Compilation on solaris fails because of usage of names reserved on that
platform, i.e. 'queue' and 's_addr'.
This patch redefines 'queue' as '_queue' and renames 's_addr' to
'srv_addr' which fixes compilation for now.
Future plan: rename 'queue' in code base so define can be removed again.
Backporting: 2.9, 2.8
Contrary to static servers, dynamic servers does not initialize their
settings from a default server instance. As such, _srv_parse_init() was
responsible to set a set of minimal values to have a correct behavior.
However, some settings were not properly initialized. This caused
dynamic servers to not behave as static ones without explicit
parameters.
Currently, the main issue detected is connection reuse which was
completely impossible. This is due to incorrect pool_purge_delay and
max_reuse settings incompatible with srv_add_to_idle_list().
To fix the connection reuse, but also more generally to ensure dynamic
servers are aligned with other server instances, define a new function
srv_settings_init(). This is used to set initial values for both default
servers and dynamic servers. For static servers, srv_settings_cpy() is
kept instead, using their default server as reference.
This patch could have unexpected effects on dynamic servers behavior as
it restored proper initial settings. Previously, they were set to 0 via
calloc() invocation from new_server().
This should be backported up to 2.6, after a brief period of
observation.
Before a dynamic server can be deleted, a set of preconditions must be
validated to ensure it is not referenced naymore by a stream or a
connection. This is implemented in srv_check_for_deletion().
The various criteria specified were incomplete. This allows a server
instance to be deleted while still be referenced by a stream and a
connection.
This bug was reproduced by using ASAN compilation. A script was used to
add and delete a server every second, while using h2load to generate
traffic with download of 1k objects. Here is the ASAN error.
==140916==ERROR: AddressSanitizer: heap-use-after-free on address 0x520000020080 at pc 0x63cb25679537 bp 0x701529ff5070 sp 0x701529ff5060
READ of size 1 at 0x520000020080 thread T7
#0 0x63cb25679536 in objt_server include/haproxy/obj_type.h:99
#1 0x63cb2568f465 in process_stream src/stream.c:1823
#2 0x63cb25a4a4a2 in run_tasks_from_lists src/task.c:632
#3 0x63cb25a4bf62 in process_runnable_tasks src/task.c:876
#4 0x63cb2596a220 in run_poll_loop src/haproxy.c:3050
#5 0x63cb2596b192 in run_thread_poll_loop src/haproxy.c:3252
#6 0x701539aa9559 (/usr/lib/libc.so.6+0x8b559) (BuildId: c0caa0b7709d3369ee575fcd7d7d0b0fc48733af)
#7 0x701539b26a3b (/usr/lib/libc.so.6+0x108a3b) (BuildId: c0caa0b7709d3369ee575fcd7d7d0b0fc48733af)
To fix this, add <curr_used_conns> to the counters checked in
srv_check_for_deletion().
Outside of this bug, one case which remains sensible is for SF_DIRECT
streams which referenced a server instance early in process_stream()
before connect_server(). This occurs with use-server directive,
force-persist rule or cookie persistence. However, after code
reexamination, the code is considered reliable as process_stream() is
not rescheduled before connect_server() invocation. These observations
have been saved in sess_change_server() documentation to ensure it
remains valid in the future.
This must be backported up to 2.6.
We'll need to be able to verify whether or not a server may be deleted.
For now, both the verification and the action are performed in the same
function, at once under thread isolation. The goal here is to extract
the verification code into a new function that will perform these checks,
return a status between success/recoverable/non-recoverable failure, and
will also return a message for the caller.
Some cli_err(), cli_msg() or even ha_error() etc are missing the trailing
LF, which breaks the continuity of the CLI parsing: the extra LF that serves
to mark the end of the command is in fact taken as the missing LF and no
extra one is added.
This patch adds the missing LF on identified messages. It might be worth
trying to proceed in a more generic way with this, given the amount of
code that is possibly at risk.
Remove some QUIC definitions of members from server structure as the haproxy QUIC
stack does not support at all the server part (QUIC client) as this time.
Remove the statements in relation with their initializations.
This patch should be backported as far as 2.6 to save memory.
Since below commit, server_find_by_name() now search using
'used_server_id' proxy backend tree :
4bcfe30414
OPTIM: server: eb lookup for server_find_by_name()
This introduces a regression if server_find_by_name() is used via
check_config_validity() during post-parsing. Indeed, used_server_id tree
is populated at the same stage so it's possible to not found an existing
server. This can cause incorrect rejection of previously valid
configuration file.
To fix this, servers are now inserted in used_server_id tree during
parsing via parse_server(). This guarantees that server instances can be
retrieved during post parsing.
A known feature which uses server_find_by_name() during post parsing is
attach-srv tcp-rule used for reverse HTTP. Prior to the current fix, a
config was wrongly rejected if the rule was declared before the server
line.
This should not be backported unless the mentionned commit is.
snr_set_srv_down() (was formely known as snr_update_srv_status()), is
still too ambiguous because it's not clear whether we will be putting
the server under maintenance or not. This is mainly due to the fact that
the function behaves differently if has_no_ip is set or not.
By reviewing the function callers, it has now become clear that
snr_resolution_cb() is always calling the function with a valid resolution
so we only want to put the server under maintenance if we don't have a
valid IP address. On the other hand snr_resolution_error_cb() always
calls the function on error, with either no resolution (for SRV requests)
or with failing resolution (all cases except RSLV_STATUS_VALID), so in
this case we decide whether to put the server under maintenance case by
case (ie: expired? timeout?)
As a result, let's simplify snr_set_srv_down() so that it is only called
when the caller really thinks that the server should be put under
maintenance, which means always for snr_resolution_error_cb(), and only
if the resolution didn't yield usable ip for snr_resolution_cb().
RSLV_UPD_CNAME and RSLV_UPD_NAME_ERROR flags have now become useless since
3cf7f987 ("MINOR: dns: proper domain name validation when receiving DNS
response") as they are never set, but we forgot to remove them.
A leftover check was left by recent patch series about server
addr:svc_port propagation: a check on (msg) being set was performed
in srv_update_addr_port(), but msg is always set, so the check is not
needed and confuses coverity (See GH #2399)
As seen before, server's addr and svc_port should not be updated directly
during runtime, because even if the update is performed under the lock,
some competing threads might be reading ->addr and ->svc_port without
the lock because they simply cannot afford it.
To prevent races with such competing threads, server's addr and port
should only be updated using server_set_inetaddr() function or similar.
This patch depends on:
- "MINOR: server: ensure connection cleanup on server addr changes"
- "CLEANUP: server/event_hdl: remove purge_conn hint in INETADDR event"
- "MEDIUM: server: merge srv_update_addr() and srv_update_addr_port() logic"
- "MEDIUM: server: make server_set_inetaddr() updater serializable"
- "MINOR: server/event_hdl: expose updater info through INETADDR event"
- "MINOR: server: add dns hint in server_inetaddr_updater struct"
- "MEDIUM: server/dns: clear RMAINT when addr resolves again"
While it could be backported in 2.9 with cd994407a ("BUG/MAJOR:
server/addr: fix a race during server addr:svc_port updates") to ensure
addr and svc_port reset performed by resolver's code comply with the
API taking care of pushing the update (and thus avoid any race), some
patch dependencies are quite sensitive so it's probably best to avoid
backporting for no good reason, or at least wait for it to be considered
stable to prevent any breakeages.
snr_update_srv_status() and srvrq_update_srv_status() will both set or
clear the server RMAINT state depending of the result of the current dns
resolution.
This used to work pretty well in the past, but now that addr:svc_port
changes are changed atomically through a dedicated task, the change is
performed asynchronously, so this can cause some flapping issues if the
server is put out of maintenance while the server's address is still
unassigned.
To prevent errors, the resolver's code is now only allowed to put the
server under maintenance but not to remove it from maintenance:
the decision to remove a server from maintenance is performed by the task
responsible for updating the server's addr: if the addr resolves again
thanks to a valid DNS resolution and the server was previously under
RMAINT, then it cleared from RMAINT state.
srvrq_update_srv_status() was renamed srvrq_set_srv_down(), since it is
only called to put the server in maintenance as a result of a failing
SRV entry.
snr_update_srv_status() was renamed srv_set_srv_down() and slightly
modified so that it only takes care of putting the server under
maintenance when needed.
The cli command "set server x/y addr" does not need to remove the RMAINT
flag anymore.
server_set_inetaddr() updater argument is a simple char * string
containing infos about the caller responsible for the update.
In this patch, we try to make this argument serializable, that is, make
it so that we can easily export it without having to keep the original
pointer passed by the caller or having to work with strings of variable
lengths.
This was a prerequisite for exposing more updater information through
SERVER_INETADDR event (upcoming patch).
Static strings were simply mapped to a fixed ID that can be converted back
to a string when needed using server_inetaddr_updater_by_to_str(). One
special case one made for the SERVER_INETADDR_UPDATER_DNS_RESOLVER updater
since in this case the updater hint has to be generated from the
corresponding resolver id / nameserver id combination. This was achieved
by saving the nameserver id within the updater struct. Knowing that the
resolver id can be guessed from the server struct directly, it was not
exposed through the updater struct.
This patch depends on:
- "MINOR: resolvers: add unique numeric id to nameservers"
No functional change should be expected.
server_parse_addr_change_request() was completely replaced by the newer
srv_update_addr_port() function. Considering the function doesn't offer
useful features that srv_update_addr_port() couldn't do, we simply
remove the function.
Both functions are performing the similar tasks, except that the _port()
version is doing a bit more work.
In this patch, we add the server_set_inetaddr() function that works like
the srv_update_addr_port() but it takes parsed inputs instead of raw
strings as arguments.
Then, server_set_inetaddr() is used as underlying helper function for
both srv_update_addr() and srv_update_addr_port() to make them easier
to maintain.
Also, helper functions were added:
- server_set_inetaddr_warn() -> same as server_set_inetaddr() but report
a warning on updates.
- server_get_inetaddr() -> fills a struct server_inetaddr from srv
Since the feedback message generation part was slightly reworked, some
minor changes in the way addr:svc_port updates are reported in the logs
or cli messages should be expected (no loss of information though).
Previously, in srv_update_addr_port(), we forced connection cleanup on
server changes.
This was done in 6318d33ce ("BUG/MEDIUM: connections: force connections
cleanup on server changes").
However, there is no reason we shouldn't have done the same in
srv_update_addr() function, because the end goal is the same: perform
runtime changes on server's address.
