Till now the send_proxy_ofs field remained in the stream interface,
but since the dynamic allocation of the connection, it makes a lot
of sense to move that into the connection instead of the stream
interface, since it will not be statically allocated for each
session.
Also, it turns out that moving it to the connection fils an alignment
hole on 64 bit architectures so it does not consume more memory, and
removing it from the stream interface was an opportunity to correctly
reorder fields and reduce the stream interface's size from 160 to 144
bytes (-10%). This is 32 bytes saved per session.
The outgoing connection is now allocated dynamically upon the first attempt
to touch the connection's source or destination address. If this allocation
fails, we fail on SN_ERR_RESOURCE.
As we didn't use si->conn anymore, it was removed. The endpoints are released
upon session_free(), on the error path, and upon a new transaction. That way
we are able to carry the existing server's address across retries.
The stream interfaces are not initialized anymore before session_complete(),
so we could even think about allocating them dynamically as well, though
that would not provide much savings.
The session initialization now makes use of conn_new()/conn_free(). This
slightly simplifies the code and makes it more logical. The connection
initialization code is now shorter by about 120 bytes because it's done
at once, allowing the compiler to remove all redundant initializations.
The si_attach_applet() function now takes care of first detaching the
existing endpoint, and it is called from stream_int_register_handler(),
so we can safely remove the calls to si_release_endpoint() in the
application code around this call.
A call to si_detach() was made upon stream_int_unregister_handler() to
ensure we always free the allocated connection if one was allocated in
parallel to setting an applet (eg: detect HTTP proxy while proceeding
with stats maybe).
Currently the control and transport layers of a connection are supposed
to be initialized when their respective pointers are not NULL. This will
not work anymore when we plan to reuse connections, because there is an
asymmetry between the accept() side and the connect() side :
- on accept() side, the fd is set first, then the ctrl layer then the
transport layer ; upon error, they must be undone in the reverse order,
then the FD must be closed. The FD must not be deleted if the control
layer was not yet initialized ;
- on the connect() side, the fd is set last and there is no reliable way
to know if it has been initialized or not. In practice it's initialized
to -1 first but this is hackish and supposes that local FDs only will
be used forever. Also, there are even less solutions for keeping trace
of the transport layer's state.
Also it is possible to support delayed close() when something (eg: logs)
tracks some information requiring the transport and/or control layers,
making it even more difficult to clean them.
So the proposed solution is to add two flags to the connection :
- CO_FL_CTRL_READY is set when the control layer is initialized (fd_insert)
and cleared after it's released (fd_delete).
- CO_FL_XPRT_READY is set when the control layer is initialized (xprt->init)
and cleared after it's released (xprt->close).
The functions have been adapted to rely on this and not on the pointers
anymore. conn_xprt_close() was unused and dangerous : it did not close
the control layer (eg: the socket itself) but still marks the transport
layer as closed, preventing any future call to conn_full_close() from
finishing the job.
The problem comes from conn_full_close() in fact. It needs to close the
xprt and ctrl layers independantly. After that we're still having an issue :
we don't know based on ->ctrl alone whether the fd was registered or not.
For this we use the two new flags CO_FL_XPRT_READY and CO_FL_CTRL_READY. We
now rely on this and not on conn->xprt nor conn->ctrl anymore to decide what
remains to be done on the connection.
In order not to miss some flag assignments, we introduce conn_ctrl_init()
to initialize the control layer, register the fd using fd_insert() and set
the flag, and conn_ctrl_close() which unregisters the fd and removes the
flag, but only if the transport layer was closed.
Similarly, at the transport layer, conn_xprt_init() calls ->init and sets
the flag, while conn_xprt_close() checks the flag, calls ->close and clears
the flag, regardless xprt_ctx or xprt_st. This also ensures that the ->init
and the ->close functions are called only once each and in the correct order.
