It happened after changing the stream interface deinitialization
sequence that we got random crashes with si_shutw() being called
on NULL si->end. The reason was that si->ops was not reset after
a call to si_release_endpoint() which is sometimes called directly.
Thus we now move the resetting of si->ops just after any si->end
assignment. It happens that si_detach() is now just the same as
si_release_endpoint() and stream_int_unregister_handler(). Some
cleanup will have to be performed there.
It's not sure whether this problem can impact 1.5 since in 1.5
applets are part of the default embedded stream handler. The only
way it could cause some trouble is if it's used with a connection,
which doesn't seem possible at first glance.
We don't pass sess->origin anymore but the pointer to the previous step. Now
it should be much easier to chain elements together once applets are moved out
of streams. Indeed, the session is only used for configuration and not for the
dynamic chaining anymore.
This patch cretes a new Map class that permits to do some lookup in
HAProxy maps. This Map class is integration in the HAProxy update
system, so we can modify the map throught the socket.
The function was called stream_accept_session(), let's rename it
stream_new() and make it return the newly allocated pointer. It's
more convenient for some callers who need it.
This concerns everythins related to accepting a new session and
expiring the embryonic session. There's still a hard-coded call
to stream_accept_session() which could be set somewhere in the
frontend, but for now it's not a problem.
It passes a NULL wherever a stream was needed (acl_exec_cond() and
action_ptr mainly). It can still track the connection rate correctly
and block based on ACLs.
In order to support sessions tracking counters, we first ensure that there
is no overlap between streams' stkctr and sessions', and we allow an
automatic lookup into the session's counters when the stream doesn't
have a counter or when the stream doesn't exist during an access via
a sample fetch. The functions used to update the stream counters only
update them and not the session counters however.
Many such function need a session, and till now they used to dereference
the stream. Once we remove the stream from the embryonic session, this
will not be possible anymore.
So as of now, sample fetch functions will be called with this :
- sess = NULL, strm = NULL : never
- sess = valid, strm = NULL : tcp-req connection
- sess = valid, strm = valid, strm->txn = NULL : tcp-req content
- sess = valid, strm = valid, strm->txn = valid : http-req / http-res
The registerable http_req_rules / http_res_rules used to require a
struct http_txn at the end. It's redundant with struct stream and
propagates very deep into some parts (ie: it was the reason for lua
requiring l7). Let's remove it now.
All of them can now retrieve the HTTP transaction *if it exists* from
the stream and be sure to get NULL there when called with an embryonic
session.
The patch is a bit large because many locations were touched (all fetch
functions had to have their prototype adjusted). The opportunity was
taken to also uniformize the call names (the stream is now always "strm"
instead of "l4") and to fix indent where it was broken. This way when
we later introduce the session here there will be less confusion.
Now this one is dynamically allocated. It means that 280 bytes of memory
are saved per TCP stream, but more importantly that it will become
possible to remove the l7 pointer from fetches and converters since
it will be deduced from the stream and will support being null.
A lot of care was taken because it's easy to forget a test somewhere,
and the previous code used to always trust s->txn for being valid, but
all places seem to have been visited.
All HTTP fetch functions check the txn first so we shouldn't have any
issue there even when called from TCP. When branching from a TCP frontend
to an HTTP backend, the txn is properly allocated at the same time as the
hdr_idx.
There is now a pointer to the session in the stream, which is NULL
for now. The session pool is created as well. Some parts will move
from the stream to the session now.
With HTTP/2, we'll have to support multiplexed streams. A stream is in
fact the largest part of what we currently call a session, it has buffers,
logs, etc.
In order to catch any error, this commit removes any reference to the
struct session and tries to rename most "session" occurrences in function
names to "stream" and "sess" to "strm" when that's related to a session.
The files stream.{c,h} were added and session.{c,h} removed.
The session will be reintroduced later and a few parts of the stream
will progressively be moved overthere. It will more or less contain
only what we need in an embryonic session.
Sample fetch functions and converters will have to change a bit so
that they'll use an L5 (session) instead of what's currently called
"L4" which is in fact L6 for now.
