These operators are used regardless of the socket protocol family. Move
them to a "sock_ops" struct. ->read and ->write have been moved there too
as they have no reason to remain at the protocol level.
The buffer's pointer <lr> was only used by HTTP parsers which also use a
struct http_msg to keep track of the parser's state. We've reached a point
where it makes no sense to keep ->lr in the buffer, as the split between
buffer and msg is only arbitrary for historical reasons.
This change ensures that touching buffers will not impact HTTP messages
anymore, making the buffers more content-agnostic. However, it becomes
very important not to forget to update msg->next when some data get
forwarded or moved (and in general each time buf->p is updated).
The new pointer in http_msg becomes relative to buffer->p so that
parsing multiple messages becomes easier. It is possible that at one
point ->som and ->next will be merged.
Note: http_parse_reqline() and http_parse_stsline() have been temporarily
modified to know the message starting point in the buffer (->p).
This change gets rid of buf->r which is always equal to buf->p + buf->i.
It removed some wrapping detection at a number of places, but required addition
of new relative offset computations at other locations. A large number of places
can be simplified now with extreme care, since most of the time, either the
pointer has to be computed once or we need a difference between the old ->w and
old ->r to compute free space. The cleanup will probably happen with the rewrite
of the buffer_input_* and buffer_output_* functions anyway.
buf->lr still has to move to the struct http_msg and be relative to buf->p
for the rework to be complete.
This change introduces the buffer's base pointer, which is the limit between
incoming and outgoing data. It's the point where the parsing should start
from. A number of computations have already been greatly simplified, but
more simplifications are expected to come from the removal of buf->r.
The changes appear good and have revealed occasional improper use of some
pointers. It is possible that this patch has introduced bugs or revealed
some, although preliminary testings tend to indicate that everything still
works as it should.
We don't have buf->l anymore. We have buf->i for pending data and
the total length is retrieved by adding buf->o. Some computation
already become simpler.
Despite extreme care, bugs are not excluded.
It's worth noting that msg->err_pos as set by HTTP request/response
analysers becomes relative to pending data and not to the beginning
of the buffer. This has not been completed yet so differences might
occur when outgoing data are left in the buffer.
I have modified dumpstats.c to show additional information for the show
session <id> command on the statistics socket. This will dump the
public, frontend, backend, and server ip/tcp addresses and port. We
found it useful to have this information available in real time and
could not find another way of getting this information.
memcmp()/strcmp() calls were needed in different parts of code to determine
the status code. Each new status code introduces new calls, which can become
inefficient and source of bugs.
This patch reorganizes the code to rely on a numeric status code internally
and to be hopefully more generic.
Proxy ids are unique whereas names can be used several times in the
configuration. In order to prevent the ambiguity, the HTML form now provides
the backend id instead of its name (the name can still be provided in the POST
data).
Previously, the stats admin page required POST parameters to be provided
exactly in the same order as the HTML form.
This patch allows to handle those parameters in any orders.
Also, note that haproxy won't alter server states anymore if backend or server
names are ambiguous (duplicated names in the configuration) to prevent
unexpected results (the same should probably be applied to the stats socket).
The main stats page says "ressources" (French spelling) rather than
"resources" (English spelling).
One little patch attached (against v1.4.20).
Many thanks,
Adrian
Joe Price reported that "clear table xxx" sent on the CLI would only clear
the last entry. This is true, some code was missing to remove an entry from
within the loop, and only the final condition was able to remove an entry.
The fix is obvious. No backport is needed.
When reading the code, the "tracked" member of a server makes one
think the server is tracked while it's the opposite, it's a pointer
to the server being tracked. This is particularly true in constructs
such as :
if (srv->tracked) {
Since it's the second time I get caught misunderstanding it, let's
rename it to "track" to avoid the confusion.
Stream interfaces used to distinguish between client and server addresses
because they were previously of different types (sockaddr_storage for the
client, sockaddr_in for the server). This is not the case anymore, and this
distinction is confusing at best and has caused a number of regressions to
be introduced in the process of converting everything to full-ipv6. We can
now remove this and have a much cleaner code.
These requests are mainly monitor requests, as well as stats requests when
the stats are processed by the frontend. Having this counter helps explain
the difference in number of sessions that is sometimes observed between a
frontend and a backend.
We now measure the work and idle times in order to report the idle
time in the stats. It's expected that we'll be able to use it at
other places later.
The stats socket now allows the admin to disable, enable or shutdown a frontend.
This can be used when a bug is discovered in a configuration and it's desirable
to fix it but the rules in place don't allow to change a running config. Thus it
becomes possible to kill the frontend to release the port and start a new one in
a separate process.
This can also be used to temporarily make haproxy return TCP resets to incoming
requests to pretend the service is not bound. For instance, this may be useful
to quickly flush a very deep SYN backlog.
The frontend check and lookup code was factored with the "set maxconn" usage.
The HTML page reports the current process connection rate, and the
"show info" command on the stats socket also reports the conn rate
limit and the max conn rate that was once reached.
Note that the max value can be cleared using "clear counters".
