno-strict-aliasing -Wno-unused-label -Wno-sign-compare -Wno-unused-parameter -Wno-missing-field-initializers -DUSE_EPOLL -DUSE_NETFILTER -DUSE_PCRE -DUSE_POLL -DUSE_TPROXY -DUSE_LINUX_TPROXY -DUSE_LINUX_SPLICE -DUSE_LIBCRYPT -DUSE_CRYPT_H -DUSE_GETADDRINFO -DUSE_OPENSSL -DUSE_LUA -DUSE_FUTEX -DUSE_ZLIB -DUSE_CPU_AFFINITY -DUSE_DL -DUSE_RT -DUSE_PRCTL -DUSE_THREAD_DUMP -I/usr/include/openssl101e/ -DUSE_PCRE -I/usr/include -DCONFIG_HAPROXY_VERSION=\"2.4-dev5-73246d-83\" -DCONFIG_HAPROXY_DATE=\"2021/01/21\" -c -o src/hlua_fcn.o src/hlua_fcn.c
In file included from /usr/local/include/lua.h:15,
from /usr/local/include/lauxlib.h:15,
from src/hlua_fcn.c:17:
/usr/local/include/luaconf.h:581:2: error: #error "Compiler does not support 'long long'. Use option '-DLUA_32BITS' or '-DLUA_C89_NUMBERS' (see file 'luaconf.h' for details)"
..
Cc: Thierry Fournier <tfournier@arpalert.org>
hlua_init() uses 'idx' only in openssl related code, while 'i' is used
in shared code and is safe to be reused. This commit replaces the use of
'idx' with 'i'
$ make V=1 TARGET=linux-glibc USE_LUA=1 USE_OPENSSL=
..
cc -Iinclude -O2 -g -Wall -Wextra -Wdeclaration-after-statement -fwrapv -Wno-address-of-packed-member -Wno-unused-label -Wno-sign-compare -Wno-unused-parameter -Wno-clobbered -Wno-missing-field-initializers -Wno-cast-function-type -Wtype-limits -Wshift-negative-value -Wshift-overflow=2 -Wduplicated-cond -Wnull-dereference -DUSE_EPOLL -DUSE_NETFILTER -DUSE_POLL -DUSE_THREAD -DUSE_BACKTRACE -DUSE_TPROXY -DUSE_LINUX_TPROXY -DUSE_LINUX_SPLICE -DUSE_LIBCRYPT -DUSE_CRYPT_H -DUSE_GETADDRINFO -DUSE_LUA -DUSE_FUTEX -DUSE_ACCEPT4 -DUSE_CPU_AFFINITY -DUSE_TFO -DUSE_NS -DUSE_DL -DUSE_RT -DUSE_PRCTL -DUSE_THREAD_DUMP -I/usr/include/lua5.3 -I/usr/include/lua5.3 -DCONFIG_HAPROXY_VERSION=\"2.4-dev5-37286a-78\" -DCONFIG_HAPROXY_DATE=\"2021/01/21\" -c -o src/hlua.o src/hlua.c
src/hlua.c: In function 'hlua_init':
src/hlua.c:9145:6: warning: unused variable 'idx' [-Wunused-variable]
9145 | int idx;
| ^~~
This is from the output of codespell. It's done at once over a bunch
of files and only affects comments, so there is nothing user-visible.
No backport needed.
During a configuration check valgrind reports:
==14425== 0 bytes in 106 blocks are definitely lost in loss record 1 of 107
==14425== at 0x4C2DB8F: malloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==14425== by 0x4C2FDEF: realloc (in /usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==14425== by 0x443CFC: hlua_alloc (hlua.c:8662)
==14425== by 0x5F72B11: luaM_realloc_ (in /usr/lib/x86_64-linux-gnu/liblua5.3.so.0.0.0)
==14425== by 0x5F78089: luaH_free (in /usr/lib/x86_64-linux-gnu/liblua5.3.so.0.0.0)
==14425== by 0x5F707D3: sweeplist (in /usr/lib/x86_64-linux-gnu/liblua5.3.so.0.0.0)
==14425== by 0x5F710D0: luaC_freeallobjects (in /usr/lib/x86_64-linux-gnu/liblua5.3.so.0.0.0)
==14425== by 0x5F7715D: close_state (in /usr/lib/x86_64-linux-gnu/liblua5.3.so.0.0.0)
==14425== by 0x443D4C: hlua_deinit (hlua.c:9302)
==14425== by 0x543F88: deinit (haproxy.c:2742)
==14425== by 0x5448E7: deinit_and_exit (haproxy.c:2830)
==14425== by 0x5455D9: init (haproxy.c:2044)
This is due to Lua calling `hlua_alloc()` with `ptr = NULL` and `nsize = 0`.
While `realloc` is supposed to be equivalent `free()` if the size is `0` this
is only required for a non-NULL pointer. Apparently my allocator (or valgrind)
actually allocates a zero size area if the pointer is NULL, possibly taking up
some memory for management structures.
Fix this leak by specifically handling the case where both the pointer and the
size are `0`.
This bug appears to have been introduced with the introduction of the
multi-threaded Lua, thus this fix is specific for 2.4. No backport needed.
It is now possible to set the buffer used by the channel request buffer when
a stream is created. It may be useful if input data are already received,
instead of waiting the first call to the mux rcv_buf() callback. This change
is mandatory to support H1 connection with no stream attached.
For now, the multiplexers don't pass any buffer. BUF_NULL is thus used to
call stream_create_from_cs().
It seems to me that lua_close() must be called on all states at deinit
time, not just the first two ones. This is likely a remnant of commit
59f11be43 ("MEDIUM: lua-thread: Add the lua-load-per-thread directive").
There should likely be some memory leak reports when using Lua without
this fix, though none were observed for now.
No backport is needed as this was merged into 2.4-dev.
Lua dedicated TCP, HTTP and SSL socket and proxies must be initialized
once. Right now, they are initialized from the Lua init state, but since
commit 59f11be43 ("MEDIUM: lua-thread: Add the lua-load-per-thread
directive") this function is called one time per lua context. This
caused some fields to be cleared and overwritten, and pre-allocated
object to be lost. This is why the address sanitizer detected memory
leaks from the socket_ssl server initialization.
Let's move all the state-independent part of the function to the
hlua_init() function to avoid this.
No backport is needed, this is only 2.4-dev.
The goal is to allow execution of one main lua state per thread.
This patch contains the main job. The lua init is done using these
steps:
- "lua-load-per-thread" loads the lua code in the first thread
- it creates the structs
- it stores loaded files
- the 1st step load is completed (execution of hlua_post_init)
and now, we known the number of threads
- we initilize lua states for all remaining threads
- for each one, we load the lua file
- for each one, we execute post-init
Once all is loaded, we control consistency of functions references.
The rules are:
- a function reference cannot be in the shared lua state and in
a per-thread lua state at the same time.
- if a function reference is declared in a per-thread lua state, it
must be declared in all per-thread lua states
The goal is to allow execution of one main lua state per thread.
The array introduces storage of one reference per thread, because each
lua state can have different reference id for a same function. A function
returns the preferred state id according to configuration and current
thread id.
The goal is to allow execution of one main lua state per thread.
"state_from" is a pointer to the parent lua state. "state_id"
is the index of the parent state id in the reference lua states
array. "state_id" is better because the lock is a "== 0" test
which is quick than pointer comparison. In other way, the state_id
index could index other things the the Lua state concerned. I
think to the function references.
The goal is to allow execution of one main lua state per thread.
This function will initialize the struct with other things than 0.
With this function helper, the initialization is centralized and
it prevents mistakes. This patch also keeps a reference to each
declared function in a list. It will be useful in next patches to
control consistency of declared references.
The goal is to allow execution of one main lua state per thread.
The array of states is initialized at the max number of thread +1.
We define the index 0 is the common state shared by all threads
and should be locked. Other index index are dedicated to each
one thread. The old gL now becomes hlua_states[0].
The goal is to allow execution of one main lua state per thread.
This patch opens the way to addition of a per-thread dedicated lua state.
By passing the hlua we can figure the original state that's been used
and decide to lock or not.
The goal is to allow execution of one main lua state per thread.
Stop using locks in init part, we will use only in parts where
the parent lua state is known, so we could take decision about lock
according with the lua parent state.
The goal is to allow execution of one main lua state per thread.
This commit introduces this variable in the core. Lua state initialized
by thread will have access to this variable, which reports the executing
thread. 0 indicates the shared thread. Programs which must be executed
only once can check for core.thread <= 1.
The goal is to allow execution of one main lua state per thread.
This function will be called for each initialized lua state, so
one per thread. The split transforms the lua state variable from
global to local.
The goal is to allow execution of one main lua state per thread.
This function will be called once per thread, using different Lua
states. This patch prepares the work.
The goal is to allow execution of one main lua state per thread.
The function hlua_ctx_init() now gets the original lua state from
its caller. This allows the initialisation of lua_thread (coroutines)
from any master lua state.
The parent lua state is stored in the hlua struct.
This patch is a temporary transition, it will be modified later.
The goal is to allow execution of one main lua state per thread.
This is a preparative work in order to init more than one stack
in the lua-thread objective.
The goal is to allow execution of one main lua state per thread.
Because this struct will be filled after the configuration parser, we
cannot copy the content. The actual state of the Haproxy code doesn't
justify this change, it is an update preparing next steps.
The goal is to no longer use "struct hlua" with global main lua_state.
The usage of the "struct hlua" is no longer required. This patch replaces
this struct by another one.
Now, the usage of runtime Lua phase is separated from the start lua phase.
The goal is to no longer use "struct hlua" with global main lua_state.
This patch returns NULL value when some code tries go get the hlua struct
associated with a task through hlua_gethlua(). This functions is useful
only during runtime because the struct hlua contains only runtime states.
Some Lua functions allowed to yield are called from init environment.
I'm not sure this is a good practice. Maybe it will be clever to
disallow calling this kind of functions.
The goal is no longer using "struct hlua" with global main lua_state.
if somewhere in the code, hlua_ctx_renew() is called with a global Lua
context, we have a serious bug. A crash is better than working with
this bug, so this patch remove a useless control.
In other way, this control were used during hlua_post_init() function.
The function hlua_post_init() used a call to the runtime hlua_ctx_resume()
function. This call no longer exists.
The goal is to no longer use "struct hlua" with global main lua_state.
The hlua_post_init() is executed during start phase, it does not require
yielding nor any advanced runtime error processing. Let's simplify this
by re-implementing the code using lower-level functions which directly
take a state and not an hlua anymore.
The goal is to no longer use "struct hlua" with global main lua_state
and directly take the state instead.
This patch removes the implicit dependency to this struct with
the function hlua_prepend_path()
Let's switch memory accounting to atomics so that the allocator function
may safely be used from concurrent Lua states.
Given that this function is extremely hot on the call path, we try to
optimize it for the most common case, which is:
- no limit
- there's enough memory
The accounting is what is particuarly expensive in threads since all
CPUs compete for a cache line, so when the limit is not used, we don't
want to use accounting. However we need to preserve it during the boot
phase until we may parse a "tune.lua.maxmem" value. For this, we turn
the unlimited "0" value to ~0 at the end of the boot phase to mark the
definite end of accounting. The function then detects this value and
directly jumps to realloc() in this case.
When the limit is enforced however, we use a CAS to check and reserve
our share of memory, and we roll back on failure. The CAS is used both
for increments and decrements so that a single operation is enough to
update the counters.