Once all changes are completed, we should see approximately this :
L7 - http_txn
L6 - stream
L5 - session
L4 - connection | applet
There will be at most one http_txn per stream, and a same session will
possibly be referenced by multiple streams. A connection will point to
a session and to a stream. The session will hold all the information
we need to keep even when we don't yet have a stream.
Some more cleanup is needed because some code was already far from
being clean. The server queue management still refers to sessions at
many places while comments talk about connections. This will have to
be cleaned up once we have a server-side connection pool manager.
Stream flags "SN_*" still need to be renamed, it doesn't seem like
any of them will need to move to the session.
There's no reason for exporting identity_* nor deflate_*, they're only
used in the same file. Mark them static, it will make it easier to add
other algorithms.
Till now we used to rely on a fixed maximum chunk size. Thanks to last
commit we're now free to adjust the chunk's length before sending the
data, so we don't have to use 6 digits all the time anymore, and if
one wants buffers larger than 16 MB it is now possible.
This function is a callback for HTTP actions. This function
creates the replacement string from a build_logline() format
and transform the header.
This patch split this function in two part. With this modification,
the header transformation and the replacement string are separed.
We can now transform the header with another replacement string
source than a build_logline() format.
The first part is the replacement engine. It take a replacement action
number and a replacement string and process the action.
The second part is the function which is called by the 'http-request
action' to replace a request line part. This function makes the
string used as replacement.
This split permits to use the replacement engine in other parts of the
code than the request action. The Lua use it for his own http action.
It's now called conn_sock_drain() to make it clear that it only reads
at the sock layer and not at the data layer. The function was too big
to remain inlined and it's used at a few places where size counts.
Currently si_idle_conn_null_cb() has to perform some low-level checks
over the file descriptor and the connection configuration that should
only belong to conn_drain(). Let's move these controls there. The
function now automatically checks for errors and hangups on the file
descriptor for example, and disables recv polling if there's no drain
function at the control layer.
This function is an equivalent to send() which operates over a connection
instead of a file descriptor. It checks that the control layer is ready
and that it's allowed to send. If automatically enables polling if it
cannot send. It simplifies the return checks by returning zero in all
cases where it cannot send so that the caller only has to care about
negative values indicating errors.
This will save callers from having to care about conn->xprt and xprt->shutw.
Note that shutw() takes a second argument indicating whether it's a clean or
a hard shutw. This is used by SSL which tries to close cleanly in most cases.
Here we provide two versions, conn_data_shutw() which performs the clean
close, and conn_data_shutw_hard() which does the unclean one.
This function was not used yet and was only supposed to mark the connection
as shutdown for write. Unfortunately at other places in stream_interface.c,
we're seeing a bit of layering violations with attempts to perform the shutdown
on the fd directly. Let's make this function call shutdown() itself so that
the callers only have to care about the connection.
Now that we can get the session from the channel, let's simplify the
prototype of session_alloc_recv_buffer() to only require the channel.
Both the caller and the function are now simplified.
The purpose of these two macros will be to pass via the session to
find the relevant stream interfaces so that we don't need to store
the ->cons nor ->prod pointers anymore. Currently they're only defined
so that all references could be removed.
Note that many places need a second pass of clean up so that we don't
have any chn_prod(&s->req) anymore and only &s->si[0] instead, and
conversely for the 3 other cases.
At a few places we need to find one stream interface from the other one.
Instead of passing via the channel, we simply use the session as an
intermediary, which simply results in applying an offset to the pointer.
We go back to the session to get the owner. Here again it's very easy
and is just a matter of relative offsets. Since the owner always exists
and always points to the session's task, we can remove some unneeded
tests.
In order to plan removal of si->ib / si->ob, we now check the side of the
stream interface and find the session, then the requested channel. In
practice it's just an offset applied to the pointer based on the flag.
This new flag "SI_FL_ISBACK" is set only on the back SI and is cleared
on the front SI. That way it's possible only by looking at the SI to
know what side it is.
We'll soon remove direct references to the channels from the stream
interface since everything belongs to the same session, so let's
first not dereference si->ib / si->ob anymore and use macros instead.
