When called, this function will try to enforce a yield (if available) as
soon as possible. Indeed, automatic yield is already enforced every X
Lua instructions. However, there may be some cases where we know after
running heavy operation that we should yield already to avoid taking too
much CPU at once.
This is what this function offers, instead of asking the user to manually
yield using "core.yield()" from Lua itself after using an expensive
Lua method offered by haproxy, we can directly enforce the yield without
the need to do it in the Lua script.
The previous commit has implemented a new calcul method for
MAX_STREAM_DATA frame emission. Now, a frame may be emitted as soon as a
buffer was consumed by a QCS instance.
This will probably increase the number of MAX_STREAM_DATA frame
emission. It may even cause a series of frame emitted for the same
stream with increasing values under high load, which is completely
unnecessary.
To improve this, limit the number of MAX_STREAM_DATA frames built to one
per QCS instance. This is implemented by storing a reference to this
frame in QCS structure via a new member <tx.msd_frm>.
Note that to properly reset QCS msd_frm member, emission of flow-control
frames have been changed. Now, each frame is emitted individually. On
one side, it is better as it prevent to emit frames related to different
streams in a single datagram, which is not desirable in case of packet
loss. However, this can also increase sendto() syscall invocation.
Recently, QCS Rx allocation buffer method has been improved. It is now
possible to allocate multiple buffers per QCS instances, which was
necessary to improve HTTP/3 POST throughput.
However, a limitation remained related to the emission of
MAX_STREAM_DATA. These frames are only emitted once at least half of the
receive capacity has been consumed by its QCS instance. This may be too
restrictive when a client need to upload a large payload.
Improve this by adjusting MAX_STREAM_DATA allocation. If QCS capacity is
still limited to 1 or 2 buffers max, the old calcul is still used. This
is necessary when user has limited upload throughput via their
configuration. If QCS capacity is more than 2 buffers, a new frame is
emitted if at least a buffer was consumed.
This patch has reduced number of STREAM_DATA_BLOCKED frames received in
POST tests with some specific clients.
We had to parse the sigAlg extension by hand in order to properly select
the certificate used by the SSL frontends. These traces allow to dump
the allowed sigAlg list sent by the client in its clientHello.
This callback allows to pick the used certificate on an SSL frontend.
The certificate selection is made according to the information sent by
the client in the clientHello. The traces that were added will allow to
better understand what certificate was chosen and why. It will also warn
us if the chosen certificate was the default one.
The actual certificate parsing happens in ssl_sock_chose_sni_ctx. It's
in this function that we actually get the filename of the certificate
used.
If OCSP stapling fails because of a missing or invalid OCSP response we
used to silently disable stapling for the given session. We can now know
a bit more what happened regarding OCSP stapling.
Those traces dump information about the multiple SSL_do_handshake calls
(renegotiation and regular call). Some errors coud also be dumped in
case of rejected early data.
Depending on the chosen verbosity, some information about the current
handshake can be dumped as well (servername, tls version, chosen cipher
for instance).
In case of failed handshake, the error codes and messages will also be
dumped in the log to ease debugging.
Add a dedicated trace for some unlikely allocation failures and async
errors. Those traces will ostly be used to identify the start and end of
a given SSL connection.
This function can be used to convert a TLSv1.3 sigAlg entry (2bytes)
from the signature_agorithms client hello extension into a string.
In order to ease debugging, some TLSv1.2 combinations can also be
dumped. In TLSv1.2 those signature algorithms pairs were built out of a
one byte signature identifier combined to a one byte hash identifier.
In TLSv1.3 those identifiers are two bytes blocs that must be treated as
such.
In relation to issue #2954, it appears that turning some size_t length
calculations to the int that uses my_strndup() upsets coverity a bit.
