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BUG/MINOR: lua: schedule socket task upon lua connect()
The parameters like server-address, port and timeout should be set before process_stream task is called to avoid the stream being 'closed' before it got initialized properly. This is most clearly visible when running with tune.lua.forced-yield=1.. So scheduling the task should not be done when creating the lua socket, but when connect is called. The error "socket: not yet initialised, you can't set timeouts." would then appear. Below code for example also shows this issue, as the sleep will yield the lua code: local con = core.tcp() core.sleep(1) con:settimeout(10)
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@ -2423,6 +2423,10 @@ __LJMP static int hlua_socket_connect(struct lua_State *L)
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WILL_LJMP(luaL_error(L, "out of memory"));
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}
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xref_unlock(&socket->xref, peer);
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task_wakeup(s->task, TASK_WOKEN_INIT);
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/* Return yield waiting for connection. */
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WILL_LJMP(hlua_yieldk(L, 0, 0, hlua_socket_connect_yield, TICK_ETERNITY, 0));
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return 0;
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@ -2582,8 +2586,6 @@ __LJMP static int hlua_socket_new(lua_State *L)
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strm->flags |= SF_DIRECT | SF_ASSIGNED | SF_ADDR_SET | SF_BE_ASSIGNED;
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strm->target = &socket_tcp.obj_type;
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task_wakeup(strm->task, TASK_WOKEN_INIT);
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/* Return yield waiting for connection. */
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return 1;
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out_fail_stream:
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