The purge_conn hint propagated through the INETADDR server event was
simply there to keep the original behavior (only purge the connection
for events originating from srv_update_addr_port()), but to ensure the
address change is handled the same way for both code paths, we simply
ignore this hint.
server addr:svc_port updates during runtime might set or clear the
SRV_F_MAPPORTS flag. Unfortunately, the flag update is still directly
performed by srv_update_addr_port() function while the addr:svc_port
update is being scheduled for atomic update. Given that existing readers
don't take server's lock to read addr:svc_port, they also check the
SRV_F_MAPPORTS flag right after without the lock.
So we could cause the readers to incorrectly interpret the svc_port from
the server struct because the mapport information is not published
atomically, resulting in inconsistencies between svc_port / mapport flag.
(MAPPORTS flag causes svc_port to be used differently by the reader)
To fix this, we publish the mapport information within the INETADDR server
event and we let the task responsible for updating server's addr and port
position or clear the flag depending on the mapport hint.
This patch depends on:
- MINOR: server/event_hdl: add server_inetaddr struct to facilitate event data usage
- MINOR: server/event_hdl: update _srv_event_hdl_prepare_inetaddr prototype
This should be backported in 2.9 with 683b2ae01 ("MINOR: server/event_hdl:
add SERVER_INETADDR event")
Slightly change _srv_event_hdl_prepare_inetaddr() function prototype to
reduce the input arguments by learning some settings directly from the
server. Also taking this opportunity to make the function static inline
since it's relatively simple and not meant to be used directly.
4e5e2664 ("MINOR: proxy: add findserver_unique_id() and findserver_unique_name()")
added findserver_unique_id() and findserver_unique_name() functions that
were inspired from the historical findserver() function, so unfortunately
they don't perform well when used on large backend farms because they scan
the whole server list linearly.
I was about to provide a patch to optimize such functions when I stumbled
on Baptiste's work:
19a106d24 ("MINOR: server: server_find functions: id, name, best_match")
It turns out Baptiste already implemented helper functions to supersed
the unoptimized findserver() function (at least at runtime when servers
have been assigned their final IDs and inserted in the lookup trees): they
offer more matching options and rely on eb lookups so they are much more
suitable for fast queries. I don't know how I missed that, but they are a
perfect base for the server rid matching functions.
So in this patch, we essentially revert 4e5e2664 to provide the optimized
equivalent functions named server_find_by_id_unique() and
server_find_by_name_unique(), then we force existing findserver_unique_*()
callers to switch to the new functions.
This patch depends on:
- "OPTIM: server: eb lookup for server_find_by_name()"
This could be backported up to 2.8.
server_find_by_name() function was added in 19a106d24 ("MINOR: server:
server_find functions: id, name, best_match").
At that time, only the used_server_id proxy tree was available, thus the
name lookup was performed as a linear search.
However, used_server_name proxy tree was added in 84d6046a ("MINOR: proxy:
Add a "server by name" tree to proxy."), so we may safely rely on it to
perform server name lookups now. This will hopefully make the function
quite faster, especially when performing lookups in huge backend farms.
A regression was introduced by the commit c886fb58eb ("MINOR: server/ip:
centralize server ip updates"). The configured address family is lost when the
server address is initialized during the startup, for the resolution based on
the libc or based on the server state-file. Thus, "ipv4@" and "ipv6@" prefixed
are ignored.
To fix the bug, we take care to use the configured address family before calling
str2ip2() in srv_apply_lastaddr() and srv_apply_via_libc() functions.
This patch should fix the issue #2393. It must be backported to 2.9.
It is possible that a server's addr family is temporarily set to AF_UNSPEC
even if we're certain to be in INET context (ipv4, ipv6).
Indeed, as soon as IP address resolving is involved, srv->addr family will
be set to AF_UNSPEC when the resolution fails (could happen at anytime).
However, _srv_event_hdl_prepare_inetaddr() wrongly assumed that it would
only be called with AF_INET or AF_INET6 families. Because of that, the
function will handle AF_UNSPEC address as an IPV6 address: not only
we could risk reading from an unititialized area, but we would then
propagate false information when publishing the event.
In this patch we make sure to properly handle the AF_UNSPEC family in
both the "prev" and the "next" part for SERVER_INETADDR event and that
every members are explicitly initialized.
This bug was introduced by 6fde37e046 ("MINOR: server/event_hdl: add
SERVER_INETADDR event"), no backport needed.
On ubuntu 20.04 and 22.04 with gcc 9.4 and 11.4 respectively, we get
the following warning:
src/server.c: In function 'srv_update_addr_port':
src/server.c:4027:3: warning: 'new_port' may be used uninitialized in this function [-Wmaybe-uninitialized]
4027 | _srv_event_hdl_prepare_inetaddr(&cb_data.addr, &s->addr, s->svc_port,
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4028 | ((ip_change) ? &sa : &s->addr),
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4029 | ((port_change) ? new_port : s->svc_port),
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
4030 | 1);
| ~~
It's clearly wrong, port_change only changes from 0 to anything else
*after* assigning new_port. Let's just preset new_port to zero instead
of trying to play smart with the compiler.
In previous log backend implementation, we created a pseudo log target
for each declared log server, and we made the log target's address point
to the actual server address to save some time and prevent unecessary
copies.
But this was done without knowing that when FQDN is involved (more broadly
when dns/resolution is involved), the "port" part of server addr should
not be relied upon, and we should explicitly use ->svc_port for that
purpose.
With that in mind and thanks to the previous commit, some changes were
required: we allocate a dedicated addr within the log target when target
is in DGRAM mode. The addr is first initialized with known values and it
is then updated automatically by _srv_set_inetaddr() during runtime.
(the change is atomic so readers don't need to worry about it)
addr from server "log target" (INET/DGRAM mode) is made of the combination
of server's address (lacking the port part) and server's svc_port.
For inet families (IP4/IP6), it is expected that server's addr/port might
be updated at runtime from DNS, cli or lua for instance.
Such updates were performed under the server's lock.
Unfortunately, most readers such as backend.c or sink.c perform the read
without taking server's lock because they can't afford slowing down their
processing for a type of event which is normally rare. But this could
result in bad values being read for the server addr:svc_port tuple (ie:
during connection etablishment) as a result of concurrent updates from
external components, which can obviously cause some undesirable effects.
Instead of slowing the readers down, as we consider server's addr changes
are relatively rare, we take another approach and try to update the
addr:port atomically by performing changes under full thread isolation
when a new change is requested. The changes are performed by a dedicated
task which takes care of isolating the current thread and doesn't depend
on other threads (independent code path) to protect against dead locks.
As such, server's addr:port changes will now be performed atomically, but
they will not be processed instantly, they will be translated to events
that the dedicated task will pick up from time to time to apply the
pending changes.
This bug existed for a very long time and has never been reported so
far. It was discovered by reading the code during the implementation
of log backend ("mode log" in backends). As it involves changes in
sensitive areas as well as thread isolation, it is probably not
worth considering backporting it for now, unless it is proven that it
will help to solve bugs that are actually encountered in the field.
This patch depends on:
- 24da4d3 ("MINOR: tools: use const for read only pointers in ip{cmp,cpy}")
- c886fb5 ("MINOR: server/ip: centralize server ip updates")
- event_hdl API (which was first seen on 2.8) +
683b2ae ("MINOR: server/event_hdl: add SERVER_INETADDR event") +
BUG/MEDIUM: server/event_hdl: memory overrun in _srv_event_hdl_prepare_inetaddr() +
"MINOR: event_hdl: add global tunables"
Note that the patch may be reworked so that it doesn't depend on
event_hdl API for older versions, the approach would remain the same:
this would result in a larger patch due to the need to manually
implement a global queue of pending updates with its dedicated task
responsible for picking updates and comitting them. An alternative
approach could consist in per-server, lock-protected, temporary
addr:svc_port storage dedicated to "updaters" were only the most
recent values would be kept. The sync task would then use them as
source values to atomically update the addr:svc_port members that the
runtime readers are actually using.
As reported in GH #2358, #2359, #2360, #2361 and #2362: ipv6 address
handling may cause memory overrun due to struct in6_addr being handled
as sockaddr_in6 which is larger. Moreover, source variable wasn't properly
read from since the raw value was used as a pointer instead of pointing to
the actual variable's address.
This bug was introduced by 6fde37e046
("MINOR: server/event_hdl: add SERVER_INETADDR event")
Unfortunately for us, gcc didn't catch this and, this actually used to
"work" by accident since in6_addr struct is made of array so not passing
pointer explicitly still resolved to the proper starting address..
Hopefully this was caught by coverity so thanks to Ilya for that.
The fix is simple: we simply copy the whole in6_addr struct by accessing
it using a pointer and using the proper struct size for the copy.
In this patch we add the support for a new SERVER event in the
event_hdl API.
SERVER_INETADDR is implemented as an advanced server event.
It is published each time the server's ip address or port is
about to change. (ie: from the cli, dns, lua...)
SERVER_INETADDR data is an event_hdl_cb_data_server_inetaddr struct
that provides additional info related to the server inet addr change,
but can be casted as a regular event_hdl_cb_data_server struct if
additional info is not needed.
Previous commit renames 'proto_reverse_connect' module to 'proto_rhttp'.
This commits follows this by replacing various custom prefix by 'rhttp_'
to make the code uniform.
Note that 'reverse_' prefix was kept in connection module. This is
because if a new reversable protocol not based on HTTP is implemented,
it may be necessary to reused the same connection function which are
protocol agnostic.
When a default-server directive is used in a defaults section, it's never
freed and the "defaults" proxy gets reset without freeing the fields from
that default-server. Normally there are no allocation there, except for
the config file location stored in srv->conf.file form an strdup() since
commit 9394a9444 ("REORG: server: move alert traces in parse_server")
that appeared in 2.4. In addition, if a "default-server" directive
appears multiple times in a defaults section, one more entry will be
leaked per call.
This commit addresses this by checking that we don't overwrite the file
upon multiple calls, and by clearing it when resetting the default proxy.
This should be backported to 2.4.
A backend connection is inserted in server idle list via
srv_add_to_idle_list(). This function has several conditions which may
cause the connection to be rejected instead.
One of this condition is based on the current estimate count of needed
connections for the server. If the count of idle connections stored has
already reached this estimation, the new connection is rejected. This is
in opposition with the purpose of reverse HTTP. On active reverse,
haproxy can instantiate several connections to properly serve the future
traffic. However, the opposite passive haproxy will have only a low
estimate of needed connection and will reject most of them.
To fix this, simply check CO_FL_REVERSED connection flag on
srv_add_to_idle_list(). If set, the connection is inserted without
checking for estimate count. Note that all other conditions are not
impacted, so it's still possible to reject a connection, for example if
process FD limit is reached.
This commit relies on recent patch which change CO_FL_REVERSED flag for
connection after passive reverse.