Instead of dealing with such warnings each time, better address it at
the root. An inspection of all call places show that the size passed
there is always positive so we can safely use an unsigned type, and
size_t will always suit it like for strndup() where it's available.
when dns session callback (dns_session_release()) is called upon error
(ie: when some pending queries were not sent), we try our best to
re-create the applet in order to preserve the pending queries and give
them a chance to be retried. This is done at the end of
dns_session_release().
However, doing so exposes to an issue: if the error preventing queries
from being sent is still encountered over and over the dns session could
stay there indefinitely. Meanwhile, other dns sessions may be created on
the same dns_stream_server periodically. If previous failing dns sessions
don't terminate but we also keep creating new ones, we end up accumulating
failing sessions on a given dns_stream_server, which can eventually cause
ressource shortage.
This issue was found when trying to address ("BUG/MINOR: dns: add tempo
between 2 connection attempts for dns servers")
To fix it, we track the number of failed consecutive sessions for a given
dns server. When we reach the threshold (set to 100), we consider that the
link to the dns server is broken (at least temporarily) and we force
dns_session_new() to fail, so that we stop creating new sessions until one
of the existing one eventually succeeds.
A workaround for this fix consists in setting the "maxconn" parameter on
nameserver directive (under resolvers section) to a reasonnable value so
that no more than "maxconn" sessions may co-exist on the same server at
a given time.
This may be backported to all stable versions.
("CLEANUP: dns: remove unused dns_stream_server struct member") may be
backported to ease the backport.
The stateless mode which was documented previously in the ACME example
is not convenient for all use cases.
First, when HAProxy generates the account key itself, you wouldn't be
able to put the thumbprint in the configuration, so you will have to get
the thumbprint and then reload.
Second, in the case you are using multiple account key, there are
multiple thumbprint, and it's not easy to know which one you want to use
when responding to the challenger.
This patch allows to configure a map in the acme section, which will be
filled by the acme task with the token corresponding to the challenge,
as the key, and the thumbprint as the value. This way it's easy to reply
the right thumbprint.
Example:
http-request return status 200 content-type text/plain lf-string "%[path,field(-1,/)].%[path,field(-1,/),map(virt@acme)]\n" if { path_beg '/.well-known/acme-challenge/' }
Define a new settings tune.quic.frontend.max-tot-window. It contains a
size argument which can be used to set a limit on the sum of all QUIC
connections congestion window. This is applied both on
quic_cc_path_set() and quic_cc_path_inc().
Note that this limitation cannot reduce a congestion window more than
the minimal limit which is set to 2 datagrams.
Use the newly defined cshared type to account for the sum of congestion
window of every QUIC connection. This value is stored in global counter
quic_mem_global defined in proto_quic module.
Define a new type "struct cshared". This can be used as a tool to
manipulate a global counter with thread-safety ensured. Each thread
would declare its thread-local cshared type, which would point to a
global counter.
Each thread can then add/substract value to their owned thread-local
cshared instance via cshared_add(). If the difference exceed a
configured limit, either positively or negatively, the global counter is
updated and thread-local instance is reset to 0. Each thread can safely
read the global counter value using cshared_read().
Congestion window is limit by a minimal and maximum values which can
never be exceeded. Min value is hardcoded to 2 datagrams as recommended
by the specification. Max value is specified via haproxy configuration.
These values must be respected each time the congestion window size is
adjusted. However, in some rare occasions, limit were not always
enforced. Fix this by implementing wrappers to set or increment the
congestion window. These functions ensure limits are always applied
after the operation.
Additionnally, wrappers also ensure that if window reached a new maximum
value, it is saved in <cwnd_last_max> field.
This should be backported up to 2.6, after a brief period of
observation.
There was some possible confusion between fields related to congestion
window size min and max limit which cannot be exceeded, and the maximum
value previously reached by the window.
Fix this by adopting a new naming scheme. Enforced limit are now renamed
<limit_max>/<limit_min>, while the previously reached max value is
renamed <cwnd_last_max>.
