While waiting in a keep-alive state for a request, we want to silently
close if we don't get anything. However if we get a partial request it's
different because that means the client has started to send something.
This requires a new transaction flag. It will be used to implement a
distinct timeout for keep-alive and requests.
This change, suggested by Cyril Bont, makes a lot of sense and
would have made it obvious that sessid was not properly initialized
while switching to keep-alive. The code is now cleaner.
The stream_int_cond_close() function was added to preserve the
contents of the response buffer because stream_int_retnclose()
was buggy. It flushed the response instead of flushing the
request. This caused issues with pipelined redirects followed
by error messages which ate the previous response.
This might even have caused object truncation on pipelined
requests followed by an error or by a server redirection.
Now that this is fixed, simply get rid of the now useless
function.
I've tried to follow all the pool_alloc2/pool_free2 calls in the code
to track memory leaks. I've found one which only happens when there's
already no more memory when allocating a new appsession cookie.
Sometimes it can be desired to return a location which is the same
as the request with a slash appended when there was not one in the
request. A typical use of this is for sending a 301 so that people
don't reference links without the trailing slash. The name of the
new option is "append-slash" and it can be used on "redirect"
statements in prefix mode.
When using server redirection, it is possible to specify a path
consisting of only one slash. While this is discouraged (risk of
loop) it may sometimes be useful combined with content switching.
The prefixing of a '/' then causes two slashes to be returned in
the response. So we now do as with the other redirects, don't
prepend a slash if it's alone.
Some message pointers were not usable once the message reached the
HTTP_MSG_DONE state. This is the case for ->som which points to the
body because it is needed to parse chunks. There is one case where
we need the beginning of the message : server redirect. We have to
call http_get_path() after the request has been parsed. So we rely
on ->sol without counting on ->som. In order to achieve this, we're
making ->rq.{u,v} relative to the beginning of the message instead
of the buffer. That simplifies the code and makes it cleaner.
Preliminary tests show this is OK.
This might have been introduced with chunk extensions. Note that
the server redirect still does not work because http_get_path()
cannot get the correct path once the request message is in the
HTTP_MSG_DONE state (->som does not point to the start of message
anymore).
The initial code's intention was to loop on the analysers as long
as an analyser is added by another one. [This code was wrong due to
the while(0) which breaks even on a continue statement, but the
initial intention must be changed too]. In fact we should limit the
number of times we loop on analysers in order to limit latency.
Using maxpollevents as a limit makes sense since this tunable is
used for the exact same purposes. We may add another tunable later
if that ever makes sense, so it's very unlikely.
If we accept a new request and that request produces an immediate
response (error, redirect, ...), then we may fail to send it in
case of pipelined requests if the response buffer is full. To avoid
this, we check the availability of at least maxrewrite bytes in the
response buffer before accepting a new pipelined request.
During a redirect, we used to send the last chunk of response with
stream_int_cond_close(). But this is wrong in case of pipeline,
because if the response already contains something, this function
will refrain from touching the buffer. Use a concatenation function
instead.
Also, this call might still fail when the buffer is full, we need
a second fix to refrain from parsing an HTTP request as long as the
response buffer is full, otherwise we may not even be able to return
a pending redirect or an error code.
That patch was incorrect because under some circumstances, the
capture memory could be freed by session_free() and then again
by http_end_txn(), causing a double free and an eventual segfault.
The pool use count was also reported wrong due to this bug.
The cleanup code was removed from session_free() to remain only
in http_end_txn().
Hank A. Paulson reported a massive memory leak when using keep-alive
mode. The information he provided made it easy to find that captured
request and response headers were erased but not released when renewing
a request.
Several HTTP analysers used to set those flags to values that
were useful but without considering the possibility that they
were not called again to clean what they did. First, replace
direct flag manipulation with more explicit macros. Second,
enforce a rule stating that any buffer which changes one of
these flags from the default must restore it after completion,
so that other analysers see correct flags.
With both this fix and the previous one about analyser bits,
we should not see any more stuck sessions.
A request analyser may very well be added while processing a response
(eg: end of an HTTP keep-alive response). It's very dangerous to only
rely on flags that ought to change in order to loop back, so let's
correctly detect a possible new analyser addition instead of guessing.
With the introduction of keep-alive, we have created situations
where an analyser can add other analysers to the current list,
which are behind it, which have already been processed once, and
which are needed immediately because without them there will be
no more I/O activity. This is typically the case for enabling
reading of a new request after preparing for a new request.
Instead of creating specific cases for some analysers (there was
already one such before), we now use a little bit of algorithmics
to create an ordered bit chain supporting priorities and fast
operations.
Another advantage of this new construction is that it's not a
real loop anymore, so if an analyser is unknown, it will not
loop but just ignore it.
Note that it is easy to skip multiple analysers at once now in
order to speed up the checking a bit. Some test code has shown
a minor gain though.
This change has been carefully re-read and has no direct reason
of causing a regression. However it has been tagged "major"
because the fact that it runs the analysers correctly might
trigger an old sleeping bug somewhere in one of the analysers.
This patch implements default-server support allowing to change
default server options. It can be used in [defaults] or [backend]/[listen]
sections. Currently the following options are supported:
- error-limit
- fall
- inter
- fastinter
- downinter
- maxconn
- maxqueue
- minconn
- on-error
- port
- rise
- slowstart
- weight
Supported informations, available via "tr/td title":
- cap: capabilities (proxy)
- mode: one of tcp, http or health (proxy)
- id: SNMP ID (proxy, socket, server)
- IP (socket, server)
- cookie (backend, server)
This patch adds add "a link" & "a href" html tags for sockets.
As sockets may have the same name like servers, I decided to
add "+" char (forbidden in names assigned to servers), as a prefix.
It is useless to report statistics if the feature was not enabled.
It also makes possible to distinguish if health analyses is
enabled or not only by looking at the stats page.
Commit 0dfdf19b64 introduced a
regression because the connection header is now parsed and checked
depending on the configured options, but the options are set after
calling it instead of being set before.
Historically, "option httpclose" has always worked the same way. It
only mangles the "Connection" header in the request and the response
if needed, but does not affect the connection by itself, and ignores
any further data. It is dangerous to change this behaviour without
leaving any other alternative. If an active close is desired, it's
better to make use of "option forceclose" which does exactly what
it intends to do.
So as of now, "option httpclose" will only mangle the headers as
before, and will only affect the connection by itself when combined
with another connection-related option (eg: keepalive or server-close).
We basically have to mimmic the code of process_session() here, so
when the remote output is closed, we must abort otherwise we'll end
up with data which cannot leave the buffer.
By default this function returned 0 indicating an end of analysis.
This was not a problem as long as it was the last analyser in the
chain but becomes quite a big one now since it skips the forwarder
with auto_close enabled, causing some data to pass under the nose
of the last one undetected.
There were still several situations leading to CLOSE_WAIT sockets
remaining there forever because some complex transitions were
obviously not caught due to the impossibility to resync changes
between the request and response FSMs.
This patch now centralizes the global transaction state and feeds
it from both request and response transitions. That way, whoever
finishes first, there will be no issue for converging to the correct
state.
Some heavy use of the new debugging function has helped a lot. Maybe
those calls could be removed after some time. First tests are very
positive.
This function outputs to fd #-1 the status of request and response
buffers, the transaction states, the stream interface states, etc...
That way, it's easy to find that output in an strace report, correctly
placed WRT the other syscalls.
The data forwarders are analysers. As such, the have to check for
various situations on which they have to abort, one of them being
the lack of data with closed input. Now we don't leave the functions
anymore without performing these checks. This has solved the new
CLOSE_WAIT issue that became more noticeable since last patch.
It may happen that we forward a close just after we sent the last
chunk, because we forgot to clear the AUTO_CLOSE flag.
This issue caused some pages to be truncated depending on some
timing races. Issue initially reported by Cyril Bont.
The cookie parser could be fooled by spaces or commas in cookie names
and values, causing the persistence cookie not to be matched if located
just after such a cookie. Now spaces found in values are considered as
part of the value, and spaces, commas and semi-colons found in values
or names, are skipped till next cookie name.
This fix must be backported to 1.3.
In case of a non-blocking socket, used for connecting to a remote
server (not localhost), the error reported by the health check
was most of a time one of EINPROGRESS/EAGAIN/EALREADY.
This patch adds a getsockopt(..., SO_ERROR, ...) call so now
the proper error message is reported.