If we are writing in the request buffer, we are not waked up
when the data are forwarded because it is useles. The request
analyzers are waked up only when data is incoming. So, if the
request buffer is full, we set the WAKE_ON_WRITE flag.
Before this patch, each yield in a Lua action set a flags to be
waked up when some activity were detected on the response channel.
This behavior causes loop in the analyzer process.
This patch set the wake up on response buffer activity only if we
really want to be waked up on this activity.
This flag indicate that the current yield is returned by the Lua
execution task control. If this flag is set, the current task may
quit but will be set in the run queue to be re-executed immediatly.
This patch modify the "hlua_yieldk()" function, it adds an argument
that contain a field containing yield options.
In the future, the lua execution must return scheduling informations.
We want more than one flag, so I convert an integer used with an
enum into an interer used as bitfield.
This system permits to execute some lua function after than HAProxy
complete his initialisation. These functions are executed between
the end of the configuration parsing and check and the begin of the
scheduler.
This is the first step of the lua integration. We add the useful
files in the HAProxy project. These files contains the main
includes, the Makefile options and empty initialisation function.
Is is the LUA skeleton.
We now have functions to retrieve one block and one line from
either the input or the output part of a buffer. They return
up to two (pointer,length) values in case the buffer wraps.
This patch introduces an action keyword registration system for TCP
rulesets similar to what is available for HTTP rulesets. This sytem
will be useful with lua.
These modifications are done for resolving cross-dependent
includes in the upcoming LUA code.
<proto/channel.h> misses <types/channel.h>.
<types/acl.h> doesn't use <types/session.h> because the session
is already declared in the file as undefined pointer.
appsession.c misses <unistd.h> to use "write()".
Declare undefined pointer "struct session" for <types/proxy.h>
and <types/queue.h>. These includes dont need the detail of this
struct.
The functions "val_payload_lv" and "val_hdr" are useful with
lua. The lua automatic binding for sample fetchs needs to
compare check functions.
The "arg_type_names" permit to display error messages.
Actually, HAProxy uses the function "process_runnable_tasks" and
"wake_expired_tasks" to get the next task which can expires.
If a task is added with "task_schedule" or other method during
the execution of an other task, the expiration of this new task
is not taken into account, and the execution of this task can be
too late.
Actualy, HAProxy seems to be no sensitive to this bug.
This fix moves the call to process_runnable_tasks() before the timeout
calculation and ensures that all wakeups are processed together. Only
wake_expired_tasks() needs to return a timeout now.
As found by Thierry Fournier, if a task manages to kill another one and
if this other task is the next one in the run queue, we can do whatever
including crashing, because the scheduler restarts from the saved next
task. For now, there is no such concept of a task killing another one,
but with Lua it will come.
A solution consists in always performing the lookup of the first task in
the scheduler's loop, but it's expensive and costs around 2% of the
performance.
Another solution consists in keeping a global next run queue node and
ensuring that when this task gets removed, it updates this pointer to
the next one. This allows to simplify the code a bit and in the end to
slightly increase the performance (0.3-0.5%). The mechanism might still
be usable if we later migrate to a multi-threaded scheduler.
The patch "MEDIUM: args: increase arg type to 5 bits and limit arg count
to 5" (dbc79d0a) increased the number of types supported, but forgot to
remove the ARG6/ARG7 macros.
This patch adds a new option which allows configuration of the maximum
log level of messages for which email alerts will be sent.
The default is alert which is more restrictive than
the current code which sends email alerts for all priorities.
That behaviour may be configured using the new configuration
option to set the maximum level to notice or greater.
email-alert level notice
Signed-off-by: Simon Horman <horms@verge.net.au>
Refactor init_check so that an error string is returned
rather than alerts being printed by it. Also
init_check to checks.c and provide a prototype to allow
it to be used from multiple C files.
Signed-off-by: Simon Horman <horms@verge.net.au>
This is in order to add new types. This patch does not change anything
else. Two remaining (harmless) occurrences of a count of 8 instead of 7
were fixed by this patch : empty_arg_list[] and the for() loop counting
args.
It applies to the channel and it doesn't erase outgoing data, only
pending unread data, which is strictly equivalent to what recv()
does with MSG_TRUNC, so that new name is more accurate and intuitive.