This should be backported up to 3.1.
TCP_NOTSENT_LOWAT is very convenient as it indicates when to report
EAGAIN on the sending side. It takes a margin on top of the estimated
window, meaning that it's no longer needed to store too many data in
socket buffers. Instead there's just enough to fill the send window
and a little bit of margin to cover the scheduling time to restart
sending. Experiments on a 100ms network have shown a 10-fold reduction
in the memory used by socket buffers by just setting this value to
tune.bufsize, without noticing any performance degradation. Theoretically
the responsiveness on multiplexed protocols such as H2 should also be
improved.
The CLI's "prompt" command toggles two distinct things:
- displaying or hiding the prompt at the beginning of the line
- single-command vs interactive mode
These are two independent concepts and the prompt mode doesn't
always cope well with tools that would like to upload data without
having to read the prompt on return. Also, the master command line
works in interactive mode by default with no prompt, which is not
consistent (and not convenient for tools). So let's start by splitting
the bit in two, and have a new APPCTX_CLI_ST1_INTER flag dedicated
to the interactive mode. For now the "prompt" command alone continues
to toggle the two at once.
We add __equals_0(NAME) which is only true if NAME is defined as zero,
and __def_as_empty(NAME) which is only true if NAME is defined as an
empty string.
Setting DEBUG_THREAD to 1 allows recording the lock history for each
thread. Tests have shown that (as predicted) the cost of updating a
single thread-local variable is not perceptible in the noise, especially
when compared to the cost of obtaining a lock. Since this can provide
useful value when debugging deadlocks, let's enable it by default when
threads are enabled.
This will display the lock labels and modes for each non-empty step
at the end of "show threads" when these are defined. This allows to
emit up to the last 8 locking operation for each thread on 64 bit
machines.
by only storing a word in each thread context, we can keep the history
of all taken/dropped locks by label. This is expected to be very cheap
and to permit to store up to 8 consecutive lock operations in 64 bits.
That should significantly help detect recursive locks as well as figure
what thread was likely to hinder another one waiting for a lock.
For now we only store the final state of the lock, we don't store the
attempt to get it. It's just a matter of space since we already need
4 ops (rd,sk,wr,un) which take 2 bits, leaving max 64 labels. We're
already around 45. We could also multiply by 5 and still keep 8 bits
total per lock, that would limit us to 51 locks max. It seems that
most of the time if we get a watchdog panic, anyway the victim thread
will be perfectly located so that we don't need a specific value for
this. Another benefit is that we perform a single memory write per
lock.
We now default the value to zero and make sure all tests properly take
care of values above zero. This is in preparation for supporting several
degrees of debugging.
Parse the Retry-After header in response and store it in order to use
the value as the next delay for the next retry, fallback to 3s if the
value couldn't be parse or does not exist.
Instead of always having to force IPv4 or IPv6, let's now also offer
"auto" which will only enable IPv6 if the system has a default gateway
for it. This means that properly configured dual-stack systems will
default to "ipv4,ipv6" while those lacking a gateway will only use
"ipv4". Note that no real connectivity test is performed, so firewalled
systems may still get it wrong and might prefer to rely on a manual
"ipv4" assignment.
In order to ease dual-stack deployments, we could at least try to
check if ipv6 seems to be reachable. For this we're adding a test
based on a UDP connect (no traffic) on port 53 to the base of
public addresses (2001::) and see if the connect() is permitted,
indicating that the routing table knows how to reach it, or fails.
Based on this result we're setting a global variable that other
subsystems might use to preset their defaults.
In order to ease troubleshooting and testing, the new "-4" command line
argument enforces queries and processing of "A" DNS records only, i.e.
those representing IPv4 addresses. This can be useful when a host lack
end-to-end dual-stack connectivity. This overrides the global
"dns-accept-family" directive and is equivalent to value "ipv4".