Note that conn_xprt_close() does nothing if the transport layer is still
tracked.
conn_full_close() now simply calls conn_xprt_close() then conn_full_close()
in turn, which do nothing if CO_FL_XPRT_TRACKED is set.
In order to handle the error path, we also provide conn_force_close() which
ignores CO_FL_XPRT_TRACKED and closes the transport and the control layers
in turns. All relevant instances of fd_delete() have been replaced with
conn_force_close(). Now we always know what state the connection is in and
we can expect to split its initialization.
In order to reduce the dependency over stream-interfaces, we now
attach the incoming connection to the embryonic session's target
instead of the stream-interface's connection. This means we won't
need to initialize stream interfaces anymore after we implement
dynamic connection allocation. The session's target is reset to
NULL after the session has been converted to a complete session.
The connection will only remain there as a pre-allocated entity whose
goal is to be placed in ->end when establishing an outgoing connection.
All connection initialization can be made on this connection, but all
information retrieved should be applied to the end point only.
This change is huge because there were many users of si->conn. Now the
only users are those who initialize the new connection. The difficulty
appears in a few places such as backend.c, proto_http.c, peers.c where
si->conn is used to hold the connection's target address before assigning
the connection to the stream interface. This is why we have to keep
si->conn for now. A future improvement might consist in dynamically
allocating the connection when it is needed.
Since last commit, we now have a pointer to the applet in the
applet context. So we don't need the si->release function pointer
anymore, it can be extracted from applet->applet.release. At many
places, the ->release function was still tested for real connections
while it is only limited to applets, so most of them were simply
removed. For the remaining valid uses, a new inline function
si_applet_release() was added to simplify the check and the call.
In preparation for a later move of all the applet context outside of the
stream interface, we'll need to have access to the applet itself from the
context. Let's have a pointer to it inside the context.
Since this is the applet context, call it ->appctx to avoid the confusion
with the pointer to the applet. Many places were changed but it's only a
renaming.
The object type was added to "struct appctx". The purpose will be
to identify an appctx when the applet context is detached from the
stream interface. For now, it's still attached, so this patch only
adds the new type and does not replace its use.
In preparation of making the applet context dynamically allocatable,
we create a "struct appctx". Nothing else was changed, it's the same
struct as the one which was in the stream interface.
A long time ago when peers were introduced, there was no applet nor
applet context. Applet contexts were introduced but the peers still
did not make use of them and the "ptr" pointer remains present in
every stream interface in addition to the other contexts.
Simply move this pointer to its own location in the context.
Note that this pointer is still a void* because its type and contents
varies depending on the peers session state. Probably that this could
be cleaned up in the future given that all other contexts already store
much more than a single pointer.
Most of the times, the caller of objt_<type>(ptr) will know that <ptr>
is valid and of the correct type (eg: in an "if" condition). Let's provide
an unsafe variant that does not perform the check again for these usages.
The new functions are called "__objt_<type>".
This is to be more consistent with the other functions. The only
reason why these functions used to return a value was to let the
caller adjust polling by itself, but now their only callers were
the si_shutr()/si_shutw() inline functions. Now these functions
do not depend anymore on the connection.
These connection variant of these functions now call
conn_data_stop_recv()/conn_data_stop_send() before returning order
not to require a return code anymore. The applet version does not
need this at all.
These functions induce a lot of ifs everywhere because they consider two
different cases, one which is where the connection exists and has a file
descriptor, and the other one which is the default case where at most an
applet has to be notified.
Let's have them in si_ops and automatically decide which one to use.
The connection shutdown sequence has been slightly simplified, and we
now clear the flags at the end.
Also we remove SHUTR_NOW after a shutw with nolinger, as it's cleaner
not to keep it.
We make the peers code use applet->ptr instead of conn->xprt_ctx to
store the pointer to the current peer. That way it does not depend
on a connection anymore.
We're trying to move the applets out of the struct connection. So
let's remove the dependence on xprt_st and introduce si->applet.st2
to store the missing contextual data instead.