This one enforces a per-process connection rate limit, regardless of what
may be set per frontend. It can be a way to limit the CPU usage of a process
being severely attacked.
The side effect is that the global process connection rate is now measured
for each incoming connection, so it will be possible to report it.
This option permits to change the global maxconn setting within the
limit that was set by the initial value, which is now reported as the
hard maxconn value. This allows to immediately accept more concurrent
connections or to stop accepting new ones until the value passes below
the indicated setting.
The main use of this option is on systems where many haproxy instances
are loaded and admins need to re-adjust resource sharing at run time
to regain a bit of fairness between processes.
The way the unix socket is initialized is awkward. Some of the settings are put
in the sockets itself, other ones in the backend. And more importantly the
global.maxsock value is adjusted so that the stats socket evades the global
maxconn value. This complexifies maxsock computations for nothing, since the
stats socket is not supposed to receive hundreds of concurrent connections when
the global maxconn is very low. What is needed however is to ensure that there
are always connections left for the stats socket even when traffic sockets are
saturated, but this guarantee is not offered anymore by current code.
So as of now, the stats socket is subject to the global maxconn limitation just
as any other socket until a reservation mechanism is implemented.
Many inet_ntop calls were partially right, which was hard to detect given
the complex combinations. Some of them were relying on the listener's proto
instead of the address itself, which could have been different when dealing
with an accept-proxy connection.
The new addr_to_str() function does the dirty job and returns the family, which
makes it particularly suited to calls from switch/case statements. A large number
of if/else statements were removed and the stats output could even be cleaned up
in the case of session dump.
As a side effect of doing this, the resulting code is smaller by almost 1kB.
All changed parts have been tested and provided expected output.
Patch d5b9fd95 was missing an initialisation of "ctx.table.target", which caused
"show table" to segfault if it was issued after a "show errors" (target pointer == -1).
The new "set maxconn frontend XXX" statement on the stats socket allows
the admin to change a frontend's maxconn value. If some connections are
queued, they will immediately be accepted up to the new limit. If the
limit is lowered, new connections acceptation might be delayed. This can
be used to temporarily reduce or increase the impact of a specific frontend's
traffic on the whole process.
This was revealed with one of the very latest patches which caused
the listener_queue not to be initialized on the stats socket frontend.
And in fact a number of other ones were missing too. This is getting so
boring that now we'll always make use of the same function to initialize
any proxy. Doing so has even saved about 500 bytes on the binary due to
the avoided code redundancy.
No backport is needed.
Those states have been replaced with PR_STFULL and PR_STREADY respectively,
as it is what matches them the best now. Also, two occurrences of PR_STIDLE
in peers.c have been removed as this did not provide any form of error recovery
anyway.
Since IPv6 is a different type than IPv4, the pattern fetch functions
src6 and dst6 were added. IPv6 stick-tables can also fetch IPv4 addresses
with src and dst. In this case, the IPv4 addresses are mapped to their
IPv6 counterpart, according to RFC 4291.
Despite much care around handling the content-length as a 64-bit integer,
forwarding was broken on 32-bit platforms due to the 32-bit nature of
the ->to_forward member of the "buffer" struct. The issue is that this
member is declared as a long, so while it works OK on 64-bit platforms,
32-bit truncate the content-length to the lower 32-bits.
One solution could consist in turning to_forward to a long long, but it
is used a lot in the critical path, so it's not acceptable to perform
all buffer size computations on 64-bit there.
The fix consists in changing the to_forward member to a strict 32-bit
integer and ensure in buffer_forward() that only the amount of bytes
that can fit into it is considered. Callers of buffer_forward() are
responsible for checking that their data were taken into account. We
arbitrarily ensure we never consider more than 2G at once.
That's the way it was intended to work on 32-bit platforms except that
it did not.
This issue was tracked down hard at Exosec with Bertrand Jacquin,
Thierry Fournier and Julien Thomas. It remained undetected for a long
time because files larger than 4G are almost always transferred in
chunked-encoded format, and most platforms dealing with huge contents
these days run on 64-bit.
The bug affects all 1.5 and 1.4 versions, and must be backported.
Since we now have the copy of the target in the session, use it instead
of relying on the SI for it. The SI drops the target upon unregister()
so applets such as stats were logged as "NOSRV".
It's very annoying that frontend and backend stats are merged because we
don't know what we're observing. For instance, if a "listen" instance
makes use of a distinct backend, it's impossible to know what the bytes_out
means.
Some points take care of not updating counters twice if the backend points
to the frontend, indicating a "listen" instance. The thing becomes more
complex when we try to add support for server side keep-alive, because we
have to maintain a pointer to the backend used for last request, and to
update its stats. But we can't perform such comparisons anymore because
the counters will not match anymore.
So in order to get rid of this situation, let's have both frontend AND
backend stats in the "struct proxy". We simply update the relevant ones
during activity. Some of them are only accounted for in the backend,
while others are just for frontend. Maybe we can improve a bit on that
later, but the essential part is that those counters now reflect what
they really mean.