In commit 6f4bfed3a ("MINOR: server: Add parser support for
set-proxy-v2-tlv-fmt") a suspicious check for a NULL srv_tlv was placed
in the list_for_each_entry(), that should not be needed. In practice,
it's caused by the list head not being initialized, hence the first
element is NULL, as shown by Alexander's reproducer below which crashes
if the test in the loop is removed:
backend dummy
default-server send-proxy-v2 set-proxy-v2-tlv-fmt(0xE1) %[fc_pp_tlv(0xE1)]
server dummy_server 127.0.0.1:2319
The right place to initialize this field is proxy_preset_defaults().
We'd really need a function to initialize a server :-/
The check in the loop was removed. No backport is needed.
This bug was introduced with 29b76ca ("BUG/MEDIUM: server/log: "mode log"
after server keyword causes crash ")
Indeed, we cannot safely rely on addr_proto being set when str2sa_range()
returns in parse_server() (even if SRV_PARSE_PARSE_ADDR is set), because
proto lookup might be bypassed when FQDN addresses are involved.
Unfortunately, the above patch wrongly assumed that proto would always
be set when SRV_PARSE_PARSE_ADDR was passed to parse_server() (so when
str2sa_range() was called), resulting in invalid postparsing checks being
performed, which could as well lead to crashes with log backends
("mode log" set) because some postparsing init was skipped as a result of
proto not being set and this wasn't expected later in the init code.
To fix this, we now make use of the previous patch to perform server's
address compatibility checks on hints that are always set when
str2sa_range() succesfully returns.
For log backend, we're also adding a complementary test to check if the
address family is of expected type, else we report an error, plus we're
moving the postinit logic in log api since _srv_check_proxy_mode() is
only meant to check proxy mode compatibility and we were abusing it.
This patch depends on:
- "MINOR: tools: make str2sa_range() directly return type hints"
No backport required unless 29b76ca gets backported.
str2sa_range() already allows the caller to provide <proto> in order to
get a pointer on the protocol matching with the string input thanks to
5fc9328a ("MINOR: tools: make str2sa_range() directly return the protocol")
However, as stated into the commit message, there is a trick:
"we can fail to return a protocol in case the caller
accepts an fqdn for use later. This is what servers do and in this
case it is valid to return no protocol"
In this case, we're unable to return protocol because the protocol lookup
depends on both the [proto type + xprt type] and the [family type] to be
known.
While family type might not be directly resolved when fqdn is involved
(because family type might be discovered using DNS queries), proto type
and xprt type are already known. As such, the caller might be interested
in knowing those address related hints even if the address family type is
not yet resolved and thus the matching protocol cannot be looked up.
Thus in this patch we add the optional net_addr_type (custom type)
argument to str2sa_range to enable the caller to check the protocol type
and transport type when the function succeeds.
In commit 6f4bfed3a ("MINOR: server: Add parser support for
set-proxy-v2-tlv-fmt") a few free() calls were made to an element on
error path when it was detected it was NULL. It doesn't have any
effect, however there was one case of use-after-free at the end of
srv_settings_cpy() that was caught by gcc due to attempting to free
the element after freeing its holder.
No backport is needed.
This commit introduces a generic server-side parsing of type-value pair
arguments and allocation of a TLV list via a new keyword called
set-proxy-v2-tlv-fmt.
This allows to 1) forward any TLV type with the help of fc_pp_tlv,
2) generally, send out any TLV type and value via a log format expression.
To have this fully working the connection will need to be updated in
a follow-up commit to actually respect the new server TLV list.
default-server support has also been implemented.
Remove some code duplication by introducing a basic helper function
to detach a server from its parent proxy. It is supported to call
the function even if the server is not yet listed in the proxy list.
If the server is not yet listed in the proxy, the function will do
nothing. In delete_server(), we previously performed some BUG_ON()
to ensure that the detach always succeeded given that we were certain
that the server was in the proxy list because it was retrieved through
get_backend_server().
However this test is superfluous, we can safely assume that the operation
will always succeed if get_backend_server() returned != NULL (we're under
full thread isolation), and if it's not the case, then we have a bigger
API issue anyway..
In 304672320e ("MINOR: server: support keyword proto in 'add server' cli")
improper use of conn_get_best_mux_entry() function was made:
First, server's proxy mode was directly passed as "proto_mode" argument
to conn_get_best_mux_entry(), but this is strictly invalid because while
there is some relationship between proto modes and proxy modes, they
don't use the same storage mechanism and cannot be used interchangeably.
Because of this bug, conn_get_best_mux_entry() would not work at all for
TCP because PR_MODE_TCP equals 0, where PROTO_MODE_TCP normally equals 1.
Then another, less sensitive bug, remains:
as its name and description implies, conn_get_best_mux_entry() will try
its best to return something to the user, only using keyword (mux_proto)
input as an hint to return the most relevant mux within the list of
mux that are compatibles with proto_side and proto_mode values.
This means that even if mux_proto cannot be found or is not available
with current proto_side and proto_mode values, conn_get_best_mux_entry()
will most probably fallback to a more generic mux.
However in cli_parse_add_server(), we directly check the result of
conn_get_best_mux_entry() and consider that it will return NULL if the
provided keyword hint for mux_proto cannot be found. This will result in
the function not raising errors as expected, because most of the times if
the expected proto cannot be found, then we'll silently switch to the
fallback one, despite the user providing an explicit proto.
To fix that, we store the result of conn_get_best_mux_entry() to compare
the returned mux proto name with the one we're expecting to get, as it
is originally performed in cfgparse during initial server keyword parsing.
This patch depends on
- "MINOR: connection: add conn_pr_mode_to_proto_mode() helper func")
It must be backported up to 2.6.
In 9a74a6c ("MAJOR: log: introduce log backends"), a mistake was made:
it was assumed that the proxy mode was already known during server
keyword parsing in parse_server() function, but this is wrong.
Indeed, "mode log" can be declared late in the proxy section. Due to this,
a simple config like this will cause the process to crash:
|backend test
|
| server name 127.0.0.1:8080
| mode log
In order to fix this, we relax some checks in _srv_parse_init() and store
the address protocol from str2sa_range() in server struct, then we set-up
a postparsing function that is to be called after config parsing to
finish the server checks/initialization that depend on the proxy mode
to be known. We achieve this by checking the PR_CAP_LB capability from
the parent proxy to know if we're in such case where the effective proxy
mode is not yet known (it is assumed that other proxies which are implicit
ones don't provide this possibility and thus don't suffer from this
constraint).
Only then, if the capability is not found, we immediately perform the
server checks that depend on the proxy mode, else the check is postponed
and it will automatically be performed during postparsing thanks to the
REGISTER_POST_SERVER_CHECK() hook.
Note that we remove the SRV_PARSE_IN_LOG_BE flag because it was introduced
in the above commit and it is no longer relevant.
No backport needed unless 9a74a6c gets backported.
Define a new function srv_add_to_avail_list(). This function is used to
centralize connection insertion in available tree. It reuses a BUG_ON()
statement to ensure the connection is not present in the idle list.
Since the following commit, idle conns are stored in a list as secondary
storage to retrieve them in usage order :
5afcb686b9
MAJOR: connection: purge idle conn by last usage
The list usage has been extended wherever connections lookup are done
both on idle and safe trees. This reduced the code size by replacing a
two tree loops by a single list loop.
LIST_ELEM() is used in this context to retrieve the first idle list
element from the server list head. However, macro usage was wrong due to
an extra '&' operator which returns an invalid connection reference.
This will most of the time caused a crash on conn_delete_from_tree() or
affiliated functions.
This bug only occurs if the FD pool is exhausted and some idle
connections are selected to be killed.
It can be reproduced using the following config and h2load command :
$ h2load -t 8 -c 800 -m 10 -n 800 "http://127.0.0.1:21080/?s=10k"
global
maxconn 100
defaults
mode http
timeout connect 20s
timeout client 20s
timeout server 20s
listen li
bind :21080 proto h2
server nginx 127.99.0.1:30080 proto h1
This bug has been introduced by the above commit. Thus no need to
backport this fix.
Note that LIST_ELEM() macro usage was slightly adjusted also in
srv_migrate_conns_to_remove(). The function used toremove_list instead
of idle_list connection list element. This is not a bug as they are
stored in the same union. However, the new code is clearer as it intends
to move connection from the idle_list only into the toremove_list
mt-list.
"log-bufsize" may now be used for a log server (in a log backend) to
configure the bufsize of implicit ring associated to the server (which
defaults to BUFSIZE).
Using "mode log" in a backend section turns the proxy in a log backend
which can be used to log-balance logs between multiple log targets
(udp or tcp servers)
log backends can be used as regular log targets using the log directive
with "backend@be_name" prefix, like so:
| log backend@mybackend local0
A log backend will distribute log messages to servers according to the
log load-balancing algorithm that can be set using the "log-balance"
option from the log backend section. For now, only the roundrobin
algorithm is supported and set by default.
In cli_parse_delete_server(), we take care of checking that the server is
in MAINT and that the cur_sess counter is set to 0, in the hope that no
connection/stream ressources continue to point to the server, else we
refuse to delete it.
As shown in GH #2298, this is not sufficient.
Indeed, when the server option "on-marked-down shutdown-sessions" is not
used, server streams are not purged when srv enters maintenance mode.
As such, there could be remaining streams that point to the server. To
detect this, a secondary check on srv->cur_sess counter was performed in
cli_parse_delete_server(). Unfortunately, there are some code paths that
could lead to cur_sess being decremented, and not resulting in a stream
being actually shutdown. As such, if the delete_server cli is handled
right after cur_sess has been decremented with streams still pointing to
the server, we could face some nasty bugs where stream->srv_conn could
point to garbage memory area, as described in the original github report.
To make the check more reliable prior to deleting the server, we don't
rely exclusively on cur_sess and directly check that the server is not
used in any stream through the srv_has_stream() helper function.
Thanks to @capflam which found out the root cause for the bug and greatly
helped to provide the fix.
This should be backported up to 2.6.
rdr_pfx was not being free during server cleanup, leading to small memory
leak when "redir" argument was used on a server line (HTTP only).
This should be backported to every stable versions.
[For 2.6 and 2.7: the free should be performed in srv_drop() directly.
For older versions: free in deinit() function near the free for the
cookie string]
This reverts commit c618ed5ff4.
The list iterator is broken. As found by Fred, running QUIC single-
threaded shows that only the first connection is accepted because the
accepter relies on the element being initialized once detached (which
is expected and matches what MT_LIST_DELETE_SAFE() used to do before).
However while doing this in the quic_sock code seems to work, doing it
inside the macro show total breakage and the unit test doesn't work
anymore (random crashes). Thus it looks like the fix is not trivial,
let's roll this back for the time it will take to fix the loop.
The new mt_list code supports exponential back-off on conflict, which
is important for use cases where there is contention on a large number
of threads. The API evolved a little bit and required some updates:
- mt_list_for_each_entry_safe() is now in upper case to explicitly
show that it is a macro, and only uses the back element, doesn't
require a secondary pointer for deletes anymore.
