There is no reason to inline functions which are used to grab a server
depending on an LB algo. They are large and used at several places.
Uninlining them saves 400 bytes of code.
Due to a misplaced call to stream_int_retnclose(), the stats output
buffer was erased before each call to produce_content(), resulting
in missing pieces in the stats output if the connection was not
fast enough between haproxy and the client.
We can get rid of the stats analyser by moving all the stats code
to a stream interface applet. Above being cleaner, it provides new
advantages such as the ability to process requests and responses
from the same function and work only with simple state machines.
There's no need for any hijack hack anymore.
The direct advantage for the user are the interactive mode and the
ability to chain several commands delimited by a semi-colon. Now if
the user types "prompt", he gets a prompt from which he can send
as many requests as he wants. All outputs are terminated by a
blank line followed by a new prompt, so this can be used from
external tools too.
The code is not very clean, it needs some rework, but some part
of the dirty parts are due to the remnants of the hijack mode used
in the old functions we call.
The old AN_REQ_STATS_SOCK analyser flag is now unused and has been
removed.
We will need to modify the stats dump functions so that they can
be used in interactive mode. For this, we want their caller to
prepare the connection for a close, not themselves to do it.
Let's simply move the stream_int_retnclose() out.
Currently, it's up to process_session() to call the internal tasks
if any are associated to the task being processed. If such a task
is referenced, we don't use ->update() in process_session(), but
only ->iohandler(), which itself is free to use ->update() to
complete its work.
It it also important to understand that an I/O handler may wake the
task up again, for instance because it tries to send data to the
other stream interface, which itself will wake the task up. So
after returning from ->iohandler(), we must check if the task has
been sent back to the runqueue, and if so, immediately return.
It will soon be necessary to have stream interfaces running as part of
the current task, or as independant tasks. For instance when we want to
implement compression or SSL. It will also be used for applets running
as stream interfaces.
These new functions are used to perform exactly that. Note that it's
still not easy to write a simple echo applet and more functions will
likely be needed.
When stream interfaces will embedded applets running as part as their
holding task, we'll need a new callback to process them from the
session processor.
We had to add a new stream_interface flag : SI_FL_DONT_WAKE. This flag
is used to indicate that a stream interface is being updated and that
no wake up should be sent to its owner. This will be required for tasks
embedded into stream interfaces. Otherwise, we could have the
owner task send wakeups to itself during status updates, thus
preventing the state from converging. As long as a stream_interface's
status is being monitored and adjusted, there is no reason to wake it
up again, as we know its changes will be seen and considered.
Those two functions did not correctly deal with full buffers and/or
buffers that wrapped around. Buffer_skip() was even able to incorrectly
set buf->w further than the end of buffer if its len argument was wrong,
and buffer_si_getline() was able to incorrectly return a length larger
than the effective buffer data available.
It's important that these functions set these flags themselves, otherwise
the callers will always have to do this, and there is no valid reason for
not doing it.
Commit 27a674efb8 introduced the ability
to configure buffer sizes. Unfortunately, the pool was created before
the conf was read, so that is was always set to the default size.
In order to fix that, we delay the call to init_buffer(), which is not
a problem since nothing uses it during the initialization.
Collect information about last health check result,
including L7 code if possible (for example http or smtp
return code) and time took to finish last check.
Health check info is provided on both stats pages (html & csv)
and logged when a server is marked UP or DOWN. Currently active
check are marked with an asterisk, but only in html mode.
Currently there are 14 status codes:
UNK -> unknown
INI -> initializing
SOCKERR -> socket error
L4OK -> check passed on layer 4, no upper layers testing enabled
L4TOUT -> layer 1-4 timeout
L4CON -> layer 1-4 connection problem, for example "Connection refused"
(tcp rst) or "No route to host" (icmp)
L6OK -> check passed on layer 6
L6TOUT -> layer 6 (SSL) timeout
L6RSP -> layer 6 invalid response - protocol error
L7OK -> check passed on layer 7
L7OKC -> check conditionally passed on layer 7, for example
404 with disable-on-404
L7TOUT -> layer 7 (HTTP/SMTP) timeout
L7RSP -> layer 7 invalid response - protocol error
L7STS -> layer 7 response error, for example HTTP 5xx
In TCP, we don't want to forward chunks of data, we want to forward
indefinitely. This patch introduces a special value for the amount
of data to be forwarded. When buffer_forward() is called with
BUF_INFINITE_FORWARD, it configures the buffer to never stop
forwarding until the end.
An abort during a connect would go to the SI_ST_CLO state without
the buffers shut. This was causing some sessions to never end if
they would abort before the connect request was initiated. This
bug has been introduced after 1.4-dev2.
The doc has been extended to reflect that too.
The BF_EMPTY flag was once used to indicate an empty buffer. However,
it was used half the time as meaning the buffer is empty for the reader,
and half the time as meaning there is nothing left to send.
"nothing to send" is only indicated by "->send_max=0 && !pipe". Once
we fix this, we discover that the flag is not used anymore. So the
flags has been renamed BF_OUT_EMPTY and means exactly the condition
above, ie, there is nothing to send.
Doing so has allowed us to remove some unused tests for emptiness,
but also to uncover a certain amount of situations where the flag
was not correctly set or tested.
The BF_WRITE_ENA buffer flag became very complex to deal with, because
it was used to :
- enable automatic connection
- enable close forwarding
- enable data forwarding
The last point was not very true anymore since we introduced ->send_max,
but still the test remained everywhere. This was causing issues such as
impossibility to connect without forwarding data, impossibility to prevent
closing when data was forwarded, etc...
This patch clarifies the situation by getting rid of this multi-purpose
flag and replacing it with :
- data forwarding based only on ->send_max || ->pipe ;
- a new BF_AUTO_CONNECT flag to allow automatic connection and only
that ;
- ability to perform an automatic connection when ->send_max or ->pipe
indicate that data is waiting to leave the buffer ;
- a new BF_AUTO_CLOSE flag to let the producer automatically set the
BF_SHUTW_NOW flag when it gets a BF_SHUTR.
During this cleanup, it was discovered that some tests were performed
twice, or that the BF_HIJACK flag was still tested, which is not needed
anymore since ->send_max replcaed it. These places have been fixed too.
These cleanups have also revealed a few areas where the other flags
such as BF_EMPTY are not cleanly used. This will be an opportunity for
a second patch.
By inlining this function and slightly reordering it, we can double
the getchar/putchar test throughput, and reduce its footprint by about
40 bytes. Also, it was the only non-inlined char-based function, which
now makes it more consistent this time.
HTTP supports status codes 100 and 101 to report protocol indications,
which are followed by the requests's response. Till now, haproxy would
only see those responses without parsing subsequent ones. That means
that cookie additions were only performed on 1xx messages for instance,
which does not work since headers must be ignored with 1xx messages.
Also, logs were not terribly useful with the common 100 status code
in response to "Expect: 100-continue" during POST some requests.
This change adds support for such messages. Now haproxy sees them,
forwards them and skips them until it finds a correct response, which
it logs and processes. As an exception, header removal/rewriting still
work on 1xx responses in order to be able to strip out sensible
information that may have accidentely been left by another equipment
(possibly an older haproxy itself). But headers addition are disabled
however.
This change brings the ability to loop on response without data, which
is a starting point to support keepalive. The change is marked as major
as a few fixes had to be performed in the HTTP message parser.
The stream_int_return() function used to call buffer_erase() on the response
buffer, which completely wipes it without taking care about whatever could
have been there. Now we more carefully strip only data not scheduled to be
sent.
This function works like a traditional putchar() except that it
can return 0 if the output buffer is full.
Now a basic character-based echo function would look like this, from
a stream interface :
while (1) {
c = buffer_si_peekchar(req);
if (c < 0)
break;
if (!buffer_si_putchar(res, c)) {
si->flags |= SI_FL_WAIT_ROOM;
break;
}
buffer_skip(req, 1);
req->flags |= BF_WRITE_PARTIAL;
res->flags |= BF_READ_PARTIAL;
}
The buffer_si_peekline() function is sort of a fgets() to be used from a
stream interface. It returns a complete line whenever possible, and does
not update the buffer's pointer, so that the reader is free to consume
what it wants to.
buffer_si_peekchar() only returns one character, and also needs a call
to buffer_skip() once the character is definitely consumed.
This functions act like their buffer_write*() counter-parts,
except that they're specifically designed to be used from a
stream interface handler, as they carefully check size limits
and automatically advance the read pointer depending on the
to_forward attribute.
buffer_feed_chunk() is an inline calling buffer_feed() as both
are the sames. For this reason, buffer_write_chunk() has also
been turned into an inline which calls buffer_write().
This flag was incorrectly used as meaning "close immediately",
while it needs to say "close ASAP". ASAP here means when unsent
data pending in the buffer are sent. This helps cleaning up some
dirty tricks where the buffer output was checking the BF_SHUTR
flag combined with EMPTY and other such things. Now we have a
clearly defined semantics :
- producer sets SHUTR and *may* set SHUTW_NOW if WRITE_ENA is
set, otherwise leave it to the session processor to set it.
- consumer only checks SHUTW_NOW to decide whether or not to
call shutw().
This also induced very minor changes at some locations which were
not protected against buffer changes while the SHUTW_NOW flag was
set. Now we prevent send_max from changing when the flag is set.
Several tests have been run without any unexpected behaviour detected.
Some more cleanups are needed, as it clearly appears that some tests
could be removed with stricter semantics.
Tarpit was broken by recent splitting of analysers. It would still
let the connection go to the server due to a missing buffer_write_dis().
Also, it was performed too late (after content switching rules).
Please consider the following patches. They are required to
compile haproxy-1.4-dev2 on FreeBSD.
Summary:
1) include <sys/types.h> before <netinet/tcp.h>
2) Use IPPROTO_TCP instead of SOL_TCP
(they are both defined as 6, TCP protocol number)
send() supports the MSG_MORE flag on Linux, which does the same
as TCP_CORK except that we don't have to remove TCP_NODELAY before
and we don't need any syscall to set/remove it. This can save up
to 4 syscalls around a send() (two for setting it, two for removing
it), and it's much cleaner since it is not persistent. So make use
of it instead.
We used to call stream_sock_data_finish() directly at the end of
a session update, but if we want to support non-socket interfaces,
we need to have this function configurable. Now we access it via
->update().
Since it's now possible to change the buffer size by configuration,
we have to take special measures against writes that are larger than
the buffer size. Before this patch, the writers would indefinitely
block, waiting for some space to free up.
With this patch, the functions simply reject the data with an
appropriate code so that the writers can either detect and process
the error or go on, but never remain blocked.
This has been tested on the stats page which does no longer hang
with buffer sizes smaller than 2.5 kB (256 bytes is even OK for
the CSV version).
The new tune.bufsize and tune.maxrewrite global directives allow one to
change the buffer size and the maxrewrite size. Right now, setting bufsize
too low will block stats sockets which will not be able to write at all.
An error checking must be added to buffer_write_chunk() so that if it
cannot write its message to an empty buffer, it causes the caller to abort.
The first step towards dynamic buffer size consists in removing
all static definitions of the buffer size. Instead, we store a
buffer's size in itself. Right now they're all preinitialized
to BUFSIZE, but we will change that.
sess_establish() used to resort to protocol-specific guesses
in order to set rep->analysers. This is no longer needed as it
gets set from the frontend and the backend as a copy of what
was defined in the configuration.
s->srv_error was set depending on the frontend's protocol. Now it is
set by the HTTP analyser, so that even when switching from a TCP
frontend to an HTTP backend, we can have HTTP error messages.
Analyser bitmaps are now stored in the frontend and backend, and
combined at configuration time. That way, set_session_backend()
does not need to perform any protocol-specific combinations.
Since the listener is the one indicating what analyser and session
handlers to call, it makes sense that it also sets the task's nice
value. This also helps getting rid of the last trace of the stats
in the proto_uxst file.
The remains of the stats socket code has nothing to do in proto_uxst
anymore and must move to dumpstats. The code is much cleaner and more
structured. It was also an opportunity to rename AN_REQ_UNIX_STATS
as AN_REQ_STATS_SOCK as the stats socket is no longer unix-specific
either.
The last item refering to stats in proto_uxst is the setting of the
task's nice value which should in fact come from the listener.
process_session() is now ready to handle unix stats sockets. This
first step works and old code has not been removed. A cleanup is
required. The stats handler is not unix socket-centric anymore and
should move to dumpstats.c.
When a stream interface has no connect() function, it means it is
immediately connected, so we don't need any connection request.
This will be used with unix sockets.
In order to merge the unix session handling code, we have to maintain
the number of per-listener connections in the session. This was only
performed for unix sockets till now.
Creating a frontend for the global stats socket will help merge
unix sockets management with the other socket management. Since
frontends are huge structs, we only allocate it if required.
The connection establishment was completely handled by backend.c which
normally just handles LB algos. Since it's purely TCP, it must move to
proto_tcp.c. Also, instead of calling it directly, we now call it via
the stream interface, which will later help us unify session handling.
Andrew Azarov reported that haproxy-1.4-dev1 does not build
under FreeBSD 7.2 because SOL_TCP is not defined. So add a
check for its definition before using it. This only impacts
network optimisations anyway.
This Linux-specific option was never really used in production and
has since been superseded by new splicing options brought by recent
Linux kernels.
It caused several particular cases in the code because the kernel
would take care of the session without haproxy being able to do
anything on it, which became hard to handle in the new architecture.
Let's simply get rid of it now that there is a replacement available.
The new "node-name" stats setting enables reporting of a node ID on
the stats page. It is possible to return the system's host name as
well as a specific name.
Romuald du Song reported a strange bug causing "option tcplog" to
unexpectedly use global log parameters if no log server was declared.
Eventhough it can be useful in some circumstances, it only hides
configuration bugs and can even cause traffic logs to be sent to
the wrong logger, since global settings are just for the process.
This has been fixed and a warning has been added for configurations
where tcplog or httplog are set without any logger. This fix must
be backported to 1.3.20, but not to 1.3.15.X in order not to risk
any regression on old configurations.
Cristian Ditoiu reported a major regression when testing 1.3.19 at
transfer.ro. It would crash within a few minutes while 1.3.15.10
was OK. He offered to help so we could run gdb and debug the crash
live. We finally found that the crash was the result of a regression
introduced by recent fix 814c978fb6
(task: fix possible timer drift after update) which makes it possible
for a tree walk to start from a detached task if this task has got
its timeout disabled due to a missing timeout.
The trivial fix below has been extensively tested and confirmed not
to crash anymore.
Special thanks to Cristian who spontaneously provided a lot of help
and trust to debug this issue which at first glance looked impossible
after reading the code and traces, but took less than an hour to spot
and fix when caught live in gdb ! That's really appreciated !
During a direct data transfer from the server to the client, if the
system did not have enough buffers anymore, haproxy would not enable
write polling again if it could write at least one data chunk. Under
normal conditions, this would remain undetected because the remaining
data would be pushed by next data chunks.
However, when this happens on the last chunk of a session, or the last
in a series in an interactive bidirectional TCP transfer, haproxy would
only start sending again when the read timeout was reached on the side
it stopped writing, causing long pauses on some protocols such as SQL.
This bug was reported by an Exceliance customer who generously offered
to help us by sending large amounts of traces and running various tests
on production systems.
It is quite hard to trigger it but it becomes easier with a ping-pong
TCP service which transfers random data sizes, with a modified version
of send() able to send packets smaller than the average transfer size.
A cleaner fix would imply only updating the write timeout when data
transfers are *attempted*, not succeeded, but that requires more
sensible code changes without fixing the result. It is a candidate
for a later patch though.
I've discovered a configuration with lots of occurrences of the
following :
acl xxx hdr_beg (host) xxx
The problem is that hdr_beg will match every header against patterns
(host) and xxx due to the space between both, which certainly is not
what the user wanted. Now we detect such ACLs and report a warning
with a suggestion to add "--" between "hdr_beg" and "(host)" if this
is definitely what is wanted.
When issuing commands on the unix socket, there's no way to
know if the result is empty or if the command is wrong. This
patch makes invalid command return a help message.
AIX wants string.h in signal.c (and is right to do so) :
gcc -Iinclude -Wall -O2 -g -DTPROXY -DENABLE_POLL -DCONFIG_HAPROXY_VERSION=\"1.3.18\" -DCONFIG_HAPROXY_DATE=\"2009/05/10\" -c -o src/signal.o src/signal.c
src/signal.c: In function 'signal_init':
src/signal.c:32: warning: implicit declaration of function 'memset'
src/signal.c:32: warning: incompatible implicit declaration of built-in function 'memset'
Do not exit early at the first error found while checking configuration
validity. This particularly helps spotting multiple wrong tracked server
names at once.
Try not to immediately exit on non-fatal errors while parsing a
listen section, so that the user has a chance to get most of the
errors at once, which is quite convenient especially during config
checks with the -c argument.
Try not to immediately exit on non-fatal errors while parsing the
global section, so that the user has a chance to get most of the
errors at once, which is quite convenient especially during config
checks with the -c argument. Some other errors such as unresolved
server names also don't make the parser exit too early.
MSIE does not correctly display spaced digits. It requires a margin of
at least one pixel. Also, it does not correctly hide empty cells, so we
work around this by setting the background white. Last, the H1 font was
too large, so we reduce it by one size, which is still OK in other
browsers.
We should respect tcp-smart-connect for checks too. First it reduces
the traffic, and second it ensures that the checks see the same thing
as the production traffic, which is better for debugging.
When the scheduler detected that a task was misplaced in the timer
queue, it used to place it right again. Unfortunately, it did not
check whether it would still call the new task from its new place.
