The function addr_to_stktable_key doesn't consider the expected
type of key. If the stick table key is based on IPv6 addresses
and the input is IPv4, the returned key is IPv4 adddress and his
length is 4 bytes, while is expected 16 bytes key.
This patch considers the expected key and try to convert IPv4 to
IPv6 and IPv6 to IPv4 according with the expected key.
This fixes the bug reported by Apollon Oikonomopoulos.
This bug was introduced somewhere in the 1.5-dev process.
The cfgparse.c file becomes huge, and a large part of it comes from the
server keyword parser. Since the configuration is a bit more modular now,
move this parser to server.c.
This patch also moves the check of the "server" keyword earlier in the
supported keywords list, resulting in a slightly faster config parsing
for configs with large numbers of servers (about 10%).
No functional change was made, only the code was moved.
This function it is used for dynamically update all the patterns
attached to one file. This function is atomic. All parsing or indexation
failures are reported in the haproxy logs.
This patch adds new display type. This display returns allocated string,
when the string is flush into buffers, it is freed. This permit to
return the content of "memprintf(err, ...)" messages.
The pat_ref_add functions has changed to return error.
The acl and map function do the same work with the file parsing. This
patch merge these code in only one.
Note that the function map_read_entries_from_file() in the file "map.c"
is moved to the the function pat_ref_read_from_file_smp() in the file
"pattern.c". The code of this function is not modified, only the the
name and the arguments order has changed.
The find_smp search the smp using the value of the pat_ref_elt pointer.
The pat_find_smp_* are no longer used. The function pattern_find_smp()
known all pattern indexation, and can be found
All the pattern delete function can use her reference to the original
"struct pat_ref_elt" to find the element to be remove. The functions
pat_del_list_str() and pat_del_meth() were deleted because after
applying this modification, they have the same code than pat_del_list_ptr().
The pattern reference are stored with two identifiers: the unique_id and
the reference.
The reference identify a file. Each file with the same name point to the
same reference. We can register many times one file. If the file is
modified, all his dependencies are also modified. The reference can be
used with map or acl.
The unique_id identify inline acl. The unique id is unique for each acl.
You cannot force the same id in the configuration file, because this
repport an error.
The format of the acl and map listing through the "socket" has changed
for displaying these new ids.
This patch extract the expect_type variable from the "struct pattern" to
"struct pattern_head". This variable is set during the declaration of
ACL and MAP. With this change, the function "pat_parse_len()" become
useless and can be replaced by "pat_parse_int()".
Implicit ACLs by default rely on the fetch's output type, so let's simply do
the same for all other ones. It has been verified that they all match.
This patch add the following socket command line options:
show acl [<id>]
clear acl <id>
get acl <id> <pattern>
del acl <id> <pattern>
add acl <id> <pattern>
The system used for maps is backported in the pattern functions.
Some functions needs to change the sample associated to pattern. This
new pointer permit to return the a pointer to the sample pointer. The
caller can use or change the value.
This commit adds a delete function for patterns. It looks up all
instances of the pattern to delete and deletes them all. The fetch
keyword declarations have been extended to point to the appropriate
delete function.
The match function known the format of the pattern. The pattern can be
stored in a list or in a tree. The pattern matching function use itself
the good entry point and indexation type.
Each pattern matching function return the struct pattern that match. If
the flag "fill" is set, the struct pattern is filled, otherwise the
content of this struct must not be used.
With this feature, the general pattern matching function cannot have
exceptions for building the "struct pattern".
Before this commit, the pattern_exec_match() function returns the
associate sample, the associate struct pattern or the associate struct
pattern_tree. This is complex to use, because we can check the type of
information returned.
Now the function return always a "struct pattern". If <fill> is not set,
only the value of the pointer can be used as boolean (NULL or other). If
<fill> is set, you can use the <smp> pointer and the pattern
information.
If information must be duplicated, it is stored in trash buffer.
Otherwise, the pattern can point on existing strings.
The method are actuelly stored using two types. Integer if the method is
known and string if the method is not known. The fetch is declared as
UINT, but in some case it can provides STR.
This patch create new type called METH. This type contain interge for
known method and string for the other methods. It can be used with
automatic converters.
The pattern matching can expect method.
During the free or prune function, http_meth pettern is freed. This
patch initialise the freed pointer to NULL.
The operations applied on types SMP_T_CSTR and SMP_T_STR are the same,
but the check code and the declarations are double, because it must
declare action for SMP_T_C* and SMP_T_*. The declared actions and checks
are the same. this complexify the code. Only the "conv" functions can
change from "C*" to "*"
Now, if a function needs to modify input string, it can call the new
function smp_dup(). This one duplicate data in a trash buffer.
The pattern parse functions put the parsed result in a "struct pattern"
without memory allocation. If the pattern must reference the input data
without changes, the pattern point to the parsed string. If buffers are
needed to store translated data, it use th trash buffer. The indexation
function that allocate the memory later if it is needed.
Before this patch, the indexation function check the declared patttern
matching function and index the data according with this function. This
is not useful to add some indexation mode.
This commit adds dedicated indexation function. Each struct pattern is
associated with one indexation function. This function permit to index
data according with the type of pattern and with the type of match.
This commit separes the "struct list" used for the chain the "struct
pattern" which contain the pattern data. Later, this change will permit
to manipulate lists ans trees with the same "struct pattern".
Each pattern parser take only one string. This change is reported to the
function prototype of the function "pattern_register()". Now, it is
called with just one string and no need to browse the array of args.
After the previous patches, the "pat_parse_strcat()" function disappear,
and the "pat_parse_int()" and "pat_parse_dotted_ver()" functions dont
use anymore the "opaque" argument, and take only one string on his
input.
So, after this patch, each pattern parser no longer use the opaque
variable and take only one string as input. This patch change the
prototype of the pattern parsing functions.
Now, the "char **args" is replaced by a "char *arg", the "int *opaque"
is removed and these functions return 1 in succes case, and 0 if fail.
This patch remove the limit of 32 groups. It also permit to use standard
"pat_parse_str()" function in place of "pat_parse_strcat()". The
"pat_parse_strcat()" is no longer used and its removed. Before this
patch, the groups are stored in a bitfield, now they are stored in a
list of strings. The matching is slower, but the number of groups is
low and generally the list of allowed groups is short.
The fetch function "smp_fetch_http_auth_grp()" used with the name
"http_auth_group" return valid username. It can be used as string for
displaying the username or with the acl "http_auth_group" for checking
the group of the user.
Maybe the names of the ACL and fetch methods are no longer suitable, but
I keep the current names for conserving the compatibility with existing
configurations.
The function "userlist_postinit()" is created from verification code
stored in the big function "check_config_validity()". The code is
adapted to the new authentication storage system and it is moved in the
"src/auth.c" file. This function is used to check the validity of the
users declared in groups and to check the validity of groups declared
on the "user" entries.
This resolve function is executed before the check of all proxy because
many acl needs solved users and groups.
Large configurations can take time to parse when thousands of backends
are in use. Let's store all the proxies in trees.
findproxy_mode() has been modified to use the tree for lookups, which
has divided the parsing time by about 2.5. But many lookups are still
present at many places and need to be dealt with.
We store the time stamp of last read in the channel in order to
be able to measure some bit rate and pause lengths. We only use
16 bits which were unused for this. We don't need more, as it
allows us to measure with a millisecond precision for up to 65s.
These ones are only reset during transfers. There is a low but non-null
risk that a first full read causes the previous value to be reused and
immediately to immediately set the CF_STREAMER flag. The impact is only
to increase earlier than expected the SSL record size and to use splice().
This bug was already present in 1.4, so a backport is possible.
Summary:
Track and report last session time on the stats page for each server
in every backend, as well as the backend.
This attempts to address the requirement in the ROADMAP
- add a last activity date for each server (req/resp) that will be
displayed in the stats. It will be useful with soft stop.
The stats page reports this as time elapsed since last session. This
change does not adequately address the requirement for long running
session (websocket, RDP... etc).
Till now, we had one flag per stick counter to indicate if it was
tracked in a backend or in a frontend. We just had to add another
flag per stick-counter to indicate if it relies on contents or just
connection. These flags are quite painful to maintain and tend to
easily conflict with other flags if their number is changed.
The correct solution consists in moving the flags to the stkctr struct
itself, but currently this struct is made of 2 pointers, so adding a
new entry there to store only two bits will cause at least 16 more bytes
to be eaten per counter due to alignment issues, and we definitely don't
want to waste tens to hundreds of bytes per session just for things that
most users don't use.
Since we only need to store two bits per counter, an intermediate
solution consists in replacing the entry pointer with a composite
value made of the original entry pointer and the two flags in the
2 unused lower bits. If later a need for other flags arises, we'll
have to store them in the struct.
A few inline functions have been added to abstract the retrieval
and assignment of the pointers and flags, resulting in very few
changes. That way there is no more dependence on the number of
stick-counters and their position in the session flags.
One year ago, commit 5d5b5d8 ("MEDIUM: proto_tcp: add support for tracking
L7 information") brought support for tracking L7 information in tcp-request
content rules. Two years earlier, commit 0a4838c ("[MEDIUM] session-counters:
correctly unbind the counters tracked by the backend") used to flush the
backend counters after processing a request.
While that earliest patch was correct at the time, it became wrong after
the second patch was merged. The code does what it says, but the concept
is flawed. "TCP request content" rules are evaluated for each HTTP request
over a single connection. So if such a rule in the frontend decides to
track any L7 information or to track L4 information when an L7 condition
matches, then it is applied to all requests over the same connection even
if they don't match. This means that a rule such as :
tcp-request content track-sc0 src if { path /index.html }
will count one request for index.html, and another one for each of the
objects present on this page that are fetched over the same connection
which sent the initial matching request.
Worse, it is possible to make the code do stupid things by using multiple
counters:
tcp-request content track-sc0 src if { path /foo }
tcp-request content track-sc1 src if { path /bar }
Just sending two requests first, one with /foo, one with /bar, shows
twice the number of requests for all subsequent requests. Just because
both of them persist after the end of the request.
So the decision to flush backend-tracked counters was not the correct
one. In practice, what is important is to flush countent-based rules
since they are the ones evaluated for each request.
Doing so requires new flags in the session however, to keep track of
which stick-counter was tracked by what ruleset. A later change might
make this easier to maintain over time.
This bug is 1.5-specific, no backport to stable is needed.