It makes sense to permit a client to keep its connection when
performing a redirect to the same host. We only detect the fact
that the redirect location begins with a slash to use the keep-alive
(if the client supports it).
By default we automatically wait for enough data to fill large
packets if buf->to_forward is not null. This causes a problem
with POST/Expect requests which have a data size but no data
immediately available. Instead of causing noticeable delays on
such requests, simply add a flag to disable waiting when sending
requests.
In server-close mode particularly, the response buffer is marked for
no-auto-close after a response passed through. This prevented a POST
request from being aborted on errors, timeouts or anything if the
response was received before the request was complete.
If we enable reading of a request immediately after completing
another one, we end up performing small reads until the request
buffer is complete. This takes time and makes it harder to realign
the buffer when needed. Just enable reading when we need to.
The rq.u field is relative to buf->data, not to msg->sol. We have
to subtract msg->som everywhere this error was made. Maybe it will
be simpler to have a pointer to the buffer in the message and find
appropriate data there.
Many times we see a lot of short responses in HTTP (typically 304 on a
reload). It is a waste of network bandwidth to send that many small packets
when we know we can merge them. When we know that another HTTP request is
following a response, we set BF_EXPECT_MORE on the response buffer, which
will turn MSG_MORE on exactly once. That way, multiple short responses can
leave pipelined if their corresponding requests were also pipelined.
While it could be dangerous to enable MSG_MORE on infinite data (eg:
interactive sessions), it makes sense to enable it when we know the
chunk to be sent is just a part of a larger one.
We used to forward more trailers than required, causing a
desynchronization of the output. Now we schedule all for forwarding
as soon as we encounter them.
This option enables HTTP keep-alive on the client side and close mode
on the server side. This offers the best latency on the slow client
side, and still saves as many resources as possible on the server side
by actively closing connections. Pipelining is supported on both requests
and responses, though there is currently no reason to get pipelined
responses.
When too large a message lies in a buffer before parsing a new
request/response, we can now wait for previous outgoing data to
leave the buffer before attempting to parse again. After that
we can consider the opportunity to realign the buffer if needed.
The HTTP parser needed the msg structure to hold pre-initialized pointers.
This causes a trouble with keep-alive because if some data is still in the
buffer, the pointers can be anywhere after the data and later become invalid
when the buffer gets realigned.
It was not needed to rely on that since we have two valid information
in the buffer itself :
- buf->lr : last visited place
- buf->w + buf->send_max : beginning of next message
So by doing the maths only on those values, we can avoid doing tricks
on msg->som.
This option was disabled for frontends in the configuration because
it was useless in its initial implementation, though it was still
checked in the code. Let's officially enable it now.
When we catch an error from the server, speed up the connection
abort since we don't want to remain long with pending data in the
socket, and we want to be able to reuse our source port ASAP.
Doing this helps us flush the system buffers from all unread data. This
avoids having orphans when clients suddenly get off the net without
reading their entire response.
This new flag may be set by any user on a stream interface to tell
the underlying protocol that there is no need for lingering on the
socket since we know the other side either received everything or
does not care about what we sent.
This will typically be used with forced server close in HTTP mode,
where we want to quickly close a server connection after receiving
its response. Otherwise the system would prevent us from reusing
the same port for some time.
The "forceclose" option used to close the output channel to the
server once it started to respond. While this happened to work with
most servers, some of them considered this as a connection abort and
immediately stopped responding.
Now that we're aware of the end of a request and response, we're able
to trivially handle this option and properly close both sides when the
server's response is complete.
During this change it appeared that forwarding could be allowed when
the BF_SHUTW_NOW flag was set on a buffer, which obviously is not
acceptable and was causing some trouble. This has been fixed too and
is the reason for the MEDIUM status on this patch.
Since we'll soon be able to close a connection with remaining data in a
buffer, it becomes obvious that we can prepare to close when we're about
to send the last chunk of data and not the whole buffer.
This error was triggered by requests not starting at the beginning
of the buffer. It cannot happen with earlier versions though it might
be a good idea to fix it anyway.
There were still issues with the buffer alignment. Now we ensure
that we always align it before a request or response is completely
parsed if there is less than maxrewrite bytes free at the end. In
practice, it's not called that often and ensures we can always work
as expected.
Since the introduction of the automatic sizing of buffers during reads,
a bug appeared where the max size could be negative, causing large
chunks of memory to be overwritten during recv() calls if a read pointer
was already past the buffer's limit.
In many places where we perform header insertion, an error control
is performed but due to a mistake, it cannot match any error :
if (unlikely(error) < 0)
instead of
if (unlikely(error < 0))
This prevents error 400 responses from being sent when the buffer is
full due to many header additions. This must be backported to 1.3.
The body parser will be used in close and keep-alive modes. It follows
the stream to keep in sync with both the request and the response message.
Both chunked transfer-coding and content-length are supported according to
RFC2616.
The multipart/byterange encoding has not yet been implemented and if not
seconded by any of the two other ones, will be forwarded till the close,
as requested by the specification.
Both the request and the response analysers converge into an HTTP_MSG_DONE
state where it will be possible to force a close (option forceclose) or to
restart with a fresh new transaction and maintain keep-alive.
This change is important. All tests are OK but any possible behaviour
change with "option httpclose" might find its root here.
When parsing body for URL parameters, we must not consider that
data are available from buf->data but from buf->data + msg->som.
This is not a problem right now but may become with keep-alive.
When parsing a request that does not start at the beginning of the
buffer, we may experience a buffer full issue. In order to avoid
this, we try to realign the buffer if it is not really full. That
will be required when we have to deal with pipelined requests.
Some wrong operations were performed on buffers, assuming the
offsets were relative to the beginning of the request while they
are relative to the beginning of the buffer. In practice this is
not yet an issue since both are the same... until we add support
for keep-alive.
It's not enough to know if the connection will be in CLOSE or TUNNEL mode,
we still need to know whether we want to read a full message to a known
length or read it till the end just as in TUNNEL mode. Some updates to the
RFC clarify slightly better the corner cases, in particular for the case
where a non-chunked encoding is used last.
Now we also take care of adding a proper "connection: close" to messages
whose size could not be determined.
Chunked encoding can be slightly more complex than what was implemented.
Specifically, it supports some optional extensions that were not parsed
till now if present, and would have caused an error to be returned.
Also, now we enforce check for too large values in chunk sizes in order
to ensure we never overflow.
Last, we're now able to return a request error if we can't read the
chunk size because the buffer is already full.
This state indicates that an HTTP message (request or response) is
complete. This will be used to know when we can re-initialize a
new transaction. Right now we only switch to it after the end of
headers if there is no data. When other analysers are implemented,
we can switch to this state too.
The condition to reuse a connection is when the response finishes
after the request. This will have to be checked when setting the
state.
The response 1xx was set too low and required a lot of tests along
the code in order to avoid some processing. We still left the test
after the response rewrite rules so that we can eliminate unwanted
headers if required.
This code really belongs to the http part since it's transaction-specific.
This will also make it easier to later reinitialize a transaction in order
to support keepalive.
We used to apply a limit to each buffer's size in order to leave
some room to rewrite headers, then we used to remove this limit
once the session switched to a data state.
Proceeding that way becomes a problem with keepalive because we
have to know when to stop reading too much data into the buffer
so that we can leave some room again to process next requests.
The principle we adopt here consists in only relying on to_forward+send_max.
Indeed, both of those data define how many bytes will leave the buffer.
So as long as their sum is larger than maxrewrite, we can safely
fill the buffers. If they are smaller, then we refrain from filling
the buffer. This means that we won't risk to fill buffers when
reading last data chunk followed by a POST request and its contents.
The only impact identified so far is that we must ensure that the
BF_FULL flag is correctly dropped when starting to forward. Right
now this is OK because nobody inflates to_forward without using
buffer_forward().
Up to now, we only had a flag in the session indicating if it had to
work in "connection: close" mode. This is not at all compatible with
keep-alive.
Now we ensure that both sides of a connection act independantly and
only relative to the transaction. The HTTP version of the request
and response is also correctly considered. The connection already
knows several modes :
- tunnel (CONNECT or no option in the config)
- keep-alive (when permitted by configuration)
- server-close (close the server side, not the client)
- close (close both sides)
This change carefully detects all situations to find whether a request
can be fully processed in its mode according to the configuration. Then
the response is also checked and tested to fix corner cases which can
happen with different HTTP versions on both sides (eg: a 1.0 client
asks for explicit keep-alive, and the server responds with 1.1 without
a header).