This name more accurately reminds that it applies to a channel and not
to a buffer, and that what is returned may be used as a max number of
bytes to pass to recv().
This applies to the channel, not the buffer, so let's fix this name.
Warning, the function's name happens to be the same as the old one
which was mistakenly used during 1.5.
This function's name was poorly chosen and is confusing to the point of
being suspiciously used at some places. The operations it does always
consider the ability to forward pending input data before receiving new
data. This is not obvious at all, especially at some places where it was
used when consuming outgoing data to know if the buffer has any chance
to ever get the missing data. The code needs to be re-audited with that
in mind. Care must be taken with existing code since the polarity of the
function was switched with the renaming.
channel_reserved is confusingly named. It is used to know whether or
not the rewrite area is left intact for situations where we want to
ensure we can use it before proceeding. Let's rename it to fix this
confusion.
Option http-send-name-header is still hurting. If a POST request has to be
redispatched when this option is used, and the next server's name is larger
than the initial one, and the POST body fills the buffer, it becomes
impossible to rewrite the server's name in the buffer when redispatching.
In 1.4, this is worse, the process may crash because of a negative size
computation for the memmove().
The only solution to fix this is to refrain from eating the reserve before
we're certain that we won't modify the buffer anymore. And the condition for
that is that the connection is established.
This patch introduces "channel_may_send()" which helps to detect whether it's
safe to eat the reserve or not. This condition is used by channel_in_transit()
introduced by recent patches.
This patch series must be backported into 1.5, and a simpler version must be
backported into 1.4 where fixing the bug is much easier since there were no
channels by then. Note that in 1.4 the severity is major.
This function returns the amount of bytes in transit in a channel's buffer,
which is the amount of outgoing data plus the amount of incoming data bound
to the forward limit.
We know that all incoming data are going to be purged if to_forward
is greater than them, not only if greater than the buffer size. This
buf has no direct impact on this version, but it participates to some
bugs affecting http-send-name-header since 1.4. This fix will have to
be backported down to 1.4 albeit in a different form.
The buffer_max_len() function is subject to an integer overflow in this
calculus :
int ret = global.tune.maxrewrite - chn->to_forward - chn->buf->o;
- chn->to_forward may be up to 2^31 - 1
- chn->buf->o may be up to chn->buf->size
- global.tune.maxrewrite is by definition smaller than chn->buf->size
Thus here we can subtract (2^31 + buf->o) (highly negative) from something
slightly positive, and result in ret being larger than expected.
Fortunately in 1.5 and 1.6, this is only used by bi_avail() which itself
is used by applets which do not set high values for to_forward so this
problem does not happen there. However in 1.4 the equivalent computation
was used to limit the size of a read and can result in a read overflow
when combined with the nasty http-send-name-header feature.
This fix must be backported to 1.5 and 1.4.
Since commit 3dd6a25 ("MINOR: stream-int: retrieve session pointer from
stream-int"), we can get the session from the task, so let's get rid of
this less obvious function.
bi_swpbuf() swaps the buffer passed in argument with the one attached to
the channel, but only if this last one is empty. The idea is to avoid a
copy when buffers can simply be swapped.
We've already experimented with three wake up algorithms when releasing
buffers : the first naive one used to wake up far too many sessions,
causing many of them not to get any buffer. The second approach which
was still in use prior to this patch consisted in waking up either 1
or 2 sessions depending on the number of FDs we had released. And this
was still inaccurate. The third one tried to cover the accuracy issues
of the second and took into consideration the number of FDs the sessions
would be willing to use, but most of the time we ended up waking up too
many of them for nothing, or deadlocking by lack of buffers.
This patch completely removes the need to allocate two buffers at once.
Instead it splits allocations into critical and non-critical ones and
implements a reserve in the pool for this. The deadlock situation happens
when all buffers are be allocated for requests pending in a maxconn-limited
server queue, because then there's no more way to allocate buffers for
responses, and these responses are critical to release the servers's
connection in order to release the pending requests. In fact maxconn on
a server creates a dependence between sessions and particularly between
oldest session's responses and latest session's requests. Thus, it is
mandatory to get a free buffer for a response in order to release a
server connection which will permit to release a request buffer.