This resulted in some tasks not getting called on timeout once in
a while, causing a minor drift for repetitive timers. This effect
was only observable with slow health checks and without any activity
because no other task would cause the scheduler to be immediately
called again.
In practice, it does not affect any real-world configuration, but
it's still better to fix it.
As reported by Maik Broemme, if something different from "if" or
"unless" was specified after "tcp-request content accept", the
condition would silently remain void. The parser must obviously
complain since this typically corresponds to a forgotten "if".
As reported by Jean-Baptiste Quenot and Robbie Aelter, sometimes a
backend server error is converted to a 502 error if the backend stops
before reading all the request. The reason is that the remote system
sends a TCP RST packet because there are still unread data pending in
the socket buffer. This RST is translated as a socket error on the
local system, and this error is reported by the poller.
However, most of the time, it's a write error, but the system is
still able to read the remaining pending data, such as in the trace
below :
send(7, "GET /aaa HTTP/1.0\r\nUser-Agent: Mo"..., 1123, MSG_DONTWAIT|MSG_NOSIGNAL) = 1123
epoll_ctl(3, EPOLL_CTL_ADD, 7, {EPOLLIN, {u32=7, u64=7}}) = 0
epoll_wait(3, {{EPOLLIN|EPOLLERR|EPOLLHUP, {u32=7, u64=7}}}, 8, 1000) = 1
gettimeofday({1247593958, 643572}, NULL) = 0
recv(7, "HTTP/1.0 400 Bad request\r\nCache-C"..., 7000, MSG_NOSIGNAL) = 187
setsockopt(6, SOL_TCP, TCP_NODELAY, [0], 4) = 0
setsockopt(6, SOL_TCP, TCP_CORK, [1], 4) = 0
send(6, "HTTP/1.0 400 Bad request\r\nCache-C"..., 187, MSG_DONTWAIT|MSG_NOSIGNAL) = 187
shutdown(6, 1 /* send */) = 0
The recv succeeded while epoll_wait() reported an error.
Note: This case is very hard to reproduce and requires that the backend
server is reached via the loopback in order to minimise latency and
reduce the risk of sent data being ACKed.
When we close a socket with unread data in the buffer, or when the
nolinger option is set, we regularly lose the last fragment, which
often contains the error message. This typically occurs when sending
too large a request. Only the RST is seen due to the close() (since
not all data were read) and the output message never reaches the
network.
Doing a shutdown() before the close() solves this annoying issue
because the data are really pushed before the system sends the RST.
The new statement "persist rdp-cookie" enables RDP cookie
persistence. The RDP cookie is then extracted from the RDP
protocol, and compared against available servers. If a server
matches the RDP cookie, then it gets the connection.
This patch adds support for hashing RDP cookies in order to
use them as a load-balancing key. The new "rdp-cookie(name)"
load-balancing metric has to be used for this. It is still
mandatory to wait for an RDP cookie in the frontend, otherwise
it will randomly work.
The RDP protocol is quite simple and documented, which permits
an easy detection and extraction of cookies. It can be useful
to match the MSTS cookie which can contain the username specified
by the client.
Since we can call the HTTP parser from TCP inspection rules, it makes
sense to be able to use the HTTP ACLs with it. That way, we can decide
from a TCP frontend to take a switching decision based on full layer7
decoding. This might be useful to perform layer7 content switching from
a layer4 frontend in fact. For instance, we might want to be able to
detect http/https on a frontend, but still switch to backend X or Y
depending on the Host header. Note that it is mandatory to wait for
an HTTP request otherwise the ACLs will randomly match.
Since we can now switch from TCP to HTTP, we need to be able to apply
the HTTP request timeout after switching. That means we need to take
it from the backend and not from the frontend. Since the backend points
to the frontend before switching, that changes nothing for the normal
case.
In case of switching from TCP to HTTP, we want the HTTP request timeout
to be properly initialized. For this, we have to jump to the analyser
without breaking out of the loop nor waiting for incoming data. The way
it is done right now is not particularly clean but it works.
A cleaner method might involve pushing function pointers into a circular
list.
This patch allows a TCP frontend to switch to an HTTP backend.
During the switch, missing structures are automatically allocated.
The HTTP parser is enabled so that the backend first waits for a
full HTTP request.
Now that we can perform TCP-based content switching, it makes sense
to be able to detect HTTP traffic and act accordingly. We already
have an HTTP decoder, we just have to call it in order to detect HTTP
protocol. Note that since the decoder will automatically fill in the
interesting fields of the HTTP transaction, it would make sense to
use this parsing to extend HTTP matching to TCP.
Right now only HTTP proxies may use HTTP headers in ACLs, but
when this evolves, we'll need to be able to allocate the hdr_idx
on demand. The solution consists in allocating it only when it is
certain that at least one ACL requires HTTP parsing, regardless
of the mode the proxy is in. This is what is achieved by this
patch.
This patch propagates the ACL conditions' "requires" bitfield
to the proxies. This makes it possible to know exactly what a
proxy might have to support for any request, which helps knowing
whether we have to allocate some space for certain types of
structures or not (eg: the hdr_idx struct).
The concept might be extended to a lot more types of information,
such as detecting whether we need to allocate some space for some
request ACLs which need a result in the response, etc...
The HTTP processing has been splitted into 7 steps, one of which
is not anymore HTTP-specific (content-switching). That way, it
becomes possible to use "use_backend" rules in TCP mode. A new
"use_server" directive should follow soon.
Some stream analysers might become generic enough to be called
for several bits. So we cannot have the analyser bit hard coded
into the analyser itself. Let's make the caller inform the callee.
We want to split several steps in HTTP processing so that
we can call individual analysers depending on what processing
we want to perform. The first step consists in splitting the
part that waits for a request from the rest.
redirect rules are documented as being processed last before
use_backend but were mistakenly processed before block rules.
Fortunately very few people use a mix of block and redirect
rules, so this bug has never been reported yet.
The splice code did not consider compatibility between both ends
of the connection. Now we set different capabilities on each
stream interface, depending on what the protocol can splice to/from.
Right now, only TCP is supported. Thanks to this, we're now able to
automatically detect when splice() is not implemented and automatically
disable it on one end instead of reporting errors to the upper layer.
It will soon be necessary to support permanent analysers (eg: HTTP in
keep-alive mode). We first have to slightly rework the call to the
request analysers so that we don't force ->analysers to be 0 before
forwarding data.
When the nolinger option is used, we must not close too fast because
some data might be left unsent. Instead we must proceed with a normal
shutdown first, then a close. Also, we want to avoid merging FIN with
the last segment if nolinger is set, because if that one gets lost,
there is no chance for it to be retransmitted.
We now support up to 10 distinct configuration files. They are
all loaded in the order defined by -f <file1> -f <file2> ...
This can be useful in order to store global, private, public,
etc... configurations in distinct files.
This is a first step towards support of multiple configuration files.
Now readcfgfile() only reads a file in memory and performs very minimal
parsing. The checks are performed afterwards.
Buffer errors (timeouts and I/O errors) were handled at two places,
just after the analysers and after again.
Now that the timeout detection has moved, it has become easier to
handle those errors.
This has also made it possible for the request and response analysers
to be processed together as a down-up event, and all the up-down I/O
updates to be processed afterwards, which is exactly what we're looking
for. Interestingly this has reduced the number of iterations of
(stream_int, req_resp) from (5,6,5) to (5,5,4).
Several tests have been run without any issue found.
It's useless to check for buffer timeouts every time we call
process_session() because we already control when we set the flag. So
let's check them at the precise moment where the flag is set.
We want to be able to keep information about errors and timeouts
as long as possible in the buffer. Let's not clear these flags
anymore and keep them static. This does not seem to cause any
trouble, though a finer review might be wise.
Sometimes it can be useful to limit the advertised TCP MSS on
incoming connections, for instance when requests come through
a VPN or when the system is running with jumbo frames enabled.
Passing the "mss <value>" arguments to a "bind" line will set
the value. This works under Linux >= 2.6.28, and maybe a few
earlier ones, though due to an old kernel bug most of earlier
versions will probably ignore it. It is also possible that some
other OSes will support this.
This new option enables combining of request buffer data with
the initial ACK of an outgoing TCP connection. Doing so saves
one packet per connection which is quite noticeable on workloads
mostly consisting in small objects. The option is not enabled by
default.
Setting TCP_CORK on a socket before sending the last segment enables
automatic merging of this segment with the FIN from the shutdown()
call. Playing with TCP_CORK is not easy though as we have to track
the status of the TCP_NODELAY flag since both are mutually exclusive.
Doing so saves one more packet per session and offers about 5% more
performance.
There is no reason not to do it, so there is no associated option.
This option disables TCP quick ack upon accept. It is also
automatically enabled in HTTP mode, unless the option is
explicitly disabled with "no option tcp-smart-accept".
This saves one packet per connection which can bring reasonable
amounts of bandwidth for servers processing small requests.
A new keyword prefix "default" has been introduced in order to
reset some options to their default values. This can be needed
for instance when an option is forced disabled or enabled in a
defaults section and when later sections want to use automatic
settings regardless of what was specified there. Right now it
is only supported by options, just like the "no" prefix.
Sometimes we would want to implement implicit default options,
but for this we need to be able to disable them, which requires
to keep track of "no option" settings. With this change, an option
explicitly disabled in a defaults section will still be seen as
explicitly disabled. There should be no regression as nothing makes
use of this yet.
Some users are already hitting the 64k source port limit when
connecting to servers. The system usually maintains a list of
unused source ports, regardless of the source IP they're bound
to. So in order to go beyond the 64k concurrent connections, we
have to manage the source ip:port lists ourselves.
The solution consists in assigning a source port range to each
server and use a free port in that range when connecting to that
server, either for a proxied connection or for a health check.
The port must then be put back into the server's range when the
connection is closed.
This mechanism is used only when a port range is specified on
a server. It makes it possible to reach 64k connections per
server, possibly all from the same IP address. Right now it
should be more than enough even for huge deployments.
When a new process fails to grab some ports, it sends a signal to
the old process in order to release them. Then it tries to bind
again. If it still fails (eg: one of the ports is bound to a
completely different process), it must send the continue signal
to the old process so that this one re-binds to the ports. This
is correctly done, but the newly bound ports are not released
first, which sometimes causes the old process to remain running
with no port bound. The fix simply consists in unbinding all
ports before sending the signal to the old process.
It is recommended to have -D in init scripts, but -D also implies
quiet mode, which hides warning messages, and both options are now
completely unrelated. Remove the implication to get warnings with
-D.
The stats HTML output were barely readable on some browsers such as
firefox on Linux, due to the selected helvetica font which is too
small. Specifying "arial" first fixes the issue without changing the
table size. Also, the default size of 0.8em choosen to get 10px out
of 12px is wrong because it gets 9px when rounded down.
Some users want to keep the max sessions/s seen on servers, frontends
and backends for capacity planning. It's easy to grab it while the
session count is updated, so let's keep it.
Some people are using haproxy in a shared environment where the
system logger by default sends alert and emerg messages to all
consoles, which happens when all servers go down on a backend for
instance. These people can not always change the system configuration
and would like to limit the outgoing messages level in order not to
disturb the local users.
The addition of an optional 4th field on the "log" line permits
exactly this. The minimal log level ensures that all outgoing logs
will have at least this level. So the logs are not filtered out,
just set to this level.
There is a patch made by me that allow for balancing on any http header
field.
[WT:
made minor changes:
- turned 'balance header name' into 'balance hdr(name)' to match more
closely the ACL syntax for easier future convergence
- renamed the proxy structure fields header_* => hh_*
- made it possible to use the domain name reduction to any header, not
only "host" since it makes sense to do it with other ones.
Otherwise patch looks good.
/WT]
Since 1.3.17, a config containing one of the following lines would
crash the parser :
tcp content reject
tcp content accept
This is because a check is performed on the condition which is not
specified. The obvious fix consists in checkinf for a condition
first.
Some big traffic sites have trouble dealing with logs and tend to
disable them. Here are two new options to help cope with massive
logs.
- dontlog-normal only disables logging for 100% successful
connections, other ones will still be logged
- log-separate-errors will cause non-100% successful connections
to be logged at level "err" instead of level "info" so that a
properly configured syslog daemon can send them to a different
file for longer conservation.
epoll, sepoll and kqueue pollers should check that their fd is not
closed before attempting to close it, otherwise we can end up with
multiple closes of fd #0 upon exit, which is harmless but dirty.
The small list of signals currently handled by haproxy were processed
as soon as they were received. This has caused trouble with calls to
pool_gc2() occuring in the middle of libc's memory management functions
seldom causing deadlocks preventing the old process from leaving.
Now these signals use the new async signal framework and are called
asynchronously, when there is no risk of recursion. This ensures more
reliable operation, especially for sensible processing such as memory
management.
If an asynchronous signal is received outside of the poller, we don't
want the poller to wait for a timeout to occur before processing it,
so we set its timeout to zero, just like we do with pending tasks in
the run queue.
These functions will be used to deliver asynchronous signals in order
to make the signal handling functions more robust. The goal is to keep
the same interface to signal handlers.
I have attached a patch which will add on every http request a new
header 'X-Original-To'. If you have HAProxy running in transparent mode
with a big number of SQUID servers behind it, it is very nice to have
the original destination ip as a common header to make decisions based
on it.
The whole thing is configurable with a new option 'originalto'. I have
updated the sourcecode as well as the documentation. The 'haproxy-en.txt'
and 'haproxy-fr.txt' files are untouched, due to lack of my french
language knowledge. ;)
Also the patch adds this header for IPv4 only. I haven't any IPv6 test
environment running here and don't know if getsockopt() with SO_ORIGINAL_DST
will work on IPv6. If someone knows it and wants to test it I can modify
the diff. Feel free to ask me questions or things which should be changed. :)
--Maik
The pointer arithmetics was wrong in http_capture_bad_message().
This has no impact right now because the error only msg->som was
affected and right now it's always 0. But this was a bug waiting
for keepalive support to strike.
The response message in the transaction structure was not properly
initialised at session initialisation. In theory it cannot cause any
trouble since the affected field os expected to always remain NULL.
However, in some circumstances, such as building on 64-bit platforms
with certain options, the struct session can be exactly 1024 bytes,
the same size of the requri field, so the pools are merged and the
uninitialised field may contain non-null data, causing crashes if
an invalid response is encountered and archived.
The fix simply consists in correctly initialising the missing fields.
This bug cannot affect architectures where the session pool is not
shared (32-bit architectures), but this is only by pure luck.
A race condition exists in the hot reconfiguration code. It is
theorically possible that the second signal is sent during a free()
in the first list, which can cause crashes or freezes (the later
have been observed). Just set up a counter to ensure we do not
recurse.
The byte counters have long been 64-bit to avoid overflows. But with
several sites nowadays, we see session counters wrap around every 10-days
or so. So it was the moment to switch counters to 64-bit, including
error and warning counters which can theorically rise as fast as session
counters even if in practice there is very low risk.
The performance impact should not be noticeable since those counters are
only updated once per session. The stats output have been carefully checked
for proper types on both 32- and 64-bit platforms.
It's useful to be able to accept an invalid header name in a request
or response but still be able to monitor further such errors. Now,
when an invalid request/response is received and accepted due to
an "accept-invalid-http-{request|response}" option, the invalid
request will be captured for later analysis with "show errors" on
the stats socket.
Sometimes it is required to let invalid requests pass because
applications sometimes take time to be fixed and other servers
do not care. Thus we provide two new options :
option accept-invalid-http-request (for the frontend)
option accept-invalid-http-response (for the backend)
When those options are set, invalid requests or responses do
not cause a 403/502 error to be generated.
This function sets CSS letter spacing after each 3rd digit. The page must
create a class "rls" (right letter spacing) with style "letter-spacing: 0.3em"
in order to use it.
Under some circumstances, it appears possible to refresh a timeout
just after a side has been shut. For instance, if poll() plans to
call both read and write, and the read side calls chk_snd() which
in turn causes a shutw to occur, then stream_sock_write could update
its write timeout. The same problem happens the other way.
The timeout checks will then not catch these cases because they
ignore timeouts in case of shut{r,w}.
This is very likely to be the major cause of the 100% CPU usages
reported by Bart Bobrowski.
The fix consists in always ensuring that a side is not shut before
updating its timeout.
For complex troubleshooting, it's sometimes useful to be able to
completely dump all the states and flags related to a session.
Now "show sess" will report the stream interfaces and buffers
status for each session.
sepoll counts the number of speculative events it has processed in
order to remain fair with epoll_wait(). If a same FD is processed
both for read and for write, it is counted twice. Fix this.
Upon read or write error, we cannot immediately close the FD because
we want to first report the error to the upper layer which will do it
itself. However, we want to prevent any further I/O from being performed
on the FD. This is especially important in case of speculative I/O where
nothing else could stop the FD from still being polled until the upper
layer takes care of the condition.
Some I/O callbacks are able to close their socket themselves. We
want to check this before calling epoll_ctl(EPOLL_CTL_DEL), otherwise
we get a -1 EBADF. Right now is looks like this could not cause any
trouble but the case is racy enough to fix it.
unix sockets are not attached to a real frontend, so there is
no way to disable/enable the listener depending on the global
session count. For this reason, if the global maxconn is reached
and a unix socket comes in, it will just be ignored and remain
in the poll list, which will call again indefinitely.
So we need to accept then drop incoming unix connections when
the table is full.
This should not happen with clean configurations since the global
maxconn should provide enough room for unix sockets.
The stream_interface timeout was not reset upon a connect success or
error, leading to busy loops when requeuing tasks in the past.