The function really has the semantics of a realloc() except that it
also passes the old size to help with accounting. No need to special
case the free or malloc, realloc does everything we need.
Lua allows registering multiple sample-fetches, converters, action, cli,
applet/services with the same name. This is absolutely useless since only
the first registration will be used. This patch sends a warning if the case
is encountered.
This pach could be backported until 1.8, with the 3 associated patches:
- MINOR: actions: Export actions lookup functions
- MINOR: actions: add a function returning a service pointer from its name
- MINOR: cli: add a function to look up a CLI service description
Operation luaL_openlibs() and lua_prepend path are processed whithout
the safe context, so in case of failure Haproxy aborts or stops without
error message.
This patch could be backported until 1.8
"lua-load" doesn't check if the expected parameter is present. It tries to
open() directly the argument at second position. So if the filename is
omitted, it tries to load an empty filename.
This patch could be backported until 1.8
This size is used by some pattern matching to determine if there
is sufficient room in the buffer to add final \0 if necessary.
If the size is not set, the conditions use uninitialized value.
Note: it seems this bug can't cause a crash.
Should be backported until 2.2 (at least)
Memset the sample before using it through hlua_lua2smp. This function is
ORing the smp.flags, so this field need to be cleared before its use.
This was reported by a coverity warning.
Fixes the github issue #929.
This bug can be backported up to 1.8.
Roughly half of the calls to sockadr_alloc() are made to copy an already
known address. Let's optionally pass it in argument so that the function
can handle the copy at the same time, this slightly simplifies its usage.
Debug Messages emitted in lua using core.Debug() or core.log() are now only
displayed on stderr if HAProxy is started in debug mode (-d parameter on the
command line). There is no change for other message levels.
This patch should fix the issue #879. It may be backported to all stable
versions.
We'll need this so that it can return pointers to stacked protocol in
the future (for QUIC). In addition this removes a lot of tests for
protocol validity in the callers.
Some of them were checked further apart, or after a call to
str2listener() and they were simplified as well.
There's still a trick, we can fail to return a protocol in case the caller
accepts an fqdn for use later. This is what servers do and in this case it
is valid to return no protocol. A typical example is:
server foo localhost:1111
If a file descriptor was passed, we can optionally return it. This will
be useful for listening sockets which are both a pre-bound FD and a ready
socket.
These flags indicate whether the call is made to fill a bind or a server
line, or even just send/recv calls (like logs or dns). Some special cases
are made for outgoing FDs (e.g. pipes for logs) or socket FDs (e.g external
listeners), and there's a distinction between stream or dgram usage that's
expected to significantly help str2sa_range() proceed appropriately with
the input information. For now they are not used yet.
Now that str2sa_range() checks for appropriate port specification, we
don't need to implement adhoc test cases in every call place, if the
result is valid, the conditions are met otherwise the error message is
appropriately filled.
These flags indicate what is expected regarding port specifications. Some
callers accept none, some need fixed ports, some have it mandatory, some
support ranges, and some take an offset. Each possibilty is reflected by
an option. For now they are not exploited, but the goal is to instrument
str2sa_range() to properly parse that.
Changes performed using the following coccinelle patch:
@@
type T;
expression E;
expression t;
@@
(
t = calloc(E, sizeof(*t))
|
- t = calloc(E, sizeof(T))
+ t = calloc(E, sizeof(*t))
)
Looking through the commit history, grepping for coccinelle shows that the same
replacement with a different patch was already performed in the past in commit
02779b6263.
This way, all fields of the buffer structure are reset when a string argument
(ARGT_STR) is released. It is also a good way to explicitly specify this kind
of argument is a chunk. So .data and .size fields must be set.
This patch may be backported to ease backports.
It means now regsub() converter is now exported to the lua. Map converters based
on regex are not available because the map arguments are not supported.
Thanks to previous commits, it is now safe to use from lua the sample fetches
and sample converters that convert arguments, especially the strings
(ARGT_STR). So now, there are all exported to the lua. They was filtered on the
validation functions. Only fetches without validation functions or with val_hdr
or val_payload_lv functions were exported, and converters without validation
functions.
This patch depends on following commits :
* aec27ef44 "BUG/MINOR: lua: Duplicate lua strings in sample fetches/converters arg array"
* fdea1b631 "MINOR: hlua: Don't needlessly copy lua strings in trash during args validation"
It must be backported as far as 2.1 because the date() and http_date()
converters are no longer exported because of the filter on the validation
function, since the commit ae6f125c7 ("MINOR: sample: add us/ms support to
date/http_date)".
Strings in the argument array used by sample fetches and converters must be
duplicated. This is mandatory because, during the arguments validations, these
strings may be converted and released. It works this way during the
configuration parsing and there is no reason to adapt this behavior during the
runtime when a sample fetch or a sample converter is called from the lua. In
fact, there is a reason to not change the behavior. It must reamain simple for
everyone to add new fetches or converters.
Thus, lua strings are duplicated. It is only performed at the end of the
hlua_lua2arg_check() function, if the argument is still a ARGT_STR. Of course,
it requires a cleanup loop after the call or when an error is triggered.
This patch depends on following commits:
* 959171376 "BUG/MINOR: arg: Fix leaks during arguments validation for fetches/converters"
* fdea1b631 "MINOR: hlua: Don't needlessly copy lua strings in trash during args validation"
It may be backported to all supported versions, most probably as far as 2.1
only.
Lua strings are NULL terminated. So in the hlua_lua2arg_check() function, used
to check arguments against the sample fetches specification, there is no reason
to copy these strings in a trash to add a terminating null byte.
In addition, when the array of arguments is built from lua values, we must take
care to count this terminating null bytes in the size of the buffer where a
string is stored. The same must be done when a sample is built from a lua value.
This patch may be backported to easy backports.
In hlua_lua2arg_check() function, before converting an argument to an IPv4 or
IPv6 mask, we must be sure to have an integer or a string argument (ARGT_SINT or
ARGT_STR).
This patch must be backported to all supported versions.
In hlua_lua2arg_check() function, before converting a string to an IP address,
we must be to sure to have a string argument (ARGT_STR).
This patch must be backported to all supported versions.
When a new map is created, the sample_load_map() function is called. To do so,
an argument array is created with the name as first argument. Because it is a
lua string, owned by the lua, it must be duplicated. The sample_load_map()
function will convert this argument to a map. In theory, after the conversion,
it must release the original string. It is not performed for now and it is a bug
that will be fixed in the next commit.
This patch may be backported to all supported versions, most probably as far as
2.1 only. But it must be backported with the next commit "BUG/MINOR: arg: Fix
leaks during arguments validation for fetches/converters".
This bug was introduced by the commit 8f587ea3 ("MEDIUM: lua: Set the analyse
expiration date with smaller wake_time only"). At the end of hlua_action(), the
lua context may be null if the alloc failed.
No backport needed, this is 2.3-dev.
If a lua action yields for any reason and if the wake timeout is set, it only
override the analyse expiration date if it is smaller. This way, a lower
inspect-delay will be respected, if any.
A Lua action may yield. It may happen because the action returns explicitly
act.YIELD or because the script itself yield. In the first case, we must abort
the script execution if it is the final rule evaluation, i.e if the
ACT_OPT_FINAL flag is set. The second case is already covered.
This patch must be backported to 2.2.
On Lua 5.4, some API changes make HAProxy compilation to fail. Among other
things, the lua_resume() function has changed and now takes an extra argument in
Lua 5.4 and the error LUA_ERRGCMM was removed. Thus the LUA_VERSION_NUM macro is
now tested to know the lua version is used and adapt the code accordingly.
Here are listed the incompatibilities with the previous Lua versions :
http://www.lua.org/manual/5.4/manual.html#8
This patch comes from the HAproxy's fedora RPM, committed by Tom Callaway :
https://src.fedoraproject.org/rpms/haproxy/blob/db970613/f/haproxy-2.2.0-lua-5.4.patch
This patch should fix the issue #730. It must be backported to 2.2 and probably
as far as 2.0.
A workaround for some difficulties encountered to anticipate end of
messages was addressed by commit 810df0614 ("MEDIUM: htx: Add a flag on
a HTX message when no more data are expected"), but there were 3 issues
in it (with minor impact):
- the flag was mistakenly set before an EOH in Lua, which would only
cause incomplete packets to be emitted for now but could cause
truncated responses in the future. It's not needed to add it on
the next EOM block as http_forward_proxy_resp() already does it.
- one was still missing in hlua_applet_http_fct(), possibly causing
delays on Lua services
- one was missing in the Prometheus exporter.
All this simply shows that this mechanism is still quite fragile and
not trivial to use, especially in order to deal with the impossibility
to append the EOM, so we'll need to improve the solution in the future
and future backports should not be completely ruled out.
This fix must be backported where the patch above is backported,
typically 2.1 and later as it was required for a set of fixes.
The HTX_FL_EOI flag must now be set on a HTX message when no more data are
expected. Most of time, it must be set before adding the EOM block. Thus, if
there is no space for the EOM, there is still an information to know all data
were received and pushed in the HTX message. There is only an exception for the
HTTP replies (deny, return...). For these messages, the flag is set after all
blocks are pushed in the message, including the EOM block, because, on error,
we remove all inserted data.
Compiling HAProxy with USE_LUA=1 and running a configuration check within
valgrind with a very simple configuration such as:
listen foo
bind *:8080
Will report quite a few possible leaks afterwards:
==24048== LEAK SUMMARY:
==24048== definitely lost: 0 bytes in 0 blocks
==24048== indirectly lost: 0 bytes in 0 blocks
==24048== possibly lost: 95,513 bytes in 1,209 blocks
==24048== still reachable: 329,960 bytes in 71 blocks
==24048== suppressed: 0 bytes in 0 blocks
Printing these possible leaks shows that all of them are caused by Lua.
Luckily Lua makes it *very* easy to free all used memory, so let's do
this on shutdown.
Afterwards this patch is applied the output looks much better:
==24199== LEAK SUMMARY:
==24199== definitely lost: 0 bytes in 0 blocks
==24199== indirectly lost: 0 bytes in 0 blocks
==24199== possibly lost: 0 bytes in 0 blocks
==24199== still reachable: 329,960 bytes in 71 blocks
==24199== suppressed: 0 bytes in 0 blocks
Getting rid of this warning is cleaner solved using a 'fall through' comment,
because it clarifies intent to a human reader.
This patch adjust a few places that cause -Wimplicit-fallthrough to trigger:
- Fix typos in the comment.
- Remove redundant 'no break' that trips up gcc from comment.
- Move the comment out of the block when the 'case' is completely surrounded
by braces.
- Add comments where I could determine that the fall through was intentional.
Changes tested on
gcc (Debian 9.3.0-13) 9.3.0
Copyright (C) 2019 Free Software Foundation, Inc.
This is free software; see the source for copying conditions. There is NO
warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
using
make -j4 all TARGET=linux-glibc USE_OPENSSL=1 USE_LUA=1 USE_ZLIB=1 USE_PCRE2=1 USE_PCRE2_JIT=1 USE_GETADDRINFO=1
This patch fixes all the leftovers from the include cleanup campaign. There
were not that many (~400 entries in ~150 files) but it was definitely worth
doing it as it revealed a few duplicates.
Most of the files dealing with error reports have to include log.h in order
to access ha_alert(), ha_warning() etc. But while these functions don't
depend on anything, log.h depends on a lot of stuff because it deals with
log-formats and samples. As a result it's impossible not to embark long
dependencies when using ha_warning() or qfprintf().