By default, DNS resolvers accept both IPv4 and IPv6 addresses. This can be
influenced by the "resolve-prefer" keywords on server lines as well as the
family argument to the "do-resolve" action, but that is only a preference,
which does not block the other family from being used when it's alone. In
some environments where dual-stack is not usable, stumbling on an unreachable
IPv6-only DNS record can cause significant trouble as it will replace a
previous IPv4 one which would possibly have continued to work till next
request. The "dns-accept-family" global option permits to enforce usage of
only one (or both) address families. The argument is a comma-delimited list
of the following words:
- "ipv4": query and accept IPv4 addresses ("A" records)
- "ipv6": query and accept IPv6 addresses ("AAAA" records)
When a single family is used, no request will be sent to resolvers for the
other family, and any response for the othe family will be ignored. The
default value is "ipv4,ipv6", which effectively enables both families.
There are several fields in the appctx structure only used by the CLI. To
make things cleaner, all these fields are now placed in a dedicated context
inside the appctx structure. The final goal is to move it in the service
context and add an API for cli commands to get a command coontext inside the
cli context.
CLI_ST_GETREQ state was renamed into CLI_ST_PARSE_CMDLINE and CLI_ST_PARSEREQ
into CLI_ST_PROCESS_CMDLINE to reflect the real action performed in these
states.
Before this patch, when pipelined commands were received, each command was
parsed and then excuted before moving to the next command. Pending commands
were not copied in the input buffer of the applet. The major issue with this
way to handle commands is the impossibility to consume inputs from commands
with an I/O handler, like "show events" for instance. It was working thanks
to a "bug" if such commands were the last one on the command line. But it
was impossible to use them followed by another command. And this prevents us
to implement any streaming support for CLI commands.
So we decided to refactor the command line parsing to have something similar
to a basic shell. Now an entire line is parsed, including the payload,
before starting commands execution. The command line is copied in a
dedicated buffer. "appctx->chunk" buffer is used for this purpose. It was an
unsed field, so it is safe to use it here. Once the command line copied, the
commands found on this line are executed. Because the applet input buffer
was flushed, any input can be safely consumed by the CLI applet and is
available for the command I/O handler. Thanks to this change, "show event
-w" command can be followed by a command. And in theory, it should be
possible to implement commands supporting input data streaming. For
instance, the Tetris like lua applet can be used on the CLI now.
Note that the payload, if any, is part of the command line and must be fully
received before starting the commands processing. It means there is still
the limitation to a buffer, but not only for the payload but for the whole
command line. The payload is still necessarily at the end of the command
line and is passed as argument to the last command. Internally, the
"appctx->cli_payload" field was introduced to point on the payload in the
command line buffer.
This patch is quite huge but it cannot easily be splitted. It should not
introduced significant changes.
Add an experimental "https" log-format for the httpclient, it is not
used by the httpclient by default, but could be define in a customized
proxy.
The string is basically a httpslog, with some of the fields replaced by
their backend equivalent or - when not available:
"%ci:%cp [%tr] %ft -/- %TR/%Tw/%Tc/%Tr/%Ta %ST %B %CC %CS %tsc %ac/%fc/%bc/%sc/%rc %sq/%bq %hr %hs %{+Q}r %[bc_err]/%[ssl_bc_err,hex]/-/-/%[ssl_bc_is_resumed] -/-/-"
Since the commit "MINOR: hlua/h1: Use http_parse_cont_len_header() to parse
content-length value", this function is no longer used. So it can be safely
removed.
In RFC9110, it is stated that trailers could be merged with the
headers. While it should be performed with a speicial care, it may be a
problem for some applications. To avoid any trouble with such applications,
two new options were added to drop trailers during the message forwarding.
On the backend, "http-drop-request-trailers" option can be enabled to drop
trailers from the requests before sending them to the server. And on the
frontend, "http-drop-response-trailers" option can be enabled to drop
trailers from the responses before sending them to the client. The options
can be defined in defaults sections and disabled with "no" keyword.