Thanks to Bart Bobrowski for reporting the issue.
There is already an optimisation in the speculative poller which
causes newly created FDs to be checked immediately after being
created. Unfortunately, this optimisation causes the whole spec
list to be re-checked while we're only interested in the new FDs.
Doing this minor change causes performance gains of up to 6% on
medium-sized objects with a few hundreds concurrent connections.
If the accept() is done before checking for global.maxconn, we can
accept too many connections and encounter a lack of file descriptors
when trying to connect to the server. This is the cause of the
"cannot get a server socket" message encountered in debug mode
during injections with low timeouts.
While processing the session, we used to resync the FSMs when buffer
flags changed. But since BF_KERN_SPLICING and BF_READ_DONTWAIT were
introduced, sometimes we could resync after they were set, which is
not what we want. This was because there were some old checks left
which did not mask changes with BF_MASK_STATIC before checking.
When the reader does not expect to read lots of data, it can
set BF_READ_DONTWAIT on the request buffer. When it is set,
the stream_sock_read callback will not try to perform multiple
reads, it will return after only one, and clear the flag.
That way, we can immediately return when waiting for an HTTP
request without trying to read again.
On pure request/responses schemes such as monitor-uri or
redirects, this has completely eliminated the EAGAIN occurrences
and the epoll_ctl() calls, resulting in a performance increase of
about 10%. Similar effects should be observed once we support
HTTP keep-alive since we'll immediately disable reads once we
get a full request.
If we get very large data at once, it's almost certain that it's
worthless trying to read again, because we got everything we could
get.
Doing this has made all -EAGAIN disappear from splice reads. The
threshold has been put in the global tunable structures so that if
we one day want to make it accessible from user config, it will be
easy to do so.
If server check interval is null, we might end up looping in
process_srv_chk().
Prevent those values from being zero and add some control in
process_srv_chk() against infinite loops.
It's sometimes useful at least for statistics to keep a task count.
It's easy to do by forcing the rare task creators to always use the
same functions to create/destroy a task.
If a task wants to stay in the run queue, it is possible. It just
needs to wake itself up. We just want to ensure that a reniced
task will be processed at the right instant.
The top of a duplicate tree is not where bit == -1 but at the most
negative bit. This was causing tasks to be queued in reverse order
within duplicates. While this is not dramatic, it's incorrect and
might lead to longer than expected duplicate depths under some
circumstances.
When there are niced tasks, we would only process #tasks/4 per
turn, without taking care of running #tasks when #tasks was below
4, leaving those tasks waiting for a few other tasks to push them.
The fix simply consists in checking (#tasks+3)/4.
Since we're now able to search from a precise expiration date in
the timer tree using ebtree 4.1, we don't need to maintain 4 trees
anymore. Not only does this simplify the code a lot, but it also
ensures that we can always look 24 days back and ahead, which
doubles the ability of the previous scheduler. Indeed, while based
on absolute values, the timer tree is now relative to <now> as we
can always search from <now>-31 bits.
The run queue uses the exact same principle now, and is now simpler
and a bit faster to process. With these changes alone, an overall
0.5% performance gain was observed.
Tests were performed on the few wrapping cases and everything works
as expected.
tcp_request is not meant to decide how an error or a timeout has to
be handled. It must just apply it rules. Now that the error checks
have been added to the session, we don't need to check them anymore
in tcp_request_inspect(), which will only consider the shutdown which
may be the result of such an error.
That makes a lot more sense since tcp_request is not really waiting
for a request.
In order to get termination flags properly updated, the session was
relying a bit too much on http_return_srv_error() which is http-centric.
A generic srv_error function was implemented in the session in order to
catch all connection abort situations. It was then noticed that a request
abort during a connection attempt was not reported, which is now fixed.
Read and write errors/timeouts were not logged either. It was necessary
to add those tests at 4 new locations.
Now it looks like everything is correctly logged. Most likely some error
checking code could now be removed from some analysers.
The connect timeout was not properly detected due to the fact that
it was not correctly initialized. It must be set as the stream interface
timeout, not the buffer's write timeout.
There are some configurations in which redirect rules are declared
after use_backend rules. We can also find "block" rules after any
of these ones. The processing sequence is :
- block
- redirect
- use_backend
So as of now we try to detect wrong ordering to warn the user about
a possibly undesired behaviour.
People are regularly complaining that proxies are linked in reverse
order when reading the stats. This is now definitely fixed because
the proxy order is now fixed to match configuration order.
Sometimes it may make sense to be able to immediately apply a verdict
without waiting at all. It was not possible because no inspect-delay
meant no inspection at all. This is now fixed.
When a backend has no LB algo specified and is not in dispatch, proxy
nor transparent mode, use "balance roundrobin" by default instead of
complaining. This will be particularly useful with stats and redirects.
When data are forwarded between socket, we must update the output
socket's write timeout. This was forgotten, causing sessions to
unexpectedly expire during long posts.
The forwarding condition was not very clear. We would only enable
forwarding when send_max is zero, and we would only splice when no
analyser is installed. In fact we want to enable forward when there
is no analyser and we want to splice at soon as there is data to
forward, regardless of the analysers.
In process_session(), we used to re-run through all the evaluation
loop when only the response had changed. Now we carefully check in
this order :
- changes to the stream interfaces (only SI_ST_DIS)
- changes to the request buffer flags
- changes to the response buffer flags
And we branch to the appropriate section. This saves significant
CPU cycles, which is important since process_session() is one of
the major CPU eaters.
The same changes have been applied to uxst_process_session().
Most of the time, task_queue() will immediately return. By extracting
the preliminary checks and putting them in an inline function, we can
significantly reduce the number of calls to the function itself, and
most of the tests can be optimized away due to the caller's context.
Another minor improvement in process_runnable_tasks() consisted in
taking benefit from the processor's branch prediction unit by making
a special case of the process_session() callback which is by far the
most common one.
All this improved performance by about 1%, mainly during the call
from process_runnable_tasks().
Timers are unsigned and used as tree positions. Ticks are signed and
used as absolute date within current time frame. While the two are
normally equal (except zero), it's important not to confuse them in
the code as they are not interchangeable.
We add two inline functions to turn each one into the other.
The comments have also been moved to the proper location, as it was
not easy to understand what was a tick and what was a timer unit.
All the tasks callbacks had to requeue the task themselves, and update
a global timeout. This was not convenient at all. Now the API has been
simplified. The tasks callbacks only have to update their expire timer,
and return either a pointer to the task or NULL if the task has been
deleted. The scheduler will take care of requeuing the task at the
proper place in the wait queue.
We don't need to remove then add tasks in the wait queue every time we
update a timeout. We only need to do that when the new timeout is earlier
than previous one. We can rely on wake_expired_tasks() to perform the
proper checks and bounce the misplaced tasks in the rare case where this
happens. The motivation behind this is that we very rarely hit timeouts,
so we save a lot of CPU cycles by moving the tasks very rarely. This now
means we can also find tasks with expiration date set to eternity in the
queue, and that is not a problem.
In many situations, we wake a task on an I/O event, then queue it
exactly where it was. This is a real waste because we delete/insert
tasks into the wait queue for nothing. The only reason for this is
that there was only one tree node in the task struct.
By adding another tree node, we can have one tree for the timers
(wait queue) and one tree for the priority (run queue). That way,
we can have a task both in the run queue and wait queue at the
same time. The wait queue now really holds timers, which is what
it was designed for.
The net gain is at least 1 delete/insert cycle per session, and up
to 2-3 depending on the workload, since we save one cycle each time
the expiration date is not changed during a wake up.
A bug was introduced with the ebtree-based scheduler. It seldom causes
some timeouts to last longer than required if they hit an expiration
date which is the same as the last queued date, is also part of a
duplicate tree without being the top of the tree. In this case, the
task will not be expired until after the duplicate tree has been
flushed.
It is easier to reproduce by setting a very short client timeout (1s)
and sending connections and waiting for them to expire with the 408
status. Then in parallel, inject at about 1kh/s. The bug causes the
connections to sometimes wait longer than 1s before timing out.
The cause was the use of eb_insert_dup() on wrong nodes, as this
function is designed to work only on the top of the dup tree. The
solution consists in updating last_timer only when its bit is -1,
and using it only if its bit is still -1 (top of a dup tree).
The fix has not reduced performance because it only fixes the case
where this bug could fire, which is extremely rare.
It's easier to take the counter's age into account when consulting it
than to rotate it first. It also saves some CPU cycles and avoids the
multiply for outdated counters, finally saving CPU cycles here too
when multiple operations need to read the same counter.
The freq_ctr code has also shrinked by one third consecutively to these
optimizations.
term_trace was very useful while reworking the lower layers but has almost
completely been removed from every place it was referenced. Even the few
remaining ones were not accurate, so it's better to completely remove those
references and re-add them from scratch later if needed.
In pure TCP mode, there is no response analyser to switch the server-side
stream interface from INI to CLO when the output has been closed after an
abort. This caused sessions to remain indefinitely active when they were
aborted by the client during a TCP content analysis.
The proper action is to switch the stream interface to the CLO state from
INI when we have write enable and shutdown write.
The rate-limit was applied to the smoothed value which does a special
case for frequencies below 2 events per period. This caused irregular
limitations when set to 1 session per second.
The proper way to handle this is to compute the number of remaining
events that can occur without reaching the limit. This is what has
been added. It also has the benefit that the frequency calculation
is now done once when entering event_accept(), before the accept()
loop, and not once per accept() loop anymore, thus saving a few CPU
cycles during very high loads.
With this fix, rate limits of 1/s are perfectly respected.
The new "rate-limit sessions" statement sets a limit on the number of
new connections per second on the frontend. As it is extremely accurate
(about 0.1%), it is efficient at limiting resource abuse or DoS.
These new ACLs match frontend session rate and backend session rate.
Examples are provided in the doc to explain how to use that in order
to limit abuse of service.
With this change, all frontends, backends, and servers maintain a session
counter and a timer to compute a session rate over the last second. This
value will be very useful because it varies instantly and can be used to
check thresholds. This value is also reported in the stats in a new "rate"
column.
Several algorithms will need to know the millisecond value within
the current second. Instead of doing a divide every time it is needed,
it's better to compute it when it changes, which is when now and now_ms
are recomputed.
curr_sec_ms_scaled is the same multiplied by 2^32/1000, which will be
useful to compute some ratios based on the position within last second.
The new "show errors" command sent on a unix socket will dump
all captured request and response errors for all proxies. It is
also possible to bound the log to frontends and backends whose
ID is passed as an optional parameter.
The output provides information about frontend, backend, server,
session ID, source address, error type, and error position along
with a complete dump of the request or response which has caused
the error.
If a new error scratches the one currently being reported, then
the dump is aborted with a warning message, and processing goes
on to next error.
Each proxy instance, either frontend or backend, now has some room
dedicated to storing a complete dated request or response in case
of parsing error. This will make it possible to consult errors in
order to find the exact cause, which is particularly important for
troubleshooting faulty applications.
If an invalid character is encountered while parsing an HTTP message, we
want to get buf->lr updated to reflect it.
Along this change, a few useless __label__ declarations have been removed
because they caused gcc to consume stack space without putting anything
there.
On overloaded systems, it sometimes happens that hundreds or thousands
of incoming connections are queued in the system's backlog, and all get
dequeued at once. The problem is that when haproxy processes them and
does not apply any limit, this can take some time and the internal date
does not progress, resulting in wrong timer measures for all sessions.
The most common effect of this is that all of these sessions report a
large request time (around several hundreds of ms) which is in fact
caused by the time spent accepting other connections. This might happen
on shared systems when the machine swaps.
For this reason, we finally apply a reasonable limit even in mono-process
mode. Accepting 100 connections at once is fast enough for extreme cases
and will not cause that much of a trouble when the system is saturated.
Problem reported by John Lauro. When "source ... usesrc ..." is
set in the defaults section, it is not possible anymore to remove
the "usesrc" part when declaring a more precise "source" in a
backend. The only workaround was to declare it by server.
We need to clear optional settings when declaring a new "source".
The problem was the same with the "interface" declaration.
Unix socket processing was still quite buggy. It did not properly
handle interrupted output due to a full response buffer. The fix
mainly consists in not trying to prematurely enable write on the
response buffer, just like the standard session works. This also
gets the unix socket code closer to the standard session code
handling.
Commit 8a5c626e73 introduced the sessions
dump on the unix socket. This implementation is buggy because it may try
to link to the sessions list's head after the last session is removed
with a backref. Also, for the LIST_ISEMPTY test to succeed, we have to
proceed with LIST_INIT after LIST_DEL.
As subject when i try to compile haproxy with -DDEBUG_FULL it stop at
stream_sock.c file with:
gcc -Iinclude -Wall -O2 -g -DDEBUG_FULL -DTPROXY -DENABLE_POLL
-DENABLE_EPOLL -DENABLE_SEPOLL -DNETFILTER -DUSE_GETSOCKNAME
-DCONFIG_HAPROXY_VERSION=\"1.3.15\"
-DCONFIG_HAPROXY_DATE=\"2008/04/19\" -c -o src/stream_sock.o
src/stream_sock.c
src/stream_sock.c: In function 'stream_sock_chk_rcv':
src/stream_sock.c:905: error: 'fd' undeclared (first use in this function)
src/stream_sock.c:905: error: (Each undeclared identifier is reported only once
src/stream_sock.c:905: error: for each function it appears in.)
src/stream_sock.c:905: error: 'ob' undeclared (first use in this function)
src/stream_sock.c: In function 'stream_sock_chk_snd':
src/stream_sock.c:940: error: 'fd' undeclared (first use in this function)
src/stream_sock.c:940: error: 'ib' undeclared (first use in this function)
make: *** [src/stream_sock.o] Error 1
With this patch all build fine:
Using the wrong operator (&& instead of &) causes DOWN->UP
transition to take longer than it should and to produce a lot of
redundant logs. With typical "track" usage (1-6 tracking servers) it
shouldn't make a big difference but for heavily tracked servers
this bug leads to hang with 100% CPU usage and extremely big
log spam.
The "bind-process" keyword lets the admin select which instances may
run on which process (in multi-process mode). It makes it easier to
more evenly distribute the load across multiple processes by avoiding
having too many listen to the same IP:ports.
Specifying "interface <name>" after the "source" statement allows
one to bind to a specific interface for proxy<->server traffic.
This makes it possible to use multiple links to reach multiple
servers, and to force traffic to pass via an interface different
from the one the system would have chosen based on the routing
table.
By appending "interface <name>" to a "bind" line, it is now possible
to specifically bind to a physical interface name. Note that this
currently only works on Linux and requires root privileges.
Setting "nosplice" in the global section will disable the use of TCP
splicing (both tcpsplice and linux 2.6 splice). The same will be
achieved using the "-dS" parameter on the command line.
The global tuning options right now only concern the polling mechanisms,
and they are not in the global struct itself. It's not very practical to
add other options so let's move them to the global struct and remove
types/polling.h which was not used for anything else.
global.maxconn/4 seems to be a good hint for global.maxpipes when that
one must be guessed. If the limit is reached, it's still possible to
set it manually in the configuration.
Using pipe pools makes pipe management a lot easier. It also allows to
remove quite a bunch of #ifdefs in areas which depended on the presence
or not of support for kernel splicing.
The buffer now holds a pointer to a pipe structure which is always NULL
except if there are still data in the pipe. When it needs to use that
pipe, it dynamically allocates it from the pipe pool. When the data is
consumed, the pipe is immediately released.
That way, there is no need anymore to care about pipe closure upon
session termination, nor about pipe creation when trying to use
splice().
Another immediate advantage of this method is that it considerably
reduces the number of pipes needed to use splice(). Tests have shown
that even with 0.2 pipe per connection, almost all sessions can use
splice(), because the same pipe may be used by several consecutive
calls to splice().
A new data type has been added : pipes. Some pre-allocated empty pipes
are maintained in a pool for users such as splice which use them a lot
for very short times.
Pipes are allocated using get_pipe() and released using put_pipe().
Pipes which are released with pending data are immediately killed.
The struct pipe is small (16 to 20 bytes) and may even be further
reduced by unifying ->data and ->next.
It would be nice to have a dedicated cleanup task which would watch
for the pipes usage and destroy a few of them from time to time.
Kernels before 2.6.27.13 would have splice() return EAGAIN on shutdown.
By adding a few tricks, we can deal with the situation. If splice()
returns EAGAIN and the pipe is empty, then fallback to recv() which
will be able to check if it's an end of connection or not.
The advantage of this method is that it remains transparent for good
kernels since there is no reason that epoll() will return EPOLLIN
without anything to read, and even if it would happen, the recv()
overhead on this check is minimal.
If splicing is enabled in a backend, we need to guess how many
pipes will be needed. We used to rely on fullconn, but this leads
to non-working splicing when fullconn is not specified. So we now
fallback to global.maxconn.
This code provides support for linux 2.6 kernel splicing. This feature
appeared in kernel 2.6.25, but initial implementations were awkward and
buggy. A kernel >= 2.6.29-rc1 is recommended, as well as some optimization
patches.
Using pipes, this code is able to pass network data directly between
sockets. The pipes are a bit annoying to manage (fd creation, release,
...) but finally work quite well.
Preliminary tests show that on high bandwidths, there's a substantial
gain (approx +50%, only +20% with kernel workarounds for corruption
bugs). With 2000 concurrent connections, with Myricom NICs, haproxy
now more easily achieves 4.5 Gbps for 1 process and 6 Gbps for two
processes buffers. 8-9 Gbps are easily reached with smaller numbers
of connections.