The mode is selected by a capability elimination algorithm which
automatically focuses on the least capable agent between the client,
the frontend, the backend and the server. This ensures we won't get
undesired situtations where one of the 4 "agents" is not able to
process a transaction.
No "Connection: close" header will be added anymore to HTTP/1.0 requests
or responses since they're already in close mode.
The server-close mode is still not completely implemented. The response
needs to be rewritten as keep-alive before being sent to the client if
the connection was already in server-close (which implies the request
was in keep-alive) and if the response has a content-length or a
transfer-encoding (but only if client supports 1.1).
A later improvement in server-close mode would probably be to detect
some situations where it's interesting to close the response (eg:
redirections with remote locations). But even then, the client might
close by itself.
It's also worth noting that in tunnel mode, no connection header is
affected in either direction. A tunnelled connection should theorically
be notified at the session level, but this is useless since by definition
there will not be any more requests on it. Thus, we don't need to add a
flag into the session right now.
Now that the HTTP analyser will already have parsed the beginning
of the request body, we don't have to check for transfer-encoding
anymore since we have the current chunk size in hdr_content_len.
The POST body analysis was split between two analysers for historical
reasons. Now we only have one analyser which checks content length
and waits for enough data to come.
Right now this analyser waits for <url_param_post_limit> bytes of
body to reach the buffer, or the first chunk. But this could be
improved to wait for any other amount of data or any specific
contents.
The previous check was correct: the RFC states that it is required
to have a domain-name which contained a dot AND began with a dot.
However, currently some (all?) browsers do not obey this specification,
so such configuration might work.
This patch reverts 3d8fbb6658 but
changes the check from FATAL to WARNING and extends the message.
Fix 500b8f0349 fixed the patch for the 64 bit
case but caused the opposite type issue to appear on 32 bit platforms. Cast
the difference and be done with it since gcc does not agree on type carrying
the difference between two pointers on 32 and 64 bit platforms.
Implement decreasing health based on observing communication between
HAProxy and servers.
Changes in this version 2:
- documentation
- close race between a started check and health analysis event
- don't force fastinter if it is not set
- better names for options
- layer4 support
Changes in this version 3:
- add stats
- port to the current 1.4 tree
Cyril Bont found that when an error is detected in one config file, it
is also reported in all other ones, which is wrong. The fix obviously
consists in checking the return code from readcfgfile() and not the
accumulator.
Today I was testing headers manipulation but I met a bug with my first test.
To reproduce it, add for example this line :
rspadd Cache-Control:\ max-age=1500
Check the response header, it will provide :
Cache-Control: max-age=15000 <= the last character is duplicated
This only happens when we use backslashes on the last line of the
configuration file, without returning to the line.
Also if the last line is like :
rspadd Cache-Control:\ max-age=1500\
the last backslash causes a segfault.
This is not due to rspadd but to a more general bug in cfgparse.c :
...
if (skip) {
memmove(line + 1, line + 1 + skip, end - (line + skip + 1));
end -= skip;
}
...
should be :
...
if (skip) {
memmove(line + 1, line + 1 + skip, end - (line + skip));
end -= skip;
}
...
I've reproduced it with haproxy 1.3.22 and the last 1.4 snapshot.
In some environments it is not possible to rely on any wildcard for a
domain name (eg: .com, .net, .fr...) so it is required to send multiple
domain extensions. (Un)fortunately the syntax check on the domain name
prevented that from being done the dirty way. So let's just build a
domain list when multiple domains are passed on the same line.
(cherry picked from commit 950245ca2b)
It was a OR instead of a AND, so it was required to have a cookie
name which contained a dot AND began with a dot.
(cherry picked from commit a1e107fc13)
Gabriel Sosa reported that logs were appearing with BADREQ when
'option httplog' was used with a TCP proxy (eg: inherited via a
default instance). This patch detects it and falls back to tcplog
after emitting a warning.
(cherry picked from commit 5f0bd6537f)
Holger Just reported that running ACLs with too many args caused
a segfault during config parsing. This is caused by a wrong test
on argument count. In case of too many arguments on a config line,
the last one was not correctly zeroed. This is now done and we
report the error indicating what part had been truncated.
(cherry picked from commit 3b39c1446b)
Cameron Simpson reported an annoying case where haproxy simply reports
"Error(s) found in configuration file" when the file is not found or
not readable.
Fortunately the parsing function still returns -1 in case of open
error, so we're able to detect the issue from the caller and report
the corresponding errno message.
In order to support keepalive, we'll have to differentiate
normal sessions from tunnel sessions, which are the ones we
don't want to analyse further.
Those are typically the CONNECT requests where we don't care
about any form of content-length, as well as the requests
which are forwarded on non-close and non-keepalive proxies.
To sum up :
- len : it's now the max number of characters for the value, preventing
garbaged results.
- a new option "prefix" is added, this allows to use dynamic cookie
names (e.g. ASPSESSIONIDXXX).
Previously in the thread, I wanted to use the value found with
"capture cookie" but when i started to update the documentation, I
found this solution quite weird. I've made a small rework to not
depend on "capture cookie".
- There's the posssiblity to define the URL parser mode (path parameters
or query string).
We now set msg->col and msg->sov to the first byte of non-header.
They will be used later when parsing chunks. A new macro was added
to perform size additions on an http_msg in order to limit the risks
of copy-paste in the long term.
During this operation, it appeared that the http_msg struct was not
optimal on 64-bit, so it was re-ordered to fill the holes.
Yohan Tordjman at Dstorage found that upgrading haproxy to 1.4-dev4
caused truncated objects to be returned. An strace quickly exhibited
the issue which was 100% reproducible :
4297 epoll_wait(0, {}, 10, 0) = 0
4297 epoll_wait(0, {{EPOLLIN, {u32=7, u64=7}}}, 10, 1000) = 1
4297 splice(0x7, 0, 0x5, 0, 0xffffffffffffffff, 0x3) = -1 EINVAL (Invalid argument)
4297 shutdown(7, 1 /* send */) = 0
4297 close(7) = 0
4297 shutdown(2, 1 /* send */) = 0
4297 close(2) = 0
This is caused by the fact that the forward length is taken from
BUF_INFINITE_FORWARD, which is -1. The problem does not appear
in 32-bit mode because this value is first cast to an unsigned
long, truncating it to 32-bit (4 GB). Setting an upper bound
fixes the issue.
Also, a second error check has been added for splice. If EINVAL
is returned, we fall back to recv().
An HTTP message can be decomposed into several sub-states depending
on the transfer-encoding. We'll have to keep these state information
while parsing chunks, so we must extend the values. In order not to
change everything, we'll now consider that anything >= MSG_BODY is
the body, and that the value indicates the precise state. The
MSG_ERROR status which was greater than MSG_BODY was moved for this.
Right now, an HTTP server cannot track a TCP server and vice-versa.
This patch enables proxy tracking without relying on the proxy's mode
(tcp/http/health). It only requires a matching proxy name to exist. The
original function was renamed to findproxy_mode().
This patch extends and corrects the functionality introduced by
"Collect & provide http response codes received from servers":
- responses are now also accounted for frontends
- backend's and frontend's counters are incremented based
on responses sent to client, not received from servers
This patch adds <a href> html links for proxies, frontends, servers
and backends. Once located, can be clicked. Users no longer have to
manually add #anchor to stat's url.
All files referencing the previous ebtree code were changed to point
to the new one in the ebtree directory. A makefile variable (EBTREE_DIR)
is also available to use files from another directory.
The ability to build the libebtree library temporarily remains disabled
because it can have an impact on some existing toolchains and does not
appear worth it in the medium term if we add support for multi-criteria
stickiness for instance.
We also check the close status and terminate the server persistent
connection if appropriate. Note that since this change, we'll not
get any "Connection: close" headers added to HTTP/1.0 responses
anymore, which is good.
The code part which waits for an HTTP response has been extracted
from the old function. We now have two analysers and the second one
may re-enable the first one when an 1xx response is encountered.
This has been tested and works.
The calls to stream_int_return() that were remaining in the wait
analyser have been converted to stream_int_retnclose().
Store those elements in the transaction. RFC2616 is strictly followed.
Note that requests containing two different content-length fields are
discarded as invalid.
This patch has 2 goals :
1. I wanted to test the appsession feature with a small PHP code,
using PHPSESSID. The problem is that when PHP gets an unknown session
id, it creates a new one with this ID. So, when sending an unknown
session to PHP, persistance is broken : haproxy won't see any new
cookie in the response and will never attach this session to a
specific server.