This patch should fix the issue #2930.
To handle out-of-order received CRYPTO frames, a ncbuf instance is
allocated. This is done via the helper quic_get_ncbuf().
Buffer allocation was improperly checked. In case b_alloc() fails, it
crashes due to a BUG_ON(). Fix this by removing it. The function now
returns NULL on allocation failure, which is already properly handled in
its caller qc_handle_crypto_frm().
This should fix the last reported crash from github issue #2935.
This must be backported up to 2.6.
When using the round-robin load balancer, the major source of contention
is the lbprm lock, that has to be held every time we pick a server.
To mitigate that, make it so there are one tree per thread-group, and
one lock per thread-group. That means we now have a lb_fwrr_per_tgrp
structure that will contain the two lb_fwrr_groups (active and backup) as well
as the lock to protect them in the per-thread lbprm struct, and all
fields in the struct server are now moved to the per-thread structure
too.
Those changes are mostly mechanical, and brings good performances
improvment, on a 64-cores AMD CPU, with 64 servers configured, we could
process about 620000 requests par second, and we now can process around
1400000 requests per second.
Add a new structure in the per-thread groups proxy structure, that will
contain whatever is per-thread group in lbprm.
It will be accessed as p->per_tgrp[tgid].lbprm.
Move the "next_weight" outside of fwrr_group, and inside struct lb_fwrr
directly, one for the active servers, one for the backup servers.
We will soon have one fwrr_group per thread group, but next_weight will
be global to all of them.
Add a pointer to the server into the struct srv_per_tgroup, so that if
we only have access to that srv_per_tgroup, we can come back to the
corresponding server.
This verifies that the scheduler is still ticking without having to
access the activity[] array nor keeping local copies of the ctxsw
counter. It just tests and sets a flag that is reset after each
return from a ->process() function.
TH_FL_DUMPING_OTHERS was being used to try to perform exclusion between
threads running "show threads" and those producing warnings. Now that it
is much more cleanly handled, we don't need that type of protection
anymore, which was adding to the complexity of the solution. Let's just
get rid of it.
Since we no longer call it with a foreign thread, let's simplify its code
and get rid of the special cases that were relying on ha_thread_dump_fill()
and synchronization with a remote thread. We're not only dumping the
current thread so ha_thread_dump_one() is sufficient.
The goal is to let the caller deal with the pointer so that the function
only has to fill that buffer without worrying about locking. This way,
synchronous dumps from "show threads" are produced and emitted directly
without causing undesired locking of the buffer nor risking causing
confusion about thread_dump_buffer containing bits from an interrupted
dump in progress.
It's only the caller that's responsible for notifying the requester of
the end of the dump by setting bit 0 of the pointer if needed (i.e. it's
only done in the debug handler).
This function was initially designed to dump any threadd into the presented
buffer, but the way it currently works is that it's always called for the
current thread, and uses the distinction between coming from a sighandler
or being called directly to detect which thread is the caller.
Let's simplify all this by replacing thr with tid everywhere, and using
the thread-local pointers where it makes sense (e.g. th_ctx, th_ctx etc).
The confusing "from_signal" argument is now replaced with "is_caller"
which clearly states whether or not the caller declares being the one
asking for the dump (the logic is inverted, but there are only two call
places with a constant).
Instead of using the thread dump buffer for post-mortem analysis, we'll
keep a copy of the assigned pointer whenever it's used, even for warnings
or "show threads". This will offer more opportunities to figure from a
core what happened, and will give us more freedom regarding the value of
the thread_dump_buffer itself. For example, even at the end of the dump
when the pointer is reset, the last used buffer is now preserved.
Some signal handlers rely on these to decide about the level of detail to
provide in dumps, so let's properly fill the info about entering/leaving
idle. Note that for consistency with other tests we're using bitops with
t->ltid_bit, while we could simply assign 0/1 to the fields. But it makes
the code more readable and the whole difference is only 88 bytes on a 3MB
executable.