We also try to splice out immediately after a splice in by making
profit from the new ability for a data producer to notify the
consumer that data are available. Doing this ensures that the
data are immediately transferred between sockets without latency,
and without having to re-poll. Performance on small packets has
considerably increased due to this method.
Earlier kernels return only one TCP segment at a time in non-blocking
splice-in mode, while newer return as many segments as may fit in the
pipe. To work around this limitation without hurting more recent kernels,
we try to collect as much data as possible, but we stop when we believe
we have read 16 segments, then we forward everything at once. It also
ensures that even upon shutdown or EAGAIN the data will be forwarded.
Some tricks were necessary because the splice() syscall does not make
a difference between missing data and a pipe full, it always returns
EAGAIN. The trick consists in stop polling in case of EAGAIN and a non
empty pipe.
The receiver waits for the buffer to be empty before using the pipe.
This is in order to avoid confusion between buffer data and pipe data.
The BF_EMPTY flag now covers the pipe too.
Right now the code is disabled by default. It needs to be built with
CONFIG_HAP_LINUX_SPLICE, and the instances intented to use splice()
must have "option splice-response" (or option splice-request) enabled.
It is probably desirable to keep a pool of pre-allocated pipes to
avoid having to create them for every session. This will be worked
on later.
Preliminary tests show very good results, even with the kernel
workaround causing one memcpy(). At 3000 connections, performance
has moved from 3.2 Gbps to 4.7 Gbps.
Some older libc don't define the splice() syscall, and some even
define a wrong one. For this reason, we try our best to declare
it correctly. These definitions still work with recent glibc.
When CONFIG_HAP_LINUX_SPLICE is defined, the buffer structure will be
slightly enlarged to support information needed for kernel splicing
on Linux.
A first attempt consisted in putting this information into the stream
interface, but in the long term, it appeared really awkward. This
version puts the information into the buffer. The platform-dependant
part is conditionally added and will only enlarge the buffers when
compiled in.
One new flag has also been added to the buffers: BF_KERN_SPLICING.
It indicates that the application considers it is appropriate to
use splicing to forward remaining data.
Three new options have been added when CONFIG_HAP_LINUX_SPLICE is
set :
- splice-request
- splice-response
- splice-auto
They are used to enable splicing per frontend/backend. They are also
supported in defaults sections. The "splice-auto" option is meant to
automatically turn splice on for buffers marked as fast streamers.
This should save quite a bunch of file descriptors.
It was required to add a new "options2" field to the proxy structure
because the original "options" is full.
When global.maxpipes is not set, it is automatically adjusted to
the max of the sums of all frontend's and backend's maxconns for
those which have at least one splice option enabled.
When the producer calls stream_sock_chk_snd(), we now try to send
all pending data asynchronously. If it succeeds, we don't have to
enable polling on the FD which saves about half of the calls to
epoll_wait().
In stream_sock_read(), we finally set the WAIT_ROOM flag as soon as
possible, in preparation of the splice code. We reset it when we
detect that some room has been released either in the buffer or in
the splice.
The condition to cakk ->chk_snd() in stream_sock_read() was suboptimal
because we did not call it when the socket was shut down nor when there
was an error after data were added.
Now we ensure to call is whenever there are data pending.
Also, the "full" condition was handled before calling chk_snd(), which
could cause deadlock issues if chk_snd() did consume some data.
stream_sock_write() has been split in two parts :
- the poll callback, intented to be called when an I/O event has
been detected
- the write() core function, which ought to be usable from various
other places, possibly not meant to wake the task up.
The code has also been slightly cleaned up in the process. It's more
readable now.
Some tricks to handle situations where we write nothing were in the
middle of the main loop in stream_sock_write(). This cleanup provides
better source and object code, and slightly shrinks the output code.
This construct collapses into ((flags & (X|Y)) == X) when X is a
single-bit flag. This provides a noticeable code shrink and the
output code results in less conditional jumps.
In the buffers, the read limit used to leave some place for header
rewriting was set by a pointer to the end of the buffer. Not only
this required subtracts at every place in the code, but this will
also soon not be usable anymore when we want to support keepalive.
Let's replace this with a length limit, comparable to the buffer's
length. This has also sightly reduced the code size.
It is not always wise to return 0 in stream_sock_read() upon EAGAIN,
because if we have read enough data, we should consider that enough
and try again later without polling in between.
We still make a difference between small reads and large reads though.
Small reads still lead to polling because we're sure that there's
nothing left in the system's buffers if we read less than one MSS.
The way the buffers and stream interfaces handled ->to_forward was
really not handy for multiple reasons. Now we've moved its control
to the receive-side of the buffer, which is also responsible for
keeping send_max up to date. This makes more sense as it now becomes
possible to send some pre-formatted data followed by forwarded data.
The following explanation has also been added to buffer.h to clarify
the situation. Right now, tests show that the I/O is behaving extremely
well. Some work will have to be done to adapt existing splice code
though.
/* Note about the buffer structure
The buffer contains two length indicators, one to_forward counter and one
send_max limit. First, it must be understood that the buffer is in fact
split in two parts :
- the visible data (->data, for ->l bytes)
- the invisible data, typically in kernel buffers forwarded directly from
the source stream sock to the destination stream sock (->splice_len
bytes). Those are used only during forward.
In order not to mix data streams, the producer may only feed the invisible
data with data to forward, and only when the visible buffer is empty. The
consumer may not always be able to feed the invisible buffer due to platform
limitations (lack of kernel support).
Conversely, the consumer must always take data from the invisible data first
before ever considering visible data. There is no limit to the size of data
to consume from the invisible buffer, as platform-specific implementations
will rarely leave enough control on this. So any byte fed into the invisible
buffer is expected to reach the destination file descriptor, by any means.
However, it's the consumer's responsibility to ensure that the invisible
data has been entirely consumed before consuming visible data. This must be
reflected by ->splice_len. This is very important as this and only this can
ensure strict ordering of data between buffers.
The producer is responsible for decreasing ->to_forward and increasing
->send_max. The ->to_forward parameter indicates how many bytes may be fed
into either data buffer without waking the parent up. The ->send_max
parameter says how many bytes may be read from the visible buffer. Thus it
may never exceed ->l. This parameter is updated by any buffer_write() as
well as any data forwarded through the visible buffer.
The consumer is responsible for decreasing ->send_max when it sends data
from the visible buffer, and ->splice_len when it sends data from the
invisible buffer.
A real-world example consists in part in an HTTP response waiting in a
buffer to be forwarded. We know the header length (300) and the amount of
data to forward (content-length=9000). The buffer already contains 1000
bytes of data after the 300 bytes of headers. Thus the caller will set
->send_max to 300 indicating that it explicitly wants to send those data,
and set ->to_forward to 9000 (content-length). This value must be normalised
immediately after updating ->to_forward : since there are already 1300 bytes
in the buffer, 300 of which are already counted in ->send_max, and that size
is smaller than ->to_forward, we must update ->send_max to 1300 to flush the
whole buffer, and reduce ->to_forward to 8000. After that, the producer may
try to feed the additional data through the invisible buffer using a
platform-specific method such as splice().
*/
Previously, we wrote nothing only if the buffer was empty. Now with
send_max, we can also write nothing because we are not allowed to send
anything due to send_max.
The code starts to look like spaghetti. It needs to be rearranged a
lot before merging the splice patches.
In preparation of splice support, let's add the splice_len member
to the buffer struct. An earlier implementation made it conditional,
which made the whole logics very complex due to a large number of
ifdefs.
Now BF_EMPTY is only set once both buf->l and buf->splice_len are
null. Splice_len is initialized to zero during buffer creation and
is currently not changed, so the whole logics remains unaffected.
When splice gets merged, splice_len will reflect the number of bytes
in flight out of the buffer but not yet sent, typically in a pipe for
the Linux case.
If an analyser sets buf->to_forward to a given value, that many
data will be forwarded between the two stream interfaces attached
to a buffer without waking the task up. The same applies once all
analysers have been released. This saves a large amount of calls
to process_session() and a number of task_dequeue/queue.
By letting the producer tell the consumer there is data to check,
and the consumer tell the producer there is some space left again,
we can cut in half the number of session wakeups.
This is also an important starting point for future splicing support.
Sometimes we don't care about a read timeout, for instance, from the
client when waiting for the server, but we still want the client to
be able to read.
Till now it was done by articially forcing the read timeout to ETERNITY.
But this will cause trouble when we want the low level stream sock to
communicate without waking the session up. So we add a BF_READ_NOEXP
flag to indicate that when the read timeout is to be set, it might
have to be set to ETERNITY.
Since BF_READ_ENA was not used, we replaced this flag.
For keep-alive, line-mode protocols and splicing, we will need to
limit the sender to process a certain amount of bytes. The limit
is automatically set to the buffer size when analysers are detached
from the buffer.
"option transparent" was set and checked on frontends only while it
is purely a backend thing as it replaces the "balance" mode. For this
reason, it did only work in "listen" sections. This change will then
not affect the rare users of this option.
This causes health checks to stop after some time since the new
ticks-based scheduler because a check timeout is set to eternity.
This fix must be merged into master but not in earlier versions
as it only affects the new scheduler.
(cherry picked from commit e349eb452b655dc1adc059f05ba8b36565753393)
Kai Krueger found that previous patch was incomplete, because there is
an unconditionnal call to process_srv_queue() in session_free() which
still causes a dead server to consume pending connections from the
backend.
This call was made unconditionnal so that we don't leave unserved
connections in the server queue, for instance connections coming
in with "option persist" which can bypass the server status check.
However, the server must not touch the backend's queue if it is down.
Another fear was that some connections might remain unserved when
the server is using a dynamic maxconn if the number of connections
to the backend is too low. Right now, srv_dynamic_maxconn() ensures
this cannot happen, so the call can remain conditionnal.
The fix consists in allowing a server to process it own queue whatever
its state, but not to touch the backend's queue if it is down. Its
queue should normally be empty when the server is down because it is
redistributed when the server goes down. The only remaining cases are
precisely the persistent connections with "option persist" set, coming
in after the queue has been redispatched. Those ones must still be
processed when a connection terminates.
(cherry picked from commit cd485c4480)
If the prefix is set to "/", it means the user does not want to alter
the original URI, so we don't want to insert a new slash before the
original URI.
(cherry-picked from commit 02a35c74942c1bce762e996698add1270e6a5030)
It is now possible to set or clear a cookie during a redirection. This
is useful for logout pages, or for protecting against some DoSes. Check
the documentation for the options supported by the "redirect" keyword.
(cherry-picked from commit 4af993822e880d8c932f4ad6920db4c9242b0981)
If "drop-query" is present on a "redirect" line using the "prefix" mode,
then the returned Location header will be the request URI without the
query-string. This may be used on some login/logout pages, or when it
must be decided to redirect the user to a non-secure server.
(cherry-picked from commit f2d361ccd73aa16538ce767c766362dd8f0a88fd)
Josh Goebel reported that haproxy silently dies when it fails to
chroot. In fact, it does so when in daemon mode, because daemon
mode has been disabling output for ages.
Since the code has been reworked, this could have been changed
because there is no reason for this anymore, hence this patch.
(cherry picked from commit 304d6fb00f)
(cherry picked from commit 50b7f7f12c67322c793f50a6be009f0fd0eec1bb)
was just looking through the source, and noticed this... :)
(cherry picked from commit 63b76be713)
(cherry picked from commit a801db6c5ea750f93a3795dbb2e70c03e05bbef4)
Cookie capture would only work by pure luck on the request but did
never work on responses since only the backend was checked. The fix
consists in always checking frontend for cookie captures.
(cherry picked from commit a83c5ba9315a7c47cda2698280b7e49a9d3eb374)
Using an ACL-related keyword in the defaults section causes a
segfault during parsing because the list headers are not initialized.
We must initialize list headers for default instance and reject
keywords relying on ACLs.
(cherry picked from commit 1c90a6ec20)
(cherry picked from commit eb8131b4e418b838b2d62d991d91d94482ba49de)
There is a problem when an instance is marked "disabled". Its ports are
still bound but will not be unbound upon termination. This causes processes
to accumulate during soft restarts, and might even cause failures to restart
new ones due to the inability to bind to the same port.
The ideal solution would be to bind all ports at the end of the configuration
parsing. An acceptable workaround is to unbind all listeners of disabled
proxies. This is what the current patch does.
(cherry picked from commit a944218e9c)
(cherry picked from commit 8cfebbb82b87345bade831920177077e7d25840a)
During a configuration reload, haproxy tried to pause all proxies.
Unfortunately, it also tried to pause backends, which would fail
and cause trouble to the new process since the port was still bound.
(backported from commit eab5c70f93)
(cherry picked from commit ac1ca38e9b07422e21b5b4778918d243768e5498)
srv_dynamic_maxconn() is clearly documented as returning at least 1
possible connection under throttling. But the computation was wrong,
the minimum 1 was divided and got lost in case of very low maxconns.
Apply the MAX(1, max) before returning the result in order to ensure
that a newly appeared server will get some traffic.
(cherry picked from commit 819970098f)
(forward-port of commit 8262d8bd7f)
A bug was introduced during last queue management fix. If a server
connection fails, the allocated connection slot is released, but it
will be needed again after the turn-around. This also causes more
connections than expected to go to the server because it appears to
have less connections than real.
Many thanks to Rupert Fiasco, Mark Imbriaco, Cody Fauser, Brian
Gupta and Alexander Staubo for promptly providing configuration
and diagnosis elements to help reproduce this problem easily.
I'm in the process of setting up one haproxy instance now, and I find
the following acl option useful. I'm not too sure why this option has
not been available before, but I find this useful for my own usage, so
I'm submitting this patch in the hope that it will be useful as well.
The basic idea is to be able to measure the available connection slots
still available (connection, + queue) - anything beyond that can be
redirected to a different backend. 'connslots' = number of available
server connection slots, + number of available server queue slots. In
the case where we encounter srv maxconn = 0, or srv maxqueue = 0 (in
which case we dont need to care about connslots) the value you get is
-1. Note also that this code does not take care of dynamic connections
at this point in time.
The reason why I'm using this new acl (as opposed to 'nbsrv') is that
'nbsrv' only measures servers that are actually *down*. Whereas this
other acl is more fine-grained, and looks into the number of conn
slots available as well.
It is now possible to list all known sessions by issuing "show sess"
on the unix stats socket. The format is not much evolved but it is
very useful for debugging.
The doc has been updated to reflect the new keyword.
This is the first step in implementing a session dump tool.
A session dump will need restart points. It will be necessary for
it to get references to sessions which can be moved when the session
dies.
The principle is not that complex : when a session ends, it looks for
any potential back-references. If it finds any, then it moves them to
the next session in the list. The dump function will of course have
to restart from that new point.
Both should process the response buffer equally. They now both
clear the hijack bit once done, and both receive a pointer to
the response buffer in their arguments.
Instead of calling a hard-coded function to produce data, let's
reference this function into the buffer and call it from there
when BF_HIJACK is set. This goes in the direction of more generic
session management code.
The listener referenced in the fd was only used to check the
listener state upon session termination. There was no guarantee
that the FD had not been reassigned by the moment it was processed,
so this was a bit racy. Having it in the session is more robust.
The unix protocol handler had not been updated during the last
stream_sock changes. This has been done now. There is still a
lot of duplicated code between session.c and proto_uxst.c due
to the way the session is handled. Session.c relies on the existence
of a frontend while it does not exist here.
It is easier to see the difference between the stats part (placed
in dumpstats.c) and the unix-stream part (in proto_uxst.c).
The hijacking function still needs to be dynamically set into the
response buffer, and some cleanup is still required, then all those
changes should be forward-ported to the HTTP part. Adding support
for new keywords should not cause trouble now.
It will be very convenient to have an analyser state in the session.
It will always be initialized to zero. The analysers can make use of
it, but must reset it to zero when they leave.
In order to achieve more generic accept() code, we can set the request
analysers at the listener registration time. It's better than doing it
during accept(), and allows more code reuse.
The accept function must be adapted to the new framework. It is
still broken, and calling it will still result in a segfault. But
this cleanup is needed anyway.
The TCP analyser has moved to proto_tcp.c. Breaking the function
has required finer use of the return value and adding some tests
to process_session().
It was a bit awkward to have session.c call return_srv_error() for
HTTP error messages related to servers. The function has been adapted
to be passed a pointer to the faulty stream interface, and is now a
pointer in the session. It is possible that in the future, it will
become a callback in the stream interface itself.
The new function looks like the previous one except that it operates
at the stream interface level and assumes an already closed SI.
Also remove some old unused occurrences of srv_close_with_err().
In order to avoid having to call per-protocol logging function directly
from session.c, it's better to assign the logging function when the session
is created. This also eliminates a test when the function is needed, and
opens the way to more complete logging functions.
proto_http.c was not suitable for session-related processing, it was
just convenient for the tranformation.
Some more splitting must occur: process_request/response in proto_http.c
must be split again per protocol, and the caller must run a list.
Some functions should be directly attached to the session or the buffer
(eg: perform_http_redirect, return_srv_error, http_sess_log).
All the processing has now completely been split in layers. As of
now, everything is still in process_session() which is not the right
place, but the code sequence works. Timeouts, retries, errors, all
work.
The shutdown sequence has been strictly applied: BF_SHUTR/BF_SHUTW
are only assigned by lower layers. Upper layers can only indicate
their wish to close using BF_SHUTR_NOW and BF_SHUTW_NOW.
When a shutdown is performed on a stream interface, the buffer flags
are updated accordingly and re-checked by upper layers. A lot of care
has been taken to ensure that aborts during intermediate connection
setups are correctly handled and shutdowns correctly propagated to
both buffers.