Since we definitely have non-symmetrical buffers, we need to implement
this logic in the buffer allocation mechanism. What this commit does is
implement a reserve of buffers which can only be allocated for responses
and that will never be allocated for requests. This is made possible by
the requester indicating how much margin it wants to leave after the
allocation succeeds. Thus it is a cooperative allocation mechanism : the
requester (process_session() in general) prefers not to get a buffer in
order to respect other's need for response buffers. The session management
code always knows if a buffer will be used for requests or responses, so
that is not difficult :
- either there's an applet on the initiator side and we really need
the request buffer (since currently the applet is called in the
context of the session)
- or we have a connection and we really need the response buffer (in
order to support building and sending an error message back)
This reserve ensures that we don't take all allocatable buffers for
requests waiting in a queue. The downside is that all the extra buffers
are really allocated to ensure they can be allocated. But with small
values it is not an issue.
With this change, we don't observe any more deadlocks even when running
with maxconn 1 on a server under severely constrained memory conditions.
The code becomes a bit tricky, it relies on the scheduler's run queue to
estimate how many sessions are already expected to run so that it doesn't
wake up everyone with too few resources. A better solution would probably
consist in having two queues, one for urgent requests and one for normal
requests. A failed allocation for a session dealing with an error, a
connection event, or the need for a response (or request when there's an
applet on the left) would go to the urgent request queue, while other
requests would go to the other queue. Urgent requests would be served
from 1 entry in the pool, while the regular ones would be served only
according to the reserve. Despite not yet having this, it works
remarkably well.
This mechanism is quite efficient, we don't perform too many wake up calls
anymore. For 1 million sessions elapsed during massive memory contention,
we observe about 4.5M calls to process_session() compared to 4.0M without
memory constraints. Previously we used to observe up to 16M calls, which
rougly means 12M failures.
During a test run under high memory constraints (limit enforced to 27 MB
instead of the 58 MB normally needed), performance used to drop by 53% prior
to this patch. Now with this patch instead it *increases* by about 1.5%.
The best effect of this change is that by limiting the memory usage to about
2/3 to 3/4 of what is needed by default, it's possible to increase performance
by up to about 18% mainly due to the fact that pools are reused more often
and remain hot in the CPU cache (observed on regular HTTP traffic with 20k
objects, buffers.limit = maxconn/10, buffers.reserve = limit/2).
Below is an example of scenario which used to cause a deadlock previously :
- connection is received
- two buffers are allocated in process_session() then released
- one is allocated when receiving an HTTP request
- the second buffer is allocated then released in process_session()
for request parsing then connection establishment.
- poll() says we can send, so the request buffer is sent and released
- process session gets notified that the connection is now established
and allocates two buffers then releases them
- all other sessions do the same till one cannot get the request buffer
without hitting the margin
- and now the server responds. stream_interface allocates the response
buffer and manages to get it since it's higher priority being for a
response.
- but process_session() cannot allocate the request buffer anymore
=> We could end up with all buffers used by responses so that none may
be allocated for a request in process_session().
When the applet processing leaves the session context, the test will have
to be changed so that we always allocate a response buffer regardless of
the left side (eg: H2->H1 gateway). A final improvement would consists in
being able to only retry the failed I/O operation without waking up a
task, but to date all experiments to achieve this have proven not to be
reliable enough.
When a session_alloc_buffers() fails to allocate one or two buffers,
it subscribes the session to buffer_wq, and waits for another session
to release buffers. It's then removed from the queue and woken up with
TASK_WAKE_RES, and can attempt its allocation again.
We decide to try to wake as many waiters as we release buffers so
that if we release 2 and two waiters need only once, they both have
their chance. We must never come to the situation where we don't wake
enough tasks up.
It's common to release buffers after the completion of an I/O callback,
which can happen even if the I/O could not be performed due to half a
failure on memory allocation. In this situation, we don't want to move
out of the wait queue the session that was just added, otherwise it
will never get any buffer. Thus, we only force ourselves out of the
queue when freeing the session.