This bug is not important, and while older versions are likely affected
as well, it's not worth taking the risk to backport this in case it would
wake up an obscure bug.
This commit is the counterpart of the previous one, adapted on the
frontend side. "idle-ping" is added as keyword to bind lines, to be able
to refresh client timeout of idle frontend connections.
H2 MUX behavior remains similar as the previous patch. The only
significant change is in h2c_update_timeout(), as idle-ping is now taken
into account also for frontend connection. The calculated value is
compared with http-request/http-keep-alive timeout value. The shorter
delay is then used as expired date. As hr/ka timeout are based on
idle_start, this allows to run them in parallel with an idle-ping timer.
This commit implements support for idle-ping on the backend side. First,
a new server keyword "idle-ping" is defined in configuration parsing. It
is used to set the corresponding new server member.
The second part of this commit implements idle-ping support on H2 MUX. A
new inlined function conn_idle_ping() is defined to access connection
idle-ping value. Two new connection flags are defined H2_CF_IDL_PING and
H2_CF_IDL_PING_SENT. The first one is set for idle connections via
h2c_update_timeout().
On h2_timeout_task() handler, if first flag is set, instead of releasing
the connection as before, the second flag is set and tasklet is
scheduled. As both flags are now set, h2_process_mux() will proceed to
PING emission. The timer has also been rearmed to the idle-ping value.
If a PING ACK is received before next timeout, connection timer is
refreshed. Else, the connection is released, as with timer expiration.
Also of importance, special care is needed when a backend connection is
going to idle. In this case, idle-ping timer must be rearmed. Thus a new
invokation of h2c_update_timeout() is performed on h2_detach().
This patch registers the task in the ckch_store so we don't run 2 tasks
at the same time for a given certificate.
Move the task creation under the lock and check if there was already a
task under the lock.
src/jws.c: In function '__jws_init':
src/jws.c:594:38: error: passing argument 2 of 'hap_register_unittest' from incompatible pointer type [-Wincompatible-pointer-types]
594 | hap_register_unittest("jwk", jwk_debug);
| ^~~~~~~~~
| |
| int (*)(int, char **)
In file included from include/haproxy/api.h:36,
from include/import/ebtree.h:251,
from include/import/ebmbtree.h:25,
from include/haproxy/jwt-t.h:25,
from src/jws.c:5:
include/haproxy/init.h:37:52: note: expected 'int (*)(void)' but argument is of type 'int (*)(int, char **)'
37 | void hap_register_unittest(const char *name, int (*fct)());
| ~~~~~~^~~~~~
GCC 15 is warning because the function pointer does have its
arguments in the register function.
Should fix issue #2929.
These counters can have a noticeable cost on large machines, though not
dramatic. There's no single good choice to keep them enabled or disabled.
This commit adds multiple choices:
- DEBUG_COUNTERS set to 2 will automatically enable them by default, while
1 will disable them by default
- the global "debug.counters on/off" will allow to change the setting at
boot, regardless of DEBUG_COUNTERS as long as it was at least 1.
- the CLI "debug counters on/off" will also allow to change the value at
run time, allowing to observe a phenomenon while it's happening, or to
disable counters if it's suspected that their cost is too high
Finally, the "debug counters" command will append "(stopped)" at the end
of the CNT lines when these counters are stopped.
Not that the whole mechanism would easily support being extended to all
counter types by specifying the types to apply to, but it doesn't seem
useful at all and would require the user to also type "cnt" on debug
lines. This may easily be changed in the future if it's found relevant.
COUNT_IF() is convenient but can be heavy since some of them were found
to trigger often (roughly 1 counter per request on avg). This might even
have an impact on large setups due to the cost of a shared cache line
bouncing between multiple cores. For now there's no way to disable it,
so let's only enable it when DEBUG_COUNTERS is 1 or above. A future
change will make it configurable.