A future evolution would consist in ensuring that BF_SHUT?_NOW may
be set at any time, and applies only when the buffer is empty. This
might help with error messages, but might complicate the processing
of data remaining in buffers.
Some useless buffer flag combinations have been removed.
Stat counters are still broken (eg: per-server total number of sessions).
Error messages should be delayed to the close instant and be produced by
protocol.
Many functions must now move to proper locations.
It sometimes happens that a connection is aborted at the exact same moment
it establishes. We have to close the socket and not only to shut it down
for writes.
Some corner cases remain. We have to handle the shutr/shutw at the stream
interface and only report the status to the buffer, not the opposite.
The sessions which were remaining stuck were being connecting to the
server while they received a shutw which caused them to partially
stop. A shutw() during a connect() must imply a close().
Now the global variable 'sessions' will be a dual-linked list of all
known sessions. The list element is set at the beginning of the session
so that it's easier to follow them all with gdb.
Two new functions are used instead : buffer_check_{shutr,shutw}.
It is indeed more adequate to check for new closures only when the
buffer reports them.
Several remaining unclosed connections were detected after a test,
even before this patch, so a bug remains. To reproduce, try the
following during 30 seconds :
inject30l4 -n 20000 -l -t 1000 -P 10 -o 4 -u 100 -s 100 -G 127.0.0.1:8000/
There were rare situations where it was not easy to detect that a failed
session attempt had occurred and needed some server cleanup. In particular,
client aborts sometimes lead to session leaks on the server side.
A new state "SI_ST_DIS" (disconnected) has been introduced for this. When
a session has been closed at a stream interface but the server cleanup has
not occurred, this state is entered instead of CLO. The cleanup is then
performed there and the state goes to CLO.
A new diagram has been added to show possible stream_interface state
transitions that can occur in a stream-sock. It makes debugging easier.
The server sessions are now only decremented when entering SI_ST_CER
and SI_ST_CLO states. A state is clearly missing between EST and CLO,
or after CLO (eg: END), because many cleanups are performed upon CLO
and must rely on tricks to ensure being done only once.
The goal of next changes will be to improve what has been started.
Ideally, the FD should only notify the SI about the change, which
should itself only notify the session when it has some news or when
it needs help (eg: redispatch). The buffer's error processing should
not change the FD's status immediately, otherwise we risk race conds
between a pending connect and a shutw (for instance). Also, the new
connect attempt should only be made after layer 7 and all the crap
above buffers.
It is quite hard to track when the current session has already been counted
or discounted from the server's total number of established sessions. For
this reason, we introduce a new session flag, SN_CURR_SESS, which indicates
if the current session is one of those reported by the server or not. It
simplifies session accounting and makes it far more robust. It also makes
it possible to perform a last-minute cleanup during session_free().
Right now, with this fix and a few more buffer transitions fixes, no session
were found to remain after a test.
Tracking connection status changes was hard, and some code was
redundant. A new SI_ST_CER state was added to the stream interface
to indicate a past connection error, and an SI_FL_ERR flag was
added to report past I/O error. The stream_sock code does not set
the connection to SI_ST_CLO anymore in case of I/O error, it's
the upper layer which does it. This makes it possible to know
exactly when the file descriptors are allocated.
The new SI_ST_CER state permitted to split tcp_connection_status()
in two parts, one processing SI_ST_CON and the other one SI_ST_CER.
Synchronous connection errors now make use of this last state, hence
eliminating duplicate code.
Some ib<->ob copy paste errors were found and fixed, and all entities
setting SI_ST_CLO also shut the buffers down.
Some of these stream_interface specific functions and structures
have migrated to a new stream_interface.c file.
Some types of errors are still not detected by the buffers. For
instance, let's assume the following scenario in one single pass
of process_session: a connection sits in SI_ST_TAR state during
a retry. At TAR expiration, a new connection attempt is made, the
connection is obtained and srv->cur_sess is increased. Then the
buffer timeout is fires and everything is cleared, the new state
becomes SI_ST_CLO. The cleaning code checks that previous state
was either SI_ST_CON or SI_ST_EST to release the connection. But
that's wrong because last state is still SI_ST_TAR. So the
server's connection count does not get decreased.
This means that prev_state must not be used, and must be replaced
by some transition detection instead of level detection.
The following debugging line was useful to track state changes :
fprintf(stderr, "%s:%d: cs=%d ss=%d(%d) rqf=0x%08x rpf=0x%08x\n", __FUNCTION__, __LINE__,
s->si[0].state, s->si[1].state, s->si[1].err_type, s->req->flags, s-> rep->flags);
The connection setup code has been refactored in order to
make it run only on low level (stream interface). Several
complicated functions have been removed from backend.c,
and we now have sess_update_stream_int() to manage
an assigned connection, sess_prepare_conn_req() to assign a
server to a connection request, perform_http_redirect() to
redirect instead of connecting to server, and return_srv_error()
to return connection error status messages.
The stream_interface status changes are checked before adjusting
buffer flags, so that the buffers can be informed about this lower
level update.
A new connection is initiated by changing si->state from SI_ST_INI
to SI_ST_REQ.
The code seems to work but is awfully dirty. Some functions need
to be moved, and the layering is not yet quite clear.
A lot of dead old code has simply been removed.
It was not practical to have QUEUE and TAR timers in buffers, as they caused
triggering of the timeout flags. Move them to the stream interface where they
belong.
Now we have almost two distinct parts between tcp and http.
Only the connection establishment code still requires some
resynchronization, the rest does not.
Those entries were really needed for cleaner and better code. Using them
has permitted to automatically close a file descriptor during a shut write,
reducing by 20% the number of calls to process_session() and derived
functions.
Process_session() does not need to know the file descriptor anymore, though
it still remains very complicated due to the special case for the connect
mode.
As of now, a stream socket does not directly wake up the task
but it does contact the stream interface which itself knows the
task. This allows us to perform a few cleanups upon errors and
shutdowns, which reduces the number of calls to data_update()
from 8 per session to 2 per session, and make all the functions
called in the process_session() loop completely swappable.
Some improvements are required. We need to provide a shutw()
function on stream interfaces so that one side which closes
its read part on an empty buffer can propagate the close to
the remote side.
The owner of an fd was initially a task but this was sometimes
casted to a (struct listener *). We'll soon need more types,
so void* is more appropriate.
It's very frequent to require some information about the
reason why a task is running. Some flags have been added
so that a task now knows if it got woken up due to I/O
completion, timeout, etc...
A test has shown that more than 16% of the calls to task_wakeup()
could be avoided because the task is already woken up. So make it
inline and move the test to the inline part.
When an accept() creates a new FD, it is already marked as set for
reads. But the task will be woken up without first checking if the
socket could be read.
The speculative I/O gives us a chance to either read the FD if there
are data pending on it, or immediately mark it for poll mode if
nothing is pending.
Simply doing this reduces the number of calls to process_session
from 6 to 5 per session, 2 to 1 calls to process_request, 10% less
calls to epoll_ctl, fd_clr, fd_set, stream_sock_data_update, 20%
less eb32_insert/eb_delete, etc... General performance increase
seems to be around 3%.
The buffer flags became a big bazaar. Re-arrange them
so that their names are more explicit and so that they
are more easily readable in hex form. Some aggregates
have also been adjusted.
With small HTTP messages, stream_sock_read() tends to wake the
task up for a message read without indicating that it may be
the last one. The reason is that level-triggered pollers generally
don't report HUP with data, but only afterwards, so stream_sock_read
has no chance to detect this condition and needs a respin.
So now we return on incomplete buffers only when the buffer is known
as a streamer, because here it generally makes sense. The net result
is that the number of calls in a single HTTP session has dropped
from 5 to 3, with one less wake up and several less calls to
stream_sock_data_update().
It was a waste to constantly update the file descriptor's status
and timeouts during a flags update. So stream_sock_process_data
has been slit in two parts :
stream_sock_data_update() => computes updated flags
stream_sock_data_finish() => computes timeouts
Only the first one is called during flag updates. The second one
is only called upon completion. The number of calls to fd_set/fd_clr
has now significantly dropped.
Also, it's useless to check for errors and timeouts in the
process_session() loop, it's enough to check for them at the
beginning.
The client side now relies on stream_sock_process_data(). One
part has not yet been re-implemented, it concerns the calls
to produce_content().
process_session() has been adjusted to correctly check for
changing bits in order not to call useless functions too many
times.
It already appears that stream_sock_process_data() should be
split so that the timeout computations are only performed at
the exit of process_session().
We really want to ensure that we don't miss a timeout update and do not
update them for nothing. So the code takes care of updating the timeout
in the two following circumstances :
- it was not set
- some I/O has been performed
Maybe we'll be able to remove that from stream_sock_{read|write}, or
we'll find a way to ensure that we never have to re-enable this.
srv_state has been removed from HTTP state machines, and states
have been split in either TCP states or analyzers. For instance,
the TARPIT state has just become a simple analyzer.
New flags have been added to the struct buffer to compensate this.
The high-level stream processors sometimes need to force a disconnection
without touching a file-descriptor (eg: report an error). But if
they touched BF_SHUTW or BF_SHUTR, the file descriptor would not
be closed. Thus, the two SHUT?_NOW flags have been added so that
an application can request a forced close which the stream interface
will be forced to obey.
During this change, a new BF_HIJACK flag was added. It will
be used for data generation, eg during a stats dump. It
prevents the producer on a buffer from sending data into it.
BF_SHUTR_NOW /* the producer must shut down for reads ASAP */
BF_SHUTW_NOW /* the consumer must shut down for writes ASAP */
BF_HIJACK /* the producer is temporarily replaced */
BF_SHUTW_NOW has precedence over BF_HIJACK. BF_HIJACK has
precedence over BF_MAY_FORWARD (so that it does not need it).
New functions buffer_shutr_now(), buffer_shutw_now(), buffer_abort()
are provided to manipulate BF_SHUT* flags.
A new type "stream_interface" has been added to describe both
sides of a buffer. A stream interface has states and error
reporting. The session now has two stream interfaces (one per
side). Each buffer has stream_interface pointers to both
consumer and producer sides.
The server-side file descriptor has moved to its stream interface,
so that even the buffer has access to it.
process_srv() has been split into three parts :
- tcp_get_connection() obtains a connection to the server
- tcp_connection_failed() tests if a previously attempted
connection has succeeded or not.
- process_srv_data() only manages the data phase, and in
this sense should be roughly equivalent to process_cli.
Little code has been removed, and a lot of old code has been
left in comments for now.
In backend.c, we had an EV_FD_SET() called before fd_insert().
This is wrong because fd_insert updates maxfd which might be
used by some of the pollers during EV_FD_SET(), although this
is not currently the case.
The following patch introduced a minor bug :
[MINOR] permit renaming of x-forwarded-for header
If "option forwardfor" is declared in a defaults section, the header name
is never set and we see an empty header name before the value. Also, the
header name was not reset between two defaults sections.
When any processing remains on a buffer, it must be up to the
processing functions to set the termination flags, because they
are the only ones who know about higher levels.
It's a shame not to use buffer->wex for connection timeouts since by
definition it cannot be used till the connection is not established.
Using it instead of ->cex also makes the buffer processing more
symmetric.
Instead of calling all functions in a loop, process_session now
calls them according to buffer flags changes. This ensures that
we almost never call functions for nothing. The flags settings
are still quite coarse, but the number of average functions
calls per session has dropped from 31 to 18 (the calls to
process_srv dropped from 13 to 7 and the calls to process_cli
dropped from 13 to 8).
This could still be improved by memorizing which flags each
function uses, but that would add a level of complexity which
is not desirable and maybe even not worth the small gain.
It is not always convenient to run checks on req->l in functions to
check if a buffer is empty or full. Now the stream_sock functions
set flags BF_EMPTY and BF_FULL according to the buffer contents. Of
course, functions which touch the buffer contents adjust the flags
too.
BF_SHUTR_PENDING and BF_SHUTW_PENDING were poor ideas because
BF_SHUTR is the pending of BF_SHUTW_DONE and BF_SHUTW is the
pending of BF_SHUTR_DONE. Remove those two useless and confusing
"pending" versions and rename buffer_shut{r,w}_* functions.
process_response is not allowed to touch srv_state (this is an
incident which has survived the code migration). This bug was
causing connection exhaustion on frontend due to some closed
sockets marked SV_STDATA again.
It wasn't really wise to separate BF_MAY_CONNECT and BF_MAY_FORWARD,
as it caused trouble in TCP mode because the connection was allowed
but not the forwarding. Remove BF_MAY_CONNECT.
Since the separation of TCP and HTTP state machines, the HTTP
code must not play anymore with the file descriptor status
without checking if they are closed. Remains of such practice
have caused busy loops under some circumstances (mainly when
client closed during headers response).
If __fd_clo() was called on a file descriptor which was previously
disabled, it was not removed from the spec list. This apparently
could not happen on previous code because the TCP states prevented
this, but now it happens regularly. The effects are spec entries
stuck populated, leading to busy loops.
A new member has been added to the struct session. It keeps a trace
of what block of code performs a close or a shutdown on a socket, and
in what sequence. This is extremely convenient for post-mortem analysis
where flag combinations and states seem impossible. A new ABORT_NOW()
macro has also been added to make the code immediately segfault where
called.
All references to CL_STSHUT* and SV_STSHUT* were removed where
possible. Some of them could not be removed because they are
still in use by the unix sockets.
A bug remains at this stage. Injecting with a very short timeout
sometimes leads to a client in close state and a server in data
state with all buffer flags indicating a shutdown but the server
fd still enable, thus causing a busy loop.
The HTTP response is now processed in its own function, regardless of
the TCP state. All FSMs have become fairly simpler and must still be
improved by removing useless CL_STSHUT* and SV_STSHUT* (still used by
proto_uxst). The number of calls to process_* is still huge though.
Next steps consist in :
- removing useless assignments of CL_STSHUT* and SV_STSHUT*
- add a BF_EMPTY flag to buffers to indicate an empty buffer
- returning smarter values in process_* so that each callee
may explicitly indicate whom needs to be called after it.
- unify read and write timeouts for a same side. The way it
is now is too complicated and error-prone
- auditing code for regression testing
We're close to getting something which works fairly better now.
TCP timeouts are not managed anymore by the response FSM. Warning,
the FORCE_CLOSE state does not work anymore for now. All remaining
bugs causing stale connections have been swept.
The HTTP response code has been moved to a specific function
called "process_response" and the SV_STHEADERS state has been
removed and replaced with the flag AN_RTR_HTTP_HDR.
Due to a recent change in the FSMs, if the client closes with buffer
full, then the server loops waiting for headers. We can safely ignore
this case since the server FSM will have to be reworked too. Let's
fix the root cause for now.
For the first time, HTTP and TCP are not merged anymore. All request
processing has moved to process_request while the TCP processing of
the frontend remains in process_cli. The code is a lot cleaner,
simpler, smaller (1%) and slightly faster (1% too).
Right now, the HTTP state machine cannot easily command the TCP
state machine, but it does not cause that many difficulties.
The response processing has not yet been extracted, and the unix-stream
state machines have to be broken down that way too.
The CL_STDATA, CL_STSHUTR and CL_STSHUTW states still exist and are
exactly the sames. They will have to be all merged into CL_STDATA
once the work has stabilized. It is also possible that this single
state will disappear in favor of just buffer flags.
The SV_STANALYZE state was installed on the server side but was really
meant to be processed with the rest of the request on the client side.
It suffered from several issues, mostly related to the way timeouts were
handled while waiting for data.
All known issues related to timeouts during a request - and specifically
a request involving body processing - have been raised and fixed. At this
point, the code is a bit dirty but works fine, so next steps might be
cleanups with an ability to come back to the current state in case of
trouble.
This is a first attempt at separating data processing from the
TCP state machine. Those two states have been replaced with flags
in the session indicating what needs to be analyzed. The corresponding
code is still called before and in lieu of TCP states.
Next change should get rid of the specific SV_STANALYZE which is in
fact a client state.
Then next change should consist in making it possible to analyze
TCP contents while being in CL_STDATA (or CL_STSHUT*).
Client timeout could be refreshed in stream_sock_*, but this is
undesired when the timeout is already set to eternity. The effect
is that a session could still be aborted if client timeout was
smaller than server timeout. A second effect is that sessions
expired on the server side would expire with "cD" flags.
The fix consists in not updating it if it was not previously set.
A cleaner method might consist in updating the buffer timeout. This
is probably what will be done later when the state machines only
deal with the buffers.
Due to a copy-paste typo, the client timeout was refreshed instead
of the server's when waiting for server response. This means that
the server's timeout remained eternity.
If an HTTP/0.9-like POST request is sent to haproxy while
configured with url_param + check_post, it will crash. The
reason is that the total buffer length was computed based
on req->total (which equals the number of bytes read) and
not req->l (number of bytes in the buffer), thus leading
to wrong size calculations when calling memchr().
The affected code does not look like it could have been
exploited to run arbitrary code, only reads were performed
at wrong locations.
A new buffer flag BF_MAY_FORWARD has been added so that the client
FSM can check whether it is allowed to forward the response to the
client. The client FSM does not have to monitor the server state
anymore.
A new buffer flag BF_MAY_CONNECT has been added so that the server
FSM can check whether it is allowed to establish a connection or
not. That way, the client FSM only has to move this flag and the
server side does not need to monitor client state anymore.
The open/close nature of each half of the client side is known
to the buffer, so let the server state machine rely on this
instead of checking the client state for CL_STSHUT* or
CL_STCLOSE.
In order to make pool usage more convenient, let pool_free2()
support NULL pointers by doing nothing, just like the standard
free(3) call does.