This also happens when you restart haproxy : the internal hash becomes
empty and all sessions loose their persistance (load balancing the
requests on all backend servers, creating a new session on each one).
For a user, it's like the service is unusable.
The patch modifies the code to make haproxy also learn the persistance
from the client : if no session is sent from the server, then the
session id found in the client part (using the URI or the client cookie)
is used to associated the server that gave the response.
As it's probably not a feature usable in all cases, I added an option
to enable it (by default it's disabled). The syntax of appsession becomes :
appsession <cookie> len <length> timeout <holdtime> [request-learn]
This helps haproxy repair the persistance (with the risk of losing its
session at the next request, as the user will probably not be load
balanced to the same server the first time).
2. This patch also tries to reduce the memory usage.
Here is a little example to explain the current behaviour :
- Take a Tomcat server where /session.jsp is valid.
- Send a request using a cookie with an unknown value AND a path
parameter with another unknown value :
curl -b "JSESSIONID=12345678901234567890123456789012" http://<haproxy>/session.jsp;jsessionid=00000000000000000000000000000001
(I know, it's unexpected to have a request like that on a live service)
Here, haproxy finds the URI session ID and stores it in its internal
hash (with no server associated). But it also finds the cookie session
ID and stores it again.
- As a result, session.jsp sends a new session ID also stored in the
internal hash, with a server associated.
=> For 1 request, haproxy has stored 3 entries, with only 1 which will be usable
The patch modifies the behaviour to store only 1 entry (maximum).
When processing a GET or HEAD request in close mode, we know we don't
need to read anything anymore on the socket, so we can disable it.
Doing this can save up to 40% of the recv calls, and half of the
epoll_ctl calls.
For this we need a buffer flag indicating that we're not interesting in
reading anymore. Right now, this flag also disables both polled reads.
We might benefit from disabling only speculative reads, but we will need
at least this flag when we want to support keepalive anyway.
Currently we don't disable the flag on completion, but it does not
matter as we close ASAP when performing the shutw().
The fd_list[] used by sepoll was indexed on the fd number and was only
used to store the equivalent of an integer. Changing it to be merged
with fdtab reduces the number of pointer computations, the code size
and some initialization steps. It does not harm other pollers much
either, as only one integer was added to the fdtab array.
Some rarely information are stored in fdtab, making it larger for no
reason (source port ranges, remote address, ...). Such information
lie there because the checks can't find them anywhere else. The goal
will be to move these information to the stream interface once the
checks make use of it.
For now, we move them to an fdinfo array. This simple change might
have improved the cache hit ratio a little bit because a 0.5% of
performance increase has measured.
Till now we would only set SN_CONN_CLOSED after rewriting it. Now we
set it just after checking the Connection header so that we can use
the result later if required.
This can ensure that data is readily available on a socket when
we accept it, but a bug in the kernel ignores the timeout so the
socket can remain pending as long as the client does not talk.
Use with care.
This patch makes stats page about 30% smaller and
"CSS 2.1" + "HTML 4.01 Transitional" compliant.
There should be no visible differences.
Changes:
- add DOCTYPE for HTML 4.01 Transitional
- add missing </ul>
- remove cols=, AFAIK no modern browser support this property and
it prevents validation to pass.
- remove "align: center": there is no such property in css. There is
however "text-align: center" but it is definitely not what we would
like to see here.
- by default align .titre to center
- by default align .td to right
- remove all align=right, no longer necessary
- add class=ac (align center): shorter than "align=center" and use it when
necessary
- remove nowrap from td, instead use "white-space: nowrap" in css
Now stats page passes W3C validators for HTML & CSS. We may consider adding
"validated" icons from www.w3.org. ;)
This alone makes a typical HTML stats dump consume 10% CPU less,
because we avoid doing complex printf calls to drop them later.
Only a few common cases have been checked, those which are very
likely to run for nothing.
It is a bit expensive and complex to use to call buffer_feed()
directly from the request parser, and there are risks that some
output messages are lost in case of buffer full. Since most of
these messages are static, let's have a state dedicated to print
these messages and store them in a specific area shared with the
stats in the session. This both reduces code size and risks of
losing output data.
Krzysztof reported that using names only for get weight/set weight
was not enough because it's still possible to have multiple servers
with the same name (and my test config is one of those). He suggested
to be able to designate them by their unique numeric IDs by prefixing
the ID with a dash.
That way we can have :
set weight #120/#2
as well as
get weight static/srv1 10
Capture & display more data from health checks, like
strerror(errno) for L4 failed checks or a first line
from a response for L7 successes/failed checks.
Non ascii or control characters are masked with
chunk_htmlencode() (html stats) or chunk_asciiencode() (logs).
Add two functions to encode input chunk replacing
non-printable, non ascii or special characters
with:
"&#%u;" - chunk_htmlencode
"<%02X>" - chunk_asciiencode
Above functions should be used when adding strings, received
from possible unsafe sources, to html stats or logs.
int get_backend_server(const char *bk_name, const char *sv_name,
struct proxy **bk, struct server **sv);
This function scans the list of backends and servers to retrieve the first
backend and the first server with the given names, and sets them in both
parameters. It returns zero if either is not found, or non-zero and sets
the ones it did not found to NULL. If a NULL pointer is passed for the
backend, only the pointer to the server will be updated.
The stats socket can now run at 3 different levels :
- user
- operator (default one)
- admin
These levels are used to restrict access to some information
and commands. Only the admin can clear all stats. A user cannot
clear anything nor access sensible data such as sessions or
errors.
The most common use of "clear counters" should be to only clear
max values without affecting cumulated values, for instance,
after an incident. So we change "clear counters" to only clear
max values, and add "clear counters all" to clear all counters.
I noticed that in __eb32_insert , if the tree is empty
(root->b[EB_LEFT] == NULL) , the node.bit is not defined.
However in __task_queue there are checks:
- if (last_timer->node.bit < 0)
- if (task->wq.node.bit < last_timer->node.bit)
which might rely upon an undefined value.
This is how I see it:
1. We insert eb32_node in an empty wait queue tree for a task (called by
process_runnable_tasks() ):
Inserting into empty wait queue &task->wq = 0x72a87c8, last_timer
pointer: (nil)
2. Then, we set the last timer to the same address:
Setting last_timer: (nil) to: 0x72a87c8
3. We get a new task to be inserted in the queue (again called by
process_runnable_tasks()) , before the __task_unlink_wq() is called for
the previous task.
4. At this point, we still have last_timer set to 0x72a87c8 , but since
it was inserted in an empty tree, it doesn't have node.bit and the
values above get dereferenced with undefined value.
The bug has no effect right now because the check for equality is still
made, so the next timer will still be queued at the right place anyway,
without any possible side-effect. But it's a pending bug waiting for a
small change somewhere to strike.
Iliya Polihronov
These ACLs are used to check the number of active connections on the
frontend, backend or in a backend's queue. The avg_queue returns the
average number of queued connections per server, and for this, divides
the total number of queued connections by the number of alive servers.
The dst_conn ACL has been slightly changed to more reflect its name and
original usage, which is to return the number of connections on the
destination address/port (the socket) and not the whole frontend.
Consistent hashing provides some interesting advantages over common
hashing. It avoids full redistribution in case of a server failure,
or when expanding the farm. This has a cost however, the hashing is
far from being perfect, as we associate a server to a request by
searching the server with the closest key in a tree. Since servers
appear multiple times based on their weights, it is recommended to
use weights larger than approximately 10-20 in order to smoothen
the distribution a bit.
In some cases, playing with weights will be the only solution to
make a server appear more often and increase chances of being picked,
so stats are very important with consistent hashing.
In order to indicate the type of hashing, use :
hash-type map-based (default, old one)
hash-type consistent (new one)
Consistent hashing can make sense in a cache farm, in order not
to redistribute everyone when a cache changes state. It could also
probably be used for long sessions such as terminal sessions, though
that has not be attempted yet.
More details on this method of hashing here :
http://www.spiteful.com/2008/03/17/programmers-toolbox-part-3-consistent-hashing/
Commit 404e8ab461 introduced
smart checking for stupid acl typos. However, now haproxy shows
the warning even for valid acls, like this one:
acl Cookie-X-NoAccel hdr_reg(cookie) (^|\ |;)X-NoAccel=1(;|$)
If a frontend does not set 'option socket-stats', a 'clear counters'
on the stats socket could segfault because li->counters is NULL. The
correct fix is to check for NULL before as this is a valid situation.