Note: at the moment, since session_alloc_buffers() is not used, no task
is subscribed to the wait queue.
This patch introduces session_alloc_recv_buffer(), session_alloc_buffers()
and session_release_buffers() whose purpose will be to allocate missing
buffers and release unneeded ones around the process_session() and during
I/O operations.
I/O callbacks only need a single buffer for recv operations and none
for send. However we still want to ensure that we don't pick the last
buffer. That's what session_alloc_recv_buffer() is for.
This allocator is atomic in that it always ensures we can get 2 buffers
or fails. Here, if any of the buffers is not ready and cannot be
allocated, the operation is cancelled. The purpose is to guarantee that
we don't enter into the deadlock where all buffers are allocated by the
same size of all sessions.
A queue will have to be implemented for failed allocations. For now
they're just reported as failures.
Till now we'd consider a buffer full even if it had size==0 due to pointing
to buf.size. Now we change this : if buf_wanted is present, it means that we
have already tried to allocate a buffer but failed. Thus the buffer must be
considered full so that we stop trying to poll for reads on it. Otherwise if
it's empty, it's buf_empty and we report !full since we may allocate it on
the fly.
Channels are now created with a valid pointer to a buffer before the
buffer is allocated. This buffer is a global one called "buf_empty" and
of size zero. Thus it prevents any activity from being performed on
the buffer and still ensures that chn->buf may always be dereferenced.
b_free() also resets the buffer to &buf_empty, and was split into
b_drop() which does not reset the buffer.
We'll soon need to be able to switch buffers without touching the
channel, so let's move buffer initialization out of channel_init().
We had the same in compressoin.c.
Since commit 656c5fa7e8 ("BUILD: ssl: disable OCSP when using
boringssl) the OCSP code is bypassed when OPENSSL_IS_BORINGSSL
is defined. The correct thing to do here is to use OPENSSL_NO_OCSP
instead, which is defined for this exact purpose in
openssl/opensslfeatures.h.
This makes haproxy forward compatible if boringssl ever introduces
full OCSP support with the additional benefit that it links fine
against a OCSP-disabled openssl.
Signed-off-by: Lukas Tribus <luky-37@hotmail.com>
A memory optimization can use the same pattern expression for many
equal pattern list (same parse method, index method and index_smp
method).
The pattern expression is returned by "pattern_new_expr", but this
function dont indicate if the returned pattern is already in use.
So, the caller function reload the list of patterns in addition with
the existing patterns. This behavior is not a problem with tree indexed
pattern, but it grows the lists indexed patterns.
This fix add a "reuse" flag in return of the function "pattern_new_expr".
If the flag is set, I suppose that the patterns are already loaded.
This fix must be backported into 1.5.
In order for HTTP/2 not to eat too much memory, we'll have to support
on-the-fly buffer allocation, since most streams will have an empty
request buffer at some point. Supporting allocation on the fly means
being able to sleep inside I/O callbacks if a buffer is not available.
Till now, the I/O callbacks were called from two locations :
- when processing the cached events
- when processing the polled events from the poller
This change cleans up the design a bit further than what was started in
1.5. It now ensures that we never call any iocb from the poller itself
and that instead, events learned by the poller are put into the cache.
The benefit is important in terms of stability : we don't have to care
anymore about the risk that new events are added into the poller while
processing its events, and we're certain that updates are processed at
a single location.
To achieve this, we now modify all the fd_* functions so that instead of
creating updates, they add/remove the fd to/from the cache depending on
its state, and only create an update when the polling status reaches a
state where it will have to change. Since the pollers make use of these
functions to notify readiness (using fd_may_recv/fd_may_send), the cache
is always up to date with the poller.
Creating updates only when the polling status needs to change saves a
significant amount of work for the pollers : a benchmark showed that on
a typical TCP proxy test, the amount of updates per connection dropped
from 11 to 1 on average. This also means that the update list is smaller
and has more chances of not thrashing too many CPU cache lines. The first
observed benefit is a net 2% performance gain on the connection rate.
A second benefit is that when a connection is accepted, it's only when
we're processing the cache, and the recv event is automatically added
into the cache *after* the current one, resulting in this event to be
processed immediately during the same loop. Previously we used to have
a second run over the updates to detect if new events were added to
catch them before waking up tasks.