This patch moves these low-level functions to errors.h, which already
defines the error codes used at the same places. About half of the users
of log.h could be adjusted, sometimes revealing other issues such as
missing tools.h. Interestingly the total preprocessed size shrunk by
4%.
There's no point splitting the file in two since only cfgparse uses the
types defined there. A few call places were updated and cleaned up. All
of them were in C files which register keywords.
There is nothing left in common/ now so this directory must not be used
anymore.
This one was not easy because it was embarking many includes with it,
which other files would automatically find. At least global.h, arg.h
and tools.h were identified. 93 total locations were identified, 8
additional includes had to be added.
In the rare files where it was possible to finalize the sorting of
includes by adjusting only one or two extra lines, it was done. But
all files would need to be rechecked and cleaned up now.
It was the last set of files in types/ and proto/ and these directories
must not be reused anymore.
extern struct dict server_name_dict was moved from the type file to the
main file. A handful of inlined functions were moved at the bottom of
the file. Call places were updated to use server-t.h when relevant, or
to simply drop the entry when not needed.
This one is particularly difficult to split because it provides all the
functions used to manipulate a proxy state and to retrieve names or IDs
for error reporting, and as such, it was included in 73 files (down to
68 after cleanup). It would deserve a small cleanup though the cut points
are not obvious at the moment given the number of structs involved in
the struct proxy itself.
It was moved without any change, however many callers didn't need it at
all. This was a consequence of the split of proto_http.c into several
parts that resulted in many locations to still reference it.
Almost no change except moving the cli_kw struct definition after the
defines. Almost all users had both types&proto included, which is not
surprizing since this code is old and it used to be the norm a decade
ago. These places were cleaned.
Just some minor reordering, and the usual cleanup of call places for
those which didn't need it. We don't include the whole tools.h into
stats-t anymore but just tools-t.h.
The type file was slightly tidied. The cli-specific APPCTX_CLI_ST1_* flag
definitions were moved to cli.h. The type file was adjusted to include
buf-t.h and not the huge buf.h. A few call places were fixed because they
did not need this include.
The type file is becoming a mess, half of it is for the proxy protocol,
another good part describes conn_streams and mux ops, it would deserve
being split again. At least it was reordered so that elements are easier
to find, with the PP-stuff left at the end. The MAX_SEND_FD macro was moved
to compat.h as it's said to be the value for Linux.
The TASK_IS_TASKLET() macro was moved to the proto file instead of the
type one. The proto part was a bit reordered to remove a number of ugly
forward declaration of static inline functions. About a tens of C and H
files had their dependency dropped since they were not using anything
from task.h.
This one is particularly tricky to move because everyone uses it
and it depends on a lot of other types. For example it cannot include
arg-t.h and must absolutely only rely on forward declarations to avoid
dependency loops between vars -> sample_data -> arg. In order to address
this one, it would be nice to split the sample_data part out of sample.h.
There's no type file, it only contains fetch_rdp_cookie_name() and
val_payload_lv() which probably ought to move somewhere else instead
of staying there.
It was moved as-is, except for extern declaration of pattern_reference.
A few C files used to include it but didn't need it anymore after having
been split apart so this was cleaned.
A few includes had to be added, namely list-t.h in the type file and
types/proxy.h in the proto file. actions.h was including http-htx.h
but didn't need it so it was dropped.
And also rename standard.c to tools.c. The original split between
tools.h and standard.h dates from version 1.3-dev and was mostly an
accident. This patch moves the files back to what they were expected
to be, and takes care of not changing anything else. However this
time tools.h was split between functions and types, because it contains
a small number of commonly used macros and structures (e.g. name_desc)
which in turn cause the massive list of includes of tools.h to conflict
with the callers.
They remain the ugliest files of the whole project and definitely need
to be cleaned and split apart. A few types are defined there only for
functions provided there, and some parts are even OS-specific and should
move somewhere else, such as the symbol resolution code.
The file was moved as-is. There was a wrong dependency on dynbuf.h
instead of buf.h which was addressed. There was no benefit to
splitting this between types and functions.
The type is the only element needed by applet.h and hlua.h, while hlua.c
needs the various functions. XREF_BUSY was placed into the types as well
since it's better to have the special values there.
Regex are essentially included for myregex_t but it turns out that
several of the C files didn't include it directly, relying on the
one included by their own .h. This has been cleanly addressed so
that only the type is included by H files which need it, and adding
the missing includes for the other ones.
Some of them were simply removed as unused (possibly some leftovers
from an older cleanup session), some were turned to haproxy/bitops.h
and a few had to be added (hlua.c and stick-table.h need standard.h
for parse_time_err; htx.h requires chunk.h but used to get it through
standard.h).
This splits the hathreads.h file into types+macros and functions. Given
that most users of this file used to include it only to get the definition
of THREAD_LOCAL and MAXTHREADS, the bare minimum was placed into thread-t.h
(i.e. types and macros).
All the thread management was left to haproxy/thread.h. It's worth noting
the drop of the trailing "s" in the name, to remove the permanent confusion
that arises between this one and the system implementation (no "s") and the
makefile's option (no "s").
For consistency, src/hathreads.c was also renamed thread.c.
A number of files were updated to only include thread-t which is the one
they really needed.
Some future improvements are possible like replacing empty inlined
functions with macros for the thread-less case, as building at -O0 disables
inlining and causes these ones to be emitted. But this really is cosmetic.
All files that were including one of the following include files have
been updated to only include haproxy/api.h or haproxy/api-t.h once instead:
- common/config.h
- common/compat.h
- common/compiler.h
- common/defaults.h
- common/initcall.h
- common/tools.h
The choice is simple: if the file only requires type definitions, it includes
api-t.h, otherwise it includes the full api.h.
In addition, in these files, explicit includes for inttypes.h and limits.h
were dropped since these are now covered by api.h and api-t.h.
No other change was performed, given that this patch is large and
affects 201 files. At least one (tools.h) was already freestanding and
didn't get the new one added.
This is where other imported components are located. All files which
used to directly include ebtree were touched to update their include
path so that "import/" is now prefixed before the ebtree-related files.
The ebtree.h file was slightly adjusted to read compiler.h from the
common/ subdirectory (this is the only change).
A build issue was encountered when eb32sctree.h is loaded before
eb32tree.h because only the former checks for the latter before
defining type u32. This was addressed by adding the reverse ifdef
in eb32tree.h.
No further cleanup was done yet in order to keep changes minimal.
The pattern references lock must be hold to perform set/add/del
operations. Unfortunately, it is not true for the lua functions manipulating acl
and map files.
This patch should fix the issue #664. It must be backported as far as 1.8.
Before executing a lua action, the analyse expiration timeout of the
corresponding channel must be reset. Otherwise, when it expires, for instance
because of a call to core.msleep(), if the action yields, an expired timeout
will be used for the stream's task, leading to a loop.
This patch should fix the issue #661. It must be backported in all versions
supporting the lua.
As discussed in GitHub issue #624 Lua scripts should not use
variables that are never going to be read, because the memory
for variable names is never going to be freed.
Add an optional `ifexist` parameter to the `set_var` function
that allows a Lua developer to set variables that are going to
be ignored if the variable name was not used elsewhere before.
Usually this mean that there is no `var()` sample fetch for the
variable in question within the configuration.
There is no good reason to register a variable name, just to unset
that value that could not even be set without the variable existing.
This change should be safe, may be backported if desired.
Remove the list of private connections from server, it has been largely
unused, we only inserted connections in it, but we would never actually
use it.
The wake_time of a lua context is now always set to TICK_ETERNITY when the
context is initialized and when everytime the execution of the lua stack is
started. It is mandatory to not set arbitrary wake_time when an action yields.
No backport needed.
This flag was used in some internal functions to be sure the current stream is
able to handle HTTP content. It was introduced when the legacy HTTP code was
still there. Now, It is possible to rely on stream's flags to be sure we have an
HTX stream.
So the flag HLUA_TXN_HTTP_RDY can be removed. Everywhere it was tested, it is
replaced by a call to the IS_HTX_STRM() macro.
This patch is mandatory to allow the support of the filters written in lua.
In these functions, the lua txn was not used. So it can be removed from the
function argument list.
This patch is mandatory to allow the support of the filters written in lua.
In this function, the lua txn was only used to retrieve the stream. But it can
be retieve from the HTTP message, using its channel pointer. So, the lua txn can
be removed from the function argument list.
This patch is mandatory to allow the support of the filters written in lua.
In this function, the lua txn was only used to test if the HTTP transaction is
defined. But it is always used in a context where it is true. So, the lua txn
can be removed from the function argument list.
This patch is mandatory to allow the support of the filters written in lua.
The Lua function Channel.is_full() should not take care of the reserve because
it is not called from a producer (an applet for instance). From an action, it is
allowed to overwrite the buffer reserve.
This patch should be backported as far as 1.7. But it must be adapted for 1.8
and lower because there is no HTX on these versions.
When a lua action aborts a transaction calling txn:done() function, the action
must return ACT_RET_ABRT instead of ACT_RET_DONE. It is mandatory to
abort the message analysis.
This patch must be backported everywhere the commit 7716cdf45 ("MINOR: lua: Get
the action return code on the stack when an action finishes") was
backported. For now, no backport needed.
The isalnum(), isalpha(), isdigit() etc functions from ctype.h are
supposed to take an int in argument which must either reflect an
unsigned char or EOF. In practice on some platforms they're implemented
as macros referencing an array, and when passed a char, they either cause
a warning "array subscript has type 'char'" when lucky, or cause random
segfaults when unlucky. It's quite unconvenient by the way since none of
them may return true for negative values. The recent introduction of
cygwin to the list of regularly tested build platforms revealed a lot
of breakage there due to the same issues again.
So this patch addresses the problem all over the code at once. It adds
unsigned char casts to every valid use case, and also drops the unneeded
double cast to int that was sometimes added on top of it.
It may be backported by dropping irrelevant changes if that helps better
support uncommon platforms. It's unlikely to fix bugs on platforms which
would already not emit any warning though.
If the longjmp() call is not flagged as "noreturn", for example, because the
operating system doesn't target a gcc-compatible compiler, we may get this
warning when building Lua :
src/hlua.c: In function 'hlua_panic_ljmp':
src/hlua.c:128:1: warning: no return statement in function returning non-void [-Wreturn-type]
static int hlua_panic_ljmp(lua_State *L) { longjmp(safe_ljmp_env, 1); }
^~~~~~
The function's prototype cannot be changed because it must be compatible
with Lua's callbacks. Let's simply enclose the call inside WILL_LJMP()
which we created exactly to signal a call to longjmp(). It lets the compiler
know we won't get back into the function and that the return statement is
not needed.
It is now possible to intercept HTTP messages from a lua action and reply to
clients. To do so, a reply object must be provided to the function
txn:done(). It may contain a status code with a reason, a header list and a
body. By default, if an empty reply object is used, an empty 200 response is
returned. If no reply is passed when txn:done() is called, the previous
behaviour is respected, the transaction is terminated and nothing is returned to
the client. The same is done for TCP streams. When txn:done() is called, the
action is terminated with the code ACT_RET_DONE on success and ACT_RET_ERR on
error, interrupting the message analysis.
The reply object may be created for the lua, by hand. Or txn:reply() may be
called. If so, this object provides some methods to fill it:
* Reply:set_status(<status> [ <reason>]) : Set the status and optionally the
reason. If no reason is provided, the default one corresponding to the status
code is used.