Recent "struct chunk rework" introduced a NULL pointer dereference
and now haproxy segfaults if auth is required for stats but not found.
The reason is that size_t cannot store negative values, but current
code assumes that "len < 0" == uninitialized.
This patch fixes it.
There are a few remaining max values that need to move to counters.
Also, the counters are more often used than some config information,
so get them closer to the other useful struct members for better cache
efficiency.
Until now it was required that every custom ID was above 1000 in order to
avoid conflicts. Now we have the list of all assigned IDs and can automatically
pick the first unused one. This means that it is perfectly possible to interleave
automatic IDs with persistent IDs and the parser will automatically allocate
unused values starting with 1.
When a name or ID conflict is detected, it is sometimes useful to know
where the other one was declared. Now that we have this information,
report it in error messages.
This patch allows to collect & provide separate statistics for each socket.
It can be very useful if you would like to distinguish between traffic
generate by local and remote users or between different types of remote
clients (peerings, domestic, foreign).
Currently no "Session rate" is supported, but adding it should be possible
if we found it useful.
Doing this, we can remove the last BF_HIJACK user and remove
produce_content(). s->data_source could also be removed but
it is currently used to detect if the stats or a server was
used.
The stats handler used to store internal states in s->ana_state. Now
we only rely on si->st0 in which we can store as many states as we
have possible outputs. This cleans up the stats code a lot and makes
it more maintainable. It has also reduced code size by a few hundred
bytes.
We can simplify the code in the stats functions using buffer_feed_chunk()
instead of buffer_write_chunk(). Let's start with this function. This
patch also fixed an issue where we could dump past the end of the capture
buffer if it is shorter than the captured request.
In old versions, before 1.3.16, we had to refresh the timeouts after
each call to process_session() because the stream socket handler did
not do it. Now that the sockets can exchange data for a long period
without calling process_session(), we can detect an old activity and
refresh a timeout long after the last activity, causing too late a
detection of some timeouts.
The fix simply consists in not checking for activity anymore in
stream_sock_data_finish() but only set a timeout if it was not
previously set.
Calling buffer_shutw() marks the buffer as closed but if it was already
closed in the other direction, the stream interface is not marked as
closed, causing infinite loops.
We took this opportunity to completely remove buffer_shutw() and buffer_shutr()
which have no reason to be used at all and which will always cause trouble
when directly called. The stats occurrence was the last one.
By default, when data is sent over a socket, both the write timeout and the
read timeout for that socket are refreshed, because we consider that there is
activity on that socket, and we have no other means of guessing if we should
receive data or not.
While this default behaviour is desirable for almost all applications, there
exists a situation where it is desirable to disable it, and only refresh the
read timeout if there are incoming data. This happens on sessions with large
timeouts and low amounts of exchanged data such as telnet session. If the
server suddenly disappears, the output data accumulates in the system's
socket buffers, both timeouts are correctly refreshed, and there is no way
to know the server does not receive them, so we don't timeout. However, when
the underlying protocol always echoes sent data, it would be enough by itself
to detect the issue using the read timeout. Note that this problem does not
happen with more verbose protocols because data won't accumulate long in the
socket buffers.
When this option is set on the frontend, it will disable read timeout updates
on data sent to the client. There probably is little use of this case. When
the option is set on the backend, it will disable read timeout updates on
data sent to the server. Doing so will typically break large HTTP posts from
slow lines, so use it with caution.
During troubleshooting, it's often useful to get the list of supported
pollers but until now it was required to have a working configuration
first. Since the pollers are known before main() is called, let's list
them with the build options.
The "static-rr" is just the old round-robin algorithm. It is still
in use when a hash algorithm is used and the data to hash is not
present, but it was impossible to configure it explicitly. This one
is cheaper in terms of CPU and supports unlimited numbers of servers,
so it makes sense to be able to use it.
LB algo macros were composed of the LB algo by itself without any indication
of the method to use to look up a server (the lb function itself). This
method was implied by the LB algo, which was not very convenient to add
more algorithms. Now we have several fields in the LB macros, some to
describe what to look for in the requests, some to describe how to transform
that (kind of algo) and some to describe what lookup function to use.
The next patch will make it possible to factor out some code for all algos
which rely on a map.
The lbprm structure has moved to backend.h, where it should be, and
all algo-specific types and declarations have moved to their specific
files. The proxy struct is now much more readable.
This patch implements "description" (proxy and global) and "node" (global)
options, removes "node-name" and adds "show-node" & "show-desc" options
for "stats". It also changes the way the header lines (with proxy name) and
the statistics are displayed, so stats no longer look so clumsy with very
long names.
Instead of "node-name" it is possible to use show-node/show-desc with
an optional parameter that overrides a default node/description.
backend cust-0045
# report specific values for this customer
stats show-node Europe
stats show-desc Master node for Europe, Asia, Africa
We need to remove hash map accesses out of backend.c if we want to
later support new hash methods. This patch separates the hash computation
method from the server lookup. It leaves the lookup function to lb_map.c
and calls it with the result of the hash.
It was becoming painful to have all the LB algos in backend.c.
Let's move them to their own files. A few hashing functions still
need be broken in two parts, one for the contents and one for the
map position.
The code was duplicated serveral times, let's use
server_status_printf() instead.
text data bss dec hex filename
263504 5800 64224 333528 516d8 haproxy-old
262944 5800 64224 332968 514a8 haproxy-new
Depends on "struct chunk rework" and
"Health check reporting code rework + health logging, v3"
Check if rise/fall has an argument and it is > 0 or bad things may happen
in the health checks. ;)
Now it is verified and the code no longer allows for such condition:
backend bad
(...)
server o-f0 192.168.129.27:80 check inter 4000 source 0.0.0.0 rise 0
server o-r0 192.168.129.27:80 check inter 4000 source 0.0.0.0 fall 0
server o-f1 192.168.129.27:80 check inter 4000 source 0.0.0.0 rise
server o-r1 192.168.129.27:80 check inter 4000 source 0.0.0.0 fall
[ALERT] 269/161830 (24136) : parsing [../git/haproxy.cfg:98]: 'rise' has to be > 0.
[ALERT] 269/161830 (24136) : parsing [../git/haproxy.cfg:99]: 'fall' has to be > 0.
[ALERT] 269/161830 (24136) : parsing [../git/haproxy.cfg:100]: 'rise' expects an integer argument.
[ALERT] 269/161830 (24136) : parsing [../git/haproxy.cfg:101]: 'fall' expects an integer argument.
Also add endline in the custom id checking code.
This patch adds health logging so it possible to check what
was happening before a crash. Failed healt checks are logged if
server is UP and succeeded healt checks if server is DOWN,
so the amount of additional information is limited.
I also reworked the code a little:
- check_status_description[] and check_status_info[] is now
joined into check_statuses[]
- set_server_check_status updates not only s->check_status and
s->check_duration but also s->result making the code simpler
Changes in v3:
- for now calculate and use local versions of health/rise/fall/state,
it is a slow path, no harm should be done. One day we may centralize
processing of the checks and remove the duplicated code.
- also log checks that are restoring current state
- use "conditionally succeeded" for 404 with disable-on-404
There is no reason to inline functions which are used to grab a server
depending on an LB algo. They are large and used at several places.
Uninlining them saves 400 bytes of code.
Due to a misplaced call to stream_int_retnclose(), the stats output
buffer was erased before each call to produce_content(), resulting
in missing pieces in the stats output if the connection was not
fast enough between haproxy and the client.
We can get rid of the stats analyser by moving all the stats code
to a stream interface applet. Above being cleaner, it provides new
advantages such as the ability to process requests and responses
from the same function and work only with simple state machines.
There's no need for any hijack hack anymore.
The direct advantage for the user are the interactive mode and the
ability to chain several commands delimited by a semi-colon. Now if
the user types "prompt", he gets a prompt from which he can send
as many requests as he wants. All outputs are terminated by a
blank line followed by a new prompt, so this can be used from
external tools too.
The code is not very clean, it needs some rework, but some part
of the dirty parts are due to the remnants of the hijack mode used
in the old functions we call.
The old AN_REQ_STATS_SOCK analyser flag is now unused and has been
removed.
We will need to modify the stats dump functions so that they can
be used in interactive mode. For this, we want their caller to
prepare the connection for a close, not themselves to do it.
Let's simply move the stream_int_retnclose() out.
Currently, it's up to process_session() to call the internal tasks
if any are associated to the task being processed. If such a task
is referenced, we don't use ->update() in process_session(), but
only ->iohandler(), which itself is free to use ->update() to
complete its work.