Till now the per-line glitches counters were only enabled with the
confusingly named DEBUG_GLITCHES (which would not turn glitches off
when disabled). Let's instead change it to DEBUG_COUNTERS and make sure
it's enabled by default (though it can still be disabled with
-DDEBUG_GLITCHES=0 just like for DEBUG_STRICT). It will later be
expanded to cover more counters.
Once the Order status is "valid", the certificate URL is accessible,
this patch implements the retrieval of the certificate which is stocked
in ctx->store.
Generate the X509_REQ using the generated private key and the SAN from
the configuration. This is only done once before the task is started.
It could probably be done at the beginning of the task with the private
key generation once we have a scheduler instead of a CLI command.
This patch implements a check on the challenge URL, once haproxy asked
for the challenge to be verified, it must verify the status of the
challenge resolution and if there weren't any error.
This patch sends the "{}" message to specify that a challenge is ready.
It iterates on every challenge URL in the authorization list from the
acme_ctx.
This allows the ACME server to procede to the challenge validation.
https://www.rfc-editor.org/rfc/rfc8555#section-7.5.1
This patch implements the retrieval of the challenges objects on the
authorizations URLs. The challenges object contains a token and a
challenge url that need to be called once the challenge is setup.
Each authorization URLs contain multiple challenge objects, usually one
per challenge type (HTTP-01, DNS-01, ALPN-01... We only need to keep the
one that is relevent to our configuration.
This patch implements the newOrder action in the ACME task, in order to
ask for a new certificate, a list of SAN is sent as a JWS payload.
the ACME server replies a list of Authorization URLs. One Authorization
is created per SAN on a Order.
The authorization URLs are stored in a linked list of 'struct acme_auth'
in acme_ctx, so we can get the challenge URLs from them later.
The location header is also store as it is the URL of the order object.
https://datatracker.ietf.org/doc/html/rfc8555#section-7.4
This patch implements the retrival of the KID (account identifier) using
the pkey.
A request is sent to the newAccount URL using the onlyReturnExisting
option, which allow to get the kid of an existing account.
acme_jws_payload() implement a way to generate a JWS payload using the
nonce, pkey and provided URI.
ACME requests are supposed to be sent with a Nonce, the first Nonce
should be retrieved using the newNonce URI provided by the directory.
This nonce is stored and must be replaced by the new one received in the
each response.
The first request of the ACME protocol is getting the list of URLs for
the next steps.
This patch implements the first request and the parsing of the response.
The response is a JSON object so mjson is used to parse it.
The "acme renew" command launch the ACME task for a given certificate.
The CLI parser generates a new private key using the parameters from the
acme section..
This commit allows to configure the generated private keys, you can
configure the keytype (RSA/ECDSA), the number of bits or the curves.
Example:
acme LE
uri https://acme-staging-v02.api.letsencrypt.org/directory
account account.key
contact foobar@example.com
challenge HTTP-01
keytype ECDSA
curves P-384
Add new acme keywords for the ckch_conf parsing, which will be used on a
crt-store, a crt line in a frontend, or even a crt-list.
The cfg_postparser_acme() is called in order to check if a section referenced
elsewhere really exists in the config file.
Add a configuration parser for the new acme section, the section is
configured this way:
acme letsencrypt
uri https://acme-staging-v02.api.letsencrypt.org/directory
account account.key
contact foobar@example.com
challenge HTTP-01
When unspecified, the challenge defaults to HTTP-01, and the account key
to "<section_name>.account.key".
Section are stored in a linked list containing acme_cfg structures, the
configuration parsing is mostly resolved in the postsection parser
cfg_postsection_acme() which is called after the parsing of an acme section.