- MT_LIST_DELETE_SAFE() doesn't exist anymore, instead one just has
to set the list iterator to NULL so that it is not re-inserted
into the list and the list is spliced there. One must be careful
because it was usually performed before freeing the element. Now
instead the element must be nulled before the continue/break.
- MT_LIST_LOCK_ELT() and MT_LIST_UNLOCK_ELT() have always been
unclear. They were replaced by mt_list_cut_around() and
mt_list_connect_elem() which more explicitly detach the element
and reconnect it into the list.
- MT_LIST_APPEND_LOCKED() was only in haproxy so it was left as-is
in list.h. It may however possibly benefit from being upstreamed.
This required tiny adaptations to event_hdl.c and quic_sock.c. The
test case was updated and the API doc added. Note that in order to
keep include files small, the struct mt_list definition remains in
list-t.h (par of the internal API) and was ifdef'd out in mt_list.h.
A test on QUIC with both quictls 1.1.1 and wolfssl 5.6.3 on ARM64 with
80 threads shows a drastic reduction of CPU usage thanks to this and
the refined memory barriers. Please note that the CPU usage on OpenSSL
3.0.9 is significantly higher due to the excessive use of atomic ops
by openssl, but 3.1 is only slightly above 1.1.1 though:
- before: 35 Gbps, 3.5 Mpps, 7800% CPU
- after: 41 Gbps, 4.2 Mpps, 2900% CPU
Backend idle connections are purged on a recurring occurence during the
process lifetime. An estimated number of needed connections is
calculated and the excess is removed periodically.
Before this patch, purge was done directly using the idle then the safe
connection tree of a server instance. This has a major drawback to take
no account of a specific ordre and it may removed functional connections
while leaving ones which will fail on the next reuse.
The problem can be worse when using criteria to differentiate idle
connections such as the SSL SNI. In this case, purge may remove
connections with a high rate of reusing while leaving connections with
criteria never matched once, thus reducing drastically the reuse rate.
To improve this, introduce an alternative storage for idle connection
used in parallel of the idle/safe trees. Now, each connection inserted
in one of this tree is also inserted in the new list at
`srv_per_thread.idle_conn_list`. This guarantees that recently used
connection is present at the end of the list.
During the purge, use this list instead of idle/safe trees. Remove first
connection in front of the list which were not reused recently. This
will ensure that connection that are frequently reused are not purged
and should increase the reuse rate, particularily if distinct idle
connection criterias are in used.
Define a new function _srv_add_idle(). This is a simple wrapper to
insert a connection in the server idle tree. This is reserved for simple
usage and require to idle_conns lock. In most cases,
srv_add_to_idle_list() should be used.
This patch does not have any functional change. However, it will help
with the next patch as idle connection will be always inserted in a list
as secondary storage along with idle/safe trees.
Small change of API for conn_delete_from_tree(). Now the connection
instance is taken as argument instead of its inner node.
No functional change introduced with this commit. This simplifies
slightly invocation of conn_delete_from_tree(). The most useful changes
is that this function will be extended in the next patch to be able to
remove the connection from its new idle list at the same time as in its
idle tree.
Implement reverse-connect server. This server type cannot instantiate
its own connection on transfer. Instead, it can only reuse connection
from its idle pool. These connections will be populated using the future
'tcp-request session attach-srv' rule.
A reverse-connect has no address. Instead, it uses a new custom server
notation with '@' character prefix. For the moment, only '@reverse' is
defined. An extra check is implemented to ensure server is used in a
HTTP proxy.
A connection contains extra elements which are only used for the backend
side. Regroup their allocation and deallocation in two new functions
named conn_backend_init() and conn_backend_deinit().
No functional change is introduced with this commit. The new functions
are reused in place of manual alloc/dealloc in conn_new() / conn_free().
This patch will be useful for reverse connect support with connection
conversion from backend to frontend side and vice-versa.
Several CLI handlers use a server argument specified with the format
'<backend>/<server>'. The parsing of this arguement is done in two
steps, first splitting the string with '/' delimiter and then use
get_backend_server() to retrieve the server instance.
Refactor this code sections with the following changes :
* splitting is reimplented using ist API
* get_backend_server() is removed. Instead use the already existing
proxy_be_by_name() then server_find_by_name() which contains
duplicated code with the now removed function.
No functional change occurs with this commit. However, it will be useful
to add new configuration options reusing the same '<backend>/<server>'
for reverse connect.
During startup, when the "none" method for "init-addr" is evaluated, a
warning is emitted if a resolution failure was previously encountered. The
documentation of the "none" method states it should be used to ignore server
resolution failures and let the server starts in DOWN state. However,
because a warning may be emitted, it is not possible to start HAProxy with
"zero-warning" option.
The same is true when "-dr" command line option is used. It is counter
intuitive and, in a way, this contradict what is specified in the
documentation.
So instead, a notice message is now emitted. At the end, if "-dr" command
line option is used or if "none" method is explicitly used, it means the
admin is agree with server resolution failures. There is no reason to emit a
warning.
This patch should fix the issue #2176. It could be backported to all stable
versions but backporting to 2.8 is probably enough for now.
srv->rid default value is set in _srv_parse_init() after the server is
succesfully allocated using new_server().
This is wrong because new_server() can be used independently so rid value
assignment would be skipped in this case.
Hopefully new_server() allocates server data using calloc() so srv->rid
is already set to 0 in practise. But if calloc() is replaced by malloc()
or other memory allocating function that doesn't zero-initialize srv
members, this could lead to rid being uninitialized in some cases.
This should be backported in 2.8 with 61e3894dfe ("MINOR: server: add
srv->rid (revision id) value")
When support for 'namespace' keyword was added for the 'default-server'
directive in 22f41a2 ("MINOR: server: Make 'default-server' support
'namespace' keyword."), we forgot to copy the attribute from the parent
to the newly created server.
This resulted in the 'namespace' keyword being parsed without errors when
used from a 'default-server' directive, but in practise the option was
simply ignored.
There's no need to duplicate the netns struct because it is stored in
a shared list, so copying the pointer does the job.
This patch partially fixes GH #2038 and should be backported to all
stable versions.
proxy default-server is a specific type of server that is not allocated
using new_server(): it is directly stored within the parent proxy
structure. However, since it may contain some default config options that
may be inherited by regular servers, it is also subject to dynamic members
(strings, structures..) that needs to be deallocated when the parent proxy
is cleaned up.
Unfortunately, srv_drop() may not be used directly from p->defsrv since
this function is meant to be used on regular servers only (those created
using new_server()).
To circumvent this, we're splitting srv_drop() to make a new function
called srv_free_params() that takes care of the member cleaning which
originally takes place in srv_drop(). This function is exposed through
server.h, so it may be called from outside server.c.
Thanks to this, calling srv_free_params(&p->defsrv) from free_proxy()
prevents any memory leaks due to dynamic parameters allocated when
parsing a default-server line from a proxy section.
This partially fixes GH #2173 and may be backported to 2.8.
[While it could also be relevant for other stable versions, the patch
won't apply due to architectural changes / name changes between 2.4 => 2.6
and then 2.6 => 2.8. Considering this is a minor fix that only makes
memory analyzers happy during deinit paths (at least for <= 2.8), it might
not be worth the trouble to backport them any further?]
There are several misuses in peers sections that are not detected during the
configuration parsing and that could lead to undefined behaviors or crashes.
First, only one listener is expected for a peers section. If several bind
lines or local peer definitions are used, an error is triggered. However, if
multiple addresses are set on the same bind line, there is no error while
only the last listener is properly configured. On the 2.8, there is no crash
but side effects are hardly predictable. On older version, HAProxy crashes
if an unconfigured listener is used.
Then, there is no check on remote peers name. It is unexpected to have same
name for several remote peers. There is now a test, performed during the
post-parsing, to verify all remote peer names are unique.
Finally, server parsing options for the peers sections are changed to be
sure a port is always defined, and not a port range or a port offset.
This patch fixes the issue #2066. It could be backported to all stable
versions.
When server is transitionning from UP to DOWN, a log message is generated.
e.g.: "Server backend_name/server_name is DOWN")
However since f71e064 ("MEDIUM: server: split srv_update_status() in two
functions"), the allocated buffer tmptrash which is used to prepare the
log message is not freed after it has been used, resulting in a small
memory leak each time a server goes DOWN because of an operational
change.
This is a 2.8 specific bug, no backport needed unless the above commit
gets backported.
Within srv_update_status subfunctions _op() and _adm(), each time tmptrash
is freed, we assign it to NULL to ensure it will not be reused.
However, within those functions it is not very useful given that tmptrash
is never checked against NULL except upon allocation through
alloc_trash_chunk(), which happens everytime a new log message is
generated, sent, and then freed right away, so there are no code paths
that could lead to tmptrash being checked for reuse (tmptrash is
systematically overwritten since all log messages are independant from
each other).
This was raised by coverity, see GH #2162.
Remaining in drain mode after removing one of server admins flags leads
to this message being generated:
"Server name/backend is leaving forced drain but remains in drain mode."
However this is not necessarily true: the server might just be leaving
MAINT with the IDRAIN flag set, so the report is incorrect in this case.
(FDRAIN was not set so it cannot be cleared)
To prevent confusion around this message and to comply with the code
comment above it: we remove the "leaving forced drain" precision to
make the report suitable for multiple transitions.
Adding a new event type: SERVER_CHECK.
This event is published when a server's check state ought to be reported.
(check status change or check result)
SERVER_CHECK event is provided as a server event with additional data
carrying relevant check's context such as check's result and health.
Adding a new SERVER event in the event_hdl API.
SERVER_ADMIN is implemented as an advanced server event.
It is published each time the administrative state changes.
(when s->cur_admin changes)
SERVER_ADMIN data is an event_hdl_cb_data_server_admin struct that
provides additional info related to the admin state change, but can
be casted as a regular event_hdl_cb_data_server struct if additional
info is not needed.
Reuse cb_data from STATE event to publish UP and DOWN events.
This saves some CPU time since the event is only constructed
once to publish STATE, STATE+UP or STATE+DOWN depending on the
state change.
Adding a new SERVER event in the event_hdl API.
SERVER_STATE is implemented as an advanced server event.
It is published each time the server's effective state changes.
(when s->cur_state changes)
SERVER_STATE data is an event_hdl_cb_data_server_state struct that
provides additional info related to the server state change, but can
be casted as a regular event_hdl_cb_data_server struct if additional
info is not needed.
add a macro helper to help publish server events to global and
per-server subscription list at once since all server events
support both subscription modes.