It it also important to understand that an I/O handler may wake the
task up again, for instance because it tries to send data to the
other stream interface, which itself will wake the task up. So
after returning from ->iohandler(), we must check if the task has
been sent back to the runqueue, and if so, immediately return.
It will soon be necessary to have stream interfaces running as part of
the current task, or as independant tasks. For instance when we want to
implement compression or SSL. It will also be used for applets running
as stream interfaces.
These new functions are used to perform exactly that. Note that it's
still not easy to write a simple echo applet and more functions will
likely be needed.
When stream interfaces will embedded applets running as part as their
holding task, we'll need a new callback to process them from the
session processor.
We had to add a new stream_interface flag : SI_FL_DONT_WAKE. This flag
is used to indicate that a stream interface is being updated and that
no wake up should be sent to its owner. This will be required for tasks
embedded into stream interfaces. Otherwise, we could have the
owner task send wakeups to itself during status updates, thus
preventing the state from converging. As long as a stream_interface's
status is being monitored and adjusted, there is no reason to wake it
up again, as we know its changes will be seen and considered.
Those two functions did not correctly deal with full buffers and/or
buffers that wrapped around. Buffer_skip() was even able to incorrectly
set buf->w further than the end of buffer if its len argument was wrong,
and buffer_si_getline() was able to incorrectly return a length larger
than the effective buffer data available.
It's important that these functions set these flags themselves, otherwise
the callers will always have to do this, and there is no valid reason for
not doing it.
Commit 27a674efb8 introduced the ability
to configure buffer sizes. Unfortunately, the pool was created before
the conf was read, so that is was always set to the default size.
In order to fix that, we delay the call to init_buffer(), which is not
a problem since nothing uses it during the initialization.
Collect information about last health check result,
including L7 code if possible (for example http or smtp
return code) and time took to finish last check.
Health check info is provided on both stats pages (html & csv)
and logged when a server is marked UP or DOWN. Currently active
check are marked with an asterisk, but only in html mode.
Currently there are 14 status codes:
UNK -> unknown
INI -> initializing
SOCKERR -> socket error
L4OK -> check passed on layer 4, no upper layers testing enabled
L4TOUT -> layer 1-4 timeout
L4CON -> layer 1-4 connection problem, for example "Connection refused"
(tcp rst) or "No route to host" (icmp)
L6OK -> check passed on layer 6
L6TOUT -> layer 6 (SSL) timeout
L6RSP -> layer 6 invalid response - protocol error
L7OK -> check passed on layer 7
L7OKC -> check conditionally passed on layer 7, for example
404 with disable-on-404
L7TOUT -> layer 7 (HTTP/SMTP) timeout
L7RSP -> layer 7 invalid response - protocol error
L7STS -> layer 7 response error, for example HTTP 5xx
In TCP, we don't want to forward chunks of data, we want to forward
indefinitely. This patch introduces a special value for the amount
of data to be forwarded. When buffer_forward() is called with
BUF_INFINITE_FORWARD, it configures the buffer to never stop
forwarding until the end.
An abort during a connect would go to the SI_ST_CLO state without
the buffers shut. This was causing some sessions to never end if
they would abort before the connect request was initiated. This
bug has been introduced after 1.4-dev2.
The doc has been extended to reflect that too.
The BF_EMPTY flag was once used to indicate an empty buffer. However,
it was used half the time as meaning the buffer is empty for the reader,
and half the time as meaning there is nothing left to send.
"nothing to send" is only indicated by "->send_max=0 && !pipe". Once
we fix this, we discover that the flag is not used anymore. So the
flags has been renamed BF_OUT_EMPTY and means exactly the condition
above, ie, there is nothing to send.
Doing so has allowed us to remove some unused tests for emptiness,
but also to uncover a certain amount of situations where the flag
was not correctly set or tested.
The BF_WRITE_ENA buffer flag became very complex to deal with, because
it was used to :
- enable automatic connection
- enable close forwarding
- enable data forwarding
The last point was not very true anymore since we introduced ->send_max,
but still the test remained everywhere. This was causing issues such as
impossibility to connect without forwarding data, impossibility to prevent
closing when data was forwarded, etc...
This patch clarifies the situation by getting rid of this multi-purpose
flag and replacing it with :
- data forwarding based only on ->send_max || ->pipe ;
- a new BF_AUTO_CONNECT flag to allow automatic connection and only
that ;
- ability to perform an automatic connection when ->send_max or ->pipe
indicate that data is waiting to leave the buffer ;
- a new BF_AUTO_CLOSE flag to let the producer automatically set the
BF_SHUTW_NOW flag when it gets a BF_SHUTR.
During this cleanup, it was discovered that some tests were performed
twice, or that the BF_HIJACK flag was still tested, which is not needed
anymore since ->send_max replcaed it. These places have been fixed too.
These cleanups have also revealed a few areas where the other flags
such as BF_EMPTY are not cleanly used. This will be an opportunity for
a second patch.
By inlining this function and slightly reordering it, we can double
the getchar/putchar test throughput, and reduce its footprint by about
40 bytes. Also, it was the only non-inlined char-based function, which
now makes it more consistent this time.
HTTP supports status codes 100 and 101 to report protocol indications,
which are followed by the requests's response. Till now, haproxy would
only see those responses without parsing subsequent ones. That means
that cookie additions were only performed on 1xx messages for instance,
which does not work since headers must be ignored with 1xx messages.
Also, logs were not terribly useful with the common 100 status code
in response to "Expect: 100-continue" during POST some requests.
This change adds support for such messages. Now haproxy sees them,
forwards them and skips them until it finds a correct response, which
it logs and processes. As an exception, header removal/rewriting still
work on 1xx responses in order to be able to strip out sensible
information that may have accidentely been left by another equipment
(possibly an older haproxy itself). But headers addition are disabled
however.
This change brings the ability to loop on response without data, which
is a starting point to support keepalive. The change is marked as major
as a few fixes had to be performed in the HTTP message parser.
The stream_int_return() function used to call buffer_erase() on the response
buffer, which completely wipes it without taking care about whatever could
have been there. Now we more carefully strip only data not scheduled to be
sent.
This function works like a traditional putchar() except that it
can return 0 if the output buffer is full.
Now a basic character-based echo function would look like this, from
a stream interface :
while (1) {
c = buffer_si_peekchar(req);
if (c < 0)
break;
if (!buffer_si_putchar(res, c)) {
si->flags |= SI_FL_WAIT_ROOM;
break;
}
buffer_skip(req, 1);
req->flags |= BF_WRITE_PARTIAL;
res->flags |= BF_READ_PARTIAL;
}
The buffer_si_peekline() function is sort of a fgets() to be used from a
stream interface. It returns a complete line whenever possible, and does
not update the buffer's pointer, so that the reader is free to consume
what it wants to.
buffer_si_peekchar() only returns one character, and also needs a call
to buffer_skip() once the character is definitely consumed.
This functions act like their buffer_write*() counter-parts,
except that they're specifically designed to be used from a
stream interface handler, as they carefully check size limits
and automatically advance the read pointer depending on the
to_forward attribute.
buffer_feed_chunk() is an inline calling buffer_feed() as both
are the sames. For this reason, buffer_write_chunk() has also
been turned into an inline which calls buffer_write().
This flag was incorrectly used as meaning "close immediately",
while it needs to say "close ASAP". ASAP here means when unsent
data pending in the buffer are sent. This helps cleaning up some
dirty tricks where the buffer output was checking the BF_SHUTR
flag combined with EMPTY and other such things. Now we have a
clearly defined semantics :
- producer sets SHUTR and *may* set SHUTW_NOW if WRITE_ENA is
set, otherwise leave it to the session processor to set it.
- consumer only checks SHUTW_NOW to decide whether or not to
call shutw().
This also induced very minor changes at some locations which were
not protected against buffer changes while the SHUTW_NOW flag was
set. Now we prevent send_max from changing when the flag is set.
Several tests have been run without any unexpected behaviour detected.
Some more cleanups are needed, as it clearly appears that some tests
could be removed with stricter semantics.
Tarpit was broken by recent splitting of analysers. It would still
let the connection go to the server due to a missing buffer_write_dis().
Also, it was performed too late (after content switching rules).
Please consider the following patches. They are required to
compile haproxy-1.4-dev2 on FreeBSD.