In addition to previous outputs, we also emit the cumulated number of
connections, the cumulated number of requests, the maximum allowed
SSL connection concurrency, the current number of SSL connections and
the cumulated number of SSL connections. This will help troubleshoot
systems which experience memory shortage due to SSL.
This function is used to compute the new polling state based on
the previous state. All pollers have to do this in their update
loop, so better centralize the logic for it.
Currently, each poll loop handles the polled events the same way,
resulting in a lot of duplicated, complex code. Additionally, epoll
was the only one to handle newly created FDs immediately.
So instead, let's move that code to fd.c in a new function dedicated
to this task : fd_process_polled_events(). All pollers now use this
function.
This is the reimplementation of the "done" action : when we experience
a short read, we're almost certain that we've exhausted the system's
buffers and that we'll meet an EAGAIN if we attempt to read again. If
the FD is not yet polled, the stream interface already takes care of
stopping the speculative read. When the FD is already being polled, we
have two options :
- either we're running from a level-triggered poller, in which case
we'd rather report that we've reached the end so that we don't
speculate over the poller and let it report next time data are
available ;
- or we're running from an edge-triggered poller in which case we
have no choice and have to see the EAGAIN to re-enable events.
At the moment we don't have any edge-triggered poller, so it's desirable
to avoid speculative I/O that we know will fail.
Note that this must not be ported to SSL since SSL hides the real
readiness of the file descriptor.
Thanks to this change, we observe no EAGAIN anymore during keep-alive
transfers, and failed recvfrom() are reduced by half in http-server-close
mode (the client-facing side is always being polled and the second recv
can be avoided). Doing so results in about 5% performance increase in
keep-alive mode. Similarly, we used to have up to about 1.6% of EAGAIN
on accept() (1/maxaccept), and these have completely disappeared under
high loads.
It's easier and safer to rely on conn_xprt_ready() everywhere than to
check the flag itself. It will also simplify adding extra checks later
if needed. Some useless controls for !xprt have been removed, as the
XPRT_READY flag itself guarantees xprt is set.
It's easier and safer to rely on conn_ctrl_ready() everywhere than to
check the flag itself. It will also simplify adding extra checks later
if needed. Some useless controls for !ctrl have been removed, as the
CTRL_READY flag itself guarantees ctrl is set.
We simply remove these functions and replace their calls with the
appropriate ones :
- if we're in the data phase, we can simply report wait on the FD
- if we're in the socket phase, we may also have to signal the
desire to read/write on the socket because it might not be
active yet.
These flags were used to report the readiness of the file descriptor.
Now this readiness is directly checked at the file descriptor itself.
This removes the need for constantly synchronizing updates between the
file descriptor and the connection and ensures that all layers share
the same level of information.
For now, the readiness is updated in conn_{sock,data}_poll_* by directly
touching the file descriptor. This must move to the lower layers instead
so that these functions can disappear as well. In this state, the change
works but is incomplete. It's sensible enough to avoid making it more
complex.
Now the sock/data updates become much simpler because they just have to
enable/disable access to a file descriptor and not to care anymore about
its readiness.
This commit heavily changes the polling system in order to definitely
fix the frequent breakage of SSL which needs to remember the last
EAGAIN before deciding whether to poll or not. Now we have a state per
direction for each FD, as opposed to a previous and current state
previously. An FD can have up to 8 different states for each direction,
each of which being the result of a 3-bit combination. These 3 bits
indicate a wish to access the FD, the readiness of the FD and the
subscription of the FD to the polling system.
This means that it will now be possible to remember the state of a
file descriptor across disable/enable sequences that generally happen
during forwarding, where enabling reading on a previously disabled FD
would result in forgetting the EAGAIN flag it met last time.
Several new state manipulation functions have been introduced or
adapted :
- fd_want_{recv,send} : enable receiving/sending on the FD regardless
of its state (sets the ACTIVE flag) ;
- fd_stop_{recv,send} : stop receiving/sending on the FD regardless
of its state (clears the ACTIVE flag) ;
- fd_cant_{recv,send} : report a failure to receive/send on the FD
corresponding to EAGAIN (clears the READY flag) ;
- fd_may_{recv,send} : report the ability to receive/send on the FD
as reported by poll() (sets the READY flag) ;
Some functions are used to report the current FD status :
- fd_{recv,send}_active
- fd_{recv,send}_ready
- fd_{recv,send}_polled
Some functions were removed :
- fd_ev_clr(), fd_ev_set(), fd_ev_rem(), fd_ev_wai()
The POLLHUP/POLLERR flags are now reported as ready so that the I/O layers
knows it can try to access the file descriptor to get this information.
In order to simplify the conditions to add/remove cache entries, a new
function fd_alloc_or_release_cache_entry() was created to be used from
pollers while scanning for updates.
The following pollers have been updated :
ev_select() : done, built, tested on Linux 3.10
ev_poll() : done, built, tested on Linux 3.10
ev_epoll() : done, built, tested on Linux 3.10 & 3.13
ev_kqueue() : done, built, tested on OpenBSD 5.2
We're completely changing the way FDs will be polled. There will be no
more speculative I/O since we'll know the exact FD state, so these will
only be cached events.
First, let's fix a few field names which become confusing. "spec_e" was
used to store a speculative I/O event state. Now we'll store the whole
R/W states for the FD there. "spec_p" was used to store a speculative
I/O cache position. Now let's clearly call it "cache".
We're completely changing the way FDs will be polled. First, let's fix
a few field names which become confusing. "spec_e" was used to store a
speculative I/O event state. Now we'll store the whole R/W states for
the FD there.
It is quite often that an connection error only reports "socket error" with
no more information. This is especially problematic with health checks where
many causes are possible, including resource exhaustion which do not lead to
a valid errno code. So let's add explicit codes to cover these cases.
Till now there was no way to know from a connection if a previous
call to drain() had done any change. This function is used to drain
incoming data and to update the connection's flags at the same time.
It also correctly sets the polling flags on the connection if the
drain function indicates inability to receive. This function will
be used preferably over ctrl->drain() when a connection is used.
This reverts commit 1208266356.
It randomly breaks SSL. What happens is that if the SSL response is
read at once by the SSL stack and is partially delivered to the buffer,
then there's no way to read the next parts because we wait for some
polling first.
So we'll fix this after the polling rework.
This function is called twice per request, and does almost always nothing.
Better use an inline version to avoid entering it when we can.
About 0.5% additional performance was gained this way.
si_connect() used to only return SI_ST_CON. But it already detect the
connection reuse and is the function which avoids calling connect().
So it already knows the connection is valid and reuse. Thus we make it
return SI_ST_EST when a connection is reused. This means that
connect_server() can return this state and sess_update_stream_int()
as well.
Thanks to this change, we don't need to leave process_session() in
SI_ST_CON state to immediately enter it again to switch to SI_ST_EST.
Implementing this removes one call to process_session() per request
in keep-alive mode. We're now at 2 calls per request, which is the
minimum (one for the request and another one for the response). The
number of calls to http_wait_for_response() has also dropped from 2
to one.
Tests indicate a performance gain of about 2.6% in request rate in
keep-alive mode. There should be no gain in http-server-close() since
we don't use this faster path.
This reverts commit f3221f99ac.
Igor reported some very strange breakage of his stats page which is
clearly caused by the chunking, though I don't see at first glance
what could be wrong. Better revert it for now.
In theory the principle is simple as we just need to send HTTP chunks
if the client is 1.1 compatible. In practice it's harder because we
have to append a CR LF after each block of data and we're never sure
to have the room for this. In order not to have to deal with this, we
instead send the CR LF prior to each chunk size. The only issue is for
the first chunk and for this reason we avoid to send the empty header
line when using chunked encoding.
If a file descriptor is being polled, and it stopped (eg: buffer full
or end of response), then re-enabled, currently what happens is that
the polling is disabled, then the fd is enabled in speculative mode,
an I/O attempt is made, it loses (otherwise the FD would surely not
have been polled), and the polled is enabled again.
This is too bad, especially with HTTP keep-alive on the server side
where all operations are performed at once before going back to the
poll loop.
Now we improve the behaviour by ensuring that if an fd is still being
polled, when it's enabled after having been disabled, we re-enable the
polling. Doing so saves a number of syscalls and useless wakeups, and
results in a significant performance gain on HTTP keep-alive. A 11%
increase has been observed on the HTTP request rate in keep-alive
thanks to this.
It could be considered as a bug fix, but there was no harm with the
current behaviour, except extra syscalls.
Idle connections are not monitored right now. So if a server closes after
a response without advertising it, it won't be detected until a next
request wants to use the connection. This is a bit problematic because
it unnecessarily maintains file descriptors and sockets in an idle
state.
This patch implements a very simple idle connection manager for the stream
interface. It presents itself as an I/O callback. The HTTP engine enables
it when it recycles a connection. If a close or an error is detected on the
underlying socket, it tries to drain as much data as possible from the socket,
detect the close and responds with a close as well, then detaches from the
stream interface.
The throttling of low weight servers (<16) could mistakenly be reported
as > 100% due to a rounding that was performed before a multiply by 100
instead of after. This was introduced in 1.5-dev20 when fixing a previous
reporting issue by commit d32c399 (MINOR: stats: report correct throttling
percentage for servers in slowstart).
It should be backported if the patch above is backported.
This is the best place to reuse a connection. We centralize all
connection requests and we're at the best place to know exactly
what the current state of the underlying connection is. If the
connection is reused, we just enable polling for send() in order
to be able to emit the request.
When allocating a new connection, only the caller knows whether it's
acceptable to reuse the previous one or not. Let's pass this information
to si_alloc_conn() which will do the cleanup if the connection is not
acceptable.
Right now we see many places doing their own setsockopt(SO_LINGER).
Better only do it just before the close() in fd_delete(). For this
we add a new flag on the file descriptor, indicating if it's safe or
not to linger. If not (eg: after a connect()), then the setsockopt()
call is automatically performed before a close().
The flag automatically turns to safe when receiving a read0.
conn_xprt_ready() reports if the transport layer is ready.
conn_ctrl_ready() reports if the control layer is ready.
The stream interface uses si_conn_ready() to report that the
underlying connection is ready. This will be used for connection
reuse in keep-alive mode.
Doing so ensures that we're consistent between all the functions in the whole
chain. This is important so that we can extract the argument parsing from this
function.