* Reply:add_header(<name>, <value>) : Add a header. For a given name, the
values are stored in an ordered list.
* Reply:del_header(<name>) : Removes all occurrences of a header name.
* Reply:set_body(<body>) : Set the reply body.
Here are some examples, all doing the same:
-- ex. 1
txn:done{
status = 400,
reason = "Bad request",
headers = {
["content-type"] = { "text/html" },
["cache-control"] = { "no-cache", "no-store" },
},
body = "<html><body><h1>invalid request<h1></body></html>"
}
-- ex. 2
local reply = txn:reply{
status = 400,
reason = "Bad request",
headers = {
["content-type"] = { "text/html" },
["cache-control"] = { "no-cache", "no-store" }
},
body = "<html><body><h1>invalid request<h1></body></html>"
}
txn:done(reply)
-- ex. 3
local reply = txn:reply()
reply:set_status(400, "Bad request")
reply:add_header("content-length", "text/html")
reply:add_header("cache-control", "no-cache")
reply:add_header("cache-control", "no-store")
reply:set_body("<html><body><h1>invalid request<h1></body></html>")
txn:done(reply)
This function may be used to defined a timeout when a lua action returns
act:YIELD. It is a way to force to reexecute the script after a short time
(defined in milliseconds).
Unlike core:sleep() or core:yield(), the script is fully reexecuted if it
returns act:YIELD. With core functions to yield, the script is interrupted and
restarts from the yield point. When a script returns act:YIELD, it is finished
but the message analysis is blocked on the action waiting its end.
ACT_RET_* code are now available from lua scripts. The gloabl object "act" is
used to register these codes as constant. Now, lua actions can return any of
following codes :
* act.CONTINUE for ACT_RET_CONT
* act.STOP for ACT_RET_STOP
* act.YIELD for ACT_RET_YIELD
* act.ERROR for ACT_RET_ERR
* act.DONE for ACT_RET_DONE
* act.DENY for ACT_RET_DENY
* act.ABORT for ACT_RET_ABRT
* act.INVALID for ACT_RET_INV
For instance, following script denied all requests :
core.register_action("deny", { "http-req" }, function (txn)
return act.DENY
end)
Thus "http-request lua.deny" do exactly the same than "http-request deny".
When an action successfully finishes, the action return code (ACT_RET_*) is now
retrieve on the stack, ff the first element is an integer. In addition, in
hlua_txn_done(), the value ACT_RET_DONE is pushed on the stack before
exiting. Thus, when a script uses this function, the corresponding action still
finishes with the good code. Thanks to this change, the flag HLUA_STOP is now
useless. So it has been removed.
It is a mandatory step to allow a lua action to return any action return code.
It is not possible anymore to alter the HTTP parser state from lua sample
fetches or lua actions. So there is no reason to still check for the parser
state consistency.
lua-prepend-path allows the administrator to specify a custom Lua library
path to load custom Lua modules that are useful within the context of HAProxy
without polluting the global Lua library folder.
Now, these actions use their own dedicated function and are no longer handled
"in place" during the HTTP rules evaluation. Thus the action names
ACT_HTTP_REPLACE_HDR and ACT_HTTP_REPLACE_VAL are removed. The action type is
now set to 0 to evaluate the whole header or to 1 to evaluate every
comma-delimited values.
The function http_transform_header_str() is renamed to http_replace_hdrs() to be
more explicit and the function http_transform_header() is removed. In fact, this
last one is now more or less the new action function.
The lua code has been updated accordingly to use http_replace_hdrs().
The flags in the act_flag enum have been renamed act_opt. It means ACT_OPT
prefix is used instead of ACT_FLAG. The purpose of this patch is to reserve the
action flags for the actions configuration.
Info used by HTTP rules manipulating the message itself are splitted in several
structures in the arg union. But it is possible to group all of them in a unique
struct. Now, <arg.http> is used by most of these rules, which contains:
* <arg.http.i> : an integer used as status code, nice/tos/mark/loglevel or
action id.
* <arg.http.str> : an IST used as header name, reason string or auth realm.
* <arg.http.fmt> : a log-format compatible expression
* <arg.http.re> : a regular expression used by replace rules
Some custom actions are just ignored and skipped when an error is encoutered. In
that case, we jump to the next rule. To do so, most of them use the return code
ACT_RET_ERR. Currently, for http rules and tcp content rules, it is not a
problem because this code is handled the same way than ACT_RET_CONT. But, it
means there is no way to handle the error as other actions. The custom actions
must handle the error and return ACT_RET_DONE. For instance, when http-request
rules are processed, an error when we try to replace a header value leads to a
bad request and an error 400 is returned to the client. But when we fail to
replace the URI, the error is silently ignored. This difference between the
custom actions and the others is an obstacle to write new custom actions.
So, in this first patch, ACT_RET_CONT is now returned from custom actions
instead of ACT_RET_ERR when an error is encoutered if it should be ignored. The
behavior remains the same but it is now possible to handle true errors using the
return code ACT_RET_ERR. Some actions will probably be reviewed to determine if
an error is fatal or not. Other patches will be pushed to trigger an error when
a custom action returns the ACT_RET_ERR code.
This patch is not tagged as a bug because it is just a design issue. But others
will depends on it. So be careful during backports, if so.
In order to properly close connections established from Lua in case
a Lua context dies, the context currently automatically gets a flag
HLUA_MUST_GC set whenever an outgoing connection is used. This causes
the GC to be enforced on the context's death as well as on yield. First,
it does not appear necessary to do it when yielding, since if the
connections die they are already cleaned up. Second, the problem with
the flag is that even if a connection gets properly closed, the flag is
not removed and the GC continues to be called on the Lua context.
The impact on performance looks quite significant, as noticed and
diagnosed by Sadasiva Gujjarlapudi in the following thread:
https://www.mail-archive.com/haproxy@formilux.org/msg35810.html
This patch changes the flag for a counter so that each created
connection increments it and each cleanly closed connection decrements
it. That way we know we have to call the GC on the context's death only
if the count is non-null. As reported in the thread above, the Lua
performance gain is now over 20% by doing this.
Thanks to Sada and Thierry for the design discussion and tests that
led to this solution.
Some BUG_ON() tests emit a warning because of a potential null pointer
dereference on an HTX block. In fact, it should never happen, but now, GCC is
happy.
This patch must be backported to 2.0.
`size` is used in conditional jumps and valgrind complains:
==24145== Conditional jump or move depends on uninitialised value(s)
==24145== at 0x4B3028: smp_is_safe (sample.h:98)
==24145== by 0x4B3028: smp_make_safe (sample.h:125)
==24145== by 0x4B3028: smp_to_stkey (stick_table.c:936)
==24145== by 0x4B3F2A: sample_conv_in_table (stick_table.c:1113)
==24145== by 0x420AD4: hlua_run_sample_conv (hlua.c:3418)
==24145== by 0x54A308F: ??? (in /usr/lib/x86_64-linux-gnu/liblua5.3.so.0.0.0)
==24145== by 0x54AFEFC: ??? (in /usr/lib/x86_64-linux-gnu/liblua5.3.so.0.0.0)
==24145== by 0x54A29F1: ??? (in /usr/lib/x86_64-linux-gnu/liblua5.3.so.0.0.0)
==24145== by 0x54A3523: lua_resume (in /usr/lib/x86_64-linux-gnu/liblua5.3.so.0.0.0)
==24145== by 0x426433: hlua_ctx_resume (hlua.c:1097)
==24145== by 0x42D7F6: hlua_action (hlua.c:6218)
==24145== by 0x43A414: http_req_get_intercept_rule (http_ana.c:3044)
==24145== by 0x43D946: http_process_req_common (http_ana.c:500)
==24145== by 0x457892: process_stream (stream.c:2084)
Found while investigating issue #306.
A variant of this issue exists since 55da165301,
which was using the old `chunk` API instead of the `buffer` API thus this patch
must be backported to HAProxy 1.6 and higher.
The current functions are seen outside from the debugging code and are
convenient to export so that we can improve the thread dump output :
void hlua_applet_tcp_fct(struct appctx *ctx);
void hlua_applet_http_fct(struct appctx *ctx);
struct task *hlua_process_task(struct task *task, void *context, unsigned short state);
Of course they are only available when USE_LUA is defined.
This bug was introduced by the commit bfab2ddd ("MINOR: hlua: Add a flag on the
lua txn to know in which context it can be used"). The wrong test was done. So
the timeout was always set on the response channel. It may lead to an infinite
loop.
This patch must be backported everywhere the commit bfab2ddd is. For now, at
least to 2.0, 1.9 and 1.8.
In the REORG of commit 1a18b5414 ("REORG: connection: centralize the
conn_set_{tos,mark,quickack} functions") a bug was introduced by
calling conn_set_tos instead of conn_set_mark.
This was reported in issue #212
This should be backported to 1.9 and 2.0.
The flag HLUA_TXN_HTTP_RDY was added in the previous commit to know when a
function is called for a channel with a valid HTTP message or not. Of course it
also depends on the calling direction. In this commit, we allow the execution of
functions of the HTTP class only if this flag is set.
Nobody seems to use them from an unsupported context (for instance, trying to
set an HTTP header from a tcp-request rule). But it remains a bug leading to
undefined behaviors or crashes.
This patch may be backported to all versions since the 1.6. It depends on the
commits "MINOR: hlua: Add a flag on the lua txn to know in which context it can
be used" and "MINOR: hlua: Don't set request analyzers on response channel for
lua actions".
When a lua action or a lua sample fetch is called, a lua transaction is
created. It is an entry in the stack containing the class TXN. Thanks to it, we
can know the direction (request or response) of the call. But, for some
functions, it is also necessary to know if the buffer is "HTTP ready" for the
given direction. "HTTP ready" means there is a valid HTTP message in the
channel's buffer. So, when a lua action or a lua sample fetch is called, the
flag HLUA_TXN_HTTP_RDY is set if it is appropriate.
Setting some requests analyzers on the response channel was an old trick to be
sure to re-evaluate the request's analyers after the response's ones have been
called. It is no more necessary. In fact, this trick was removed in the version
1.8 and backported up to the version 1.6.
This patch must be backported to all versions since 1.6 to ease the backports of
fixes on the lua code.
It is invalid to manipulate responses from http-request rules or to manipulate
requests from http-response rules. When http-request rules are evaluated, the
connection to server is not yet established, so there is no response at all. And
when http-response rules are evaluated, the request has already been sent to the
server.
Now, the calling direction is checked. So functions "txn.http:req_*" can now
only be called from http-request rules and the functions "txn.http:res_*" can
only be called from http-response rules.
This issue was reported on Github (#190).
This patch must be backported to all versions since the 1.6.
For HTX streams, when txn:done() is called, the work is delegated to the
function http_reply_and_close(). But it is not enough. The channel's analyzers
must also be reset. Otherwise, some analyzers may still be called while
processing should be aborted.
For instance, if the function is called from an http-request rules on the
frontend, request analyzers on the backend side are still called. So we may try
to add an header to the request, while this one was already reset.
This patch must be backported to 2.0 and 1.9.
Lua cosockets do not need to allocate the remote connection anymore.
However this was trickier than expected because some tests were made
on this remote connection's existence to detect establishment instead
of relying on the stream interface's state (which is how it's now done).
The flag SF_ADDR_SET was set a bit too early (before assigning the
address) so this was moved to the right place. It should not have had
any impact beyond confusing debugging.