The store[] array in the session holds a flag which probably aimed to
differenciate store entries learned from the request from those learned
from the response, and allowing responses to overwrite only the request
ones (eg: have a server set a response cookie which overwrites the request
one).
But this flag is set when a response data is stored, and is never cleared.
So in practice, haproxy always runs with this flag set, meaning that
responses prevent themselves from overriding the request data.
It is desirable anyway to keep the ability not to override data, because
the override is performed only based on the table and not on the key, so
that would mean that it would be impossible to retrieve two different
keys to store into a same table. For example, if a client sets a cookie
and a server another one, both need to be updated in the table in the
proper order. This is especially true when multiple keys may be tracked
on each side into the same table (eg: list of IP addresses in a header).
So the correct fix which also maintains the current behaviour consists in
simply removing this flag and never try to optimize for the overwrite case.
This fix also has the benefit of significantly reducing the session size,
by 64 bytes due to alignment issues caused by this flag!
The bug has been there forever (since 1.4-dev7), so a backport to 1.4
would be appropriate.
In recent commit 5ecb77f (MEDIUM: checks: add send/expect tcp based check),
bitfields were mistakenly used at some places for the actions. Fortunately,
the only two actions right now are 1 and 2 so they don't share any bit in
common and the bug has no impact.
No backport is needed.
This is a generic health check which can be used to match a
banner or send a request and analyse a server response.
It works in a send/expect ways and many exchange can be done between
HAProxy and a server to decide the server status, making HAProxy able to
speak the server's protocol.
It can send arbitrary regular or binary strings and match content as a
regular or binary string or a regex.
Signed-off-by: Baptiste Assmann <bedis9@gmail.com>
This patch permits to use the same struct pattern for two indentical maps.
This permits to preserve memory, and permits to update only one
"struct pattern" when the dynamic map update is supported.
We handle "http-request redirect" with a log-format string now, but we
leave "redirect" unaffected.
Note that the control of the special "/" case is move from the runtime
execution to the configuration parsing. If the format rule list is
empty, the build_logline() function does nothing.
Add a new converter with the following prototype :
map(<map_file>[,<default_value>])
map_<match_type>(<map_file>[,<default_value>])
map_<match_type>_<output_type>(<map_file>[,<default_value>])
It searches the for input value from <map_file> using the <match_type>
matching method, and return the associated value converted to the type
<output_type>. If the input value cannot be found in the <map_file>,
the converter returns the <default_value>. If the <default_value> is
not set, the converter fails and acts as if no input value could be
fetched. If the <match_type> is not set, it defaults to "str".
Likewise, if the <output_type> is not set, it defaults to "str". For
convenience, the "map" keyword is an alias for "map_str" and maps a
string to another string. The following array contains contains the
list of all the map* converters.
+----+----------+---------+-------------+------------+
| `-_ out | | | |
| input `-_ | str | int | ip |
| / match `-_ | | | |
+---------------+---------+-------------+------------+
| str / str | map_str | map_str_int | map_str_ip |
| str / sub | map_sub | map_sub_int | map_sub_ip |
| str / dir | map_dir | map_dir_int | map_dir_ip |
| str / dom | map_dom | map_dom_int | map_dom_ip |
| str / end | map_end | map_end_int | map_end_ip |
| str / reg | map_reg | map_reg_int | map_reg_ip |
| int / int | map_int | map_int_int | map_int_ip |
| ip / ip | map_ip | map_ip_int | map_ip_ip |
+---------------+---------+-------------+------------+
The names are intentionally chosen to reflect the same match methods
as ACLs use.
This patch allows each sample cast function to specify the sample
output type. The goal is to be able to emit an output type IPv4 or
IPv6 depending on what is found in the input if the next converter
is able to process them both.
The patch also adds a new pseudo type called "ADDR". This type is an
alias for IPV4 and IPV6 which is only used as an input type by converters
who want to express their compatibility with both address formats. It may
not be emitted.