This patch adds map manipulation commands to the socket interface.
add map <map> <key> <value>
Add the value <value> in the map <map>, at the entry corresponding to
the key <key>. This command does not verify if the entry already
exists.
clear map <map>
Remove entries from the map <map>
del map <map> <key>
Delete all the map entries corresponding to the <key> value in the map
<map>.
set map <map> <key> <value>
Modify the value corresponding to each key <key> in a map <map>. The
new value is <value>.
show map [<map>]
Dump info about map converters. Without argument, the list of all
available maps are returned. If a <map> is specified, is content is
dumped.
With this patch, patterns can be compiled for two modes :
- match
- lookup
The match mode is used for example in ACLs or maps. The lookup mode
is used to lookup a key for pattern maintenance. For example, looking
up a network is different from looking up one address belonging to
this network.
A special case is made for regex. In lookup mode they return the input
regex string and do not compile the regex.
Now, the pat_parse_*() functions parses the incoming data. The input
"pattern" struct can be preallocated. If the parser needs to add some
buffers, it allocates memory.
The function pattern_register() runs the call to the parser, process
the key indexation and associate the "sample_storage" used by maps.
This patch remove the compatibility check from the input type and the
match method. Now, it checks if a casts from the input type to output
type exists and the pattern_exec_match() function apply casts before
each pattern matching.
This is used later for increasing the compability with incoming
sample types. When multiple compatible types are supported, one
is arbitrarily used (eg: UINT).
This reduces its size which is not reused by anything else. However it
will significantly improve the debugger's output since we'll now get
real state values.
The default case had to be enabled in the parsers because gcc tries
to optimize the switch/case and noticed some values were missing from
the enums and emitted a warning.
From now on, a call to stream_int_register_handler() causes a call
to si_alloc_appctx() and returns an initialized appctx for the
current stream interface. If one was previously allocated, it is
released. If the stream interface was attached to a connection, it
is released as well.
The appctx are allocated from the same pools as the connections, because
they're substantially smaller in size, and we can't have both a connection
and an appctx on an interface at any moment.
In case of memory shortage, the call may return NULL, which is already
handled by all consumers of stream_int_register_handler().
The field appctx was removed from the stream interface since we only
rely on the endpoint now. On 32-bit, the stream_interface size went down
from 108 to 44 bytes. On 64-bit, it went down from 144 to 64 bytes. This
represents a memory saving of 160 bytes per session.
It seems that a later improvement could be to move the call to
stream_int_register_handler() to session.c for most cases.
The task returned by stream_int_register_handler() is never used, however we
always need to access the appctx afterwards. So make it return the appctx
instead. We already plan for it to fail, which is the reason for the addition
of a few tests and the possibility for the HTTP analyser to return a status
code 500.
We're about to remove si->appctx, so first let's replace all occurrences
of its usage with a dynamic extract from si->end. A lot of code was changed
by search-n-replace, but the behaviour was intentionally not altered.
The code surrounding calls to stream_int_register_handler() was slightly
changed since we can only use si->end *after* the registration.
We used to have two very similar functions for sending a PROXY protocol
line header. The reason is that the default one relies on the stream
interface to retrieve the other end's address, while the "local" one
performs a local address lookup and sends that instead (used by health
checks).
Now that the send_proxy_ofs is stored in the connection and not the
stream interface, we can make the local_send_proxy rely on it and
support partial sends. This also simplifies the code by removing the
local_send_proxy function, making health checks use send_proxy_ofs,
resulting in the removal of the CO_FL_LOCAL_SPROXY flag, and the
associated test in the connection handler. The other flag,
CO_FL_SI_SEND_PROXY was renamed without the "SI" part so that it
is clear that it is not dedicated anymore to a usage with a stream
interface.
Till now the send_proxy_ofs field remained in the stream interface,
but since the dynamic allocation of the connection, it makes a lot
of sense to move that into the connection instead of the stream
interface, since it will not be statically allocated for each
session.
Also, it turns out that moving it to the connection fils an alignment
hole on 64 bit architectures so it does not consume more memory, and
removing it from the stream interface was an opportunity to correctly
reorder fields and reduce the stream interface's size from 160 to 144
bytes (-10%). This is 32 bytes saved per session.
The outgoing connection is now allocated dynamically upon the first attempt
to touch the connection's source or destination address. If this allocation
fails, we fail on SN_ERR_RESOURCE.
As we didn't use si->conn anymore, it was removed. The endpoints are released
upon session_free(), on the error path, and upon a new transaction. That way
we are able to carry the existing server's address across retries.
The stream interfaces are not initialized anymore before session_complete(),
so we could even think about allocating them dynamically as well, though
that would not provide much savings.
The session initialization now makes use of conn_new()/conn_free(). This
slightly simplifies the code and makes it more logical. The connection
initialization code is now shorter by about 120 bytes because it's done
at once, allowing the compiler to remove all redundant initializations.
The si_attach_applet() function now takes care of first detaching the
existing endpoint, and it is called from stream_int_register_handler(),
so we can safely remove the calls to si_release_endpoint() in the
application code around this call.
A call to si_detach() was made upon stream_int_unregister_handler() to
ensure we always free the allocated connection if one was allocated in
parallel to setting an applet (eg: detect HTTP proxy while proceeding
with stats maybe).
si_prepare_conn() is not appropriate in our case as it both initializes and
attaches the connection to the stream interface. Due to the asymmetry between
accept() and connect(), it causes some fields such as the control and transport
layers to be reinitialized.
Now that we can separately initialize these fields using conn_prepare(), let's
break this function to only attach the connection to the stream interface.
Also, by analogy, si_prepare_none() was renamed si_detach(), and
si_prepare_applet() was renamed si_attach_applet().
We don't want to assign the control nor transport layers anymore
at the same time as the data layer, because it prevents one from
keeping existing settings when reattaching a connection to an
existing stream interface.
Let's have conn_attach() replace conn_assign() for this purpose.
Thus, conn_prepare() + conn_attach() do exactly the same as the
previous conn_assign().
Now that we can assign conn->xprt regardless of the initialization state,
we can reintroduce conn_prepare() to set only the protocol, the transport
layer and initialize the transport layer's state.
The first function is used to (re)initialize a stream interface and
the second to force it into a known state. These are intended for
cleaning up the stream interface initialization code in session.c
and peers.c and avoiding future issues with missing initializations.
Currently the control and transport layers of a connection are supposed
to be initialized when their respective pointers are not NULL. This will
not work anymore when we plan to reuse connections, because there is an
asymmetry between the accept() side and the connect() side :
- on accept() side, the fd is set first, then the ctrl layer then the
transport layer ; upon error, they must be undone in the reverse order,
then the FD must be closed. The FD must not be deleted if the control
layer was not yet initialized ;
- on the connect() side, the fd is set last and there is no reliable way
to know if it has been initialized or not. In practice it's initialized
to -1 first but this is hackish and supposes that local FDs only will
be used forever. Also, there are even less solutions for keeping trace
of the transport layer's state.
Also it is possible to support delayed close() when something (eg: logs)
tracks some information requiring the transport and/or control layers,
making it even more difficult to clean them.
So the proposed solution is to add two flags to the connection :
- CO_FL_CTRL_READY is set when the control layer is initialized (fd_insert)
and cleared after it's released (fd_delete).
- CO_FL_XPRT_READY is set when the control layer is initialized (xprt->init)
and cleared after it's released (xprt->close).
The functions have been adapted to rely on this and not on the pointers
anymore. conn_xprt_close() was unused and dangerous : it did not close
the control layer (eg: the socket itself) but still marks the transport
layer as closed, preventing any future call to conn_full_close() from
finishing the job.
The problem comes from conn_full_close() in fact. It needs to close the
xprt and ctrl layers independantly. After that we're still having an issue :
we don't know based on ->ctrl alone whether the fd was registered or not.
For this we use the two new flags CO_FL_XPRT_READY and CO_FL_CTRL_READY. We
now rely on this and not on conn->xprt nor conn->ctrl anymore to decide what
remains to be done on the connection.
In order not to miss some flag assignments, we introduce conn_ctrl_init()
to initialize the control layer, register the fd using fd_insert() and set
the flag, and conn_ctrl_close() which unregisters the fd and removes the
flag, but only if the transport layer was closed.
Similarly, at the transport layer, conn_xprt_init() calls ->init and sets
the flag, while conn_xprt_close() checks the flag, calls ->close and clears
the flag, regardless xprt_ctx or xprt_st. This also ensures that the ->init
and the ->close functions are called only once each and in the correct order.
Note that conn_xprt_close() does nothing if the transport layer is still
tracked.
conn_full_close() now simply calls conn_xprt_close() then conn_full_close()
in turn, which do nothing if CO_FL_XPRT_TRACKED is set.
In order to handle the error path, we also provide conn_force_close() which
ignores CO_FL_XPRT_TRACKED and closes the transport and the control layers
in turns. All relevant instances of fd_delete() have been replaced with
conn_force_close(). Now we always know what state the connection is in and
we can expect to split its initialization.
conn_new() will be a more convenient way of allocating and initializing
a connection. It calls pool_alloc2() and conn_init() upon success.
conn_free() is just a pool_free2() but is provided for symmetry with
conn_new().
Everywhere conn_prepare() is used, the call to conn_init() has already
been done. We can now safely replace all instances of conn_prepare()
with conn_assign() which does not reset the transport layer, and remove
conn_prepare().
This function will ease the initialization of new connections as well
as their reuse. It initializes the obj_type and a few fields so that
the connection is fresh again. It leaves the addresses and target
untouched so it is suitable for use across connection retries.
The connection will only remain there as a pre-allocated entity whose
goal is to be placed in ->end when establishing an outgoing connection.
All connection initialization can be made on this connection, but all
information retrieved should be applied to the end point only.
This change is huge because there were many users of si->conn. Now the
only users are those who initialize the new connection. The difficulty
appears in a few places such as backend.c, proto_http.c, peers.c where
si->conn is used to hold the connection's target address before assigning
the connection to the stream interface. This is why we have to keep
si->conn for now. A future improvement might consist in dynamically
allocating the connection when it is needed.
This function makes no sense anymore and will cause trouble to convert
the remains of connection/applet to end points. Let's replace it now
with its contents.
The long-term goal is to have a context for applets as an alternative
to the connection and not as a complement. At the moment, the context
is still stored into the stream interface, and we only put a pointer
to the applet's context in si->end, initialize the context with object
type OBJ_TYPE_APPCTX, and this allows us not to allocate an entry when
deciding to switch to an applet.