Summary:
1) include <sys/types.h> before <netinet/tcp.h>
2) Use IPPROTO_TCP instead of SOL_TCP
(they are both defined as 6, TCP protocol number)
send() supports the MSG_MORE flag on Linux, which does the same
as TCP_CORK except that we don't have to remove TCP_NODELAY before
and we don't need any syscall to set/remove it. This can save up
to 4 syscalls around a send() (two for setting it, two for removing
it), and it's much cleaner since it is not persistent. So make use
of it instead.
We used to call stream_sock_data_finish() directly at the end of
a session update, but if we want to support non-socket interfaces,
we need to have this function configurable. Now we access it via
->update().
Since it's now possible to change the buffer size by configuration,
we have to take special measures against writes that are larger than
the buffer size. Before this patch, the writers would indefinitely
block, waiting for some space to free up.
With this patch, the functions simply reject the data with an
appropriate code so that the writers can either detect and process
the error or go on, but never remain blocked.
This has been tested on the stats page which does no longer hang
with buffer sizes smaller than 2.5 kB (256 bytes is even OK for
the CSV version).
The new tune.bufsize and tune.maxrewrite global directives allow one to
change the buffer size and the maxrewrite size. Right now, setting bufsize
too low will block stats sockets which will not be able to write at all.
An error checking must be added to buffer_write_chunk() so that if it
cannot write its message to an empty buffer, it causes the caller to abort.
The first step towards dynamic buffer size consists in removing
all static definitions of the buffer size. Instead, we store a
buffer's size in itself. Right now they're all preinitialized
to BUFSIZE, but we will change that.
sess_establish() used to resort to protocol-specific guesses
in order to set rep->analysers. This is no longer needed as it
gets set from the frontend and the backend as a copy of what
was defined in the configuration.
s->srv_error was set depending on the frontend's protocol. Now it is
set by the HTTP analyser, so that even when switching from a TCP
frontend to an HTTP backend, we can have HTTP error messages.
Analyser bitmaps are now stored in the frontend and backend, and
combined at configuration time. That way, set_session_backend()
does not need to perform any protocol-specific combinations.
Since the listener is the one indicating what analyser and session
handlers to call, it makes sense that it also sets the task's nice
value. This also helps getting rid of the last trace of the stats
in the proto_uxst file.
The remains of the stats socket code has nothing to do in proto_uxst
anymore and must move to dumpstats. The code is much cleaner and more
structured. It was also an opportunity to rename AN_REQ_UNIX_STATS
as AN_REQ_STATS_SOCK as the stats socket is no longer unix-specific
either.
The last item refering to stats in proto_uxst is the setting of the
task's nice value which should in fact come from the listener.
process_session() is now ready to handle unix stats sockets. This
first step works and old code has not been removed. A cleanup is
required. The stats handler is not unix socket-centric anymore and
should move to dumpstats.c.
When a stream interface has no connect() function, it means it is
immediately connected, so we don't need any connection request.
This will be used with unix sockets.
In order to merge the unix session handling code, we have to maintain
the number of per-listener connections in the session. This was only
performed for unix sockets till now.
Creating a frontend for the global stats socket will help merge
unix sockets management with the other socket management. Since
frontends are huge structs, we only allocate it if required.
The connection establishment was completely handled by backend.c which
normally just handles LB algos. Since it's purely TCP, it must move to
proto_tcp.c. Also, instead of calling it directly, we now call it via
the stream interface, which will later help us unify session handling.
Andrew Azarov reported that haproxy-1.4-dev1 does not build
under FreeBSD 7.2 because SOL_TCP is not defined. So add a
check for its definition before using it. This only impacts
network optimisations anyway.
This Linux-specific option was never really used in production and
has since been superseded by new splicing options brought by recent
Linux kernels.
It caused several particular cases in the code because the kernel
would take care of the session without haproxy being able to do
anything on it, which became hard to handle in the new architecture.
Let's simply get rid of it now that there is a replacement available.
The new "node-name" stats setting enables reporting of a node ID on
the stats page. It is possible to return the system's host name as
well as a specific name.
Romuald du Song reported a strange bug causing "option tcplog" to
unexpectedly use global log parameters if no log server was declared.
Eventhough it can be useful in some circumstances, it only hides
configuration bugs and can even cause traffic logs to be sent to
the wrong logger, since global settings are just for the process.
This has been fixed and a warning has been added for configurations
where tcplog or httplog are set without any logger. This fix must
be backported to 1.3.20, but not to 1.3.15.X in order not to risk
any regression on old configurations.
Cristian Ditoiu reported a major regression when testing 1.3.19 at
transfer.ro. It would crash within a few minutes while 1.3.15.10
was OK. He offered to help so we could run gdb and debug the crash
live. We finally found that the crash was the result of a regression
introduced by recent fix 814c978fb6
(task: fix possible timer drift after update) which makes it possible
for a tree walk to start from a detached task if this task has got
its timeout disabled due to a missing timeout.
The trivial fix below has been extensively tested and confirmed not
to crash anymore.
Special thanks to Cristian who spontaneously provided a lot of help
and trust to debug this issue which at first glance looked impossible
after reading the code and traces, but took less than an hour to spot
and fix when caught live in gdb ! That's really appreciated !
During a direct data transfer from the server to the client, if the
system did not have enough buffers anymore, haproxy would not enable
write polling again if it could write at least one data chunk. Under
normal conditions, this would remain undetected because the remaining
data would be pushed by next data chunks.
However, when this happens on the last chunk of a session, or the last
in a series in an interactive bidirectional TCP transfer, haproxy would
only start sending again when the read timeout was reached on the side
it stopped writing, causing long pauses on some protocols such as SQL.
This bug was reported by an Exceliance customer who generously offered
to help us by sending large amounts of traces and running various tests
on production systems.
It is quite hard to trigger it but it becomes easier with a ping-pong
TCP service which transfers random data sizes, with a modified version
of send() able to send packets smaller than the average transfer size.
A cleaner fix would imply only updating the write timeout when data
transfers are *attempted*, not succeeded, but that requires more
sensible code changes without fixing the result. It is a candidate
for a later patch though.
I've discovered a configuration with lots of occurrences of the
following :
acl xxx hdr_beg (host) xxx
The problem is that hdr_beg will match every header against patterns
(host) and xxx due to the space between both, which certainly is not
what the user wanted. Now we detect such ACLs and report a warning
with a suggestion to add "--" between "hdr_beg" and "(host)" if this
is definitely what is wanted.
When issuing commands on the unix socket, there's no way to
know if the result is empty or if the command is wrong. This
patch makes invalid command return a help message.
AIX wants string.h in signal.c (and is right to do so) :
gcc -Iinclude -Wall -O2 -g -DTPROXY -DENABLE_POLL -DCONFIG_HAPROXY_VERSION=\"1.3.18\" -DCONFIG_HAPROXY_DATE=\"2009/05/10\" -c -o src/signal.o src/signal.c
src/signal.c: In function 'signal_init':
src/signal.c:32: warning: implicit declaration of function 'memset'
src/signal.c:32: warning: incompatible implicit declaration of built-in function 'memset'
Do not exit early at the first error found while checking configuration
validity. This particularly helps spotting multiple wrong tracked server
names at once.
Try not to immediately exit on non-fatal errors while parsing a
listen section, so that the user has a chance to get most of the
errors at once, which is quite convenient especially during config
checks with the -c argument.
Try not to immediately exit on non-fatal errors while parsing the
global section, so that the user has a chance to get most of the
errors at once, which is quite convenient especially during config
checks with the -c argument. Some other errors such as unresolved
server names also don't make the parser exit too early.
MSIE does not correctly display spaced digits. It requires a margin of
at least one pixel. Also, it does not correctly hide empty cells, so we
work around this by setting the background white. Last, the H1 font was
too large, so we reduce it by one size, which is still OK in other
browsers.
We should respect tcp-smart-connect for checks too. First it reduces
the traffic, and second it ensures that the checks see the same thing
as the production traffic, which is better for debugging.
When the scheduler detected that a task was misplaced in the timer
queue, it used to place it right again. Unfortunately, it did not
check whether it would still call the new task from its new place.
This resulted in some tasks not getting called on timeout once in
a while, causing a minor drift for repetitive timers. This effect
was only observable with slow health checks and without any activity
because no other task would cause the scheduler to be immediately
called again.
In practice, it does not affect any real-world configuration, but
it's still better to fix it.
As reported by Maik Broemme, if something different from "if" or
"unless" was specified after "tcp-request content accept", the
condition would silently remain void. The parser must obviously
complain since this typically corresponds to a forgotten "if".