The goal is to unify as much as possible the processing of IPv4 and IPv6
in order not to add extra keywords for the maps which act as converters,
but will match samples like ACLs do with their patterns.
We now have the following enums and all related functions return them and
consume them :
enum pat_match_res {
PAT_NOMATCH = 0, /* sample didn't match any pattern */
PAT_MATCH = 3, /* sample matched at least one pattern */
};
enum acl_test_res {
ACL_TEST_FAIL = 0, /* test failed */
ACL_TEST_MISS = 1, /* test may pass with more info */
ACL_TEST_PASS = 3, /* test passed */
};
enum acl_cond_pol {
ACL_COND_NONE, /* no polarity set yet */
ACL_COND_IF, /* positive condition (after 'if') */
ACL_COND_UNLESS, /* negative condition (after 'unless') */
};
It's just in order to avoid doubts when reading some code.
This patch just renames functions, types and enums. No code was changed.
A significant number of files were touched, especially the ACL arrays,
so it is likely that some external patches will not apply anymore.
One important thing is that we had to split ACL_PAT_* into two groups :
- ACL_TEST_{PASS|MISS|FAIL}
- PAT_{MATCH|UNMATCH}
A future patch will enforce enums on all these places to avoid confusion.
This patch just moves code without any change.
The ACL are just the association between sample and pattern. The pattern
contains the match method and the parse method. These two things are
different. This patch cleans the code by splitting it.
This will be used later with maps. Each map will associate an entry with
a sample_storage value.
This patch changes the "parse" prototype and all the parsing methods.
The goal is to associate "struct sample_storage" to each entry of
"struct acl_pattern". Only the "parse" function can add the sample value
into the "struct acl_pattern".
This struct is used to store a sample constant. The size of this
struct is less than the struct sample. This struct only contains
a constant and doesn't need the "ctx" nor the "flags".
If the acl keyword is a "fetch", the dedicated parsing function
"sample_parse_expr()" is used. Otherwise, the acl parsing function
"parse_acl_expr()" is extended to understand the syntax of a series
of converters placed after the "fetch" keyword.
Before this patch, each acl uses a "struct sample_fetch" and executes
it with the "<fetch>->process()" function. Now, the dedicated function
"sample_process()" is called.
These syntax are now avalaible:
acl bad req.hdr(host),lower -m str www
http-request redirect prefix /go-away if bad
acl bad hdr_beg(host),lower www
http-request redirect prefix /go-away if bad
Add a DRAIN sub-state for a server which
will be shown on the stats page instead of UP if
its effective weight is zero.
Also, log if a server enters or leaves the DRAIN state
as the result of an agent check.
Signed-off-by: Simon Horman <horms@verge.net.au>
The syntax of this new commands are:
enable agent <backend>/<server>
disable agent <backend>/<server>
These commands allow temporarily stopping and subsequently
re-starting an auxiliary agent check. The effect of this is as follows:
New checks are only initialised when the agent is in the enabled. Thus,
disable agent will prevent any new agent checks from begin initiated until
the agent re-enabled using enable agent.
When an agent is disabled the processing of an auxiliary agent check that
was initiated while the agent was set as enabled is as follows: All
results that would alter the weight, specifically "drain" or a weight
returned by the agent, are ignored. The processing of agent check is
otherwise unchanged.
The motivation for this feature is to allow the weight changing effects
of the agent checks to be paused to allow the weight of a server to be
configured using set weight without being overridden by the agent.
Signed-off-by: Simon Horman <horms@verge.net.au>
This is achieved by moving rise and fall from struct server to struct check.
After this move the behaviour of the primary check, server->check is
unchanged. However, the secondary agent check, server->agent now has
independent rise and fall values each of which are set to 1.
The result is that receiving "fail", "stopped" or "down" just once from the
agent will mark the server as down. And receiving a weight just once will
allow the server to be marked up if its primary check is in good health.