A special care is taken to never dereference si->conn anymore when
dealing with an applet. That's why it's important that si->end is
always set to the proper type :
si->end == NULL => not connected to anything
*si->end == OBJ_TYPE_APPCTX => connected to an applet
*si->end == OBJ_TYPE_CONN => real connection (server, proxy, ...)
The session management code used to check the applet from the connection's
target. Now it uses the stream interface's end point and does not touch the
connection at all. Similarly, we stop checking the connection's addresses
and file descriptors when reporting the applet's status in the stats dump.
Since last commit, we now have a pointer to the applet in the
applet context. So we don't need the si->release function pointer
anymore, it can be extracted from applet->applet.release. At many
places, the ->release function was still tested for real connections
while it is only limited to applets, so most of them were simply
removed. For the remaining valid uses, a new inline function
si_applet_release() was added to simplify the check and the call.
In preparation for a later move of all the applet context outside of the
stream interface, we'll need to have access to the applet itself from the
context. Let's have a pointer to it inside the context.
si_prepare_embedded() was used both to attach an applet and to detach
anything from a stream interface. Split it into si_prepare_none() to
detach and si_prepare_applet() to attach an applet.
si->conn->target is now assigned from within these two functions instead
of their respective callers.
The object type was added to "struct appctx". The purpose will be
to identify an appctx when the applet context is detached from the
stream interface. For now, it's still attached, so this patch only
adds the new type and does not replace its use.
Most of the times, the caller of objt_<type>(ptr) will know that <ptr>
is valid and of the correct type (eg: in an "if" condition). Let's provide
an unsafe variant that does not perform the check again for these usages.
The new functions are called "__objt_<type>".
This is to be more consistent with the other functions. The only
reason why these functions used to return a value was to let the
caller adjust polling by itself, but now their only callers were
the si_shutr()/si_shutw() inline functions. Now these functions
do not depend anymore on the connection.
These connection variant of these functions now call
conn_data_stop_recv()/conn_data_stop_send() before returning order
not to require a return code anymore. The applet version does not
need this at all.
These functions induce a lot of ifs everywhere because they consider two
different cases, one which is where the connection exists and has a file
descriptor, and the other one which is the default case where at most an
applet has to be notified.
Let's have them in si_ops and automatically decide which one to use.
The connection shutdown sequence has been slightly simplified, and we
now clear the flags at the end.
Also we remove SHUTR_NOW after a shutw with nolinger, as it's cleaner
not to keep it.
There is a big trouble with the way POST is handled for the admin
stats page. The POST parameters are extracted from some http-request
rules, and if not round they return zero hoping for being called again
when more data passes. This results in the HTTP analyser being called
several times and all the rules prior to the stats being executed
multiple times as well. That includes rewrite rules.
So instead of doing this, we now move all the processing of the stats
into the stats applet.
That way we just set the stats applet in the HTTP analyser when a stats
request is detected, and the applet takes the time it needs to read the
arguments and respond. We could even imagine improving the applet to
support requests larger than a single buffer.
The code was almost only moved and minimally changed. Several new HTTP
states were added to the stats applet to emit headers, redirects and
to read POST. It was necessary to do this because the headers sent
depend on the parsing of the POST request. In the end it's beneficial
because we removed two stream_int_retnclose() calls.
In preparation for moving the POST processing to the applet, we first
add new states to the HTTP I/O handler. Till now st0 was only 0/1 for
start/end. We now replace it with an enum.
We handle "http-request redirect" with a log-format string now, but we
leave "redirect" unaffected.
Note that the control of the special "/" case is move from the runtime
execution to the configuration parsing. If the format rule list is
empty, the build_logline() function does nothing.
We now have the following enums and all related functions return them and
consume them :
enum pat_match_res {
PAT_NOMATCH = 0, /* sample didn't match any pattern */
PAT_MATCH = 3, /* sample matched at least one pattern */
};
enum acl_test_res {
ACL_TEST_FAIL = 0, /* test failed */
ACL_TEST_MISS = 1, /* test may pass with more info */
ACL_TEST_PASS = 3, /* test passed */
};
enum acl_cond_pol {
ACL_COND_NONE, /* no polarity set yet */
ACL_COND_IF, /* positive condition (after 'if') */
ACL_COND_UNLESS, /* negative condition (after 'unless') */
};
It's just in order to avoid doubts when reading some code.
This patch just renames functions, types and enums. No code was changed.
A significant number of files were touched, especially the ACL arrays,
so it is likely that some external patches will not apply anymore.
One important thing is that we had to split ACL_PAT_* into two groups :
- ACL_TEST_{PASS|MISS|FAIL}
- PAT_{MATCH|UNMATCH}
A future patch will enforce enums on all these places to avoid confusion.
This patch just moves code without any change.
The ACL are just the association between sample and pattern. The pattern
contains the match method and the parse method. These two things are
different. This patch cleans the code by splitting it.
This will be used later with maps. Each map will associate an entry with
a sample_storage value.
This patch changes the "parse" prototype and all the parsing methods.
The goal is to associate "struct sample_storage" to each entry of
"struct acl_pattern". Only the "parse" function can add the sample value
into the "struct acl_pattern".
The map feature will need to match acl patterns. This patch extracts
the matching function from the global ACL function "acl_exec_cond".
The code was only moved to its own function, no functional changes were made.
With this split, the pattern indexation can apply to any source. The map
feature needs this functionality because the map cannot be loaded with the
same file format as the ones supported by acl_read_patterns_from_file().
The code was only moved to its own function, no functional changes were made.
If the acl keyword is a "fetch", the dedicated parsing function
"sample_parse_expr()" is used. Otherwise, the acl parsing function
"parse_acl_expr()" is extended to understand the syntax of a series
of converters placed after the "fetch" keyword.
Before this patch, each acl uses a "struct sample_fetch" and executes
it with the "<fetch>->process()" function. Now, the dedicated function
"sample_process()" is called.
These syntax are now avalaible:
acl bad req.hdr(host),lower -m str www
http-request redirect prefix /go-away if bad
acl bad hdr_beg(host),lower www
http-request redirect prefix /go-away if bad
When parsing track-sc* actions in tcp-request rules, we now automatically
compute the track-sc identifier number using %d when displaying an error
message. But the ID has become wrong since we introduced sc0, we continue
to report id+1 in error messages causing some confusion.
No backport is needed.
Add a DRAIN sub-state for a server which
will be shown on the stats page instead of UP if
its effective weight is zero.
Also, log if a server enters or leaves the DRAIN state
as the result of an agent check.
Signed-off-by: Simon Horman <horms@verge.net.au>
The column used to report the throttle percentage when a server is in
slowstart is based on the time only. This is wrong, because server weights
in slowstart are updated at most once a second, so the reported value is
wrong at least fo rone second during each step, which means all the time
when using short delays (< 20s).
The second point is that it's disturbing to see a weight < 100% without
any throttle at the end of the period (during the last second), because
the effective weight has not yet been updated.
Instead, we now compute the exact ratio between eweight and uweight and
report it. It's always accurate and describes the value being used instead
of using only the date.
It can be backported to 1.4 though it's not particularly important.
A crash was reported by Igor at owind when changing a server's weight
on the CLI. Lukas Tribus could reproduce a related bug where setting
a server's weight would result in the new weight being multiplied by
the initial one. The two bugs are the same.
The incorrect weight calculation results in the total farm weight being
larger than what was initially allocated, causing the map index to be out
of bounds on some hashes. It's easy to reproduce using "balance url_param"
with a variable param, or with "balance static-rr".
It appears that the calculation is made at many places and is not always
right and not always wrong the same way. Thus, this patch introduces a
new function "server_recalc_eweight()" which is dedicated to this task
of computing ->eweight from many other elements including uweight and
current time (for slowstart), and all users now switch to use this
function.
The patch is a bit large but the code was not trivially fixable in a way
that could guarantee this situation would not occur anymore. The fix is
much more readable and has been verified to work with all algorithms,
with both consistent and map-based hashes, and even with static-rr.
Slowstart was tested as well, just like enable/disable server.
The same bug is very likely present in 1.4 as well, so the patch will
probably need to be backported eventhough it will not apply as-is.
Thanks to Lukas and Igor for the information they provided to reproduce it.
Paramatise the following functions over the check of a server
* set_server_down
* set_server_up
* srv_getinter
* server_status_printf
* set_server_check_status
* set_server_disabled
* set_server_enabled
Generally the server parameter of these functions has been removed.
Where it is still needed it is obtained using check->server.
This is in preparation for associating a agent check
with a server which runs as well as the server's existing check.
By paramatising these functions they may act on each of the checks
without further significant modification.
Explanation of the SSP_O_HCHK portion of this change:
* Prior to this patch SSP_O_HCHK serves a single purpose which
is to tell server_status_printf() weather it should print
the details of the check of a server or not.
With the paramatisation that this patch adds there are two cases.
1) Printing the details of the check in which case a
valid check parameter is needed.
2) Not printing the details of the check in which case
the contents check parameter are unused.
In case 1) we could pass SSP_O_HCHK and a valid check and;
In case 2) we could pass !SSP_O_HCHK and any value for check
including NULL.
If NULL is used for case 2) then SSP_O_HCHK becomes supurfulous
and as NULL is used for case 2) SSP_O_HCHK has been removed.
Signed-off-by: Simon Horman <horms@verge.net.au>
When a process with large stick tables is replaced by a new one and remains
present until the last connection finishes, it keeps these data in memory
for nothing since they will never be used anymore by incoming connections,
except during syncing with the new process. This is especially problematic
when dealing with long session protocols such as WebSocket as it becomes
possible to stack many processes and eat a lot of memory.
So the idea here is to know if a table still needs to be synced or not,
and to purge all unused entries once the sync is complete. This means that
after a few hundred milliseconds when everything has been synchronized with
the new process, only a few entries will remain allocated (only the ones
held by sessions during the restart) and all the remaining memory will be
freed.
Note that we carefully do that only after the grace period is expired so as
not to impact a possible proxy that needs to accept a few more connections
before leaving.
Doing this required to add a sync counter to the stick tables, to know how
many peer sync sessions are still in progress in order not to flush the entries
until all synchronizations are completed.
In preparation of more flexibility in the stick counters, make their
number configurable. It still defaults to 3 which is the minimum
accepted value. Changing the value alone is not sufficient to get
more counters, some bitfields still need to be updated and the TCP
actions need to be updated as well, but this update tries to be
easier, which is nice for experimentation purposes.