The next gain will be offered by the next steps on this subject consisting
in implementing an I/O queue containing all cached events ordered by priority
just like the run queue, and to be able to leave some events pending there
as long as needed. That will allow us *not* to perform some FD processing
if it's not the proper time for this (typically keep waiting for a buffer
to be allocated if none is available for an recv()). And by only processing
a small bunch of them, we'll allow priorities to take place even at the I/O
level.
As a result of this change, functions fd_alloc_or_release_cache_entry()
and fd_process_polled_events() have disappeared, and the code dedicated
to checking for new fd events after the callback during the poll() loop
was removed as well. Despite the patch looking large, it's mostly a
change of what function is falled upon fd_*() and almost nothing was
added.
This patch makes it possible to create binds and servers in separate
namespaces. This can be used to proxy between multiple completely independent
virtual networks (with possibly overlapping IP addresses) and a
non-namespace-aware proxy implementation that supports the proxy protocol (v2).
The setup is something like this:
net1 on VLAN 1 (namespace 1) -\
net2 on VLAN 2 (namespace 2) -- haproxy ==== proxy (namespace 0)
net3 on VLAN 3 (namespace 3) -/
The proxy is configured to make server connections through haproxy and sending
the expected source/target addresses to haproxy using the proxy protocol.
The network namespace setup on the haproxy node is something like this:
= 8< =
$ cat setup.sh
ip netns add 1
ip link add link eth1 type vlan id 1
ip link set eth1.1 netns 1
ip netns exec 1 ip addr add 192.168.91.2/24 dev eth1.1
ip netns exec 1 ip link set eth1.$id up
...
= 8< =
= 8< =
$ cat haproxy.cfg
frontend clients
bind 127.0.0.1:50022 namespace 1 transparent
default_backend scb
backend server
mode tcp
server server1 192.168.122.4:2222 namespace 2 send-proxy-v2
= 8< =
A bind line creates the listener in the specified namespace, and connections
originating from that listener also have their network namespace set to
that of the listener.
A server line either forces the connection to be made in a specified
namespace or may use the namespace from the client-side connection if that
was set.
For more documentation please read the documentation included in the patch
itself.
Signed-off-by: KOVACS Tamas <ktamas@balabit.com>
Signed-off-by: Sarkozi Laszlo <laszlo.sarkozi@balabit.com>
Signed-off-by: KOVACS Krisztian <hidden@balabit.com>
When we're stopping, we're not going to create new tasks anymore, so
let's release the task pool upon each task_free() in order to reduce
memory fragmentation.
Commit 179085c ("MEDIUM: http: move Connection header processing earlier")
introduced a regression : the backend's HTTP mode is not considered anymore
when setting the session's HTTP mode, because wait_for_request() is only
called once, when the frontend receives the request (or when the frontend
is in TCP mode, when the backend receives the request).
The net effect is that in some situations when the frontend and the backend
do not work in the same mode (eg: keep-alive vs close), the backend's mode
is ignored.
This patch moves all that processing to a dedicated function, which is
called from the original place, as well as from session_set_backend()
when switching from an HTTP frontend to an HTTP backend in different
modes.
This fix must be backported to 1.5.
There are two sample commands to get information about the presence of a
client certificate.
ssl_fc_has_crt is true if there is a certificate present in the current
connection
ssl_c_used is true if there is a certificate present in the session.
If a session has stopped and resumed, then ssl_c_used could be true, while
ssl_fc_has_crt is false.
In the client byte of the TLS TLV of Proxy Protocol V2, there is only one
bit to indicate whether a certificate is present on the connection. The
attached patch adds a second bit to indicate the presence for the session.
This maintains backward compatibility.
[wt: this should be backported to 1.5 to help maintain compatibility
between versions]
Google's boringssl doesn't currently support OCSP, so
disable it if detected.
OCSP support may be reintroduced as per:
https://code.google.com/p/chromium/issues/detail?id=398677
In that case we can simply revert this commit.
Signed-off-by: Lukas Tribus <luky-37@hotmail.com>