This puts an end to the occasional confusion between the "now" date
that is internal, monotonic and not synchronized with the system's
date, and "date" which is the system's date and not necessarily
monotonic. Variable "now" was removed and replaced with a 64-bit
integer "now_ns" which is a counter of nanoseconds. It wraps every
585 years, so if all goes well (i.e. if humanity does not need
haproxy anymore in 500 years), it will just never wrap. This implies
that now_ns is never nul and that the zero value can reliably be used
as "not set yet" for a timestamp if needed. This will also simplify
date checks where it becomes possible again to do "date1<date2".
All occurrences of "tv_to_ns(&now)" were simply replaced by "now_ns".
Due to the intricacies between now, global_now and now_offset, all 3
had to be turned to nanoseconds at once. It's not a problem since all
of them were solely used in 3 functions in clock.c, but they make the
patch look bigger than it really is.
The clock_update_local_date() and clock_update_global_date() functions
are now much simpler as there's no need anymore to perform conversions
nor to round the timeval up or down.
The wrapping continues to happen by presetting the internal offset in
the short future so that the 32-bit now_ms continues to wrap 20 seconds
after boot.
The start_time used to calculate uptime can still be turned to
nanoseconds now. One interrogation concerns global_now_ms which is used
only for the freq counters. It's unclear whether there's more value in
using two variables that need to be synchronized sequentially like today
or to just use global_now_ns divided by 1 million. Both approaches will
work equally well on modern systems, the difference might come from
smaller ones. Better not change anyhting for now.
One benefit of the new approach is that we now have an internal date
with a resolution of the nanosecond and the precision of the microsecond,
which can be useful to extend some measurements given that timestamps
also have this resolution.
Instead we're using ns_to_sec(tv_to_ns(&now)) which allows the tv_sec
part to disappear. At this point, "now" is only used as a timeval in
clock.c where it is updated.
Adding the possibility to publish an event using a struct wrapper
around existing SERVER events to provide additional contextual info.
Using the specific struct wrapper is not required: it is supported
to cast event data as a regular server event data struct so
that we don't break the existing API.
However, casting event data with a more explicit data type allows
to fetch event-only relevant hints.
Considering that srv_update_status() is now synchronous again since
3ff577e1 ("MAJOR: server: make server state changes synchronous again"),
and that we can easily identify if the update is from an operational
or administrative context thanks to "MINOR: server: pass adm and op cause
to srv_update_status()".
And given that administrative and operational updates cannot be cumulated
(since srv_update_status() is called synchronously and independently for
admin updates and state/operational updates, and the function directly
consumes the changes).
We split srv_update_status() in 2 distinct parts:
Either <type> is 0, meaning the update is an operational update which
is handled by directly looking at cur_state and next_state to apply the
proper transition.
Also, the check to prevent operational state from being applied
if MAINT admin flag is set is no longer needed given that the calling
functions already ensure this (ie: srv_set_{running,stopping,stopped)
Or <type> is 1, meaning the update is an administrative update, where
cur_admin and next_admin are evaluated to apply the proper transition and
deduct the resulting server state (next_state is updated implicitly).
Once this is done, both operations share a common code path in
srv_update_status() to update proxy and servers stats if required.
Thanks to this change, the function's behavior is much more predictable,
it is not an all-in-one function anymore. Either we apply an operational
change, else it is an administrative change. That's it, we cannot mix
the 2 since both code paths are now properly separated.
Operational and administrative state change causes are not propagated
through srv_update_status(), instead they are directly consumed within
the function to provide additional info during the call when required.
Thus, there is no valid reason for keeping adm and op causes within
server struct. We are wasting space and keeping uneeded complexity.
We now exlicitly pass change type (operational or administrative) and
associated cause to srv_update_status() so that no extra storage is
needed since those values are only relevant from srv_update_status().
Fixing function comments for the server state changing function since they
still refer to asynchonous propagation of server state which is no longer
in play.
Moreover, there were some mixups between running/stopping.
This one is greatly inspired by "MINOR: server: change adm_st_chg_cause storage type".
While looking at current srv_op_st_chg_cause usage, it was clear that
the struct needed some cleanup since some leftovers from asynchronous server
state change updates were left behind and resulted in some useless code
duplication, and making the whole thing harder to maintain.
Two observations were made:
- by tracking down srv_set_{running, stopped, stopping} usage,
we can see that the <reason> argument is always a fixed statically
allocated string.
- check-related state change context (duration, status, code...) is
not used anymore since srv_append_status() directly extracts the
values from the server->check. This is pure legacy from when
the state changes were applied asynchronously.
To prevent code duplication, useless string copies and make the reason/cause
more exportable, we store it as an enum now, and we provide
srv_op_st_chg_cause() function to fetch the related description string.
HEALTH and AGENT causes (check related) are now explicitly identified to
make consumers like srv_append_op_chg_cause() able to fetch checks info
from the server itself if they need to.
srv_append_status() has become a swiss-knife function over time.
It is used from server code and also from checks code, with various
inputs and distincts code paths, making it very hard to guess the
actual behavior of the function (resulting string output).
To simplify the logic behind it, we're dividing it in multiple contextual
functions that take simple inputs and do explicit things, making them
more predictable and easier to maintain.
Even though it doesn't look like it at first glance, this is more like
a cleanup than an actual code improvement:
Given that srv->adm_st_chg_cause has been used to exclusively store
static strings ever since it was implemented, we make the choice to
store it as an enum instead of a fixed-size string within server
struct.
This will allow to save some space in server struct, and will make
it more easily exportable (ie: event handlers) because of the
reduced memory footprint during handling and the ability to later get
the corresponding human-readable message when it's explicitly needed.
Now that we have a generic srv_lb_propagate(s) function, let's
use it each time we explicitly wan't to set the status down as
well.
Indeed, it is tricky to try to handle "down" case explicitly,
instead we use srv_lb_propagate() which will call the proper
function that will handle the new server state.
This will allow some code cleanup and will prevent any logic
error.
This commit depends on:
- "MINOR: server: propagate server state change to lb through single function"
Use a dedicated helper function to propagate server state change to
lb algorithms, since it is performed at multiple places within
srv_update_status() function.
Based on "BUG/MINOR: server: don't miss server stats update on server
state transitions", we're also taking advantage of the new centralized
logic to update down_trans server counter directly from there instead
of multiple places.
s->last_change and s->down_time updates were manually updated for each
effective server state change within srv_update_status().
This is rather error-prone, and as a result there were still some state
transitions that were not handled properly since at least 1.8.
ie:
- when transitionning from DRAIN to READY: downtime was updated
(which is wrong since a server in DRAIN state should not be
considered as DOWN)
- when transitionning from MAINT to READY: downtime was not updated
(this can be easily seen in the html stats page)
To fix these all at once, and prevent similar bugs from being introduced,
we centralize the server last_change and down_time stats logic at the end
of srv_update_status():
If the server state changed during the call, then it means that
last_change must be updated, with a special case when changing from
STOPPED state which means the server was previously DOWN and thus
downtime should be updated.
This patch depends on:
- "MINOR: server: explicitly commit state change in srv_update_status()"
This could be backported to every stable versions.
backend "down" stats logic has been duplicated multiple times in
srv_update_status(), resulting in the logic now being error-prone.
For example, the following bugfix was needed to compensate for a
copy-paste introduced bug: d332f139
("BUG/MINOR: server: update last_change on maint->ready transitions too")
While the above patch works great, we actually forgot to update the
proxy downtime like it is done for other down->up transitions...
This is simply illustrating that the current design is error-prone,
it is very easy to miss something in this area.
To properly update the proxy downtime stats on the maint->ready transition,
to cleanup srv_update_status() and to prevent similar bugs from being
introduced in the future, proxy/backend stats update are now automatically
performed at the end of the server state change if needed.
Thus we can remove existing updates that were performed at various places
within the function, this simplifies things a bit.
This patch depends on:
- "MINOR: server: explicitly commit state change in srv_update_status()"
This could be backported to all stable versions.
Backport notes:
2.2:
Replace
struct task *srv_cleanup_toremove_conns(struct task *task, void *context, unsigned int state)
by
struct task *srv_cleanup_toremove_connections(struct task *task, void *context, unsigned short state)
As shown in 8f29829 ("BUG/MEDIUM: checks: a down server going to
maint remains definitely stucked on down state."), state changes
that don't result in explicit lb state change, require us to perform
an explicit server state commit to make sure the next state is
applied before returning from the function.
This is the case for server state changes that don't trigger lb logic
and only perform some logging.
This is quite error prone, we could easily forget a state change
combination that could result in next_state, next_admin or next_eweight
not being applied. (cur_state, cur_admin and cur_eweight would be left
with unexpected values)
To fix this, we explicitly call srv_lb_commit_status() at the end
of srv_update_status() to enforce the new values, even if they were
already applied. (when a state changes requires lb state update
an implicit commit is already performed)
Applying the state change multiple times is safe (since the next value
always points to the current value).
Backport notes:
2.2:
Replace
struct task *srv_cleanup_toremove_conns(struct task *task, void *context, unsigned int state)
by
struct task *srv_cleanup_toremove_connections(struct task *task, void *context, unsigned short state)
Report message for tracking servers completely leaving drain is wrong:
The check for "leaving drain .. via" never evaluates because the
condition !(s->next_admin & SRV_ADMF_FDRAIN) is always true in the
current block which is guarded by !(s->next_admin & SRV_ADMF_DRAIN).
For tracking servers that leave inherited drain mode, this results in the
following message being emitted:
"Server x/b is UP (leaving forced drain)"
Instead of:
"Server x/b is UP (leaving drain) via x/a"
To this fix: we check if FDRAIN is currently set, else it means that the
drain status is inherited from the tracked server (IDRAIN)
This regression was introduced with 64cc49cf ("MAJOR: servers: propagate server
status changes asynchronously."), thus it may be backported to every stable
versions.
This commit does nothing that ought to be mentioned, except that
it adds missing comments and slighty moves some function calls
out of "sensitive" code in preparation of some server code refactors.
Expose proxy_uuid variable in event_hdl_cb_data_server struct to
overcome proxy_name fixed length limitation.
proxy_uuid may be used by the handler to perform proxy lookups.
This should be preferred over lookups relying proxy_name.
(proxy_name is suitable for printing / logging purposes but not for
ID lookups since it has a maximum fixed length)
srv_update_status() function comment says that the function "is designed
to be called asynchronously".
While this used to be true back then with 64cc49cf
("MAJOR: servers: propagate server status changes asynchronously.")
This is not true anymore since 3ff577e ("MAJOR: server: make server state changes
synchronous again")
Fixing the comment in order to better reflect current behavior.
These ones are genenerally harmless on modern compilers because the
compiler checks them. While gcc optimizes them away without even
referencing strcpy(), clang prefers to call strcpy(). Nevertheless they
prevent from enabling stricter checks so better remove them altogether.