This function is also called directly from backend.c, so let's stop
building fake args to call it as a sample fetch, and have a lower
layer more generic function instead.
We're having a lot of duplicate code just because of minor variants between
fetch functions that could be dealt with if the functions had the pointer to
the original keyword, so let's pass it as the last argument. An earlier
version used to pass a pointer to the sample_fetch element, but this is not
the best solution for two reasons :
- fetch functions will solely rely on the keyword string
- some other smp_fetch_* users do not have the pointer to the original
keyword and were forced to pass NULL.
So finally we're passing a pointer to the keyword as a const char *, which
perfectly fits the original purpose.
Remove event_accept() in include/proto/proto_http.h and use correct function
name in other two files instead of event_accept().
Signed-off-by: Godbach <nylzhaowei@gmail.com>
It was a bit inconsistent to have gpc start at 0 and sc start at 1,
so make sc start at zero like gpc. No previous release was issued
with sc3 anyway, so no existing setup should be affected.
Some actions were clearly missing to process response headers. This
patch adds a new "http-response" ruleset which provides the following
actions :
- allow : stop evaluating http-response rules
- deny : stop and reject the response with a 502
- add-header : add a header in log-format mode
- set-header : set a header in log-format mode
Since commit cfd97c6f was merged into 1.5-dev14 (BUG/MEDIUM: checks:
prevent TIME_WAITs from appearing also on timeouts), some valid health
checks sometimes used to show some TCP resets. For example, this HTTP
health check sent to a local server :
19:55:15.742818 IP 127.0.0.1.16568 > 127.0.0.1.8000: S 3355859679:3355859679(0) win 32792 <mss 16396,nop,nop,sackOK,nop,wscale 7>
19:55:15.742841 IP 127.0.0.1.8000 > 127.0.0.1.16568: S 1060952566:1060952566(0) ack 3355859680 win 32792 <mss 16396,nop,nop,sackOK,nop,wscale 7>
19:55:15.742863 IP 127.0.0.1.16568 > 127.0.0.1.8000: . ack 1 win 257
19:55:15.745402 IP 127.0.0.1.16568 > 127.0.0.1.8000: P 1:23(22) ack 1 win 257
19:55:15.745488 IP 127.0.0.1.8000 > 127.0.0.1.16568: FP 1:146(145) ack 23 win 257
19:55:15.747109 IP 127.0.0.1.16568 > 127.0.0.1.8000: R 23:23(0) ack 147 win 257
After some discussion with Chris Huang-Leaver, it appeared clear that
what we want is to only send the RST when we have no other choice, which
means when the server has not closed. So we still keep SYN/SYN-ACK/RST
for pure TCP checks, but don't want to see an RST emitted as above when
the server has already sent the FIN.
The solution against this consists in implementing a "drain" function at
the protocol layer, which, when defined, causes as much as possible of
the input socket buffer to be flushed to make recv() return zero so that
we know that the server's FIN was received and ACKed. On Linux, we can make
use of MSG_TRUNC on TCP sockets, which has the benefit of draining everything
at once without even copying data. On other platforms, we read up to one
buffer of data before the close. If recv() manages to get the final zero,
we don't disable lingering. Same for hard errors. Otherwise we do.
In practice, on HTTP health checks we generally find that the close was
pending and is returned upon first recv() call. The network trace becomes
cleaner :
19:55:23.650621 IP 127.0.0.1.16561 > 127.0.0.1.8000: S 3982804816:3982804816(0) win 32792 <mss 16396,nop,nop,sackOK,nop,wscale 7>
19:55:23.650644 IP 127.0.0.1.8000 > 127.0.0.1.16561: S 4082139313:4082139313(0) ack 3982804817 win 32792 <mss 16396,nop,nop,sackOK,nop,wscale 7>
19:55:23.650666 IP 127.0.0.1.16561 > 127.0.0.1.8000: . ack 1 win 257
19:55:23.651615 IP 127.0.0.1.16561 > 127.0.0.1.8000: P 1:23(22) ack 1 win 257
19:55:23.651696 IP 127.0.0.1.8000 > 127.0.0.1.16561: FP 1:146(145) ack 23 win 257
19:55:23.652628 IP 127.0.0.1.16561 > 127.0.0.1.8000: F 23:23(0) ack 147 win 257
19:55:23.652655 IP 127.0.0.1.8000 > 127.0.0.1.16561: . ack 24 win 257
This change should be backported to 1.4 which is where Chris encountered
this issue. The code is different, so probably the tcp_drain() function
will have to be put in the checks only.
The req.hdr and res.hdr fetch methods do not work well on headers which
are allowed to contain commas, such as User-Agent, Date or Expires.
More specifically, full-length matching is impossible if a comma is
present.
This patch introduces 4 new fetch functions which are designed to work
with these full-length headers :
- req.fhdr, req.fhdr_cnt
- res.fhdr, res.fhdr_cnt
These ones do not stop at commas and permit to return full-length header
values.
Since 1.5-dev12 and commit 3bf1b2b8 (MAJOR: channel: stop relying on
BF_FULL to take action), the HTTP parser switched to channel_full()
instead of BF_FULL to decide whether a buffer had enough room to start
parsing a request or response. The problem is that channel_full()
intentionally ignores outgoing data, so a corner case exists where a
large response might still be left in a response buffer with just a
few bytes left (much less than the reserve), enough to accept a second
response past the last data, but not enough to permit the HTTP processor
to add some headers. Since all the processing relies on this space being
available, we can get some random crashes when clients pipeline requests.
The analysis of a core from haproxy configured with 20480 bytes buffers
shows this : with enough "luck", when sending back the response for the
first request, the client is slow, the TCP window is congested, the socket
buffers are full, and haproxy's buffer fills up. We still have 20230 bytes
of response data in a 20480 response buffer. The second request is sent to
the server which returns 214 bytes which fit in the small 250 bytes left
in this buffer. And the buffer arrangement makes it possible to escape all
the controls in http_wait_for_response() :
|<------ response buffer = 20480 bytes ------>|
[ 2/2 | 3 | 4 | 1/2 ]
^ start of circular buffer
1/2 = beginning of previous response (18240)
2/2 = end of previous response (1990)
3 = current response (214)
4 = free space (36)
- channel_full() returns false (20230 bytes are going to leave)
- the response headers does not wrap at the end of the buffer
- the remaining linear room after the headers is larger than the
reserve, because it's the previous response which wraps :
=> response is processed
Header rewriting causes it to reach 260 bytes, 10 bytes larger than what
the buffer could hold. So all computations during header addition are
wrong and lead to the corruption we've observed.
All the conditions are very hard to meet (which explains why it took
almost one year for this bug to show up) and are almost impossible to
reproduce on purpose on a test platform. But the bug is clearly there.
This issue was reported by Dinko Korunic who kindly devoted a lot of
time to provide countless traces and cores, and to experiment with
troubleshooting patches to knock the bug down. Thanks Dinko!
No backport is needed, but all 1.5-dev versions between dev12 and dev18
included must be upgraded. A workaround consists in setting option
forceclose to prevent pipelined requests from being processed.
By properly affecting the flags and values, it becomes easier to add
more tracked counters, for example for experimentation. It also slightly
reduces the code and the number of tests. No counters were added with
this patch.
This patch adds a "scope" box in the statistics page in order to
display only proxies with a name that contains the requested value.
The scope filter is preserved across all clicks on the page.
While ACL args were resolved after all the config was parsed, it was not the
case with sample fetch args because they're almost everywhere now.
The issue is that ACLs now solely rely on sample fetches, so their args
resolving doesn't work anymore. And many fetches involving a server, a
proxy or a userlist don't work at all.
The real issue is that at the bottom layers we have no information about
proxies, line numbers, even ACLs in order to report understandable errors,
and that at the top layers we have no visibility over the locations where
fetches are referenced (think log node).
After failing multiple unsatisfying solutions attempts, we now have a new
concept of args list. The principle is that every proxy has a list head
which contains a number of indications such as the config keyword, the
context where it's used, the file and line number, etc... and a list of
arguments. This list head is of the same type as the elements, so it
serves as a template for adding new elements. This way, it is filled from
top to bottom by the callers with the information they have (eg: line
numbers, ACL name, ...) and the lower layers just have to duplicate it and
add an element when they face an argument they cannot resolve yet.
Then at the end of the configuration parsing, a loop passes over each
proxy's list and resolves all the args in sequence. And this way there is
all necessary information to report verbose errors.
The first immediate benefit is that for the first time we got very precise
location of issues (arg number in a keyword in its context, ...). Second,
in order to do this we had to parse log-format and unique-id-format a bit
earlier, so that was a great opportunity for doing so when the directives
are encountered (unless it's a default section). This way, the recorded
line numbers for these args are the ones of the place where the log format
is declared, not the end of the file.
Userlists report slightly more information now. They're the only remaining
ones in the ACL resolving function.
The acl_expr struct used to hold a pointer to the ACL keyword. But since
we now have all the relevant pointers, we don't need that anymore, we just
need the pointer to the keyword as a string in order to return warnings
and error messages.
So let's change this in order to remove the dependency on the acl_keyword
struct from acl_expr.
During this change, acl_cond_kw_conflicts() used to return a pointer to an
ACL keyword but had to be changed to return a const char* for the same reason.
The ACLs now use the fetch's ->use and ->val to decide upon compatibility
between the place where they are used and where the information are fetched.
The code is capable of reporting warnings about very fine incompatibilities
between certain fetches and an exact usage location, so it is expected that
some new warnings will be emitted on some existing configurations.
Two degrees of detection are provided :
- detecting ACLs that never match
- detecting keywords that are ignored
All tests show that this seems to work well, though bugs are still possible.
Proxy's acl_requires was a copy of all bits taken from ACLs, but we'll
get rid of ACL flags and only rely on sample fetches soon. The proxy's
acl_requires was only used to allocate an HTTP context when needed, and
was even forced in HTTP mode. So better have a flag which exactly says
what it's supposed to be used for.
ACL fetch functions used to directly reference a fetch function. Now
that all ACL fetches have their sample fetches equivalent, we can make
ACLs reference a sample fetch keyword instead.
In order to simplify the code, a sample keyword name may be NULL if it
is the same as the ACL's, which is the most common case.