The only remaining occurrence of the remote connection knowledge now
is for getsockname() which requires to access the connection to send
the syscall, and it's unlikely that we'll need to change this before
QUIC or so.
When forcing the outgoing address of a connection, till now we used to
allocate this outgoing connection and set the address into it, then set
SF_ADDR_SET. With connection reuse this causes a whole lot of issues and
difficulties in the code.
Thanks to the previous changes, it is now possible to store the target
address into the stream instead, and copy the address from the stream to
the connection when initializing the connection. assign_server_address()
does this and as a result SF_ADDR_SET now reflects the presence of the
target address in the stream, not in the connection. The http_proxy mode,
the peers and the master's CLI now use the same mechanism. For now the
existing connection code was not removed to limit the amount of tricky
changes, but the allocated connection is not used anymore.
This change also revealed a latent issue that we've been having around
option http_proxy : the address was set in the connection but neither the
SF_ADDR_SET nor the SF_ASSIGNED flags were set. It looks like the connection
could establish only due to the fact that it existed with a non-null
destination address.
This commit places calls to sockaddr_alloc() at the places where an address
is needed, and makes sure that the allocation is properly tested. This does
not add too many error paths since connection allocations are already in the
vicinity and share the same error paths. For the two cases where a
clear_addr() was called, instead the address was not allocated.
This one will soon need a dynamic allocation, though this will be
temporary as ideally the address will be placed on the stream and no
connection will be allocated anymore.
Default HTTP error messages are stored in an array of chunks. And since the HTX
was added, these messages are also converted in HTX and stored in another
array. But now, the first array is not used anymore because the legacy HTTP mode
was removed.
So now, only the array with the HTX messages are kept. The other one was
removed.
The old module proto_http does not exist anymore. All code dedicated to the HTTP
analysis is now grouped in the file proto_htx.c. So, to finish the polishing
after removing the legacy HTTP code, proto_htx.{c,h} files have been moved in
http_ana.{c,h} files.
In addition, all HTX analyzers and related functions prefixed with "htx_" have
been renamed to start with "http_" instead.
When an HTTP applet is initialized, it is useless to force server-close mode on
the HTTP transaction because the connection mode is now handled by muxes. In
HTX, during analysis, the flag TX_CON_WANT_CLO is set by default in
htx_wait_for_request(), and TX_CON_WANT_SCL is never tested anywere.
First of all, all legacy HTTP analyzers and all functions exclusively used by
them were removed. So the most of the functions in proto_http.{c,h} were
removed. Only functions to deal with the HTTP transaction have been kept. Then,
http_msg and hdr_idx modules were entirely removed. And finally the structure
http_msg was lightened of all its useless information about the legacy HTTP. The
structure hdr_ctx was also removed because unused now, just like unused states
in the enum h1_state. Note that the memory pool "hdr_idx" was removed and
"http_txn" is now smaller.
The function hlua_txn_done() still relying, for the HTTP, on the legacy HTTP
mode. Now, for HTX streams, it calls the function htx_reply_and_close().
This patch must be backported to 2.0 and 1.9.
In the analyzers AN_REQ_HTTP_PROCESS_FE/BE, when a service is registered, it is
important to not interrupt remaining processing but just the http-request rules
processing. Otherwise, the part that handles the applets installation is
skipped.
Among the several effects, if the service is registered on a frontend (not a
listen), the forwarding of the request is skipped because all analyzers are not
set on the request channel. If the service does not depends on it, the response
is still produced and forwarded to the client. But the stream is infinitly
blocked because the request is not fully consumed. This issue was reported on
Github, see #151.
So this bug is fixed thanks to the new action return ACT_RET_DONE. Once a
service is registered, the action process_use_service() still returns
ACT_RET_STOP. But now, only rules processing is stopped. As a side effet, the
action http_action_reject() must now return ACT_RET_DONE to really stop all
processing.
This patch must be backported to 2.0. It depends on the commit introducing the
return code ACT_RET_DONE.
The previous commit 7e145b3e2 ("BUG/MINOR: hlua: Don't use
channel_htx_recv_max()") is buggy. The buffer's reserve must be respected.
This patch must be backported to 2.0 and 1.9.
The function htx_free_data_space() must be used intead. Otherwise, if there are
some output data not already forwarded, the maximum amount of data that may be
inserted into the buffer may be greater than what we can really insert.
This patch must be backported to 2.0 and 1.9.
As reported in GH issue #109 and in discourse issue
https://discourse.haproxy.org/t/haproxy-returns-408-or-504-error-when-timeout-client-value-is-every-25d
the time parser doesn't error on overflows nor underflows. This is a
recurring problem which additionally has the bad taste of taking a long
time before hitting the user.
This patch makes parse_time_err() return special error codes for overflows
and underflows, and adds the control in the call places to report suitable
errors depending on the requested unit. In practice, underflows are almost
never returned as the parsing function takes care of rounding values up,
so this might possibly happen on 64-bit overflows returning exactly zero
after rounding though. It is not really possible to cut the patch into
pieces as it changes the function's API, hence all callers.
Tests were run on about every relevant part (cookie maxlife/maxidle,
server inter, stats timeout, timeout*, cli's set timeout command,
tcp-request/response inspect-delay).
This type of blocks is useless because transition between data and trailers is
obvious. And when there is no trailers, the end-of-message is still there to
know when data end for chunked messages.
In order to later allow htx_add_data() to transmit partial blocks and
avoid defragmenting the buffer, we'll need to return the number of bytes
consumed. This first modification makes the function do this and its
callers take this into account. At the moment the function still works
atomically so it returns either the block size or zero. However all
call places have been adapted to consider any value between zero and
the block size.
We don't store the start-line position anymore in the HTX message. Instead we
store the first block position to analyze. For now, it is almost the same. But
once all changes will be made on this part, this position will have to be used
by HTX analyzers, and only in the analysis context, to know where the analyse
should start.
When new blocks are added in an HTX message, if the first block position is not
defined, it is set. When the block pointed by it is removed, it is set to the
block following it. -1 remains the value to unset the position. the first block
position is unset when the HTX message is empty. It may also be unset on a
non-empty message, meaning every blocks were already analyzed.
From HTX analyzers point of view, this position is always set during headers
analysis. When they are waiting for a request or a response, if it is unset, it
means the analysis should wait. But once the analysis is started, and as long as
headers are not forwarded, it points to the message start-line.
As mentionned, outside the HTX analysis, no code must rely on the first block
position. So multiplexers and applets must always use the head position to start
a loop on an HTX message.
The first block is the start-line, if defined. Otherwise it the head of the HTX
message. So now, during HTTP analysis, lookup are all done using the first block
instead of the head. Concretely, for now, it is the same because only one HTTP
message is stored at a time in an HTX message. 1xx informational messages are
handled separatly from the final reponse and from each other. But it will make
sense when the 1xx informational messages and the associated final reponse will
be stored in the same HTX message.
Now, we only return the start-line. If not found, NULL is returned. No lookup is
performed and the HTX message is no more updated. It is now the caller
responsibility to update the position of the start-line to the right value. So
when it is not found, i.e sl_pos is set to -1, it means the last start-line has
been already processed and the next one has not been inserted yet.
It is mandatory to rely on this kind of warranty to store 1xx informational
responses and final reponse in the same HTX message.
When a LUA HTTP object is created using the current TXN object, it is important
to also set the right direction and flags, using ones from the TXN object.
This patch may be backported to all supported branches with the lua
support. But, it seems to have no impact for now.
Now we atomically allocate the my_regex struct within function
regex_comp() and compile the regex or free both in case of failure. The
pointer to the allocated my_regex struct is returned directly. The
my_regex* argument to regex_comp() is removed.
Function regex_free() was modified so that it systematically frees the
my_regex entry. The function does nothing when called with a NULL as
argument (like free()). It will avoid existing risk of not properly
freeing the initialized area.
Other structures are also updated in order to be compatible (the ones
related to Lua and action rules).
task_delete() was never used without calling task_free() just after, and
task_free() was only used on error pathes to destroy a just-created task,
so merge them into task_destroy(), that will remove the task from the
wait queue, and make sure the task is either destroyed immediately if it's
not in the run queue, or destroyed when it's supposed to run.
This will be mandatory to allow upgrades from TCP to HTTP in HTX. Of course, raw
buffers will still be used by default on TCP proxies, this option sets or
not. But if you want to handle mux upgrades from a TCP proxy, you must enable
the HTX on it and on all its backends.
There is only a small change in the lua code. Because TCP proxies can be HTX
aware, to exclude TCP services only for HTTP proxies, we must also check the
mode (TCP/HTTP) now.
In Lua, when an HTTP applet ends (in HTX and legacy HTTP), we must flush
remaining outgoing data on the request. But only outgoing data at time the
applet is called are consumed. If a request with a huge body is sent, an error
is triggerred because a SHUTW is catched for an unfinisehd request.
Now, we consume request data until the end. In fact, we don't try to shutdown
the request's channel for write anymore.
This patch must be backported to 1.9 after some observation period. It should
probably be backported in prior versions too. But honnestly, with refactoring
on the connection layer and the stream interface in 1.9, it is probably safer
to not do so.
When htx_from_buf() is used to get an HTX message from a buffer, htx_to_buf()
must always be called when finish. Some calls to htx_to_buf() were missing.
This patch must be backported to 1.9.
Commit 40a007cf2 ("MEDIUM: threads/server: Make connection list
(priv/idle/safe) thread-safe") made a copy-paste error when initializing
the Lua sockets, as the TCP one was initialized twice. Fortunately it has
no impact because the pointers are set to NULL after a memset(0) and are
not changed in between.
This must be backported to 1.9 and 1.8.
In the function hlua_applet_htx_send_yield(), there already was a test to
respect the reserve but the wrong function was used to get the available space
for data in the HTX buffer. Instead of calling htx_free_space(), the function
htx_free_data_space() must be used. But in fact, there is no reason to bother
with that anymore because the function channel_htx_recv_max() has been added for
this purpose.
The result of this bug is that the call to htx_add_data() failed unexpectedly
while the amount of written data was incremented, leading the applet to think
all data was sent. To prevent any futher bugs, a test has been added to yield if
we are not able to write data into the channel buffer.
This patch must be backported to 1.9.
When a task is created from Lua context out of initialisation,
the hlua_ctx_init() function can be called from safe environement,
so we must not initialise it. While the support of threads appear,
the safe environment set a lock to ensure only one Lua execution
at a time. If we initialize safe environment in another safe
environmenet, we have a dead lock.
this patch adds the support of the idicator "already_safe" whoch
indicates if the context is initialized form safe Lua fonction.
thank to Flakebi for the report
This patch must be backported to haproxy-1.9 and haproxy-1.8
In tcp actions case, the argument n - 1 is returned. For example:
http-request lua.script stuff
display "stuff" as first arg
tcp-request content lua.script stuff
display "lua.script" as first arg
The action parser doesn't use the *cur_arg value.
Thanks to Andy Franks for the bug report.
This patch mist be backported in haproxy-1.8 and haproxy-1.9
As long-time changes have accumulated over time, the exported functions
of the stream-interface were almost all prefixed "si_<something>" while
most private ones (mostly callbacks) were called "stream_int_<something>".
There were still a few confusing exceptions, which were addressed to
follow this shcme :
- stream_sock_read0(), only used internally, was renamed stream_int_read0()
and made static
- stream_int_notify() is only private and was made static
- stream_int_{check_timeouts,report_error,retnclose,register_handler,update}
were renamed si_<something>.