They were all replaced by strlcpy2() and the size of the destination
which is always known there.
srv_drop() function is reponsible for freeing the server when the
refcount reaches 0.
There is one exception: when global.mode has the MODE_STOPPING flag set,
srv_drop() will ignore the refcount and free the server on first
invocation.
This logic has been implemented with 13f2e2ce ("BUG/MINOR: server: do
not use refcount in free_server in stopping mode") and back then doing
so was not a problem since dynamic server API was just implemented and
srv_take() and srv_drop() were not widely used.
Now that dynamic server API is starting to get more popular we cannot
afford to keep the current logic: some modules or lua scripts may hold
references to existing server and also do their cleanup in deinit phases
In this kind of situation, it would be easy to trigger double-frees
since every call to srv_drop() on a specific server will try to free it.
To fix this, we take a different approach and try to fix the issue at
the source: we now properly drop server references involved with
checks/agent_checks in deinit_srv_check() and deinit_srv_agent_check().
While this could theorically be backported up to 2.6, it is not very
relevant for now since srv_drop() usage in older versions is very
limited and we're only starting to face the issue in mid 2.8
developments. (ie: lua core updates)
In srv_drop(), we only call the ssl->destroy_srv() method on
specific conditions.
But this has two downsides:
First, destroy_srv() is reponsible for freeing data that may have been
allocated in prepare_srv(), but not exclusively: it also frees
ssl-related parameters allocated when parsing a server entry, such as
ca-file for instance.
So this is quite error-prone, we could easily miss a condition where
some data needs to be deallocated using destroy_srv() even if
prepare_srv() was not used (since prepare_srv() is also conditional),
thus resulting in memory leaks.
Moreover, depending on srv->proxy to guard the check is probably not
a good idea here, since srv_drop() could be called in late de-init paths
in which related proxy could be freed already. srv_drop() should only
take care of freeing local server data without external logic.
Thankfully, destroy_srv() function performs the necessary checks to
ensure that a systematic call to the function won't result in invalid
reads or double frees.
No backport needed.
We recently discovered a bug which affects dynamic server deletion:
When a server is deleted, it is removed from the "visible" server list.
But as we've seen in previous commit
("MINOR: server: add SRV_F_DELETED flag"), it can still be accessed by
someone who keeps a reference on it (waiting for the final srv_drop()).
Throughout this transient state, server ptr is still valid (may be
dereferenced) and the flag SRV_F_DELETED is set.
However, as the server is not part of server list anymore, we have
an issue: srv->next pointer won't be updated anymore as the only place
where we perform such update is in cli_parse_delete_server() by
iterating over the "visible" server list.
Because of this, we cannot guarantee that a server with the
SRV_F_DELETED flag has a valid 'next' ptr: 'next' could be pointing
to a fully removed (already freed) server.
This problem can be easily demonstrated with server dumping in
the stats:
server list dumping is performed in stats_dump_proxy_to_buffer()
The function can be interrupted and resumed later by design.
ie: output buffer is full: partial dump and finish the dump after
the flush
This is implemented by calling srv_take() on the server being dumped,
and only releasing it when we're done with it using srv_drop().
(drop can be delayed after function resume if buffer is full)
While the function design seems OK, it works with the assumption that
srv->next will still be valid after the function resumes, which is
not true. (especially if multiple servers are being removed in between
the 2 dumping attempts)
In practice, this did not cause any crash yet (at least this was not
reported so far), because server dumping is so fast that it is very
unlikely that multiple server deletions make their way between 2
dumping attempts in most setups. But still, this is a problem that we
need to address because some upcoming work might depend on this
assumption as well and for the moment it is not safe at all.
========================================================================
Here is a quick reproducer:
With this patch, we're creating a large deletion window of 3s as soon
as we reach a server named "t2" while iterating over the list.
This will give us plenty of time to perform multiple deletions before
the function is resumed.
| diff --git a/src/stats.c b/src/stats.c
| index 84a4f9b6e..15e49b4cd 100644
| --- a/src/stats.c
| +++ b/src/stats.c
| @@ -3189,11 +3189,24 @@ int stats_dump_proxy_to_buffer(struct stconn *sc, struct htx *htx,
| * Temporarily increment its refcount to prevent its
| * anticipated cleaning. Call free_server to release it.
| */
| + struct server *orig = ctx->obj2;
| for (; ctx->obj2 != NULL;
| ctx->obj2 = srv_drop(sv)) {
|
| sv = ctx->obj2;
| + printf("sv = %s\n", sv->id);
| srv_take(sv);
| + if (!strcmp("t2", sv->id) && orig == px->srv) {
| + printf("deletion window: 3s\n");
| + thread_idle_now();
| + thread_harmless_now();
| + sleep(3);
| + thread_harmless_end();
| +
| + thread_idle_end();
| +
| + goto full; /* simulate full buffer */
| + }
|
| if (htx) {
| if (htx_almost_full(htx))
| @@ -4353,6 +4366,7 @@ static void http_stats_io_handler(struct appctx *appctx)
| struct channel *res = sc_ic(sc);
| struct htx *req_htx, *res_htx;
|
| + printf("http dump\n");
| /* only proxy stats are available via http */
| ctx->domain = STATS_DOMAIN_PROXY;
|
Ok, we're ready, now we start haproxy with the following conf:
global
stats socket /tmp/ha.sock mode 660 level admin expose-fd listeners thread 1-1
nbthread 2
frontend stats
mode http
bind *:8081 thread 2-2
stats enable
stats uri /
backend farm
server t1 127.0.0.1:1899 disabled
server t2 127.0.0.1:18999 disabled
server t3 127.0.0.1:18998 disabled
server t4 127.0.0.1:18997 disabled
And finally, we execute the following script:
curl localhost:8081/stats&
sleep .2
echo "del server farm/t2" | nc -U /tmp/ha.sock
echo "del server farm/t3" | nc -U /tmp/ha.sock
This should be enough to reveal the issue, I easily manage to
consistently crash haproxy with the following reproducer:
http dump
sv = t1
http dump
sv = t1
sv = t2
deletion window = 3s
[NOTICE] (2940566) : Server deleted.
[NOTICE] (2940566) : Server deleted.
http dump
sv = t2
sv = �����U
[1] 2940566 segmentation fault (core dumped) ./haproxy -f ttt.conf
========================================================================
To fix this, we add prev_deleted mt_list in server struct.
For a given "visible" server, this list will contain the pending
"deleted" servers references that point to it using their 'next' ptr.
This way, whenever this "visible" server is going to be deleted via
cli_parse_delete_server() it will check for servers in its
'prev_deleted' list and update their 'next' pointer so that they no
longer point to it, and then it will push them in its
'next->prev_deleted' list to transfer the update responsibility to the
next 'visible' server (if next != NULL).
Then, following the same logic, the server about to be removed in
cli_parse_delete_server() will push itself as well into its
'next->prev_deleted' list (if next != NULL) so that it may still use its
'next' ptr for the time it is in transient removal state.
In srv_drop(), right before the server is finally freed, we make sure
to remove it from the 'next->prev_deleted' list so that 'next' won't
try to perform the pointers update for this server anymore.
This has to be done atomically to prevent 'next' srv from accessing a
purged server.
As a result:
for a valid server, either deleted or not, 'next' ptr will always
point to a non deleted (ie: visible) server.
With the proposed fix, and several removal combinations (including
unordered cli_parse_delete_server() and srv_drop() calls), I cannot
reproduce the crash anymore.
Example tricky removal sequence that is now properly handled:
sv list: t1,t2,t3,t4,t5,t6
ops:
take(t2)
del(t4)
del(t3)
del(t5)
drop(t3)
drop(t4)
drop(t5)
drop(t2)
Set the SRV_F_DELETED flag when server is removed from the cli.
When removing a server from the cli (in cli_parse_delete_server()),
we update the "visible" server list so that the removed server is no
longer part of the list.
However, despite the server being removed from "visible" server list,
one could still access the server data from a valid ptr (ie: srv_take())
Deleted flag helps detecting when a server is in transient removal
state: that is, removed from the list, thus not visible but not yet
purged from memory.
The commit 5e1b0e7bf ("BUG/MEDIUM: connection: Clear flags when a conn is
removed from an idle list") introduced a regression. CO_FL_SAFE_LIST and
CO_FL_IDLE_LIST flags are used when the connection is released to properly
decrement used/idle connection counters. if a connection is idle, these
flags must be preserved till the connection is really released. It may be
removed from the list but not immediately released. If these flags are lost
when it is finally released, the current number of used connections is
erroneously decremented. If means this counter may become negative and the
counters tracking the number of idle connecitons is not decremented,
suggesting a leak.
So, the above commit is reverted and instead we improve a bit the way to
detect an idle connection. The function conn_get_idle_flag() must now be
used to know if a connection is in an idle list. It returns the connection
flag corresponding to the idle list if the connection is idle
(CO_FL_SAFE_LIST or CO_FL_IDLE_LIST) or 0 otherwise. But if the connection
is scheduled to be removed, 0 is also returned, regardless the connection
flags.
This new function is used when the connection is temporarily removed from
the list to be used, mainly in muxes.
This patch should fix#2078 and #2057. It must be backported as far as 2.2.
When a connection is removed from the safe list or the idle list,
CO_FL_SAFE_LIST and CO_FL_IDLE_LIST flags must be cleared. It is performed
when the connection is reused. But not when it is moved into the
toremove_conns list. It may be an issue because the multiplexer owning the
connection may be woken up before the connection is really removed. If the
connection flags are not sanitized, it may think the connection is idle and
reinsert it in the corresponding list. From this point, we can imagine
several bugs. An UAF or a connection reused with an invalid state for
instance.
To avoid any issue, the connection flags are sanitized when an idle
connection is moved into the toremove_conns list. The same is performed at
right places in the multiplexers. Especially because the connection release
may be delayed (for h2 and fcgi connections).
This patch shoudld fix the issue #2057. It must carefully be backported as
far as 2.2. Especially on the 2.2 where the code is really different. But
some conflicts should be expected on the 2.4 too.
When a new server was added through the cli using "server add" command,
the maxconn/minconn consistency check historically implemented in
check_config_validity() for static servers was missing.
As a result, when adding a server with the maxconn parameter without the
minconn set, the server was unable to handle any connection because
srv_dynamic_maxconn() would always return 0.