A minor change appeared, http_auth always expects one argument though
the ACL allowed it to be missing and reported as such afterwards, so
fix the ACL to match this. This is not really a bug.
The file acl.c is a real mess, it both contains functions to parse and
process ACLs, and some sample extraction functions which act on buffers.
Some other payload analysers were arbitrarily dispatched to proto_tcp.c.
So now we're moving all payload-based fetches and ACLs to payload.c
which is capable of extracting data from buffers and rely on everything
that is protocol-independant. That way we can safely inflate this file
and only use the other ones when some fetches are really specific (eg:
HTTP, SSL, ...).
As a result of this cleanup, the following new sample fetches became
available even if they're not really useful :
always_false, always_true, rep_ssl_hello_type, rdp_cookie_cnt,
req_len, req_ssl_hello_type, req_ssl_sni, req_ssl_ver, wait_end
The function 'acl_fetch_nothing' was wrong and never used anywhere so it
was removed.
The "rdp_cookie" sample fetch used to have a mandatory argument while it
was optional in ACLs, which are supposed to iterate over RDP cookies. So
we're making it optional as a fetch too, and it will return the first one.
If a log-format involves some sample fetches that may not be present at
the logging instant, we can now report a warning.
Note that this is done both for log-format and for add-header and carefully
respects the original fetch keyword's capabilities.
Samples fetches were relying on two flags SMP_CAP_REQ/SMP_CAP_RES to describe
whether they were compatible with requests rules or with response rules. This
was never reliable because we need a finer granularity (eg: an HTTP request
method needs to parse an HTTP request, and is available past this point).
Some fetches are also dependant on the context (eg: "hdr" uses request or
response depending where it's involved, causing some abiguity).
In order to solve this, we need to precisely indicate in fetches what they
use, and their users will have to compare with what they have.
So now we have a bunch of bits indicating where the sample is fetched in the
processing chain, with a few variants indicating for some of them if it is
permanent or volatile (eg: an HTTP status is stored into the transaction so
it is permanent, despite being caught in the response contents).
The fetches also have a second mask indicating their validity domain. This one
is computed from a conversion table at registration time, so there is no need
for doing it by hand. This validity domain consists in a bitmask with one bit
set for each usage point in the processing chain. Some provisions were made
for upcoming controls such as connection-based TCP rules which apply on top of
the connection layer but before instantiating the session.
Then everywhere a fetch is used, the bit for the control point is checked in
the fetch's validity domain, and it becomes possible to finely ensure that a
fetch will work or not.
Note that we need these two separate bitfields because some fetches are usable
both in request and response (eg: "hdr", "payload"). So the keyword will have
a "use" field made of a combination of several SMP_USE_* values, which will be
converted into a wider list of SMP_VAL_* flags.
The knowledge of permanent vs dynamic information has disappeared for now, as
it was never used. Later we'll probably reintroduce it differently when
dealing with variables. Its only use at the moment could have been to avoid
caching a dynamic rate measurement, but nothing is cached as of now.
Break out set weight processing code.
This is in preparation for reusing the code.
Also, remove duplicate check in nested if clauses.
{px->lbprm.algo & BE_LB_PROP_DYN) is checked by
the immediate outer if clause, so there is no need
to check it a second time.
Signed-off-by: Simon Horman <horms@verge.net.au>
Commit 2b0108ad accidently got rid of the ability to emit a "-" for
empty log fields. This can happen for captured request and response
cookies, as well as for fetches. Since we don't want to have this done
for headers however, we set the default log method when parsing the
format. It is still possible to force the desired mode using +M/-M.
We now have http_apply_redirect_rule() which does all the redirect-specific
job instead of having this inside http_process_req_common().
Also one of the benefit gained from uniformizing this code is that both
keep-alive and close response do emit the PR-- flags. The fix for the
flags could probably be backported to 1.4 though it's very minor.
The previous function http_perform_redirect() was becoming confusing
so it was renamed http_perform_server_redirect() since it only applies
to server-based redirection.
At the moment, we need trash chunks almost everywhere and the only
correctly implemented one is in the sample code. Let's move this to
the chunks so that all other places can use this allocator.
Additionally, the get_trash_chunk() function now really returns two
different chunks. Previously it used to always overwrite the same
chunk and point it to a different buffer, which was a bit tricky
because it's not obvious that two consecutive results do alias each
other.
The dumpstats code looks like a spaghetti plate. Several functions are
supposed to be able to do several things but rely on complex states to
dispatch the work to independant functions. Most of the HTML output is
performed within the switch/case statements of the whole state machine.
Let's clean this up by adding new functions to emit the data and have
a few more iterators to avoid relying on so complex states.
The new stats dump sequence looks like this for CLI and for HTTP :
cli_io_handler()
-> stats_dump_sess_to_buffer() // "show sess"
-> stats_dump_errors_to_buffer() // "show errors"
-> stats_dump_raw_info_to_buffer() // "show info"
-> stats_dump_raw_info()
-> stats_dump_raw_stat_to_buffer() // "show stat"
-> stats_dump_csv_header()
-> stats_dump_proxy()
-> stats_dump_px_hdr()
-> stats_dump_fe_stats()
-> stats_dump_li_stats()
-> stats_dump_sv_stats()
-> stats_dump_be_stats()
-> stats_dump_px_end()
http_stats_io_handler()
-> stats_http_redir()
-> stats_dump_http() // also emits the HTTP headers
-> stats_dump_html_head() // emits the HTML headers
-> stats_dump_csv_header() // emits the CSV headers (same as above)
-> stats_dump_http_info() // note: ignores non-HTML output
-> stats_dump_proxy() // same as above
-> stats_dump_http_end() // emits HTML trailer
The log-format parser reached a limit making it hard to add new features.
It also suffers from a weak handling of certain incorrect corner cases,
for example "%{foo}" is emitted as a litteral while syntactically it's an
argument to no variable. Also the argument parser had to redo some of the
job with some cases causing minor memory leaks (eg: ignored args).
This work aims at improving the situation so that slightly better reporting
is possible and that it becomes possible to extend the log format. The code
has a few more states but looks significantly simpler. The parser is now
capable of reporting ignored arguments and truncated lines.
stream_int_chk_rcv_conn() did not clear connection flags before updating them. It
is unsure whether this could have caused the stalled transfers that have been
reported since dev15.
In order to avoid such further issues, we now use a simple inline function to do
all the job.
Looking at the assembly code that updt_fd() and alloc/release_spec_entry
produce in the polling loops, it's clear that gcc has to recompute pointers
several times in a row because of limited spare registers. By better
grouping adjacent structure updates, we improve the code size by around
60 bytes in the fast path on x86.
The stick counters were in two distinct sets of struct members,
causing some code to be duplicated. Now we use an array, which
enables some processing to be performed in loops. This allowed
the code to be shrunk by 700 bytes.
Until now it was only possible to use track-sc1/sc2 with "src" which
is the IPv4 source address. Now we can use track-sc1/sc2 with any fetch
as well as any transformation type. It works just like the "stick"
directive.
Samples are automatically converted to the correct types for the table.
Only "tcp-request content" rules may use L7 information, and such information
must already be present when the tracking is set up. For example it becomes
possible to track the IP address passed in the X-Forwarded-For header.
HTTP request processing now also considers tracking from backend rules
because we want to be able to update the counters even when the request
was already parsed and tracked.
Some more controls need to be performed (eg: samples do not distinguish
between L4 and L6).
Sessions using client certs are huge (more than 1 kB) and do not fit
in session cache, or require a huge cache.
In this new implementation sshcachesize set a number of available blocks
instead a number of available sessions.
Each block is large enough (128 bytes) to store a simple session (without
client certs).
Huge sessions will take multiple blocks depending on client certificate size.
Note: some unused code for session sync with remote peers was temporarily
removed.
When the PROXY protocol header is expected and fails, leading to an
abort of the incoming connection, we now emit a log message. If option
dontlognull is set and it was just a port probe, then nothing is logged.
Since the introduction of SSL, it became quite annoying not to get any useful
info in logs about handshake failures. Let's improve reporting for embryonic
sessions by checking a per-connection error code and reporting it into the logs
if an error happens before the session is completely instanciated.
The "dontlognull" option is supported in that if a connection does not talk
before being aborted, nothing will be emitted.
At the moment, only timeouts are considered for SSL and the PROXY protocol,
but next patches will handle more errors.
Commit 0ffde2cc in 1.5-dev13 tried to always disable polling on file
descriptors when errors were encountered. Unfortunately it did not
always succeed in doing so because it relied on detecting polling
changes to disable it. Let's use a dedicated conn_stop_polling()
function that is inconditionally called upon error instead.
This managed to stop a busy loop observed when a health check makes
use of the send-proxy protocol and fails before the connection can
be established.
Commit 24db47e0 tried to improve support for delayed ACK upon connect
but it was incomplete, because checks with the proxy protocol would
always enable polling for data receive and there was no way of
distinguishing data polling and delayed ack.
So we add a distinct delack flag to the connect() function so that
the caller decides whether or not to use a delayed ack regardless
of pending data (eg: when send-proxy is in use). Doing so covers all
combinations of { (check with data), (sendproxy), (smart-connect) }.
Several places got the connection close sequence wrong because it
was not obvious. In practice we always need the same sequence when
aborting, so let's have a common function for this.
New option 'maxcompcpuusage' in global section.
Sets the maximum CPU usage HAProxy can reach before stopping the
compression for new requests or decreasing the compression level of
current requests. It works like 'maxcomprate' but with the Idle.
This patch makes changes in the http_response_forward_body state
machine. It checks if the compress algorithm had consumed data before
swapping the temporary and the input buffer. So it prevents null sized
zlib chunks.
Instead of storing a couple of (int, ptr) in the struct connection
and the struct session, we use a different method : we only store a
pointer to an integer which is stored inside the target object and
which contains a unique type identifier. That way, the pointer allows
us to retrieve the object type (by dereferencing it) and the object's
address (by computing the displacement in the target structure). The
NULL pointer always corresponds to OBJ_TYPE_NONE.
This reduces the size of the connection and session structs. It also
simplifies target assignment and compare.
In order to improve the generated code, we try to put the obj_type
element at the beginning of all the structs (listener, server, proxy,
si_applet), so that the original and target pointers are always equal.
A lot of code was touched by massive replaces, but the changes are not
that important.
Before connections were introduced, it was possible to connect an
external task to a stream interface. However it was left as an
exercise for the brave implementer to find how that ought to be
done.
