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In current version of the game, there is a "screen refresh" effect: the screen is cleared before being re-drawn. I moved the clear right after the connection is opened and removed it from rendering time. |
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.. | ||
event_handler.lua | ||
mailers.lua | ||
README | ||
trisdemo.lua |
These files are example lua scripts that can be customized if necessary. They can be loaded with the 'lua-load' keyword like this: lua-load /path/to/lua_script.lua