Consider the following reproducer:
| global
| stats socket /tmp/ha.sock mode 660 level admin expose-fd listeners
|
| defaults
| timeout client 5s
| timeout server 5s
| timeout connect 5s
|
| frontend test
| mode http
| bind *:8081
| use_backend farm
|
| listen dummyok
| bind localhost:18999
| mode http
| http-request return status 200 hdr test "ok"
|
| backend farm
| mode http
Start haproxy and perform the following :
echo "add server farm/t1 127.0.0.1:18999 maxconn 100" | nc -U /tmp/ha.sock
echo "enable server farm/t1" | nc -U /tmp/ha.sock
curl localhost:8081 # -> 503 after 5s connect timeout
Thanks to ("MINOR: cfgparse/server: move (min/max)conn postparsing logic into
dedicated function"), we are now able to perform the consistency check after
the new dynamic server has been parsed.
This is enough to fix the issue documented here that was reported by
Thomas Pedoussaut on the ML.
This commit depends on:
- ("MINOR: cfgparse/server: move (min/max)conn postparsing logic into
dedicated function")
It must be backported to 2.6 and 2.7
With previous commit, 9e080bf ("BUG/MINOR: checks: make sure fastinter is used
even on forced transitions"), on-error mark-down|sudden-death|fail-check are
now working as expected.
However, on-error fastinter remains broken because srv_getinter(), used in
the above commit to check the expiration date, won't return fastinter interval
if server health is maxed out (which is the case with on-error fastinter mode).
To fix this, we introduce a check flag named CHK_ST_FASTINTER.
This flag is set when on-error is triggered. This way we can force
srv_getinter() to return fastinter interval whenever the flag is set.
The flag is automatically cleared as soon as the new check task expiry is
recalculated in process_chk_conn().
This restores original behavior prior to d114f4a ("MEDIUM: checks: spread the
checks load over random threads").
It must be backported to 2.7 along with the aforementioned commits.
We're using srv_update_status() as the only event source or UP/DOWN server
events in an attempt to simplify the support for these 2 events.
It seems srv_update_status() is the common path for server state changes anyway
Tested with server state updated from various sources:
- the cli
- server-state file (maybe we could disable this or at least don't publish
in global event queue in the future if it ends in slower startup for setups
relying on huge server state files)
- dns records (ie: srv template)
(again, could be fined tuned to only publish in server specific subscriber
list and no longer in global subscription list if mass dns update tend to
slow down srv_update_status())
- normal checks and observe checks (HCHK_STATUS_HANA)
(same as above, if checks related state update storms are expected)
- lua scripts
- html stats page (admin mode)
Basic support for ADD and DEL server events are added through this commit:
SERVER_ADD is published on dynamic server addition through cli.
SERVER_DEL is published on dynamic server deletion through cli.
This work depends on:
"MINOR: event_hdl: add event handler base api"
"MINOR: server: add srv->rid (revision id) value"
With current design, we could not distinguish between
previously existing deleted server and a new server reusing
the deleted server name/id.
This can cause some confusion when auditing stats/events/logs,
because the new server will look similar to the old
one.
To address this, we're adding a new value in server structure: rid
rid (revision id) value is an unsigned 32bits value that is set upon
server creation. Value is derived from a global counter that starts
at 0 and is incremented each time one or multiple server deletions are
followed by a server addition (meaning that old name/id reuse could occur).
Thanks to this revision id, it is now easy to tell whether the server
we're looking at is the same as before or if it has been deleted and
re-added in the meantime.
(combining server name/id + server revision id yields a process-wide unique
identifier)
Complete ipcmp() function with a new argument <check_port>. If this
argument is true, the function will compare port values besides IP
addresses and return true only if both are identical.
This commit will simplify QUIC connection migration detection. As such,
it should be backported to 2.7.
In order to evenly pick idle connections from other threads, there is
a "next_takeover" index in the server, that is incremented each time
a connection is picked from another thread, and indicates which one to
start from next time.
With thread groups this doesn't work well because the index is the same
regardless of the group, and if a group has more threads than another,
there's even a risk to reintroduce an imbalance.
This patch introduces a new per-tgroup storage in servers which, for now,
only contains an instance of this next_takeover index. This way each
thread will now only manipulate the index specific to its own group, and
the takeover will become fair again. More entries may come soon.
In 2.2, some idle conns usage metrics were added by commit cf612a045
("MINOR: servers: Add a counter for the number of currently used
connections."), which mentioned that the operation doesn't need to be
atomic since we're not seeking exact values. This is true but at least
we should use atomic stores to make sure not to cause invalid values
to appear on archs that wouldn't guarantee atomicity when writing an
int, such as writing two 16-bit words. This is pretty unlikely on our
targets but better keep the code safe against this.
This may be backported as far as 2.2.
cli_parse_add_server() is the CLI handler for 'add server' command. This
functions uses usermsgs_ctx to retrieve logs messages from internal
ha_alert() calls and display it at the end of the handler.
At the beginning of the handler, stderr prefix is defined to "CLI" via
usermsgs_clr() function. However, this is not resetted at the end. This
causes inconsistency for stderr output :
1. each ha_alert() invocation will reuse "CLI" prefix if 'add server'
command was executed before, even in non-CLI context
2. usermsgs_ctx is thread local, so this is only true if this runs on
the same thread as 'add server' handler.
To fix this, ensure that "CLI" prefix is now resetted after
cli_parse_add_server(). This is done thanks to the addition to
cli_umsg()/cli_umsgerr() functions.
This can be backported up to 2.5 if we prefer to ensure output
consistency at the risk of changing stderr behaviors in stable versions.
In this case, the previous commit should be backported before :
MINOR: cli: define usermsgs print context
Add "shards" new keyword for "peers" section to configure the number
of peer shards attached to such secions. This impact all the stick-tables
attached to the section.
Add "shard" new "server" parameter to configure the peers which participate to
all the stick-tables contents distribution. Each peer receive the stick-tables updates
only for keys with this shard value as distribution hash. The "shard" value
is stored in ->shard new server struct member.
cfg_parse_peers() which is the function which is called to parse all
the lines of a "peers" section is modified to parse the "shards" parameter
stored in ->nb_shards new peers struct member.
Add srv_parse_shard() new callback into server.c to pare the "shard"
parameter.
Implement stksess_getkey_hash() to compute the distribution hash for a
stick-table key as the 64-bits xxhash of the key concatenated to the stick-table
name. This function is called by stksess_setkey_shard(), itself
called by the already implemented function which create a new stick-table
key (stksess_new()).
Add ->idlen new stktable struct member to store the stick-table name length
to not have to compute it each time a stick-table key hash is computed.
Idle connections do not work on 32-bit machines due to an alignment issue
causing the connection nodes to be indexed with their lower 32-bits set to
zero and the higher 32 ones containing the 32 lower bitss of the hash. The
cause is the use of ebmb_node with an aligned data, as on this platform
ebmb_node is only 32-bit aligned, leaving a hole before the following hash
which is a uint64_t:
$ pahole -C conn_hash_node ./haproxy
struct conn_hash_node {
struct ebmb_node node; /* 0 20 */
/* XXX 4 bytes hole, try to pack */
int64_t hash; /* 24 8 */
struct connection * conn; /* 32 4 */
/* size: 40, cachelines: 1, members: 3 */
/* sum members: 32, holes: 1, sum holes: 4 */
/* padding: 4 */
/* last cacheline: 40 bytes */
};
Instead, eb64 nodes should be used when it comes to simply storing a
64-bit key, and that is what this patch does.
For backports, a variant consisting in simply marking the "hash" member
with a "packed" attribute on the struct also does the job (tested), and
might be preferable if the fix is difficult to adapt. Only 2.6 and 2.5
are affected by this.
When calling 'add server' with a hostname from the cli (runtime),
str2sa_range() does not resolve hostname because it is purposely
called without PA_O_RESOLVE flag.
This leads to 'srv->addr_node.key' being NULL. According to Willy it
is fine behavior, as long as we handle it properly, and is already
handled like this in srv_set_addr_desc().
This patch fixes GH #1865 by adding an extra check before inserting
'srv->addr_node' into 'be->used_server_addr'. Insertion and removal
will be skipped if 'addr_node.key' is NULL.
It must be backported to 2.6 and 2.5 only.
When parsing a peers section, it's particularly difficult to make the
difference between the local peer which doesn't have any address, and
other peers which need one, and the error messages do not help because
with just:
peers foo
bind :8001
server foo 127.0.0.1:8001
server bar 127.0.0.2:8001
One can get such a confusing message when the local peer is "bar":
[peers.cfg:15] : 'server foo/bar' : unknown keyword '127.0.0.1:8001'.
It's not clear there why the other peer doesn't trigger an error.
With this commit we add a hint in the error message when no address
was expected. The error remains quite generic (since deep into the
server code) but at least the useer gets a hint about why the keyword
wasn't understood:
[peers.cfg:15] : 'server foo/bar' : unknown keyword '127.0.0.1:8001'.
Hint: no address was expected for this server.
There's no more reason for keepin the code and definitions in conn_stream,
let's move all that to stconn. The alphabetical ordering of include files
was adjusted.
This file contains all the stream-connector functions that are specific
to application layers of type stream. So let's name it accordingly so
that it's easier to figure what's located there.
The alphabetical ordering of include files was preserved.
This applies the change so that the applet code stops using ci_putchk()
and friends everywhere possible, for the much saferapplet_put*() instead.
The change is mechanical but large. Two or three functions used to have no
appctx and a cs derived from the appctx instead, which was a reminiscence
of old times' stream_interface. These were simply changed to directly take
the appctx. No sensitive change was performed, and the old (more complex)
API is still usable when needed (e.g. the channel is already known).
The change touched roughly a hundred of locations, with no less than 124
lines removed.
It's worth noting that the stats applet, the oldest of the series, could
get a serious lifting, as it's still very channel-centric instead of
propagating the appctx along the chain. Given that this code doesn't
change often, there's no emergency to clean it up but it would look
better.
This renames the "struct conn_stream" to "struct stconn" and updates
the descriptions in all comments (and the rare help descriptions) to
"stream connector" or "connector". This touches a lot of files but
the change is minimal. The local variables were not even renamed, so
there's still a lot of "cs" everywhere.
This one is the pointer to the conn_stream which is always in the
endpoint that is always present in the appctx, thus it's not needed.
This patch removes it and replaces it with appctx_cs() instead. A
few occurences that were using __cs_strm(appctx->owner) were moved
directly to appctx_strm() which does the equivalent.
Remaining flags and associated functions are move in the conn-stream
scope. These flags are added on the endpoint and not the conn-stream
itself. This way it will be possible to get them from the mux or the
applet. The functions to get or set these flags are renamed accordingly with
the "cs_" prefix and updated to manipualte a conn-stream instead of a
stream-interface.
At many places, we now use the new CS functions to get a stream or a channel
from a conn-stream instead of using the stream-interface API. It is the
first step to reduce the scope of the stream-interfaces. The main change
here is about the applet I/O callback functions. Before the refactoring, the
stream-interface was the appctx owner. Thus, it was heavily used. Now, as
far as possible,the conn-stream is used. Of course, it remains many calls to
the stream-interface API.
