MINOR: server: central update for server counters on state change

Based on "BUG/MINOR: server: don't miss server stats update on server
state transitions", we're also taking advantage of the new centralized
logic to update down_trans server counter directly from there instead
of multiple places.
This commit is contained in:
Aurelien DARRAGON 2023-04-19 18:22:21 +02:00 committed by Christopher Faulet
parent 9c21ff0208
commit 5f80f8bbc5

View File

@ -5335,7 +5335,6 @@ static void srv_update_status(struct server *s)
free_trash_chunk(tmptrash);
tmptrash = NULL;
}
s->counters.down_trans++;
}
else if ((s->cur_state != SRV_ST_STOPPING) && (s->next_state == SRV_ST_STOPPING)) {
if (s->proxy->lbprm.set_server_status_down)
@ -5503,7 +5502,6 @@ static void srv_update_status(struct server *s)
free_trash_chunk(tmptrash);
tmptrash = NULL;
}
s->counters.down_trans++;
}
}
else if ((s->cur_admin & SRV_ADMF_MAINT) && !(s->next_admin & SRV_ADMF_MAINT)) {
@ -5788,6 +5786,10 @@ static void srv_update_status(struct server *s)
if (s->last_change < now.tv_sec) // ignore negative times
s->down_time += now.tv_sec - s->last_change;
}
else if (s->cur_state == SRV_ST_STOPPED) {
/* server was up and is currently down */
s->counters.down_trans++;
}
s->last_change = now.tv_sec;
}