Now it is clearer when checking one of these if it risks to be used outside
or not.
In HTTP applets, the request's EOM was removed like other blocks when receive or
get_line was called from lua scripts. So it was impossible to stop receiving
data on successive calls when all the request body was already consumed,
blocking infinitly the applet.
Now, we never consume the EOM. So it is easy to interrupt receive/get_line
calls. In all cases, this block is consumed when the applet ends.
This patch is a bit huge but nothing special here. Some functions have been
duplicated to support the HTX, some others have a switch inside to do so. So,
now, it is possible to create HTTP applets from HTX proxies. However, TCP
applets remains unsupported.
Functions from then Channel class are now forbidden for LUA scripts called from
HTTP proxies. These functions totally hijacked the HTTP parser, leaving it in an
undefined state. This patch is tagged as MAJOR because it could be see as a
compatibility breakage. But a LUA script using one of these functions has a very
low probablity to work correctly except by chance.
So, concretely, following functions are concerned: Channel.get, Channel.dup,
Channel.getline, Channel.set, Channel.append, Channel.send,
Channel.forward. Others remain available.
There were a number of ugly setsockopt() calls spread all over
proto_http.c, proto_htx.c and hlua.c just to manipulate the front
connection's TOS, mark or TCP quick-ack. These ones entirely relied
on the connection, its existence, its control layer's presence, and
its addresses. Worse, inet_set_tos() was placed in proto_http.c,
exported and used from the two other ones, surrounded in #ifdefs.
This patch moves this code to connection.h and makes the other ones
rely on it without ifdefs.
We used to wait for the other side to be connected, but the blocking
flags were inaccurate. It used to work fine almost by accident before
the stream interface changes. Now we use the new RXBLK_CONN flag to
explicitly subscribe to this event.
Thanks to Adis for reporting the issue, PiBaNL for the test case,
and Olivier for the diagnostic.
No backport is needed.
This commit replaces the explicit pool creation that are made in
constructors with a pool registration. Not only this simplifies the
pools declaration (it can be done on a single line after the head is
declared), but it also removes references to pools from within
constructors. The only remaining create_pool() calls are those
performed in init functions after the config is parsed, so there
is no more user of potentially uninitialized pool now.
It has been the opportunity to remove no less than 12 constructors
and 6 init functions.
Most register_build_opts() calls use static strings. These ones were
replaced with a trivial REGISTER_BUILD_OPTS() statement adding the string
and its call to the STG_REGISTER section. A dedicated section could be
made for this if needed, but there are very few such calls for this to
be worth it. The calls made with computed strings however, like those
which retrieve OpenSSL's version or zlib's version, were moved to a
dedicated function to guarantee they are called late in the process.
For example, the SSL call probably requires that SSL_library_init()
has been called first.
This patch replaces a number of __decl_hathread() followed by HA_SPIN_INIT
or HA_RWLOCK_INIT by the new __decl_spinlock() or __decl_rwlock() which
automatically registers the lock for initialization in during the STG_LOCK
init stage. A few static modifiers were lost in the process, but since they
were not essential at all it was not worth extending the API to provide such
a variant.
This switches explicit calls to various trivial registration methods for
keywords, muxes or protocols from constructors to INITCALL1 at stage
STG_REGISTER. All these calls have in common to consume a single pointer
and return void. Doing this removes 26 constructors. The following calls
were addressed :
- acl_register_keywords
- bind_register_keywords
- cfg_register_keywords
- cli_register_kw
- flt_register_keywords
- http_req_keywords_register
- http_res_keywords_register
- protocol_register
- register_mux_proto
- sample_register_convs
- sample_register_fetches
- srv_register_keywords
- tcp_req_conn_keywords_register
- tcp_req_cont_keywords_register
- tcp_req_sess_keywords_register
- tcp_res_cont_keywords_register
- flt_register_keywords
For now, the lua scripts are not compatible with the new HTX internal
representation of HTTP messages. Thus, for a given proxy, when the option
"http-use-htx" is enabled, an error is triggered if any lua's
action/service/sample-fetch/converter is also configured.
Remaining calls to si_cant_put() were all for lack of room and were
turned to si_rx_room_blk(). A few places where SI_FL_RXBLK_ROOM was
cleared by hand were converted to si_rx_room_rdy().
The now unused si_cant_put() function was removed.
A number of calls to si_cant_put() were used in fact to request being
called back once a buffer is available. These ones are not needed anymore
since si_alloc_ibuf() already sets the SI_FL_RXBLK_BUFF flag when called
in appctx context. Those called with a foreign stream-int are simply turned
to si_rx_buff_blk().
A number of si_cant_put() calls were still present to in fact indicate
that the end point is ready (thus should be turned to si_rx_endp_more()).
One other call in the Lua handler indicates that the endpoint wanted to
be blocked until some room is made in the Rx buffer in order to detect
that the connection happened, which is in fact an indication that it
wants to be called once the endpoint is ready, this is the default case
for an applet so this call was removed.
A useless call to si_cant_put() before appctx_wakeup() in the Lua
applet wakeup call was removed as well since the first thing that will
be done there will be to set end ENDP blocking flag.
It doesn't make sense to limit this code to applets, as any stream
interface can use it. Let's rename it by simply dropping the "applet_"
part of the name. No other change was made except updating the comments.
Well that's only 3 places (applet.c, stream_interface.c, hlua.c). This
ensures we always clear SI_FL_WAIT_ROOM before setting it on failure,
so that it is granted that SI_FL_WAIT_ROOM always indicates a lack of
room for doing an operation, including the inability to allocate a
buffer for this.
These ones are on error paths that are properly handled by luaL_error()
which does a longjmp() but the compiler cannot know it. By adding an
__unreachable() statement in WILL_LJMP(), there is no ambiguity anymore.
This may be backported to 1.8 but these previous patches are needed first :
- BUILD: compiler: add a new statement "__unreachable()"
- MINOR: lua: all functions calling lua_yieldk() may return
- BUILD: lua: silence some compiler warnings about potential null derefs (#2)
There was a mistake when tagging functions which always use longjmp and
those which may use it in that all those supposed to call lua_yieldk()
may return without calling longjmp. Thus they must not use WILL_LJMP()
but MAY_LJMP(). It has zero impact on the code emitted as such, but
prevents other fixes from being properly implemented : this was the
cause of the previous failure with the __unreachable() calls.
This may be backported to older versions. It may or may not apply
well depending on the context, though the change simply consists in
replacing "WILL_LJMP(hlua_yieldk" with "MAY_LJMP(hlua_yieldk", and
same with the single call to lua_yieldk() in hlua_yieldk().
Here we make sure that appctx is always taken from the unchecked value
since we know it's an appctx, which explains why it's immediately
dereferenced. A missing test was added to ensure that task_new() does
not return a NULL.
This may be backported to 1.8.
This reverts commit f1ffb39b61.
It breaks Lua causing some timeouts. Removing the __unreachable() statement
from WILL_LJMP() fixes it. It's very strange and unclear whether it's an
issue with WILL_LJMP() not fullfilling its promise of not returning, if
the code emitted with __unreachable() gets broken, or anything else. Let's
revert this for now.
These ones are on error paths that are properly handled by luaL_error()
which does a longjmp() but the compiler cannot know it. By adding an
__unreachable() statement in WILL_LJMP(), there is no ambiguity anymore.
This may be backported to 1.8 but the previous patch (BUILD: compiler:
add a new statement "__unreachable()") is needed for this.
These ones are mostly called from cfgparse.c for the parsing and do
not depend on the HTTP representation. The functions's prototypes
were moved to proto/http_rules.h, making this file work exactly like
tcp_rules. Ideally we should stop calling these functions directly
from cfgparse and register keywords, but there are a few cases where
that wouldn't work (stats http-request) so it's probably not worth
trying to go this far.
The current proto_http.c file is huge and contains different processing
domains making it very difficult to work on an alternative representation.
This commit moves some parts to other files :
- ACL registration code => http_acl.c
This code only creates some ACL mappings and doesn't know anything
about HTTP nor about the representation. This code could even have
moved to acl.c but it was not worth polluting it again.
- HTTP sample conversion => http_conv.c
This code doesn't depend on the internal representation but definitely
manipulates some HTTP elements, such as dates. It also has access to
captures.
- HTTP sample fetching => http_fetch.c
This code does depend entirely on the internal representation but is
totally independent on the analysers. Placing it into a different
file will ease the transition to the new representation and the
creation of a wrapper if required. An include file was created due
to CHECK_HTTP_MESSAGE_FIRST() being used at various places.
- HTTP action registration => http_act.c
This code doesn't directly interact with the messages nor the
transaction but it does so via some exported http functions like
http_replace_req_line() or http_set_status() so it will be easier
to change only this after the conversion.
- a few very generic parts were found and moved to http.{c,h} as
relevant.
It is worth noting that the functions moved to these new files are not
referenced anywhere outside of the files and are only called as registered
callbacks, so these files do not even require associated include files.
These error codes and messages are agnostic to the version, even if
they are represented as HTTP/1.0 messages. Ultimately they will have
to be transformed into internal HTTP messages to be used everywhere.
The HTTP/1.1 100 Continue message was turned to an IST and the local
copy in the Lua code was removed.
This function is purely HTTP once http_txn is put aside. So the original
one was renamed to http_txn_get_path() and it extracts the relevant offsets
from the txn to pass them to http_get_path(). One benefit of the new version
is that it returns the length at the same time so that allowed to slightly
simplify http_get_path_from_string() which had to look up the end pointer
previously and which is not needed anymore.
If SET_SAFE_LJMP returns 0, the spinlock is already unlocked, and lua_atpanic
is already set back to hlua_panic_safe, so there's no need to call
RESET_SAFE_LJMP.
This should be MFC'd into 1.8.
When calling ->prepare_srv() callback for SSL server which
depends on global "nbthread" value, this latter was not already parsed,
so equal to 1 default value. This lead to bad memory accesses.
Thank you to Pieter (PiBa-NL) for having reported this issue and
for having provided a very helpful reg testing file to reproduce
this issue (reg-test/lua/b00002.*).
Must be backported to 1.8.
In hlua_applet_tcp_fct(), drain the output buffer when the applet is done
running, every time we're called.
Overwise, there's a race condition, and the output buffer could be filled
after the applet ran, and as it is never cleared, the stream interface
will never be destroyed.
This should be backported to 1.8 and 1.7.
HTTP LUA applet callback should not update the date on which the HTTP client requests
arrive. This was done just after the LUA applet has completed its job.
This patch simply removes the affected statement. The same fixe has been applied
to TCP LUA applet callback.
To reproduce this issue, as reported by Patrick Hemmer, implement an HTTP LUA applet
which sleeps a bit before replying:
core.register_service("foo", "http", function(applet)
core.msleep(100)
applet:set_status(200)
applet:start_response()
end)
This had as a consequence to log %TR field with approximatively the same value as
the LUA sleep time.
Thank you to Patrick Hemmer for having reported this issue.
Must be backported to 1.8, 1.7 and 1.6.
Since commit #56cc12509, haproxy accepts double values for timeouts. The
value is then converted to milliseconds before being rounded up and cast
to int. The issue is that to round up the value, a constant value of 0.5
is added to it, but too early in the conversion, resulting in an
additional 500ms to the value. We are talking about a precision of 1ms,
so we can safely get rid of this rounding trick and adjust resulting
timeouts equal to 0 to a minimum of 1ms.