The feature was broken since the introduction of connections and
was never fixed since due to lack of users. Better remove this dead
code now.
Hijackers were functions designed to inject data into channels in the
distant past. They became unused around 1.3.16, and since there has
not been any user of this mechanism to date, it's uncertain whether
the mechanism still works (and it's not really useful anymore). So
better remove it as well as the pointer it uses in the channel struct.
si_fd() is not used a lot, and breaks builds on OpenBSD 5.2 which
defines this name for its own purpose. It's easy enough to remove
this one-liner function, so let's do it.
ev_sepoll already provides everything needed to manage FD events
by only manipulating the speculative I/O list. Nothing there is
sepoll-specific so move all this to fd.
At the moment sepoll is not 100% event-driven, because a call to fd_set()
on an event which is already being polled will not change its state.
This causes issues with OpenSSL because if some I/O processing is interrupted
after clearing the I/O event (eg: read all data from a socket, can't put it
all into the buffer), then there is no way to call the SSL_read() again once
the buffer releases some space.
The only real solution is to go 100% event-driven. The principle is to use
the spec list as an event cache and that each time an I/O event is reported
by epoll_wait(), this event is automatically scheduled for addition to the
spec list for future calls until the consumer explicitly asks for polling
or stopping.
Doing this is a bit tricky because sepoll used to provide a substantial
number of optimizations such as event merging. These optimizations have
been maintained : a dedicated update list is affected when events change,
but not the event list, so that updates may cancel themselves without any
side effect such as displacing events. A specific case was considered for
handling newly created FDs as soon as they are detected from within the
poll loop. This ensures that their read or write operation will always be
attempted as soon as possible, thus reducing the number of poll loops and
process_session wakeups. This is especially true for newly accepted fds
which immediately perform their first recv() call.
Two new flags were added to the fdtab[] struct to tag the fact that a file
descriptor already exists in the update list. One flag indicates that a
file descriptor is new and has just been created (fdtab[].new) and the other
one indicates that a file descriptor is already referenced by the update list
(fdtab[].updated). Even if the FD state changes during operations or if the
fd is closed and replaced, it's not an issue because the update flag remains
and is easily spotted during list walks. The flag must absolutely reflect the
presence of the fd in the update list in order to avoid overflowing the update
list with more events than there are distinct fds.
Note that this change also recovers the small performance loss introduced
by its connection counter-part and goes even beyond.
This is the first step of a series of changes aiming at making the
polling totally event-driven. This first change consists in only
remembering at the connection level whether an FD was enabled or not,
regardless of the fact it was being polled or cached. From now on, an
EAGAIN will always be considered as a change so that the pollers are
able to manage a cache and to flush it based on such events. One of
the noticeable effect is that conn_fd_handler() is called once more
per session (6 instead of 5 min) but other update functions are less
called.
Note that the performance loss caused by this change at the moment is
quite significant, around 2.5%, but the change is needed to have SSL
working correctly in all situations, even when data were read from the
socket and stored in the invisible cache, waiting for some room in the
channel's buffer.
Keys are copied from samples to stick_table_key. If a key is larger
than the stick_table_key, we have an overflow. In pratice it does not
happen because it requires :
1) a configuration with tune.bufsize larger than BUFSIZE (common)
2) a stick-table configured with keys strictly larger than buffers
3) extraction of data larger than BUFSIZE (eg: using payload())
Points 2 and 3 don't make any sense for a real world configuration. That
said the issue needs be fixed. The solution consists in allocating it the
same size as the global buffer size, just like the samples. This fixes the
issue.
Sample conversions rely on two alternative buffers which were previously
allocated as static bufs of size BUFSIZE. Now they're initialized to the
global buffer size. It was the same for HTTP authentication. Note that it
seems that none of them was prone to any mistake when dealing with the
buffer size, but better stay on the safe side by maintaining the old
assumption that a trash buffer is always "large enough".
We will need to be able to switch server connections on a session and
to keep idle connections. In order to achieve this, the preliminary
requirement is that the connections can survive the session and be
detached from them.
Right now they're still allocated at exactly the same place, so when
there is a session, there are always 2 connections. We could soon
improve on this by allocating the outgoing connection only during a
connect().
This current patch touches a lot of code and intentionally does not
change any functionnality. Performance tests show no regression (even
a very minor improvement). The doc has not yet been updated.
This commit introduces HTTP compression using the zlib library.
http_response_forward_body has been modified to call the compression
functions.
This feature includes 3 algorithms: identity, gzip and deflate:
* identity: this is mostly for debugging, and it was useful for
developping the compression feature. With Content-Length in input, it
is making each chunk with the data available in the current buffer.
With chunks in input, it is rechunking, the output chunks will be
bigger or smaller depending of the size of the input chunk and the
size of the buffer. Identity does not apply any change on data.
* gzip: same as identity, but applying a gzip compression. The data
are deflated using the Z_NO_FLUSH flag in zlib. When there is no more
data in the input buffer, it flushes the data in the output buffer
(Z_SYNC_FLUSH). At the end of data, when it receives the last chunk in
input, or when there is no more data to read, it writes the end of
data with Z_FINISH and the ending chunk.
* deflate: same as gzip, but with deflate algorithm and zlib format.
Note that this algorithm has ambiguous support on many browsers and
no support at all from recent ones. It is strongly recommended not
to use it for anything else than experimentation.
You can't choose the compression ratio at the moment, it will be set to
Z_BEST_SPEED (1), as tests have shown very little benefit in terms of
compression ration when going above for HTML contents, at the cost of
a massive CPU impact.
Compression will be activated depending of the Accept-Encoding request
header. With identity, it does not take care of that header.
To build HAProxy with zlib support, use USE_ZLIB=1 in the make
parameters.
This work was initially started by David Du Colombier at Exceliance.
Most calls to channel_forward() are performed with short byte counts and
are already optimized in channel_forward() taking just a few instructions.
Thus it's a waste of CPU cycles to call a function for this, let's just
inline the short byte count case and fall back to the common one for
remaining situations.
Doing so has increased the chunked encoding parser's performance by 12% !
ACL and sample fetches use args list and it is really not convenient to
check for null args everywhere. Now for empty args we pass a constant
list of end of lists. It will allow us to remove many useless checks.
This field was used to trace precisely where a session was terminated
but it did not survive code rearchitecture and was not used at all
anymore. Let's get rid of it.
With this commit, we now separate the channel from the buffer. This will
allow us to replace buffers on the fly without touching the channel. Since
nobody is supposed to keep a reference to a buffer anymore, doing so is not
a problem and will also permit some copy-less data manipulation.
Interestingly, these changes have shown a 2% performance increase on some
workloads, probably due to a better cache placement of data.
These two new log-format tags report the SSL protocol version (%sslv) and the
SSL ciphers (%sslc) used for the connection with the client. For instance, to
append these information just after the client's IP/port address information
on an HTTP log line, use the following configuration :
log-format %Ci:%Cp\ %sslv:%sslc\ [%t]\ %ft\ %b/%s\ %Tq/%Tw/%Tc/%Tr/%Tt\ %st\ %B\ %cc\ \ %cs\ %tsc\ %ac/%fc/%bc/%sc/%rc\ %sq/%bq\ %hr\ %hs\ %{+Q}r
It will report a line such as the following one :
Oct 12 20:47:30 haproxy[9643]: 127.0.0.1:43602 TLSv1:AES-SHA [12/Oct/2012:20:47:30.303] stick2~ stick2/s1 7/0/12/0/19 200 145 - - ---- 0/0/0/0/0 0/0 "GET /?t=0 HTTP/1.0"
When we start logging SSL information, we need the SSL struct to be
present even past the conn_xprt_close() call. In order to achieve this,
we should use refcounting on the connection and the transport layer. At
the moment it's not worth using plain refcounting as only the logs require
this, so instead of real refcounting we just use a flag which will be set
by the log subsystem when SSL data need to be logged.
What happens then is that the xprt->close() call is ignored and the
transport layer is closed again during session_free(), after the log
line is emitted.
When calling conn_xprt_close(), we always clear the transport pointer
so that all transport layers leave the connection in the same state after
a close. This will also make it safer and cheaper to call conn_xprt_close()
multiple times if needed.
Just like with the "bind" lines, we'll switch the "server" line
parsing to keyword registration. The code is essentially the same
as for bind keywords, with minor changes such as support for the
default-server keywords and support for variable argument count.
This callback sends a PROXY protocol line on the outgoing connection,
with the local and remote endpoint information. This is used for local
connections (eg: health checks) where the other end needs to have a
valid address and no connection is relayed.
It was previously in frontend.c but there is no reason for this anymore
considering that all the information involved is in the connection itself
only. Theorically this should be in the socket layer but we don't have
this yet.
We absolutely want to disable FD polling after an error is detected,
otherwise the data layer has to do it and it's far from being obvious
at these layers.
The way we did it was a bit tricky in conn_update_*_polling and
conn_*_polling_changes. However it has almost no impact on performance
and code size both for the fast and slow path.
We'll now be able to remove some flag updates in the stream interface.
The connection flags have progressively been added one after the other
and were not very well organized. Some of them are often used together
and a number of operations are performed on the DATA/SOCK ENA/POL flags.
Thus, they have been reorganized so that flags that work together are
close to each other (allows immediate operands on ARM) and that polling
changes can be detected with fewer operations using a simple shift and
xor. The handshakes are now the last ones so that it will be easier to
add new ones after without risking a collision. All activity-related
flags are also grouped together.
The generic data-layer init callback is now used after the transport
layer is complete and before calling the data layer recv/send callbacks.
This allows the session to switch from the embryonic session data layer
to the complete stream interface data layer, by making conn_session_complete()
the data layer's init callback.
It sill looks awkwards that the init() callback must be used opon error,
but except by adding yet another one, it does not seem to be mergeable
into another function (eg: it should probably not be merged with ->wake
to avoid unneeded calls during the handshake, though semantically that
would make sense).
Instead of calling conn_notify_si() from the connection handler, we
now call data->wake(), which will allow us to use a different callback
with health checks.
Note that we still rely on a flag in order to decide whether or not
to call this function. The reason is that with embryonic sessions,
the callback is already initialized to si_conn_cb without the flag,
and we can't call the SI notify function in the leave path before
the stream interface is initialized.
This issue should be addressed by involving a different data_cb for
embryonic sessions and for stream interfaces, that would be changed
during session_complete() for the final data_cb.