The various call places have been updated to remove the now
useless checks.
Because I needed it in my situation - here's a quick patch to
allow changing of the "x-forwarded-for" header by using a suboption to
"option forwardfor".
Suboption "header XYZ" will set the header from "x-forwarded-for" to "XYZ".
Default is still "x-forwarded-for" if the header value isn't defined.
Also the suboption 'except a.b.c.d/z' still works on the same line.
So it's now: option forwardfor [except a.b.c.d[/z]] [header XYZ]
When an ACL is referenced at a wrong place (eg: response during request, layer7
during layer4), try to indicate precisely the name and requirements of this ACL.
Only the first faulty ACL is returned. A small change consisting in iterating
that way may improve reports :
cap = ACL_USE_any_unexpected
while ((acl=cond_find_require(cond, cap))) {
warning()
cap &= ~acl->requires;
}
This will report the first ACL of each unsupported type. But doing so will
mangle the error reporting a lot, so we need to rework error reports first.
All currently known ACL verbs have been assigned a type which makes
it possible to detect inconsistencies, such as response values used
in request rules.
ACL now hold information on the availability of the data they rely
on. They can indicate which parts of the requests/responses they
require, and the rules parser may now report inconsistencies.
As an example, switching rules are now checked for response-specific
ACLs, though those are not still set. A warning is reported in case
of mismatch. ACLs keyword restrictions will now have to be specifically
set wherever a better control is expected.
The line number where an ACL condition is declared has been added to
the conditions in order to be able to report the faulty line number
during post-loading checks.
The new "wait_end" acl delays evaluation of the rule (and the next ones)
to the end of the analysis period. This is intented to be used with TCP
content analysis. A rule referencing such an ACL will not match until
the delay is over. An equivalent default ACL "WAIT_END" has been created.
For protocol analysis, it's not always convenient to have to run through
a fetch then a match against dummy values. It's easier to let the fetch()
function set the result itself. This obviously works only for boolean
values.
With content inspection, checking the presence of data in the
request buffer is very important. It's getting boring to always
add such an ACL, so let's add it by default.
The INTBITS macro was found to be already defined on some platforms,
and to equal 32 (while INTBITS was 5 here). Due to pure luck, there
was no declaration conflict, but it's nonetheless a problem to fix.
Looking at the code showed that this macro was only used for left
shifts and nothing else anymore. So the replacement is obvious. The
new macro, BITS_PER_INT is more obviously correct.
It should be stated as a rule that a C file should never
include types/xxx.h when proto/xxx.h exists, as it gives
less exposure to declaration conflicts (one of which was
caught and fixed here) and it complicates the file headers
for nothing.
Only types/global.h, types/capture.h and types/polling.h
have been found to be valid includes from C files.
This new keyword matches an dotted version mapped into an integer.
It permits to match an SSL message protocol version just as if it
was an integer, so that it is easy to map ranges, like this :
acl obsolete_ssl req_ssl_ver lt 3
acl correct_ssl req_ssl_ver 3.0-3.1
acl invalid_ssl req_ssl_ver gt 3.1
Both SSLv2 hello messages and SSLv3 messages are supported. The
test tries to be strict enough to avoid being easily fooled. In
particular, it waits for as many bytes as announced in the message
header if this header looks valid (bound to the buffer size).
The same decoder will be usable with minor changes to check the
response messages.
This new function supports one major and one minor and makes an int of them.
It is very convenient to compare versions (eg: SSL) just as if they were plain
integers, as the comparison functions will still be based on integers.
Some people need to inspect contents of TCP requests before
deciding to forward a connection or not. A future extension
of this demand might consist in selecting a server farm
depending on the protocol detected in the request.
For this reason, a new state CL_STINSPECT has been added on
the client side. It is immediately entered upon accept() if
the statement "tcp-request inspect-delay <xxx>" is found in
the frontend configuration. Haproxy will then wait up to
this amount of time trying to find a matching ACL, and will
either accept or reject the connection depending on the
"tcp-request content <action> {if|unless}" rules, where
<action> is either "accept" or "reject".
Note that it only waits that long if no definitive verdict
can be found earlier. That generally implies calling a fetch()
function which does not have enough information to decode
some contents, or a match() function which only finds the
beginning of what it's looking for.
It is only at the ACL level that partial data may be processed
as such, because we need to distinguish between MISS and FAIL
*before* applying the term negation.
Thus it is enough to add "| ACL_PARTIAL" to the last argument
when calling acl_exec_cond() to indicate that we expect
ACL_PAT_MISS to be returned if some data is missing (for
fetch() or match()). This is the only case we may return
this value. For this reason, the ACL check in process_cli()
has become a lot simpler.
A new ACL "req_len" of type "int" has been added. Right now
it is already possible to drop requests which talk too early
(eg: for SMTP) or which don't talk at all (eg: HTTP/SSL).
Also, the acl fetch() functions have been extended in order
to permit reporting of missing data in case of fetch failure,
using the ACL_TEST_F_MAY_CHANGE flag.
The default behaviour is unchanged, and if no rule matches,
the request is accepted.
As a side effect, all layer 7 fetching functions have been
cleaned up so that they now check for the validity of the
layer 7 pointer before dereferencing it.
Any module which needs configuration keywords may now dynamically
register a keyword in a given section, and associate it with a
configuration parsing function using cfg_register_keywords() from
a constructor function. This makes the configuration parser more
modular because it is not required anymore to touch cfg_parse.c.
Example :
static int parse_global_blah(char **args, int section_type, struct proxy *curpx,
struct proxy *defpx, char *err, int errlen)
{
printf("parsing blah in global section\n");
return 0;
}
static int parse_listen_blah(char **args, int section_type, struct proxy *curpx,
struct proxy *defpx, char *err, int errlen)
{
printf("parsing blah in listen section\n");
if (*args[1]) {
snprintf(err, errlen, "missing arg for listen_blah!!!");
return -1;
}
return 0;
}
static struct cfg_kw_list cfg_kws = {{ },{
{ CFG_GLOBAL, "blah", parse_global_blah },
{ CFG_LISTEN, "blah", parse_listen_blah },
{ 0, NULL, NULL },
}};
__attribute__((constructor))
static void __module_init(void)
{
cfg_register_keywords(&cfg_kws);
}
This is the first attempt at moving all internal parts from
using struct timeval to integer ticks. Those provides simpler
and faster code due to simplified operations, and this change
also saved about 64 bytes per session.
A new header file has been added : include/common/ticks.h.
It is possible that some functions should finally not be inlined
because they're used quite a lot (eg: tick_first, tick_add_ifset
and tick_is_expired). More measurements are required in order to
decide whether this is interesting or not.
Some function and variable names are still subject to change for
a better overall logics.
When queuing a timer, it's very likely that an expiration date is
equal to that of the previously queued timer, due to time rounding
to the millisecond. Optimizing for this case provides a noticeable
1% performance boost.
The run queue scheduler now considers task->nice to queue a task and
to pick a task out of the queue. This makes it possible to boost the
access to statistics (both via HTTP and UNIX socket). The UNIX socket
receives twice as much a boost as the HTTP socket because it is more
sensible.
We now insert tasks in a certain sequence in the run queue.
The sorting key currently is the arrival order. It will now
be possible to apply a "nice" value to any task so that it
goes forwards or backwards in the run queue.
The calls to wake_expired_tasks() and maintain_proxies()
have been moved to the main run_poll_loop(), because they
had nothing to do in process_runnable_tasks().
The task_wakeup() function is not inlined anymore, as it was
only used at one place.
The qlist member of the task structure has been removed now.
The run_queue list has been replaced for an integer indicating
the number of tasks in the run queue.
I got a report that Intel C++ complains about the size of the
base64tab in base64.c. Setting it to 65 chars to allow for the
trailing zero fixes the problem.
The wait queues now rely on 4 trees for past, present and future
timers. The computations are cleaner and more reliable. The
wake_expired_tasks function has become simpler. Also, a bug
previously introduced in task_queue() by the first introduction
of eb_trees has been fixed (the eb->key was never updated).
This new time value will be used to compute timeouts and wait queue
positions. The operation is made once for all when time is retrieved.
A future improvement might consist in having it in ticks of 1/1024
second and to convert all timeouts into ticks.
The following config makes haproxy segfault on exit :
defaults
mode http
balance roundrobin
listen no-stats
bind :8001
listen stats
bind :8002
stats uri /stats
The simple fix is to ensure that p->uri_auth is not NULL
before dereferencing it.
The ultree code has been removed in favor of a simpler and
cleaner ebtree implementation. The eternity queue does not
need to exist anymore, and the pool_tree64 has been removed.
The ebtree node is stored in the task itself. The qlist list
header is still used by the run-queue, but will be able to
disappear once the run-queue uses ebtree too.
The first implementation of the monotonic clock did not verify
forward jumps. The consequence is that a fast changing time may
expire a lot of tasks. While it does seem minor, in fact it is
problematic because most machines which boot with a wrong date
are in the past and suddenly see their time jump by several
years in the future.
The solution is to check if we spent more apparent time in
a poller than allowed (with a margin applied). The margin
is currently set to 1000 ms. It should be large enough for
any poll() to complete.
Tests with randomly jumping clock show that the result is quite
accurate (error less than 1 second at every change of more than
one second).
If the system date is set backwards while haproxy is running,
some scheduled events are delayed by the amount of time the
clock went backwards. This is particularly problematic on
systems where the date is set at boot, because it seldom
happens that health-checks do not get sent for a few hours.
Before switching to use clock_gettime() on systems which
provide it, we can at least ensure that the clock is not
going backwards and maintain two clocks : the "date" which
represents what the user wants to see (mostly for logs),
and an internal date stored in "now", used for scheduled
events.
The dequeuing logic was completely wrong. First, a task was assigned
to all servers to process the queue, but this task was never scheduled
and was only woken up on session free. Second, there was no reservation
of server entries when a task was assigned a server. This means that
as long as the task was not connected to the server, its presence was
not accounted for. This was causing trouble when detecting whether or
not a server had reached maxconn. Third, during a redispatch, a session
could lose its place at the server's and get blocked because another
session at the same moment would have stolen the entry. Fourth, the
redispatch option did not work when maxqueue was reached for a server,
and it was not possible to do so without indefinitely hanging a session.
The root cause of all those problems was the lack of pre-reservation of
connections at the server's, and the lack of tracking of servers during
a redispatch. Everything relied on combinations of flags which could
appear similarly in quite distinct situations.
This patch is a major rework but there was no other solution, as the
internal logic was deeply flawed. The resulting code is cleaner, more
understandable, uses less magics and is overall more robust.
As an added bonus, "option redispatch" now works when maxqueue has
been reached on a server.
The reported queue position in the logs was 0 for the first pending request
in the queue, which is wrong because it means that one request will have to
be completed before the queued one may execute. It caused the undesired side
effect that 0/0 was reported when either 0 or 1 request was pending in the
queue. Thus, we have to increment the queue size before reporting the value.
When a server terminates a connection, the next session in its
own queue was immediately processed. Because of this, if all
server queues are always filled, then no new anonymous request
will be processed. Consider oldest request between global and
server queues to choose from which to pick the request.
An improvement over this will consist in adding a configurable
offset when comparing expiration dates, so that cookie-less
requests can get either less or more priority.
Under some circumstances, a task may already lie in the run queue
(eg: inter-task wakeup). It is disastrous to wait for an event in
this case because some processing gets delayed.
A new "redirect" keyword adds the ability to send an HTTP 301/302/303
redirection to either an absolute location or to a prefix followed by
the original URI. The redirection is conditionned by ACL rules, so it
becomes very easy to move parts of a site to another site using this.
This work was almost entirely done at Exceliance by Emeric Brun.
A test-case has been added in the tests/ directory.
- free oldpids
- call free(exp->preg), not only regfree(exp->preg): req_exp, rsp_exp
- build a list of unique uri_auths and eventually free it
- prune_acl_cond/free for switching_rules
- add a callback pointer to free ptr from acl_pattern (used for regexs) and execute it
==1180== malloc/free: in use at exit: 0 bytes in 0 blocks.
==1180== malloc/free: 5,599 allocs, 5,599 frees, 4,220,556 bytes allocated.
==1180== All heap blocks were freed -- no leaks are possible.
New functions implemented:
- deinit_pollers: called at the end of deinit())
- prune_acl: called via list_for_each_entry_safe
Add missing pool_destroy2 calls:
- p->hdr_idx_pool
- pool2_tree64
Implement all task stopping:
- health-check: needs new "struct task" in the struct server
- queue processing: queue_mgt
- appsess_refresh: appsession_refresh
before (idle system):
==6079== LEAK SUMMARY:
==6079== definitely lost: 1,112 bytes in 75 blocks.
==6079== indirectly lost: 53,356 bytes in 2,090 blocks.
==6079== possibly lost: 52 bytes in 1 blocks.
==6079== still reachable: 150,996 bytes in 504 blocks.
==6079== suppressed: 0 bytes in 0 blocks.
after (idle system):
==6945== LEAK SUMMARY:
==6945== definitely lost: 7,644 bytes in 137 blocks.
==6945== indirectly lost: 9,913 bytes in 587 blocks.
==6945== possibly lost: 0 bytes in 0 blocks.
==6945== still reachable: 0 bytes in 0 blocks.
==6945== suppressed: 0 bytes in 0 blocks.
before (running system for ~2m):
==9343== LEAK SUMMARY:
==9343== definitely lost: 1,112 bytes in 75 blocks.
==9343== indirectly lost: 54,199 bytes in 2,122 blocks.
==9343== possibly lost: 52 bytes in 1 blocks.
==9343== still reachable: 151,128 bytes in 509 blocks.
==9343== suppressed: 0 bytes in 0 blocks.
after (running system for ~2m):
==11616== LEAK SUMMARY:
==11616== definitely lost: 7,644 bytes in 137 blocks.
==11616== indirectly lost: 9,981 bytes in 591 blocks.
==11616== possibly lost: 0 bytes in 0 blocks.
==11616== still reachable: 4 bytes in 1 blocks.
==11616== suppressed: 0 bytes in 0 blocks.
Still not perfect but significant improvement.
Add the ability to detect streaming buffers, and set a
flag indicating it. It will later serve us in order to
dynamically resize them, and to prioritize file descriptors
during polls.
If too many events are set for spec I/O, those ones can starve the
polled events. Experiments show that when polled events starve, they
quickly turn into spec I/O, making the situation even worse. While
we can reduce the number of polled events processed at once, we
cannot do this on speculative events because most of them are new
ones (avg 2/3 new - 1/3 old from experiments).
The solution against this problem relies on those two factors :
1) one FD registered as a spec event cannot be polled at the same time
2) even during very high loads, we will almost never be interested in
simultaneous read and write streaming on the same FD.
The first point implies that during starvation, we will not have more than
half of our FDs in the poll list, otherwise it means there is less than that
in the spec list, implying there is no starvation.
The second point implies that we're statically only interested in half of
the maximum number of file descriptors at once, because we will unlikely
have simultaneous read and writes for a same buffer during long periods.
So, if we make it possible to drain maxsock/2/2 during peak loads, then we
can ensure that there will be no starvation effect. This means that we must
always allocate maxsock/4 events for the poller.
Last, sepoll uses an optimization consisting in reducing the number of calls
to epoll_wait() to once every too polls. However, when dealing with many
spec events, we can wait very long and skipping epoll_wait() every second
time increases latency. For this reason, we try to detect if we are beyond
a reasonable limit and stop doing so at this stage.
This patch allows to specify a domain used when inserting a cookie
providing a session stickiness. Usefull for example with wildcard domains.
The patch adds one new variable to the struct proxy: cookiedomain.
When set the domain is appended to a Set-Cookie header.
Domain name is validated using the new invalid_domainchar() function.
It is basically invalid_char() limited to [A-Za-z0-9_.-]. Yes, the test
is too trivial and does not cover all wrong situations, but the main
purpose is to detect most common mistakes, not intentional abuses.
The underscore ("_") character is not RFC-valid but as it is
often (mis)used so I decided to allow it.
This patch adds two optional arguments "len" and "depth" to
"balance uri". They are used to limit the length in characters
of the analysis, as well as the number of directory components
it applies to.
I noticed it was possible to get truncated http/csv stats. Sometimes.
Usually the problem disappeared as fast as it appeared, but once it
happend that my http-stats page was truncated for about one hour.
It was quite weird as it happened independently for csv and http
output and it took me some time to track & fix this bug.
Both buffer_write & buffer_write_chunk used to return 0 in two
situations: is case of success or where there was exactly 0 bytes
left. The first one is intentional but I believe the second one
is not as it was not possible to distinguish between successful
write and unsuccessful one, which means that if the buffer was 100%
filled, it was never flushed and it was not possible to write
more data.
This patch fixes this problem.