All registered config keywords that are valid in the config parser are
dumped to stdout organized like the regular sections (global, listen,
etc). Some keywords that are known to only be valid in frontends or
backends will be suffixed with [FE] or [BE].
All regularly registered "bind" and "server" keywords are also dumped,
one per "bind" or "server" line. Those depending on ssl are listed after
the "ssl" keyword. Doing so required to export the listener and server
keyword lists that were static.
The function is called from dump_registered_keywords() for keyword
class "cfg".
Dynamic servers feature is now judged to be stable enough. Remove the
experimental-mode requirement for "add/del server" commands. This should
facilitate dynamic servers adoption.
Because appctx is now an endpoint of the conn-stream, there is no reason to
still have the stream-interface as appctx owner. Thus, the conn-stream is
now the appctx owner.
While giving a fresh try to `set server ssl` (which I wrote), I realised
the behavior is a bit inconsistent. Indeed when using this command over
a server with ssl enabled for the data path but also for the health
check path we have:
- data and health check done using tls
- emit `set server be_foo/srv0 ssl off`
- data path and health check path becomes plain text
- emit `set server be_foo/srv0 ssl on`
- data path becomes tls and health check path remains plain text
while I thought the end result would be:
- data path and health check path comes back in tls
In the current code we indeed erase all connections while deactivating,
but restore only the data path while activating. I made this mistake in
the past because I was testing with a case where the health check plain
text by default.
There are several ways to solve this issue. The cleanest one would
probably be to avoid changing the health check connection when we use
`set server ssl` command, and create a new command `set server
ssl-check` to change this. For now I assumed this would be ok to simply
avoid changing the health check path and be more consistent.
This patch tries to address that and also update the documentation. It
should not break the existing usage with health check on plain text, as
in this case they should have `no-check-ssl` in defaults. Without this
patch, it makes the command unusable in an env where you have a list of
server to add along the way with initial `server-template`, and all
using tls for data and healthcheck path.
For 2.6 we should probably reconsider and add `set server ssl-check`
command for better granularity of cases.
If this solution is accepted, this patch should be backported up to >=
2.4.
The alternative solution was to restore the previous state, but I
believe this will create even more confusion in the future.
Signed-off-by: William Dauchy <wdauchy@gmail.com>
This bug was introduced by d817dc73 ("MEDIUM: ssl: Load client
certificates in a ckch for backend servers") in which the creation of
the SSL_CTX for a server was moved to the configuration parser when
using a "crt" keyword instead of being done in ssl_sock_prepare_srv_ctx().
The patch 0498fa40 ("BUG/MINOR: ssl: Default-server configuration ignored by
server") made it worse by setting the same SSL_CTX for every servers
using a default-server. Resulting in any SSL option on a server applied
to every server in its backend.
This patch fixes the issue by reintroducing a string which store the
path of certificate inside the server structure, and loading the
certificate in ssl_sock_prepare_srv_ctx() again.
This is a quick fix to backport, a cleaner way can be achieve by always
creating the SSL_CTX in ssl_sock_prepare_srv_ctx() and splitting
properly the ssl_sock_load_srv_cert() function.
This patch fixes issue #1488.
Must be backported as far as 2.4.
When a server is dynamically added via the CLI with a custom id, the key
used to insert it in the backend's tree of used names is not initialized.
The server id must be used but it is only used when no custom id is
provided. Thus, with a custom id, HAProxy crashes.
Now, the server id is always used to init this key, to be able to insert the
server in the corresponding tree.
This patch should fix the issue #1481. It must be backported as far as 2.4.
During post-parsing stage, the SSL context of a server is initialized if SSL
is configured on the server or its default-server. It is required to be able
to enable SSL at runtime. However a regression was introduced, because the
last parsed default-server is used. But it is not necessarily the
default-server line used to configure the server. This may lead to
erroneously initialize the SSL context for a server without SSL parameter or
the skip it while it should be done.
The problem is the default-server used to configure a server is not saved
during configuration parsing. So, the information is lost during the
post-parsing. To fix the bug, the SRV_F_DEFSRV_USE_SSL flag is
introduced. It is used to know when a server was initialized with a
default-server using SSL.
For the record, the commit f63704488e ("MEDIUM: cli/ssl: configure ssl on
server at runtime") has introduced the bug.
This patch must be backported as far as 2.4.
This patch add a union and struct into dns_counter struct to split
application specific counters.
The only current existing application is the resolver.c layer but
in futur we could handle different application such as dns load
balancing with others specific counters.
This patch should not be backported.
Implement parsing for the server keyword 'ws'. This is used to configure
the mode of selection for websocket protocol. The configuration
documentation has been updated.
A new regtest has been created to test the proper behavior of the
keyword.
Handle properly websocket streams if the server uses an ALPN with both
h1 and h2. Add a new field h2_ws in the server structure. If set to off,
reuse is automatically disable on backend and ALPN is forced to http1.x
if possible. Nothing is done if on.
Implement a mechanism to be able to use a different http version for
websocket streams. A new server member <ws> represents the algorithm to
select the protocol. This can overrides the server <proto>
configuration. If the connection uses ALPN for proto selection, it is
updated for websocket streams to select the right protocol.
Three mode of selection are implemented :
- auto : use the same protocol between non-ws and ws streams. If ALPN is
use, try to update it to "http/1.1"; this is only done if the server
ALPN contains "http/1.1".
- h1 : use http/1.1
- h2 : use http/2.0; this requires the server to support RFC8441 or an
error will be returned by haproxy.
At a few places we were still using protocol_by_family() instead of
the richer protocol_lookup(). The former is limited as it enforces
SOCK_STREAM and a stream protocol at the control layer. At least with
protocol_lookup() we don't have this limitationn. The values were still
set for now but later we can imagine making them configurable on the
fly.
This one was used to indicate whether the callee had to follow particularly
safe code path when removing resolutions. Since the code now uses a kill
list, this is not needed anymore.
This change is required to support TCP/HTTP rules in defaults sections. The
'disabled' bitfield in the proxy structure, used to know if a proxy is
disabled or stopped, is replaced a generic bitfield named 'flags'.
PR_DISABLED and PR_STOPPED flags are renamed to PR_FL_DISABLED and
PR_FL_STOPPED respectively. In addition, everywhere there is a test to know
if a proxy is disabled or stopped, there is now a bitwise AND operation on
PR_FL_DISABLED and/or PR_FL_STOPPED flags.
This function is bogus at the API level: it demands that the input string
is zero-terminated *and* that its length *including* the trailing zero is
passed on input. While that already looks smelly, the trailing zero is
copied as-is, and is then explicitly replaced with a zero... Not only
all callers have to pass hostname_len+1 everywhere to work around this
absurdity, but this requirement causes a bug in the do-resolve() action
that passes random string lengths on input, and that will be fixed on a
subsequent patch.
Let's fix this API issue for now.
This patch will have to be backported, and in versions 2.3 and older,
the function is in dns.c and is called dns_str_to_dn_label().
The following functions are quite heavy and have no reason to be kept
inlined:
srv_release_conn, srv_lookup_conn, srv_lookup_conn_next,
srv_add_to_idle_list
They were moved to server.c. It's worth noting that they're a bit
at the edge between server and connection and that maybe we could
create an idle-conn file for these in the near future.
This one has nothing to do with ssl_sock as it manipulates the struct
server only. Let's move it to server.c and remove unneeded dependencies
on ssl_sock.h. This further reduces by 10% the number of includes of
opensslconf.h and by 0.5% the number of compiled lines.
The SSL stuff in struct server takes less than 3% of it and requires
lots of annoying ifdefs in the code just to take care of the cases
where the field is absent. Let's get rid of this and stop including
openssl-compat from server.c to detect NPN and ALPN capabilities.
This reduces the total LoC by another 0.4%.
We'll need to improve the API to pass other arguments in the future, so
let's start to adapt better to the current use cases. task_new() is used:
- 18 times as task_new(tid_bit)
- 18 times as task_new(MAX_THREADS_MASK)
- 2 times with a single bit (in a loop)
- 1 in the debug code that uses a mask
This patch provides 3 new functions to achieve this:
- task_new_here() to create a task on the calling thread
- task_new_anywhere() to create a task to be run anywhere
- task_new_on() to create a task to run on a specific thread
The change is trivial and will allow us to later concentrate the
required adaptations to these 3 functions only. It's still possible
to call task_new() if needed but a comment was added to encourage the
use of the new ones instead. The debug code was not changed and still
uses it.
Enable the 'slowstart' keyword for dynamic servers. The slowstart task
is allocated in 'add server' handler if slowstart is used.
As the server is created in disabled state, there is no need to start
the task. The slowstart task will be automatically started on the first
'enable server' invocation.
'slowstart' can be used without check on a server, with the CLI handlers
'enable/disable server'. Move the code to initialize and start the
slowstart task outside of check.c.
This change will also be reused to enable slowstart for dynamic servers.
Allow to use the check related keywords defined in server.c. These
keywords can be enabled now that checks have been implemented for
dynamic servers.
Here is the list of the new keywords supported :
- error-limit
- observe
- on-error
- on-marked-down
- on-marked-up
Allow to configure ssl support for dynamic server checks independently
of the ssl server configuration. This is done via the keyword
"check-ssl". Also enable to configure the sni/alpn used for the check
via "check-sni/alpn".
The ssl context is not initialized for a dynamic server, even if there
is a tcpcheck rule which uses ssl on the related backed. This will cause
the check initialization to failed with the message :
"Out of memory when initializing an SSL connection"
This can be reproduced by having the following config in the backend :
option tcp-check
tcp-check connect ssl
and create a dynamic server with check activated and a ca-file.
Fix this by calling the prepare_srv xprt callback when the proxy options
PR_O_TCPCKH_SSL is set.
Check support for dynamic servers has been merged in the current branch.
No backport needed.
Test that checks have been configured on the server before enabling via
the 'enable health' CLI. This mirrors the 'enable agent' command.
Without this, a user can use the command on the server without checks.
This leaves the server in an undefined state. Notably, the stat page
reports the server in check transition.
This condition was left on the following reorg commit.
2c04eda8b5
REORG: cli: move "{enable|disable} health" to server.c
This should be backported up to 1.8.
Relax the condition on "delete server" CLI handler to be able to remove
all servers, even non dynamic, except if they are flagged as non
purgeable.
This change is necessary to extend the use cases for dynamic servers
with reload. It's expected that each dynamic server created via the CLI
is manually commited in the haproxy configuration by the user. Dynamic
servers will be present on reload only if they are present in the
configuration file. This means that non-dynamic servers must be allowed
to be removable at runtime.
The dynamic servers removal reg-test has been updated and renamed to
reflect its purpose. A new test is present to check that non-purgeable
servers cannot be removed.