This patch is specific to the 1.9 branch and doesn't require to be
backported.
Sachin Shetty reported that socket timeouts set in LUA code have no effect.
Indeed, connect timeout is never modified and is always set to its default,
set to 5 seconds. Currently, this patch will apply the specified timeout
value to the connect timeout.
For the read and write timeouts, the issue is that the timeout is updated but
the expiration dates were not updated.
This patch should be backported up to the 1.6 branch.
This adds the set-priority-class and set-priority-offset actions to
http-request and tcp-request content. At this point they are not used
yet, which is the purpose of the next commit, but all the logic to
set and clear the values is there.
We'll need trees to manage the queues by priorities. This change replaces
the list with a tree based on a single key. It's effectively a list but
allows us to get rid of the list management right now.
Now all the code used to manipulate chunks uses a struct buffer instead.
The functions are still called "chunk*", and some of them will progressively
move to the generic buffer handling code as they are cleaned up.
Chunks are only a subset of a buffer (a non-wrapping version with no head
offset). Despite this we still carry a lot of duplicated code between
buffers and chunks. Replacing chunks with buffers would significantly
reduce the maintenance efforts. This first patch renames the chunk's
fields to match the name and types used by struct buffers, with the goal
of isolating the code changes from the declaration changes.
Most of the changes were made with spatch using this coccinelle script :
@rule_d1@
typedef chunk;
struct chunk chunk;
@@
- chunk.str
+ chunk.area
@rule_d2@
typedef chunk;
struct chunk chunk;
@@
- chunk.len
+ chunk.data
@rule_i1@
typedef chunk;
struct chunk *chunk;
@@
- chunk->str
+ chunk->area
@rule_i2@
typedef chunk;
struct chunk *chunk;
@@
- chunk->len
+ chunk->data
Some minor updates to 3 http functions had to be performed to take size_t
ints instead of ints in order to match the unsigned length here.
Now the buffers only contain the header and a pointer to the storage
area which can be anywhere. This will significantly simplify buffer
swapping and will make it possible to map chunks on buffers as well.
The buf_empty variable was removed, as now it's enough to have size==0
and area==NULL to designate the empty buffer (thus a non-allocated head
is the empty buffer by default). buf_wanted for now is indicated by
size==0 and area==(void *)1.
The channels and the checks now embed the buffer's head, and the only
pointer is to the storage area. This slightly increases the unallocated
buffer size (3 extra ints for the empty buffer) but considerably
simplifies dynamic buffer management. It will also later permit to
detach unused checks.
The way the struct buffer is arranged has proven quite efficient on a
number of tests, which makes sense given that size is always accessed
and often first, followed by the othe ones.
This one is more generic and designed to work on a random block. It
may later get a b_rep_ist() variant since many strings are already
available as (ptr,len).
There's no distinction between in and out data now. The latter covers
the needs of the former and supports wrapping. The extra cost is
negligible given the locations where it's used.
This replaces chn->buf->p with ci_head(chn), chn->buf->o with co_data(chn)
and chn->buf->i with ci_data(chn). This is in order to help porting to the
new buffer API.
We used to have variations around buffer_total_space() and
size-buffer_len() or size-b_data(). Let's simplify all this. buffer_len()
was also removed as not used anymore.
Now that there are no more users requiring to modify the buffer anymore,
switch these ones to const char and const buffer. This will make it more
obvious next time send functions are tempted to modify the buffer's output
count. Minor adaptations were necessary at a few call places which were
using char due to the function's previous prototype.
These ones manipulate the output data count which will be specific to
the channel soon, so prepare the call points to use the channel only.
The b_* functions are now unused and were removed.
The few call places where it's used can use the trash as a swap buffer,
which is made for this exact purpose. This way we can rely on the
generic b_slow_realign() call.
Where relevant, the channel version is used instead. The buffer version
was ported to be more generic and now takes a swap buffer and the output
byte count to know where to set the alignment point. The H2 mux still
uses buffer_slow_realign() with buf->o but it will change later.
The Lua parser doesn't takes in account end-of-headers containing
only '\n'. It expects always '\r\n'. If a '\n' is processes the Lua
parser considers it miss 1 byte, and wait indefinitely for new data.
When the client reaches their timeout, it closes the connection.
This close is not detected and the connection keep in CLOSE-WAIT
state.
I guess that this patch fix only a visible part of the problem.
If the Lua HTTP parser wait for data, the timeout server or the
connectio closed by the client may stop the applet.
How reproduce the problem:
HAProxy conf:
global
lua-load bug38.lua
frontend frt
timeout client 2s
timeout server 2s
mode http
bind *:8080
http-request use-service lua.donothing
Lua conf
core.register_service("donothing", "http", function(applet) end)
Client request:
echo -ne 'GET / HTTP/1.1\n\n' | nc 127.0.0.1 8080
Look for CLOSE-WAIT in the connection with "netstat" or "ss". I
use this script:
while sleep 1; do ss | grep CLOSE-WAIT; done
This patch must be backported in 1.6, 1.7 and 1.8
Workaround: enable the "hard-stop-after" directive, and perform
periodic reload.
Patrick reported that this simple configuration made haproxy segfaults:
global
lua-load /tmp/haproxy.lua
frontend f1
mode http
bind :8000
default_backend b1
http-request lua.foo
backend b1
mode http
server s1 127.0.0.1:8080
with this '/tmp/haproxy.lua' script:
core.register_action("foo", { "http-req" }, function(txn)
txn.sc:ipmask(txn.f:src(), 24, 112)
end)
This is due to missing initialization of the array of arguments
passed to hlua_lua2arg_check() which makes it enter code with
corrupted arguments.
Thanks a lot to Patrick Hemmer for having reported this issue.
Must be backported to 1.8, 1.7 and 1.6.
When an unrecoverable error raises, the user receive poor information
for the trouble shooting. For example:
[ALERT] 157/143755 (21212) : Lua function 'hello-world': runtime error: memory allocation error: block too big.
Unfortunately, the memory allocation error can be throwed by many
function, and we have no informatio to reach the original cause.
This patch add the list of function called from the entry point to
the function in error, like this:
[ALERT] 157/143755 (21212) : Lua function 'hello-world': runtime error: memory allocation error: block too big from [C] method 'req_get_headers', bug35.lua:2 global 'ee', bug35.lua:6 global 'ff', bug35.lua:10 C function line 9.
The buffer pointer is already updated. It is again updated
when it is given to the function ci_putblk().
This patch must be backported in 1.6, 1.7 and 1.8
When we write data, we risk to encounter a dead-loack. The
function "stream_int_notify()" cannot be called the the
cosocket because the caller acquire a lock and when the socket
is closed, the cleanup function try to acquire the same lock.,
so a dead-lock raises.
In other way, the function stream_int_update_applet() can't
be called because it schedumes the applet only if some activity
in the buffers were detected. It is not always the case. We
replace this function by appctx_wakeup() which wake up the
applet inconditionnaly.
The last part of the fix is setting right signals. the applet
call the stream_int_update() function if the output buffer si
not empty, and ask for put data if some rite signals are
registered.
This patch must be backported in 1.6, 1.7 and 1.8. Note that it requires
patch "MINOR: task/notification: Is notifications registered" to be
applied.
Each time the send function yields, a notification must be registered.
Without this notification, the task is never wakeup when data arrives.
Today, the notification is registered only if the buffer is not available.
Other cases like the buffer is too small for all data are not processed.
This patch must be backported in 1.6, 1.7 and 1.8
In some cases, when we are waiting for data and the socket
timeout expires, we have a dead lock. The Lua socket locks
the applet socket, and call for a notify. The notify
immediately executes code and try to acquire the same lock,
so ... dead lock.
stream_int_notify() cant be used because it wakeup the applet
task only if the stream have changes. The changes are forces
by Lua, but not repported on the stream.
stream_int_update_applet() cant be used because the deadlock.
So, I inconditionnaly wakeup the applet. This wake is performed
asynchronously, and will call a stream_int_notify().
This patch must be backported in 1.6, 1.7 and 1.8
The appctx pointer is given from any variable which are wrong.
This implies the wakeup of wrong applet, and the socket are no
longer responsive.
This behavior is hidden by another inherited error which is
fixed in the next patch.
This patch remove all wrong appctx affectations.
This patch must be backported in 1.6, 1.7 and 1.8
In preparation for thread-specific runqueues, change the task API so that
the callback takes 3 arguments, the task itself, the context, and the state,
those were retrieved from the task before. This will allow these elements to
change atomically in the scheduler while the application uses the copied
value, and even to have NULL tasks later.
The limit of data read works only if all the data is in the
input buffer. Otherwise (if the data arrive in chunks), the
total amount of data is not taken in acount.
Only the current read data are compared to the expected amout
of data.
This patch must be backported from 1.9 to 1.6
The function hlua_ctx_resume return less text message and more error
code. These error code allow the caller to return appropriate
message to the user.
Since commit 36d1374 ("BUG/MINOR: lua: Fix SSL initialisation") in 1.6, the
Lua code always initializes an SSL server. It caused a small visible side
effect which is that by calling ssl_sock_prepare_srv_ctx(), it forces
global.ssl_used_backend to 1 and makes the initialization code believe that
there are some SSL servers in certain backends. This detection is used to
figure how to set the global maxconn value when only the memory usage is
limited. As such, even a configuration with no SSL at all will have a very
conservative maxconn.
The configuration below exhibits this :
global
ssl-server-verify none
stats socket /tmp/sock1 mode 666 level admin
tune.bufsize 16384
listen px
timeout client 5s
timeout server 5s
timeout connect 5s
bind :4445
#bind :4443 ssl crt rsa+dh2048.pem
#server s1 127.0.0.1:8003 ssl
Starting it with "-m 200" to limit it to 200 MB of RAM reports 1500 for
Maxconn, the same when uncommenting the "server" line, and 1300 when
uncommenting the "bind" line, regardless of the "server" line's status.
In practice it doesn't make sense to consider that Lua's server template
counts for one regular SSL server, because even if used for SSL, it will
not take large connection counts, compared to a backend relaying traffic.
Thus the solution consists in resetting the ssl_used_backend to its
previous value after creating the server_ctx from the Lua code. With the
fix, the same config with the same parameters now show :
- maxconn=5700 when neither side uses SSL
- maxconn=1500 when only one side uses SSL
- maxconn=1300 when both sides use SSL
This fix can be backported to versions 1.6 and beyond.
Function `hlua_socket_close` expected exactly one argument on the Lua stack.
But when `hlua_socket_close` was called from `hlua_socket_write_yield`,
Lua stack had 3 arguments. So `hlua_socket_close` threw the exception with
message "'close' needs 1 arguments".
Introduced new helper function `hlua_socket_close_helper`, which removed the
Lua stack argument count check and only checked if the first argument was
a socket.
This fix should be backported to 1.8, 1.7 and 1.6.
The parameters like server-address, port and timeout should be set before
process_stream task is called to avoid the stream being 'closed' before it
got initialized properly. This is most clearly visible when running with
tune.lua.forced-yield=1.. So scheduling the task should not be done when
creating the lua socket, but when connect is called. The error
"socket: not yet initialised, you can't set timeouts." would then appear.
Below code for example also shows this issue, as the sleep will
yield the lua code:
local con = core.tcp()
core.sleep(1)
con:settimeout(10)
If a lua socket is waiting for data it currently spins at 100% cpu usage.