Released version 1.3.15 with the following main changes :
- [BUILD] Added support for 'make install'
- [BUILD] Added 'install-man' make target for installing the man page
- [BUILD] Added 'install-bin' make target
- [BUILD] Added 'install-doc' make target
- [BUILD] Removed "/" after '$(DESTDIR)' in install targets
- [BUILD] Changed 'install' target to install the binaries first
- [BUILD] Replace hardcoded 'LD = gcc' with 'LD = $(CC)'
- [MEDIUM]: Inversion for options
- [MEDIUM]: Count retries and redispatches also for servers, fix redistribute_pending, extend logs, %d->%u cleanup
- [BUG]: Restore clearing t->logs.bytes
- [MEDIUM]: rework checks handling
- [DOC] Update a "contrib" file with a hint about a scheme used for formathing subjects
- [MEDIUM] Implement "track [<backend>/]<server>"
- [MINOR] Implement persistent id for proxies and servers
- [BUG] Don't increment server connections too much + fix retries
- [MEDIUM]: Prevent redispatcher from selecting the same server, version #3
- [MAJOR] proto_uxst rework -> SNMP support
- [BUG] appsession lookup in URL does not work
- [BUG] transparent proxy address was ignored in backend
- [BUG] hot reconfiguration failed because of a wrong error check
- [DOC] big update to the configuration manual
- [DOC] large update to the configuration manual
- [DOC] document more options
- [BUILD] major rework of the GNU Makefile
- [STATS] add support for "show info" on the unix socket
- [DOC] document options forwardfor to logasap
- [MINOR] add support for the "backlog" parameter
- [OPTIM] introduce global parameter "tune.maxaccept"
- [MEDIUM] introduce "timeout http-request" in frontends
- [MINOR] tarpit timeout is also allowed in backends
- [BUG] increment server connections for each connect()
- [MEDIUM] add a turn-around state of one second after a connection failure
- [BUG] fix typo in redispatched connection
- [DOC] document options nolinger to ssl-hello-chk
- [DOC] added documentation for "option tcplog" to "use_backend"
- [BUG] connect_server: server might not exist when sending error report
- [MEDIUM] support fully transparent proxy on Linux (USE_LINUX_TPROXY)
- [MEDIUM] add non-local bind to connect() on Linux
- [MINOR] add transparent proxy support for balabit's Tproxy v4
- [BUG] use backend's source and not server's source with tproxy
- [BUG] fix overlapping server flags
- [MEDIUM] fix server health checks source address selection
- [BUG] build failed on CONFIG_HAP_LINUX_TPROXY without CONFIG_HAP_CTTPROXY
- [DOC] added "server", "source" and "stats" keywords
- [DOC] all server parameters have been documented
- [DOC] document all req* and rsp* keywords.
- [DOC] added documentation about HTTP header manipulations
- [BUG] log response byte count, not request
- [BUILD] code did not build in full debug mode
- [BUG] fix truncated responses with sepoll
- [MINOR] use s->frt_addr as the server's address in transparent proxy
- [MINOR] fix configuration hint about timeouts
- [DOC] minor cleanup of the doc and notice to contributors
- [MINOR] report correct section type for unknown keywords.
- [BUILD] update MacOS Makefile to build on newer versions
- [DOC] fix erroneous "useallbackups" option in the doc
- [DOC] applied small fixes from early readers
- [MINOR] add configuration support for "redir" server keyword
- [MEDIUM] completely implement the server redirection method
- [TESTS] add a test case for the server redirection mechanism
- [DOC] add a configuration entry for "server ... redir <prefix>"
- [BUILD] backend.c and checks.c did not build without tproxy !
- Revert "[BUILD] backend.c and checks.c did not build without tproxy !"
- [BUILD] backend.c and checks.c did not build without tproxy !
- [OPTIM] used unsigned ints for HTTP state and message offsets
- [OPTIM] GCC4's builtin_expect() is suboptimal
- [BUG] failed conns were sometimes incremented in the frontend!
- [BUG] timeout.check was not pre-set to eternity
- [TESTS] add test-pollers.cfg to easily report pollers in use
- [BUG] do not apply timeout.connect in checks if unset
- [BUILD] ensure that makefile understands USE_DLMALLOC=1
- [MINOR] silent gcc for a wrong warning
- [CLEANUP] update .gitignore to ignore more temporary files
- [CLEANUP] report dlmalloc's source path only if explictly specified
- [BUG] str2sun could leak a small buffer in case of error during parsing
- [BUG] option allbackups was not working anymore in roundrobin mode
- [MAJOR] implementation of the "leastconn" load balancing algorithm
- [BUILD] ensure that users don't build without setting the target anymore.
- [DOC] document the leastconn LB algo
- [MEDIUM] fix stats socket limitation to 16 kB
- [DOC] fix unescaped space in httpchk example.
- [BUG] fix double-decrement of server connections
- [TESTS] add a test case for port mapping
- [TESTS] add a benchmark for integer hashing
- [TESTS] add new methods in ip-hash test file
- [MAJOR] implement parameter hashing for POST requests
This patch extends the "url_param" load balancing method by introducing
the "check_post" option. Using this option enables analysis of the beginning
of POST requests to search for the specified URL parameter.
The patch also fixes a few minor typos in comments that were discovered
during code review.
If a client does a sudden dirty close (CL_STCLOSE) during a server
connect turn-around, then the number of server connections is
decremented twice. This causes huge problems on the affected
server because when its connection number becomes negative, it
overflows and prevents the server from accepting new connections
due to an apparent saturation.
The fix consists in not decrementing the counter if the server is
in a turn-around state.
Due to the way the stats socket work, it was not possible to
maintain the information related to the command entered, so
after filling a whole buffer, the request was lost and it was
considered that there was nothing to write anymore.
The major reason was that some flags were passed directly
during the first call to stats_dump_raw() instead of being
stored persistently in the session.
To definitely fix this problem, flags were added to the stats
member of the session structure.
A second problem appeared. When the stats were produced, a first
call to client_retnclose() was performed, then one or multiple
subsequent calls to buffer_write_chunks() were done. But once the
stats buffer was full and a reschedule operated, the buffer was
flushed, the write flag cleared from the buffer and nothing was
done to re-arm it.
For this reason, a check was added in the proto_uxst_stats()
function in order to re-call the client FSM when data were added
by stats_dump_raw(). Finally, the whole unix stats dump FSM was
rewritten to avoid all the magics it depended on. It is now
simpler and looks more like the HTTP one.
The new "leastconn" LB algorithm selects the server which has the
least established or pending connections. The weights are considered,
so that a server with a weight of 20 will get twice as many connections
as the server with a weight of 10.
The algorithm respects the minconn/maxconn settings, as well as the
slowstart since it is a dynamic algorithm. It also correctly supports
backup servers (one and all).
It is generally suited for protocols with long sessions (such as remote
terminals and databases), as it will ensure that upon restart, a server
with no connection will take all new ones until its load is balanced
with others.
A test configuration has been added in order to ease regression testing.
Commit 3168223a7b broke option
"allbackups" in roundrobin mode due to an erroneous structure
member replacement in backend.c. The PR_O_USE_ALL_BK flag was
not tested in the right member anymore.
This bug uncoverred another one, by which all backup servers would
be used whatever the option's value, if all of them had been seen
as simultaneously failed at one moment.
This patch fixes the two stupid errors. Correctness has been tested
using the test-fwrr.cfg config example.
Matt Farnsworth reported a memory leak in str2sun() in case a too large
socket path is passed. The bug is very minor because it only happens
once during config parsing, but has to be fixed nevertheless. The patch
Matt provided could even be improved by completely removing the useless
strdup() in this function.
Currently there is a ~16KB limit for a data size passed via unix socket.
It is caused by a trivial bug ttat is going to fixed soon, however
in most cases there is no need to dump a full stats.
This patch makes possible to select a scope of dumped data by extending
current "show stat" to "show stat [<iid> <type> <sid>]":
- iid is a proxy id, -1 to dump all proxies
- type selects type of dumpable objects: 1 for frontend, 2 for backend, 4 for
server, -1 for all types. Values can be ORed, for example:
1+2=3 -> frontend+backend.
1+2+4=7 -> frontend+backend+server.
- sid is a service id, -1 to dump everything from the selected proxy.
To do this I implemented a new session flag (SN_STAT_BOUND), added three
variables in data_ctx.stats (iid, type, sid), modified dumpstats.c and
completely revorked the process_uxst_stats: now it waits for a "\n"
terminated string, splits args and uses them. BTW: It should be quite easy
to add new commands, for example to enable/disable servers, the only problem
I can see is a not very lucky config name (*stats* socket). :|
During the work I also fixed two bug:
- s->flags were not initialized for proto_uxst
- missing comma if throttling not enabled (caused by a stupid change in
"Implement persistent id for proxies and servers")
Other changes:
- No more magic type valuse, use STATS_TYPE_FE/STATS_TYPE_BE/STATS_TYPE_SV
- Don't memset full s->data_ctx (it was clearing s->data_ctx.stats.{iid/type/sid},
instead initialize stats.sv & stats.sv_st (stats.px and stats.px_st were already
initialized)
With all that changes it was extremely easy to write a short perl plugin
for a perl-enabled net-snmp (also included in this patch).
29385 is my PEN (Private Enterprise Number) and I'm willing to donate
the SNMPv2-SMI::enterprises.29385.106.* OIDs for HAProxy if there
is nothing assigned already.
When haproxy decides that session needs to be redispatched it chose a server,
but there is no guarantee for it to be a different one. So, it often
happens that selected server is exactly the same that it was previously, so
a client ends up with a 503 error anyway, especially when one sever has
much bigger weight than others.
Changes from the previous version:
- drop stupid and unnecessary SN_DIRECT changes
- assign_server(): use srvtoavoid to keep the old server and clear s->srv
so SRV_STATUS_NOSRV guarantees that t->srv == NULL (again)
and get_server_rr_with_conns has chances to work (previously
we were passing a NULL here)
- srv_redispatch_connect(): remove t->srv->cum_sess and t->srv->failed_conns
incrementing as t->srv was guaranteed to be NULL
- add avoididx to get_server_rr_with_conns. I hope I correctly understand this code.
- fix http_flush_cookie_flags() and move it to assign_server_and_queue()
directly. The code here was supposed to set CK_DOWN and clear CK_VALID,
but: (TX_CK_VALID | TX_CK_DOWN) == TX_CK_VALID == TX_CK_MASK so:
if ((txn->flags & TX_CK_MASK) == TX_CK_VALID)
txn->flags ^= (TX_CK_VALID | TX_CK_DOWN);
was really a:
if ((txn->flags & TX_CK_MASK) == TX_CK_VALID)
txn->flags &= TX_CK_VALID
Now haproxy logs "--DI" after redispatching connection.
- defer srv->redispatches++ and s->be->redispatches++ so there
are called only if a conenction was redispatched, not only
supposed to.
- don't increment lbconn if redispatcher selected the same sarver
- don't count unsuccessfully redispatched connections as redispatched
connections
- don't count redispatched connections as errors, so:
- the number of connections effectively served by a server is:
srv->cum_sess - srv->failed_conns - srv->retries - srv->redispatches
and
SUM(servers->failed_conns) == be->failed_conns
- requires the "Don't increment server connections too much + fix retries" patch
- needs little more testing and probably some discussion so reverting to the RFC state
Tests #1:
retries 4
redispatch
i) 1 server(s): b (wght=1, down)
b) sessions=5, lbtot=1, err_conn=1, retr=4, redis=0
-> request failed
ii) server(s): b (wght=1, down), u (wght=1, down)
b) sessions=4, lbtot=1, err_conn=0, retr=3, redis=1
u) sessions=1, lbtot=1, err_conn=1, retr=0, redis=0
-> request FAILED
iii) 2 server(s): b (wght=1, down), u (wght=1, up)
b) sessions=4, lbtot=1, err_conn=0, retr=3, redis=1
u) sessions=1, lbtot=1, err_conn=0, retr=0, redis=0
-> request OK
iv) 2 server(s): b (wght=100, down), u (wght=1, up)
b) sessions=4, lbtot=1, err_conn=0, retr=3, redis=1
u) sessions=1, lbtot=1, err_conn=0, retr=0, redis=0
-> request OK
v) 1 server(s): b (down for first 4 SYNS)
b) sessions=5, lbtot=1, err_conn=0, retr=4, redis=0
-> request OK
Tests #2:
retries 4
i) 1 server(s): b (down)
b) sessions=5, lbtot=1, err_conn=1, retr=4, redis=0
-> request FAILED
Commit 98937b8757 while fixing
one bug introduced another one. With "retries 4" and
"option redispatch" haproxy tries to connect 4 times to
one server server and 1 time to a second one. However
logs showed 5 connections to the first server (the
last one was counted twice) and 2 to the second.
This patch also fixes srv->retries and be->retries increments.
Now I get: 3 retries and 1 error in a first server (4 cum_sess)
and 1 error in a second server (1 cum_sess) with:
retries 4
option redispatch
and: 4 retries and 1 error (5 cum_sess) with:
retries 4
So, the number of connections effectively served by a server is:
srv->cum_sess - srv->failed_conns - srv->retries
This patch adds a possibility to set a persistent id for a proxy/server.
Now, even if some proxies/servers are inserted/deleted/moved, iids and
sids can be still used reliable.
Some people add servers with tricky names (BACKEND or FRONTEND for example).
So I also added one more field ('type') to distinguish between a
backend (0), frontend (1) and server (2) without complicated logic:
if name==BACKEND and sid==0 then type is BACKEND else type is SERVER,
etc for a FRONTEND. It also makes possible to have one frontend with more
than one IP (a patch coming soon) with independed stats - for example to
differs between remote and local traffic.
Finally, I added documentation about the CSV format.
This patch depends on '[MEDIUM] Implement "track [<backend>/]<server>"'
This patch implements ability to set the current state of one server
by tracking another one. It:
- adds two variables: *tracknext, *tracked to struct server
- implements findserver(), similar to findproxy()
- adds "track" keyword accepting both "proxy/server" and "server" (assuming current proxy)
- verifies if both checks and tracking is not enabled at the same time
- changes set_server_down() to notify tracking server
- creates set_server_up(), set_server_disabled(), set_server_enabled() by
moving the code from process_chk() and adding notifications
- changes stats to show a name of tracked server instead of Chk/Dwn/Dwntime(html)
or by adding new variable (csv)
Changes from the previuos version:
- it is possibile to track independently of the declaration order
- one extra comma bug is fixed
- new condition to check if there is no disable-on-404 inconsistency
We've been trying to use the latest release (1.3.14.2) of haproxy to do
sticky sessions. Cookie insertion is not an option for us, although we
would much rather use it, as we are trying to work around a problem where
cookies are unreliable. The appsession functionality only partially worked
(it wouldn't read the session id out of a query string) until we made the
following code change to the get_srv_from_appsession function in
proto_http.c.
GCC4 is stupid (unbelievable news!).
When some code uses __builtin_expect(x != 0, 1), it really performs
the check of x != 0 then tests that the result is not zero! This is
a double check when only one was expected. Some performance drops
of 10% in the HTTP parser code have been observed due to this bug.
GCC 3.4 is fine though.
A solution consists in expecting that the tested value is 1. In
this case, it emits the correct code, but it's still not optimal
it seems. Finally the best solution is to ignore likely() and to
pray for the compiler to emit correct code. However, we still have
to fix unlikely() to remove the test there too, and to fix all
code which passed pointers overthere to pass integers instead.
State and offsets within http_msg were incorrectly set to signed int.
Turning them into unsigned slightly improved performance while reducing
code size.
Now when a server has "redir <prefix>" on its config line, any HEAD or GET
request addressing it will lead to a 302 with Location set to "<prefix>"
immediately followed by the relative URI of the incoming request. This makes
it very easy to send redirect to browsers to check remote static servers, as
well as to provide redirection for remote sites when the local one is down.
The servers now support the "redir" keyword, making it possible to
return a 302 with the specified prefix in front of the request instead
of connecting to them. This is generally useful for multi-site load
balancing but may also serve in order to achieve very high traffic
rate.
The keyword has only been added to the config parser and to structures,
it's not used yet.
This patch adds two new variables: fastinter and downinter.
When server state is:
- non-transitionally UP -> inter (no change)
- transitionally UP (going down), unchecked or transitionally DOWN (going up) -> fastinter
- down -> downinter
It allows to set something like:
server sr6 127.0.51.61:80 cookie s6 check inter 10000 downinter 20000 fastinter 500 fall 3 weight 40
In the above example haproxy uses 10000ms between checks but as soon as
one check fails fastinter (500ms) is used. If server is down
downinter (20000) is used or fastinter (500ms) if one check pass.
Fastinter is also used when haproxy starts.
New "timeout.check" variable was added, if set haproxy uses it as an additional
read timeout, but only after a connection has been already established. I was
thinking about using "timeout.server" here but most people set this
with an addition reserve but still want checks to kick out laggy servers.
Please also note that in most cases check request is much simpler
and faster to handle than normal requests so this timeout should be smaller.
I also changed the timeout used for check connections establishing.
Changes from the previous version:
- use tv_isset() to check if the timeout is set,
- use min("timeout connect", "inter") but only if "timeout check" is set
as this min alone may be to short for full (connect + read) check,
- debug code (fprintf) commented/removed
- documentation
Compile tested only (sorry!) as I'm currently traveling but changes
are rather small and trivial.
Commit 8b3977ffe3 removed "t->logs.bytes_in = 0;"
but instead it should change it into "t->logs.bytes_out = 0;" as since
583bc96606 counters are incremented not set.
It should be incremented in session_process_counters while sending data to a
client:
bytes = s->rep->total - s->logs.bytes_out;
s->logs.bytes_out = s->rep->total;
However, if we increment (set) s->logs.bytes_out while processing
"logasap", statistics get wrong values added for headers: 0 or even
negative if haproxy adds some headers itself.
To test it, please enable logasap and download one empty file and look at
stats. Without my fix information available on that page are invalid, for
example:
# pxname,svname,qcur,qmax,scur,smax,slim,stot,bin,bout,dreq,dresp,ereq,econ,eresp,wretr,wredis,status,weight,act,bck,chkfail,chkdown,lastchg,downtime,qlimit,pid,iid,sid,throttle,lbtot,
www,b,0,0,0,1,,1,24,-92,,0,,0,0,0,,UP,1,1,0,0,0,3121,0,,1,2,1,,1,
www,BACKEND,0,0,0,1,0,1,24,-92,0,0,,0,0,0,0,UP,1,1,0,,0,3121,0,,1,2,0,,1,
There's no point trying to check original dest addr with only one
method when doing transparent proxy as in full transparent mode,
the real destination address is required. Let's copy the one from
the frontend.