As reported by Jean-Baptiste Quenot and Robbie Aelter, sometimes a
backend server error is converted to a 502 error if the backend stops
before reading all the request. The reason is that the remote system
sends a TCP RST packet because there are still unread data pending in
the socket buffer. This RST is translated as a socket error on the
local system, and this error is reported by the poller.
However, most of the time, it's a write error, but the system is
still able to read the remaining pending data, such as in the trace
below :
send(7, "GET /aaa HTTP/1.0\r\nUser-Agent: Mo"..., 1123, MSG_DONTWAIT|MSG_NOSIGNAL) = 1123
epoll_ctl(3, EPOLL_CTL_ADD, 7, {EPOLLIN, {u32=7, u64=7}}) = 0
epoll_wait(3, {{EPOLLIN|EPOLLERR|EPOLLHUP, {u32=7, u64=7}}}, 8, 1000) = 1
gettimeofday({1247593958, 643572}, NULL) = 0
recv(7, "HTTP/1.0 400 Bad request\r\nCache-C"..., 7000, MSG_NOSIGNAL) = 187
setsockopt(6, SOL_TCP, TCP_NODELAY, [0], 4) = 0
setsockopt(6, SOL_TCP, TCP_CORK, [1], 4) = 0
send(6, "HTTP/1.0 400 Bad request\r\nCache-C"..., 187, MSG_DONTWAIT|MSG_NOSIGNAL) = 187
shutdown(6, 1 /* send */) = 0
The recv succeeded while epoll_wait() reported an error.
Note: This case is very hard to reproduce and requires that the backend
server is reached via the loopback in order to minimise latency and
reduce the risk of sent data being ACKed.
When we close a socket with unread data in the buffer, or when the
nolinger option is set, we regularly lose the last fragment, which
often contains the error message. This typically occurs when sending
too large a request. Only the RST is seen due to the close() (since
not all data were read) and the output message never reaches the
network.
Doing a shutdown() before the close() solves this annoying issue
because the data are really pushed before the system sends the RST.
The new statement "persist rdp-cookie" enables RDP cookie
persistence. The RDP cookie is then extracted from the RDP
protocol, and compared against available servers. If a server
matches the RDP cookie, then it gets the connection.
This patch adds support for hashing RDP cookies in order to
use them as a load-balancing key. The new "rdp-cookie(name)"
load-balancing metric has to be used for this. It is still
mandatory to wait for an RDP cookie in the frontend, otherwise
it will randomly work.
The RDP protocol is quite simple and documented, which permits
an easy detection and extraction of cookies. It can be useful
to match the MSTS cookie which can contain the username specified
by the client.
Since we can call the HTTP parser from TCP inspection rules, it makes
sense to be able to use the HTTP ACLs with it. That way, we can decide
from a TCP frontend to take a switching decision based on full layer7
decoding. This might be useful to perform layer7 content switching from
a layer4 frontend in fact. For instance, we might want to be able to
detect http/https on a frontend, but still switch to backend X or Y
depending on the Host header. Note that it is mandatory to wait for
an HTTP request otherwise the ACLs will randomly match.
Since we can now switch from TCP to HTTP, we need to be able to apply
the HTTP request timeout after switching. That means we need to take
it from the backend and not from the frontend. Since the backend points
to the frontend before switching, that changes nothing for the normal
case.
In case of switching from TCP to HTTP, we want the HTTP request timeout
to be properly initialized. For this, we have to jump to the analyser
without breaking out of the loop nor waiting for incoming data. The way
it is done right now is not particularly clean but it works.
A cleaner method might involve pushing function pointers into a circular
list.
This patch allows a TCP frontend to switch to an HTTP backend.
During the switch, missing structures are automatically allocated.
The HTTP parser is enabled so that the backend first waits for a
full HTTP request.
Now that we can perform TCP-based content switching, it makes sense
to be able to detect HTTP traffic and act accordingly. We already
have an HTTP decoder, we just have to call it in order to detect HTTP
protocol. Note that since the decoder will automatically fill in the
interesting fields of the HTTP transaction, it would make sense to
use this parsing to extend HTTP matching to TCP.
Right now only HTTP proxies may use HTTP headers in ACLs, but
when this evolves, we'll need to be able to allocate the hdr_idx
on demand. The solution consists in allocating it only when it is
certain that at least one ACL requires HTTP parsing, regardless
of the mode the proxy is in. This is what is achieved by this
patch.
This patch propagates the ACL conditions' "requires" bitfield
to the proxies. This makes it possible to know exactly what a
proxy might have to support for any request, which helps knowing
whether we have to allocate some space for certain types of
structures or not (eg: the hdr_idx struct).
The concept might be extended to a lot more types of information,
such as detecting whether we need to allocate some space for some
request ACLs which need a result in the response, etc...
The HTTP processing has been splitted into 7 steps, one of which
is not anymore HTTP-specific (content-switching). That way, it
becomes possible to use "use_backend" rules in TCP mode. A new
"use_server" directive should follow soon.
Some stream analysers might become generic enough to be called
for several bits. So we cannot have the analyser bit hard coded
into the analyser itself. Let's make the caller inform the callee.
We want to split several steps in HTTP processing so that
we can call individual analysers depending on what processing
we want to perform. The first step consists in splitting the
part that waits for a request from the rest.
redirect rules are documented as being processed last before
use_backend but were mistakenly processed before block rules.
Fortunately very few people use a mix of block and redirect
rules, so this bug has never been reported yet.
The splice code did not consider compatibility between both ends
of the connection. Now we set different capabilities on each
stream interface, depending on what the protocol can splice to/from.
Right now, only TCP is supported. Thanks to this, we're now able to
automatically detect when splice() is not implemented and automatically
disable it on one end instead of reporting errors to the upper layer.
It will soon be necessary to support permanent analysers (eg: HTTP in
keep-alive mode). We first have to slightly rework the call to the
request analysers so that we don't force ->analysers to be 0 before
forwarding data.
When the nolinger option is used, we must not close too fast because
some data might be left unsent. Instead we must proceed with a normal
shutdown first, then a close. Also, we want to avoid merging FIN with
the last segment if nolinger is set, because if that one gets lost,
there is no chance for it to be retransmitted.
We now support up to 10 distinct configuration files. They are
all loaded in the order defined by -f <file1> -f <file2> ...
This can be useful in order to store global, private, public,
etc... configurations in distinct files.
This is a first step towards support of multiple configuration files.
Now readcfgfile() only reads a file in memory and performs very minimal
parsing. The checks are performed afterwards.
Buffer errors (timeouts and I/O errors) were handled at two places,
just after the analysers and after again.
Now that the timeout detection has moved, it has become easier to
handle those errors.
This has also made it possible for the request and response analysers
to be processed together as a down-up event, and all the up-down I/O
updates to be processed afterwards, which is exactly what we're looking
for. Interestingly this has reduced the number of iterations of
(stream_int, req_resp) from (5,6,5) to (5,5,4).
Several tests have been run without any issue found.
It's useless to check for buffer timeouts every time we call
process_session() because we already control when we set the flag. So
let's check them at the precise moment where the flag is set.
We want to be able to keep information about errors and timeouts
as long as possible in the buffer. Let's not clear these flags
anymore and keep them static. This does not seem to cause any
trouble, though a finer review might be wise.
Sometimes it can be useful to limit the advertised TCP MSS on
incoming connections, for instance when requests come through
a VPN or when the system is running with jumbo frames enabled.
Passing the "mss <value>" arguments to a "bind" line will set
the value. This works under Linux >= 2.6.28, and maybe a few
earlier ones, though due to an old kernel bug most of earlier
versions will probably ignore it. It is also possible that some
other OSes will support this.
This new option enables combining of request buffer data with
the initial ACK of an outgoing TCP connection. Doing so saves
one packet per connection which is quite noticeable on workloads
mostly consisting in small objects. The option is not enabled by
default.
Setting TCP_CORK on a socket before sending the last segment enables
automatic merging of this segment with the FIN from the shutdown()
call. Playing with TCP_CORK is not easy though as we have to track
the status of the TCP_NODELAY flag since both are mutually exclusive.
Doing so saves one more packet per session and offers about 5% more
performance.
There is no reason not to do it, so there is no associated option.
This option disables TCP quick ack upon accept. It is also
automatically enabled in HTTP mode, unless the option is
explicitly disabled with "no option tcp-smart-accept".
This saves one packet per connection which can bring reasonable
amounts of bandwidth for servers processing small requests.