This because the TICK_ETERNITY returned by the socket is ignored when
setting the 'expire' time of the task.
Fixed by removing the check for yields that return TICK_ETERNITY.
This should be backported to at least 1.8.
PiBa-NL reported a bug with tasks registered in lua when HAProxy is started with
serveral threads. These tasks have not specific affinity with threads so they
can be woken up on any threads. So, it is impossbile for these tasks to handled
cosockets or applets, because cosockets and applets are sticky on the thread
which created them. It is forbbiden to manipulate a cosocket from another
thread.
So to fix the bug, tasks registered in lua are now sticky to the current
thread. Because these tasks can be registered before threads creation, the
affinity is set the first time a lua's task is processed.
This patch must be backported in HAProxy 1.8.
In order to use arbitrary data in the CLI (multiple lines or group of words
that must be considered as a whole, for example), it is now possible to add a
payload to the commands. To do so, the first line needs to end with a special
pattern: <<\n. Everything that follows will be left untouched by the CLI parser
and will be passed to the commands parsers.
Per-command support will need to be added to take advantage of this
feature.
Signed-off-by: Aurlien Nephtali <aurelien.nephtali@corp.ovh.com>
PiBa-NL reported that haproxy crashes with a segmentation fault
if a function registered using `core.register_task` returns.
An example Lua script that reproduces the bug is:
mytask = function()
core.Info("Stopping task")
end
core.register_task(mytask)
The Valgrind output is as follows:
==6759== Process terminating with default action of signal 11 (SIGSEGV)
==6759== Access not within mapped region at address 0x20
==6759== at 0x5B60AA9: lua_sethook (in /usr/lib/x86_64-linux-gnu/liblua5.3.so.0.0.0)
==6759== by 0x430264: hlua_ctx_resume (hlua.c:1009)
==6759== by 0x43BB68: hlua_process_task (hlua.c:5525)
==6759== by 0x4FED0A: process_runnable_tasks (task.c:231)
==6759== by 0x4B2256: run_poll_loop (haproxy.c:2397)
==6759== by 0x4B2256: run_thread_poll_loop (haproxy.c:2459)
==6759== by 0x41A7E4: main (haproxy.c:3049)
Add the missing `task = NULL` for the `HLUA_E_OK` case. The error cases
have been fixed as of 253e53e661 which
first was included in haproxy v1.8-dev3. This bugfix should be backported
to haproxy 1.8.
Instead of hlua_socket_settimeout() accepting only integers, allow user
to specify float and double as well. Convert to milliseconds much like
cli_parse_set_timeout but also sanity check the value.
http://w3.impa.br/~diego/software/luasocket/tcp.html#settimeout
T. Fournier edit:
The main goal is to keep compatibility with the LuaSocket API. This
API only accept seconds, so using a float to specify milliseconds is
an acceptable way.
Update doc.
Negatives timeouts doesn't have sense. A negative timeout doesn't cause
a crash, but the connection expires before the system try to extablish it.
This patch should be backported in all versions from 1.6
The output of these function indicates that one element is pushed in
the stack, but no element is set in the stack. Actually, if anyone
read the value returned by this function, is gets "something"
present in the stack.
This patch is a complement of these one: 119a5f10e4
The LuaSocket documentation tell anything about the returned value,
but the effective code set an integer of value one.
316a9455b9/src/timeout.c (L172)
Thanks to Tim for the bug report.
This patch should be backported in all version from 1.6
The `socket.tcp.settimeout` method of Lua returns `1` in all cases,
while the `Socket.settimeout` method of haproxy returns `0` in all
cases. This breaks the `socket.http` module, because it validates
the return value of `settimeout`.
This bug was introduced in commit 7e7ac32dad
(which is the very first commit adding the Socket class to Lua). This
bugfix should be backported to every branch containing that commit:
- 1.6
- 1.7
- 1.8
A test case for this bug is as follows:
The 'Test' response header will contain an HTTP status code with the
patch applied and will be zero (nil) without the patch applied.
http.lua:
http = require("socket.http")
core.register_action("bug", { "http-req" }, function(txn)
local b, c, h = http.request {
url = "http://93.184.216.34",
headers = {
Host = "example.com"
},
create = core.tcp,
redirect = false
}
txn:set_var("txn.foo", c)
end)
haproxy.cfg:
global
lua-load /scratch/haproxy/http.lua
frontend fe
bind 127.0.0.1:8080
http-request lua.bug
http-response set-header Test %[var(txn.foo)]
default_backend be
backend be
server s example.com:80
The `socket.tcp.connect` method of Lua requires at least two parameters:
The host and the port. The `Socket.connect` method of haproxy requires
only one when a host with a combined port is provided. This stems from
the fact that `str2sa_range` is used internally in `hlua_socket_connect`.
This very fact unfortunately causes a diversion in the behaviour of
Lua's socket class and haproxy's for IPv6 addresses:
sock:connect("::1", "80")
works fine with Lua, but fails with:
connect: cannot parse destination address '::1'
in haproxy, because `str2sa_range` parses the trailing `:1` as the port.
This patch forcefully adds a `:` to the end of the address iff a port
number greater than `0` is given as the second parameter.
Technically this breaks backwards compatibility, because the docs state:
> The syntax "127.0.0.1:1234" is valid. in this case, the
> parameter *port* is ignored.
But: The connect() call can only succeed if the second parameter is left
out (which causes no breakage) or if the second parameter is an integer
or a numeric string.
It seems unlikely that someone would provide an address with a port number
and would also provide a second parameter containing a number other than
zero. Thus I feel this breakage is warranted to fix the mismatch between
haproxy's socket class and Lua's one.
This commit should be backported to haproxy 1.8 only, because of the
possible breakage of existing Lua scripts.
The default value of the pattern in `Socket.receive` is `*l` according
to the documentation and in the `socket.tcp.receive` method of Lua.
The default value of `wanted` in `int hlua_socket_receive(struct lua_State *)`
reflects this requirement, but the function fails to ensure this
nonetheless:
If no parameter is given the top of the Lua stack will have the index 1.
`lua_pushinteger(L, wanted);` then pushes the default value onto the stack
(with index 2).
The following `lua_replace(L, 2);` then pops the top index (2) and tries to
replace the index 2 with it.
I am not sure why exactly that happens (possibly, because one cannot replace
non-existent stack indicies), but this causes the stack index to be lost.
`hlua_socket_receive_yield` then tries to read the stack index 2, to
determine what to read and get the value `0`, instead of the correct
HLSR_READ_LINE, thus taking the wrong branch.
Fix this by ensuring that the top of the stack is not replaced by itself.
This bug was introduced in commit 7e7ac32dad
(which is the very first commit adding the Socket class to Lua). This
bugfix should be backported to every branch containing that commit:
- 1.6
- 1.7
- 1.8
A test case for this bug is as follows:
The 'Test' response header will contain an HTTP status line with the
patch applied and will be empty without the patch applied. Replacing
the `sock:receive()` with `sock:receive("*l")` will cause the status
line to appear with and without the patch
http.lua:
core.register_action("bug", { "http-req" }, function(txn)
local sock = core.tcp()
sock:settimeout(60)
sock:connect("127.0.0.1:80")
sock:send("GET / HTTP/1.0\r\n\r\n")
response = sock:receive()
sock:close()
txn:set_var("txn.foo", response)
end)
haproxy.cfg (bits omitted for brevity):
global
lua-load /scratch/haproxy/http.lua
frontend fe
bind 127.0.0.1:8080
http-request lua.bug
http-response set-header Test %[var(txn.foo)]
default_backend be
backend be
server s 127.0.0.1:80
When using an incorrect 'mode' as 2nd argument of core.register_service(),
HAProxy crashes while displaying the error message.
To be backported to 1.8, 1.7 and 1.6.
The thread patches adds refcount for notifications. The notifications are
used with the Lua cosocket. These refcount free the notifications when
the session is cleared. In the Lua task case, it not have sessions, so
the nofications are never cleraed.
This patch adds a garbage collector for signals. The garbage collector
just clean the notifications for which the end point is disconnected.
This patch should be backported in 1.8
During the migration to the second version of the pools, the new
functions and pool pointers were all called "pool_something2()" and
"pool2_something". Now there's no more pool v1 code and it's a real
pain to still have to deal with this. Let's clean this up now by
removing the "2" everywhere, and by renaming the pool heads
"pool_head_something".
This macro should be used to declare variables or struct members depending on
the USE_THREAD compile option. It avoids the encapsulation of such declarations
between #ifdef/#endif. It is used to declare all lock variables.
All the references to connections in the data path from streams and
stream_interfaces were changed to use conn_streams. Most functions named
"something_conn" were renamed to "something_cs" for this. Sometimes the
connection still is what matters (eg during a connection establishment)
and were not always renamed. The change is significant and minimal at the
same time, and was quite thoroughly tested now. As of this patch, all
accesses to the connection from upper layers go through the pass-through
mux.
We have two y for nsuring that the data is not concurently manipulated:
- locks
- running task on the same thread.
locks are expensives, it is better to avoid it.
This patch cecks that the Lua task run on the same thread that
the stream associated to the coprocess.
TODO: in a next version, the error should be replaced by a yield
and thread migration request.
The applet manipulates the session and its buffers. We have two methods for
ensuring that the memory of the session will not change during its manipulation
by the task:
1 - adding mutex
2 - running on the same threads than the task.
The second point is smart because it cannot lock the execution of another thread.
Note that the Lua processing is not really thread safe. It provides
heavy system which consists to add our own lock function in the Lua
code and recompile the library. This system will probably not accepted
by maintainers of various distribs.
Our main excution point of the Lua is the function lua_resume(). A
quick looking on the Lua sources displays a lua_lock() a the start
of function and a lua_unlock() at the end of the function. So I
conclude that the Lua thread safe mode just perform a mutex around
all execution. So I prefer to do this in the HAProxy code, it will be
easier for distro maintainers.
Note that the HAProxy lua functions rounded by the macro SET_SAFE_LJMP
and RESET_SAFE_LJMP manipulates the Lua stack, so it will be careful
to set mutex around these functions.
The jmpbuf contains pointer on the stack memory address currently use
when the jmpbuf is set. So the information is local to each thread.
The struct field is too big to put it in the stack, but it is used
as buffer for retriving stats values. So, this buffer si local to each
threads. Each function using this buffer, use it whithout break (yield)
so, the consistency of local buffer is ensured.
A global lock has been added to protect accesses to the list of active
applets. A process mask has also been added on each applet. Like for FDs and
tasks, it is used to know which threads are allowed to process an
applet. Because applets are, most of time, linked to a session, it should be
sticky on the same thread. But in all cases, it is the responsibility of the
applet handler to lock what have to be protected in the applet context.
For now, we have a list of each type per thread. So there is no need to lock
them. This is the easiest solution for now, but not the best one because there
is no sharing between threads. An idle connection on a thread will not be able
be used by a stream on another thread. So it could be a good idea to rework this
patch later.
2 global locks have been added to protect, respectively, the run queue and the
wait queue. And a process mask has been added on each task. Like for FDs, this
mask is used to know which threads are allowed to process a task.
For many tasks, all threads are granted. And this must be your first intension
when you create a new task, else you have a good reason to make a task sticky on
some threads. This is then the responsibility to the process callback to lock
what have to be locked in the task context.
Nevertheless, all tasks linked to a session must be sticky on the thread
creating the session. It is important that I/O handlers processing session FDs
and these tasks run on the same thread to avoid conflicts.