Due to the way Linux delivers EPOLLIN and EPOLLHUP, a closed connection
received after some server data sometimes results in truncated responses
if the client disconnects before server starts to respond. The reason
is that the EPOLLHUP flag is processed as an indication of end of
transfer while some data may remain in the system's socket buffers.
This problem could only be triggered with sepoll, although nothing should
prevent it from happening with normal epoll. In fact, the work factoring
performed by sepoll increases the risk that this bug appears.
The fix consists in making FD_POLL_HUP and FD_POLL_ERR sticky and that
they are only checked if FD_POLL_IN is not set, meaning that we have
read all pending data.
That way, the problem is definitely fixed and sepoll still remains about
17% faster than epoll since it can take into account all information
returned by the kernel.
The source address selection for health checks did not consider
the new transparent proxy method. Rely on the same unified function
as the other connect() calls.
This patch also fixes a bug by which the proxy's source address was
ignored if cttproxy was used.
Balabit's TPROXY version 4 which replaces CTTPROXY provides a similar
API to the previous proxy, but relies on IP_FREEBIND instead of
IP_TRANSPARENT. Let's add it.
Using some Linux kernel patches which add the IP_TRANSPARENT
SOL_IP option , it is possible to bind to a non-local address
on without having resort to any sort of NAT, thus causing no
performance degradation.
This is by far faster and cleaner than the previous CTTPROXY
method. The code has been slightly changed in order to remain
compatible with CTTPROXY as a fallback for the new method when
it does not work.
It is not needed anymore to specify the outgoing source address
for connect, it can remain 0.0.0.0.
Using some Linux kernel patches, it is possible to redirect non-local
traffic to local sockets when IP forwarding is enabled. In order to
enable this option, we introduce the "transparent" option keyword on
the "bind" command line. It will make the socket reachable by remote
sources even if the destination address does not belong to the machine.
a copy-paste typo was present in the reconnection code responsible
for respatching. The client's FSM would not be re-evaluated if an
error occurred. It looks harmless but better fix it.
Several users have complained that when haproxy gets a connection
failure due to an active reject from a server, it immediately
retries, often leading to the same situation being repeated until
the retry counter reaches zero.
Now if a connection error shows up, a turn-around state of 1 second
is applied before retrying. This is performed by faking a connection
timeout in order not to touch much code. However, a cleaner method
would involve an extra state.
This patch extends a little previously added functionality to also
count retries and redispatches for servers. Now it is possible to know
which server causes redispatches as it is not always the same that takes
most retries.
While working with the code I found that redistribute_pending() does not increment
srv->redispatches && be->redispatches. I don't know how to test it but
I think the fix is correct. If not I can withdraw it.
I also extended logs to show how many retries were done and if redispatching
was necessary ('+'). I'm using an additional session flag SN_REDISP to match
redispatched connections. I had to rearrange all defines in session.h to make
more room for it.
The documentation about logs was also fixed a little (sorry, english only),
as current version uses totally different format. BTW: examples are still
outdated, maybe next time...
Finally, I changed %d -> %u for retries/redispatches as those variables
are declared as unsigned.
It was abnormal to see more connect errors than connect attempts.
This was caused by the fact that the server's connection count was
not incremented for failed connect() attempts.
Now the per-server connections are correctly incremented for each
connect() attempt. This includes the retries too. The number of
connections effectively served by a server will then be :
srv->cum_sess - srv->errors - srv->warnings
In order to offer DoS protection, it may be required to lower the maximum
accepted time to receive a complete HTTP request without affecting the client
timeout. This helps protecting against established connections on which
nothing is sent. The client timeout cannot offer a good protection against
this abuse because it is an inactivity timeout, which means that if the
attacker sends one character every now and then, the timeout will not
trigger. With the HTTP request timeout, no matter what speed the client
types, the request will be aborted if it does not complete in time.
This new parameter makes it possible to override the default
number of consecutive incoming connections which can be
accepted on a socket. By default it is not limited on single
process mode, and limited to 8 in multi-process mode.
Add the "backlog" parameter to frontends, to give hints to
the system about the approximate listen backlog desired size.
In order to protect against SYN flood attacks, one solution is
to increase the system's SYN backlog size. Depending on the
system, sometimes it is just tunable via a system parameter,
sometimes it is not adjustable at all, and sometimes the system
relies on hints given by the application at the time of the
listen() syscall. By default, HAProxy passes the frontend's
maxconn value to the listen() syscall. On systems which can
make use of this value, it can sometimes be useful to be able
to specify a different value, hence this backlog parameter.
It is sometimes required to know some informations such as the
process uptime when consulting statistics. This patch adds the
"show info" command to query those informations on the UNIX
socket.
The build process was getting annoying under some conditions,
especially on platforms which are used to set CFLAGS, as well
as those which set a lot of complex defines. The new Makefile
takes care of this situation by not mixing TARGET, CPU and user
values, and by making privileging the pre-setting of common
variables with the ability to override them.
Now CFLAGS and LDFLAGS are set by default and may be overridden
without the risk of breaking useful defines. Options are better
dealt with, and as a bonus, it was possible to merge the FreeBSD
and OpenBSD targets into the common GNU Makefile.
The report of build options by "haproxy -vv" has been slightly
adapted to the new mode. Options implied by architecture are not
reported, only user-specified options are. It is also possible to
add options which will not be reported in order not to mangle the
output when specifying dirty informations such as URLs...
The Makefile was copiously documented and it should be easier to
build for any target now. Backwards compatibility with older
build processes was kept, and warnings are emitted for deprecated
build options.
This patch adds a possibility to invert most of available options by
introducing the "no" keyword, available as an additional prefix.
If it is found arguments are shifted left and an additional flag (inv)
is set.
It allows to use all options from a current defaults section, except
the selected ones, for example:
-- cut here --
defaults
contimeout 4200
clitimeout 50000
srvtimeout 40000
option contstats
listen stats 1.2.3.4:80
no option contstats
-- cut here --
Currenly inversion works only with the "option" keyword.
The patch also moves last_checks calculation at the end of the readcfgfile()
function and changes "PR_O_FORCE_CLO | PR_O_HTTP_CLOSE" into "PR_O_FORCE_CLO"
in cfg_opts so it is possible to invert forceclose without breaking httpclose
(and vice versa) and to invert tcpsplice in one proxy but to keep a proper
last_checks value when tcpsplice is used in another proxy. Now, the code
checks for PR_O_FORCE_CLO everywhere it checks for PR_O_HTTP_CLOSE.
I also decided to depreciate "redisp" and "redispatch" keywords as it is IMHO
better to use "option redispatch" which can be inverted.
Some useful documentation were added and at the same time I sorted
(alfabetically) all valid options both in the code and the documentation.
The error check in return of start_proxies checked for exact ERR_RETRYABLE
but did not consider the return as a bit field. The function returned both
ERR_RETRYABLE and ERR_ALERT, hence the problem.
Solaris, as well as many other unixes doesn't know about sun_len
for UNIX domain sockets. It does not honnor the __SOCKADDR_COMMON
macro either. After looking at MacOS-X man (which is the same as
BSD man), OpenBSD man, and examples on the net, it appears that
those which support sun_len do not actually use it, or at least
ignore it as long as it's zero. Since all the sockaddr structures
are zeroed prior to being filled, it causes no problem not to set
sun_len, and this fixes build on other platforms.
Another problem on Solaris was that the "sun" name is already
defined as a macro returning a number, so it was necessary to
rename it.
The code in haproxy-1.3.13.1 only supports syslogging to an internet
address. The attached patch:
- Adds support for syslogging to a UNIX domain socket (e.g., /dev/log).
If the address field begins with '/' (absolute file path), then
AF_UNIX is used to construct the socket. Otherwise, AF_INET is used.
- Achieves clean single-source build on both Mac OS X and Linux
(sockaddr_in.sin_len and sockaddr_un.sun_len field aren't always present).
For handling sendto() failures in send_log(), it appears that the existing
code is fine (no need to close/recreate socket) for both UDP and UNIX-domain
syslog server. So I left things alone (did not close/recreate socket).
Closing/recreating socket after each failure would also work, but would lead
to increased amount of unnecessary socket creation/destruction if syslog is
temporarily unavailable for some reason (especially for verbose loggers).
Please consider this patch for inclusion into the upstream haproxy codebase.
One user reported that an indicator was missing in the statistics:
the number of times each server was selected by load balancing. It
is in fact the total number of sessions assigned to a server by the
load balancing algorithm. It should directly reflect the weight for
"fair" algorithms such as round-robin, since it will not account for
persistant connections.
It should help a lot tuning each server's weight depending on the
load it receives.
Because of a divide, it was possible to have a null weight during
a slowstart, which is pretty annoying, especially with a single
server and a long slowstart.
Also, fix the way we report the values in the stats page to avoid
confusion.
A new "timeout" keyword replaces old "{con|cli|srv}timeout", and
provides the ability to independantly set the following timeouts :
- client
- tarpit
- queue
- connect
- server
- appsession
Additionally, the "clitimeout", "contimeout" and "srvtimeout" values
are supported but deprecated. No warning is emitted yet when they are
used since the option is very new.
Other timeouts should follow soon now.
Now the connect timeout, tarpit timeout and queue timeout are
distinct. In order to retain compatibility with older versions,
if either queue or tarpit is left unset both in the proxy and
in the default proxy, then it is inherited from the connect
timeout as before.
It is not always handy to manipulate large values exprimed
in milliseconds for timeouts. Also, some values are entered
in seconds (such as the stats refresh interval). This patch
adds support for time units. It knows about 'us', 'ms', 's',
'm', 'h', and 'd'. It automatically converts each value into
the caller's expected unit. Unit-less values are still passed
unchanged.
The unit must be passed as a suffix to the number. For instance:
clitimeout 15m
If any character is not understood, an error is returned.
This new function accepts inputs in various default units, from
the microsecond to the day. It detects suffixes after numbers
and performs the appropriate conversions between the user's unit
and the program's unit, considering a unit-less number in the
default unit.
In order to avoid issues in the future, we want to restrict
the set of allowed characters for identifiers. Starting from
now, only A-Z, a-z, 0-9, '-', '_', '.' and ':' will be allowed
for a proxy, a server or an ACL name.
A test file has been added to check the restriction.
Sometimes it is useful to find out how a given binary version was
built. The build compiler and options are now provided for this,
and it's possible to get them with the -vv option.
Now we can compute the max place depending on the number of servers,
maximum weight and weight scale. The formula has been stored as a
comment so that it's easy to choose between smooth weight ramp up
and high number of servers. The default scale has been set to 16,
which permits 4000 servers with a granularity of 6% in the worst
case (weight=1).
Due to the fact that htons is defined as a macro, it's dangerous
to call it with auto-incremented arguments such as htons(f(++x)) :
src/standard.c: In function 'url2sa':
src/standard.c:291: warning: operation on 'curr' may be undefined
The solution is simply to store the intermediate result an pass it
to htons() at once.
Under certain circumstances, it is very useful to be able to fail some
monitor requests. One specific case is when the number of servers in
the backend falls below a certain level. The new "monitor fail" construct
followed by either "if"/"unless" <condition> makes it possible to specify
ACL-based conditions which will make the monitor return 503 instead of
200. Any number of conditions can be passed. Another use may be to limit
the requests to local networks only.
The new "nbsrv" ACL verb matches the number of active servers in a backend.
By default, it applies to the backend where it is declared, but optionally
it can receive the name of another backend as an argument in parenthesis.
It counts the number of enabled active servers first, then the number of
enabled backup servers.
AIX does not know about MSG_DONTWAIT. Fortunately, nearly all sockets
are already set to O_NONBLOCK, so it's not even required to change the
code. It was only necessary to add this fcntl to the log socket which
lacked it. The MSG_DONTWAIT value has been defined to zero when unset
in order to make the code cleaner and more portable.
Also, on AIX, "hz" is defined, which causes a problem with one function
parameter in time.c. It's enough to rename the parameter there. Last,
fix a missing #include <string.h> in proxy.c.
A new "throttle" column has been added to HTML and RAW stats to indicate
in percent, the level of throttling due to server warmup. The column is
empty at 100%.
The new 'slowstart' parameter for a server accepts a value in
milliseconds which indicates after how long a server which has
just come back up will run at full speed. The speed grows
linearly from 0 to 100% during this time. The limitation applies
to two parameters :
- maxconn: the number of connections accepted by the server
will grow from 1 to 100% of the usual dynamic limit defined
by (minconn,maxconn,fullconn).
- weight: when the backend uses a dynamic weighted algorithm,
the weight grows linearly from 1 to 100%. In this case, the
weight is updated at every health-check. For this reason, it
is important that the 'inter' parameter is smaller than the
'slowstart', in order to maximize the number of steps.
The slowstart never applies when haproxy starts, otherwise it
would cause trouble to running servers. It only applies when
a server has been previously seen as failed.
It's important to be able to distinguish between servers which are UP
and those which are UP but disabled via a 404 response. For this reason,
the status entries report "NOLB" instead of "UP", and the HTML page uses
darker colors. As a complement, write "DOWN" in bold red on the backend
if it has no server left for load balancing.
It's not always obvious for the callers of set_server_status_{up,down}
whether the new state really is up or down. Some flags as well as the
effective weight have to be considered. Let's ensure that those functions
perform the necessary check themselves so that if the state transition
cannot be performed, at least everything is updated as required.
When an HTTP server returns "404 not found", it indicates that at least
part of it is still running. For this reason, it can be convenient for
application administrators to be able to consider code 404 as valid,
but for a server which does not want to participate to load balancing
anymore. This is useful to seamlessly exclude a server from a farm
without acting on the load balancer. For instance, let's consider that
haproxy checks for the "/alive" file. To enable load balancing on a
server, the admin would simply do :
# touch /var/www/alive
And to disable the server, he would simply do :
# rm /var/www/alive
Another immediate gain from doing this is that it is now possible to
send NOTICE messages instead of ALERT messages when a server is first
disable, then goes down. This provides a graceful shutdown method.
To enable this behaviour, specify "http-check disable-on-404" in the
backend.
Hello,
You will find attached an updated release of previously submitted patch.
It polish some part and extend ACL engine to match IP and PORT parsed in
HTTP request. (and take care of comments made by Willy ! ;))
Best regards,
Alexandre
The number of possible options for a proxy has already reached
32, which is the current limit due to the fact that they are
each represented as a bit in a 32-bit word.
It's possible to move the load balancing algorithms to another
place. It will also save some space for future algorithms.
This round robin algorithm was written from trees, so that we
do not have to recompute any table when changing server weights.
This solution allows on-the-fly weight adjustments with immediate
effect on the load distribution.
There is still a limitation due to 32-bit computations, to about
2000 servers at full scale (weight 255), or more servers with
lower weights. Basically, sum(srv.weight)*4096 must be below 2^31.
Test configurations and an example program used to develop the
tree will be added next.
Many changes have been brought to the weights computations and
variables in order to accomodate for the possiblity of a server to
be running but disabled from load balancing due to a null weight.
Under some circumstances, it will be useful to be able to have
a server's effective weight bigger than the user weight, and this
is particularly true for dynamic weight-based algorithms. In order
to support this, we add a "wdiv" member to the lbprm structure
which will always be used to divide the weights before reporting
them.
Since the introduction of server weights, all load balancing algorithms
relied on a pre-computed map. Incidently, quite a bunch of map-specific
parameters were used at random places in order to get the number of
servers or their total weight. It was not architecturally acceptable
that optimizations for the map computation had impact on external parts.
For instance, during this cleanup it was found that a backend weight was
seen as 1 when only the first backup server is used, whatever its weight.
This cleanup consists in differentiating between LB-generic parameters,
such as total weights, number of servers, etc... and map-specific ones.
The struct proxy has been enhanced in order to make it easier to later
support other algorithms. The recount_servers() function now also
updates generic values such as total weights so that it's not needed
anymore to call recalc_server_map() when weights are needed. This
permitted to simplify some code which does not need to know about map
internals anymore.
It was possible to slightly reduce the size and the number of
operations in session_process_counters(). Two 64 bit comparisons
were removed, reducing the code by 98 bytes on x86 due to the lack
of registers. The net observed performance gain is almost 2%, which
cannot be attributed to those optimizations, but more likely to
induced changes in code alignment in other functions.
By default, counters used for statistics calculation are incremented
only when a session finishes. It works quite well when serving small
objects, but with big ones (for example large images or archives) or
with A/V streaming, a graph generated from haproxy counters looks like
a hedgehog.
This patch implements a contstats (continous statistics) option.
When set counters get incremented continuously, during a whole session.
Recounting touches a hotpath directly so it is not enabled by default,
as it has small performance impact (~0.5%).
It is very convenient for SNMP monitoring to have unique process ID,
proxy ID and server ID. Those have been added to the CSV outputs.
The numbers start at 1. 0 is reserved. For servers, 0 means that the
reported name is not a server name but half a proxy (FRONTEND/BACKEND).
A remaining hidden "-" in the CSV output has been eliminated too.
Proxy listeners were very special and not very easy to manipulate.
A proto_tcp file has been created with all that is required to
manage TCPv4/TCPv6 as raw protocols, and provide generic listeners.
The code of start_proxies() and maintain_proxies() now looks less
like spaghetti. Also, event_accept will need a serious lifting in
order to use more of the information provided by the listener.