Now conn->data will designate the data layer which is the client for
the transport layer. In practice it's the stream interface and will
soon also be the health checks.
While working on the changes required to make the health checks use the
new connections, it started to become obvious that some naming was not
logical at all in the connections. Specifically, it is not logical to
call the "data layer" the layer which is in charge for all the handshake
and which does not yet provide a data layer once established until a
session has allocated all the required buffers.
In fact, it's more a transport layer, which makes much more sense. The
transport layer offers a medium on which data can transit, and it offers
the functions to move these data when the upper layer requests this. And
it is the upper layer which iterates over the transport layer's functions
to move data which should be called the data layer.
The use case where it's obvious is with embryonic sessions : an incoming
SSL connection is accepted. Only the connection is allocated, not the
buffers nor stream interface, etc... The connection handles the SSL
handshake by itself. Once this handshake is complete, we can't use the
data functions because the buffers and stream interface are not there
yet. Hence we have to first call a specific function to complete the
session initialization, after which we'll be able to use the data
functions. This clearly proves that SSL here is only a transport layer
and that the stream interface constitutes the data layer.
A similar change will be performed to rename app_cb => data, but the
two could not be in the same commit for obvious reasons.
It removes dependencies with futex or mutex but ssl performances decrease
using nbproc > 1 because switching process force session renegotiation.
This can be useful on small systems which never intend to run in multi-process
mode.
We don't needa to lock the memory when there is a single process. This can
make a difference on small systems where locking is much more expensive than
just a test.
This will be needed to find the stream interface from the connection
once they're detached, but in the more immediate term, we'll need this
for health checks since they don't use a stream interface.
Unix permissions are per-bind configuration line and not per listener,
so let's concretize this in the way the config is stored. This avoids
some unneeded loops to set permissions on all listeners.
The access level is not part of the unix perms so it has been moved
away. Once we can use str2listener() to set all listener addresses,
we'll have a bind keyword parser for this one.
Navigating through listeners was very inconvenient and error-prone. Not to
mention that listeners were linked in reverse order and reverted afterwards.
In order to definitely get rid of these issues, we now do the following :
- frontends have a dual-linked list of bind_conf
- frontends have a dual-linked list of listeners
- bind_conf have a dual-linked list of listeners
- listeners have a pointer to their bind_conf
This way we can now navigate from anywhere to anywhere and always find the
proper bind_conf for a given listener, as well as find the list of listeners
for a current bind_conf.
When an unknown "bind" keyword is detected, dump the list of all
registered keywords. Unsupported default alternatives are also reported
as "not supported".
Registering new SSL bind keywords was not particularly handy as it required
many #ifdef in cfgparse.c. Now the code has moved to ssl_sock.c which calls
a register function for all the keywords.
Error reporting was also improved by this move, because the called functions
build an error message using memprintf(), which can span multiple lines if
needed, and each of these errors will be displayed indented in the context of
the bind line being processed. This is important when dealing with certificate
directories which can report multiple errors.
With the arrival of SSL, the "bind" keyword has received even more options,
all of which are processed in cfgparse in a cumbersome way. So it's time to
let modules register their own bind options. This is done very similarly to
the ACLs with a small difference in that we make the difference between an
unknown option and a known, unimplemented option.
Some settings need to be merged per-bind config line and are not necessarily
SSL-specific. It becomes quite inconvenient to have this ssl_conf SSL-specific,
so let's replace it with something more generic.
A side effect of this change is that the "ssl" keyword on "bind" lines is now
just a boolean and that "crt" is needed to designate certificate files or
directories.
Note that much refcounting was needed to have the free() work correctly due to
the number of cert aliases which can make a context be shared by multiple names.
SSL config holds many parameters which are per bind line and not per
listener. Let's use a per-bind line config instead of having it
replicated for each listener.
At the moment we only do this for the SSL part but this should probably
evolved to handle more of the configuration and maybe even the state per
bind line.
This SSL session cache was developped at Exceliance and is the same that
was proposed for stunnel and stud. It makes use of a shared memory area
between the processes so that sessions can be handled by any process. It
is only useful when haproxy runs with nbproc > 1, but it does not hurt
performance at all with nbproc = 1. The aim is to totally replace OpenSSL's
internal cache.
The cache is optimized for Linux >= 2.6 and specifically for x86 platforms.
On Linux/x86, it makes use of futexes for inter-process locking, with some
x86 assembly for the locked instructions. On other architectures, GCC
builtins are used instead, which are available starting from gcc 4.1.
On other operating systems, the locks fall back to pthread mutexes so
libpthread is automatically linked. It is not recommended since pthreads
are much slower than futexes. The lib is only linked if SSL is enabled.
CVE-2009-3555 suggests that client-initiated renegociation should be
prevented in the middle of data. The workaround here consists in having
the SSL layer notify our callback about a handshake occurring, which in
turn causes the connection to be marked in the error state if it was
already considered established (which means if a previous handshake was
completed). The result is that the connection with the client is immediately
aborted and any pending data are dropped.
This data layer supports socket-to-buffer and buffer-to-socket operations.
No sock-to-pipe nor pipe-to-sock functions are provided, since splicing does
not provide any benefit with data transformation. At best it could save a
memcpy() and avoid keeping a buffer allocated but that does not seem very
useful.
An init function and a close function are provided because the SSL context
needs to be allocated/freed.
A data-layer shutw() function is also provided because upon successful
shutdown, we want to store the SSL context in the cache in order to reuse
it for future connections and avoid a new key generation.
The handshake function is directly called from the connection handler.
At this point it is not certain whether this will remain this way or
if a new ->handshake callback will be added to the data layer so that
the connection handler doesn't care about SSL.
The sock-to-buf and buf-to-sock functions are all capable of enabling
the SSL handshake at any time. This also implies polling in the opposite
direction to what was expected. The upper layers must take that into
account (it is OK right now with the stream interface).
It appears that fd.h includes a number of unneeded files and was
included from standard.h, and as such served as an intermediary
to provide almost everything to everyone.
By removing its useless includes, a long dependency chain broke
but could easily be fixed.
Polling flags were set for data and sock layer, but while this does make
sense for the ENA flag, it does not for the POL flag which translates the
detection of an EAGAIN condition. So now we remove the {DATA,SOCK}_POL*
flags and instead introduce two new layer-independant flags (WANT_RD and
WANT_WR). These flags are only set when an EAGAIN is encountered so that
polling can be enabled.
In order for these flags to have any meaning they are not persistent and
have to be cleared by the connection handler before calling the I/O and
data callbacks. For this reason, changes detection has been slightly
improved. Instead of comparing the WANT_* flags with CURR_*_POL, we only
check if the ENA status changes, or if the polling appears, since we don't
want to detect the useless poll to ena transition. Tests show that this
has eliminated one useless call to __fd_clr().
Finally the conn_set_polling() function which was becoming complex and
required complex operations from the caller was split in two and replaced
its two only callers (conn_update_data_polling and conn_update_sock_polling).
The two functions are now much smaller due to the less complex conditions.
Note that it would be possible to re-merge them and only pass a mask but
this does not appear much interesting.
The PROXY protocol is now decoded in the connection before other
handshakes. This means that it may be extracted from a TCP stream
before SSL is decoded from this stream.
When an incoming connection request is accepted, a connection
structure is needed to store its state. However we don't want to
fully initialize a session until the data layer is about to be
ready.
As long as the connection is physically stored into the session,
it's not easy to split both allocations.
As such, we only initialize the minimum requirements of a session,
which results in what we call an embryonic session. Then once the
data layer is ready, we can complete the function's initialization.
Doing so avoids buffers allocation and ensures that a session only
sees ready connections.
The frontend's client timeout is used as the handshake timeout. It
is likely that another timeout will be used in the future.
SSL need to initialize the data layer before proceeding with data. At
the moment, this data layer is automatically initialized from itself,
which will not be possible once we extract connection from sessions
since we'll only create the data layer once the handshake is finished.
So let's have the application layer initialize the data layer before
using it.
Make it more obvious that this function does not depend on any knowledge
of the session. This is important to plan for TCP rules that can run on
connection without any initialized session yet.
The last uses of the stream interfaces were in tcp_connect_server() and
could easily and more appropriately be moved to its callers, si_connect()
and connect_server(), making a lot more sense.
Now the function should theorically be usable for health checks.
It also appears more obvious that the file is split into two distinct
parts :
- the protocol layer used at the connection level
- the tcp analysers executing tcp-* rules and their samples/acls.
We need to have the source and destination addresses in the connection.
They were lying in the stream interface so let's move them. The flags
SI_FL_FROM_SET and SI_FL_TO_SET have been moved as well.
It's worth noting that tcp_connect_server() almost does not use the
stream interface anymore except for a few flags.
It has been identified that once we detach the connection from the SI,
it will probably be needed to keep a copy of the server-side addresses
in the SI just for logging purposes. This has not been implemented right
now though.
This is a massive rename of most functions which should make use of the
word "channel" instead of the word "buffer" in their names.
In concerns the following ones (new names) :
unsigned long long channel_forward(struct channel *buf, unsigned long long bytes);
static inline void channel_init(struct channel *buf)
static inline int channel_input_closed(struct channel *buf)
static inline int channel_output_closed(struct channel *buf)
static inline void channel_check_timeouts(struct channel *b)
static inline void channel_erase(struct channel *buf)
static inline void channel_shutr_now(struct channel *buf)
static inline void channel_shutw_now(struct channel *buf)
static inline void channel_abort(struct channel *buf)
static inline void channel_stop_hijacker(struct channel *buf)
static inline void channel_auto_connect(struct channel *buf)
static inline void channel_dont_connect(struct channel *buf)
static inline void channel_auto_close(struct channel *buf)
static inline void channel_dont_close(struct channel *buf)
static inline void channel_auto_read(struct channel *buf)
static inline void channel_dont_read(struct channel *buf)
unsigned long long channel_forward(struct channel *buf, unsigned long long bytes)
Some functions provided by channel.[ch] have kept their "buffer" name because
they are really designed to act on the buffer according to some information
gathered from the channel. They have been moved together to the same place in
the file for better readability but they were not changed at all.
The "buffer" memory pool was also renamed "channel".
Get rid of these confusing BF_* flags. Now channel naming should clearly
be used everywhere appropriate.
No code was changed, only a renaming was performed. The comments about
channel operations was updated.