This opens up the scope to allow the rise and fall values of the agent
check to be configurable, however this has not been implemented at this
stage.
Signed-off-by: Simon Horman <horms@verge.net.au>
Allow an auxiliary agent check to be run independently of the
regular a regular health check. This is enabled by the agent-check
server setting.
The agent-port, which specifies the TCP port to use for the agent's
connections, is required.
The agent-inter, which specifies the interval between agent checks and
timeout of agent checks, is optional. If not set the value for regular
checks is used.
e.g.
server web1_1 127.0.0.1:80 check agent-port 10000
If either the health or agent check determines that a server is down
then it is marked as being down, otherwise it is marked as being up.
An agent health check performed by opening a TCP socket and reading an
ASCII string. The string should have one of the following forms:
* An ASCII representation of an positive integer percentage.
e.g. "75%"
Values in this format will set the weight proportional to the initial
weight of a server as configured when haproxy starts.
* The string "drain".
This will cause the weight of a server to be set to 0, and thus it
will not accept any new connections other than those that are
accepted via persistence.
* The string "down", optionally followed by a description string.
Mark the server as down and log the description string as the reason.
* The string "stopped", optionally followed by a description string.
This currently has the same behaviour as "down".
* The string "fail", optionally followed by a description string.
This currently has the same behaviour as "down".
Signed-off-by: Simon Horman <horms@verge.net.au>
This is in preparation for associating a agent check
with a server which runs as well as the server's existing check.
Signed-off-by: Simon Horman <horms@verge.net.au>
Add state to struct check. This is currently used to store one bit,
CHK_RUNNING, which is set if a check is running and clear otherwise.
This bit was previously SRV_CHK_RUNNING of the state element of struct
server.
This is in preparation for associating a agent check
with a server which runs as well as the server's existing check.
Signed-off-by: Simon Horman <horms+renesas@verge.net.au>
Paramatise the following functions over the check of a server
* set_server_down
* set_server_up
* srv_getinter
* server_status_printf
* set_server_check_status
* set_server_disabled
* set_server_enabled
Generally the server parameter of these functions has been removed.
Where it is still needed it is obtained using check->server.
This is in preparation for associating a agent check
with a server which runs as well as the server's existing check.
By paramatising these functions they may act on each of the checks
without further significant modification.
Explanation of the SSP_O_HCHK portion of this change:
* Prior to this patch SSP_O_HCHK serves a single purpose which
is to tell server_status_printf() weather it should print
the details of the check of a server or not.
With the paramatisation that this patch adds there are two cases.
1) Printing the details of the check in which case a
valid check parameter is needed.
2) Not printing the details of the check in which case
the contents check parameter are unused.
In case 1) we could pass SSP_O_HCHK and a valid check and;
In case 2) we could pass !SSP_O_HCHK and any value for check
including NULL.
If NULL is used for case 2) then SSP_O_HCHK becomes supurfulous
and as NULL is used for case 2) SSP_O_HCHK has been removed.
Signed-off-by: Simon Horman <horms@verge.net.au>
Move result element from struct server to struct check
This allows check results to be independent of the check's server.
This is in preparation for associating a agent check
with a server which runs as well as the server's existing check.
Signed-off-by: Simon Horman <horms@verge.net.au>
This is in preparation for associating a agent check
with a server which runs as well as the server's existing check.
The split has been made by:
* Moving elements of struct server's check element that will
be shared by both checks into a new check_common element
of struct server.
* Moving the remaining elements to a new struct check and
making struct server's check element a struct check.
* Adding a server element to struct check, a back-pointer
to the server element it is a member of.
- At this time the server could be obtained using
container_of, however, this will not be so easy
once a second struct check element is added to struct server
to accommodate an agent health check.
Signed-off-by: Simon Horman <horms@verge.net.au>
This was inadvertently added by "MEDIUM: checks: Add agent health check".
It appears to have never been used.
Signed-off-by: Simon Horman <horms@verge.net.au>