Some rare commands in the worker require to keep their input open and
terminate when it's closed ("show events -w", "wait"). Others maintain
a per-session context ("set anon on"). But in its default operation
mode, the master CLI passes commands one at a time to the worker, and
closes the CLI's input channel so that the command can immediately
close upon response. This effectively prevents these two specific cases
from being used.
Here the approach that we take is to introduce a bidirectional mode to
connect to the worker, where everything sent to the master is immediately
forwarded to the worker (including the raw command), allowing to queue
multiple commands at once in the same session, and to continue to watch
the input to detect when the client closes. It must be a client's choice
however, since doing so means that the client cannot batch many commands
at once to the master process, but must wait for these commands to complete
before sending new ones. For this reason we use the prefix "@@<pid>" for
this. It works exactly like "@" except that it maintains the channel
open during the whole execution. Similarly to "@<pid>" with no command,
"@@<pid>" will simply open an interactive CLI session to the worker, that
will be ended by "quit" or by closing the connection. This can be convenient
for the user, and possibly for clients willing to dedicate a connection to
the worker.
Same as free_proxy(), but does not free the base proxy pointer (ie: the
proxy itself may not be allocated)
Goal is to be able to cleanup statically allocated dummy proxies.
Split alloc_new_proxy() in two functions: the preparing part is now
handled by setup_new_proxy() which can be called individually, while
alloc_new_proxy() takes care of allocating a new proxy struct and then
calling setup_new_proxy() with the freshly allocated proxy.
At the moment it is not supported to produce multi-line events on the
"show events" output, simply because the LF character is used as the
default end-of-event mark. However it could be convenient to produce
well-formatted multi-line events, e.g. in JSON or other formats. UNIX
utilities have already faced similar needs in the past and added
"-print0" to "find" and "-0" to "xargs" to mention that the delimiter
is the NUL character. This makes perfect sense since it's never present
in contents, so let's do exactly the same here.
Thus from now on, "show events <ring> -0" will delimit messages using
a \0 instead of a \n, permitting a better and safer encapsulation.
In order to support delimiting output events with other characters than
just the LF, let's pass the delimiter through the API. The default remains
the LF, used by applet_append_line(), and ignored by the log forwarder.
Commit f435a2e518 ("CLEANUP: atomics: also replace __sync_synchronize()
with __atomic_thread_fence()") replaced the builtins used for barriers,
but the different API required an argument while the macros didn't specify
any, resulting in double parenthesis that were causing obscure build errors
such as "called object type 'void' is not a function or function pointer".
Let's just specify the args for the macro. No backport is needed.
Some notification_* functions were not thread safe by default as they
assumed only one producer would emit events for registered tasks.
While this suited well with the Lua sockets use-case, this proved to
be a limitation with some other event sources (ie: lua Queue class)
instead of having to deal with both the non thread safe and thread
safe variants (_mt suffix), which is error prone, let's make the
entire API thread safe regarding the event list.
Pruning functions still require that only one thread executes them,
with Lua this is always the case because there is one cleanup list
per context.
notification_new and notification_wake were historically meant to be
called by a single thread doing both the init and the wakeup for other
tasks waiting on the signals.
In this patch, we extend the API so that notification_new and
notification_wake have thread-safe variants that can safely be used with
multiple threads registering on the same list of events and multiple
threads pushing updates on the list.
This commit is a direct follow-up of the previous one. It defines a new
server keyword check-pool-conn-name. It is used as the default value for
the name parameter of idle connection hash generation.
Its behavior is similar to server keyword pool-conn-name, but reserved
for checks reuse. If check-pool-conn-name is set, it is used in priority
to match a connection for reuse. If unset, a fallback is performed on
check-sni.
Support for connection reuse during server checks was implemented
recently. This is activated with the server keyword check-reuse-pool.
Similarly to stream processing via connect_backend(), a connection hash
is calculated when trying to perform reuse for checks. This is necessary
to retrieve for a connection which shares the check connect parameters.
However, idle connections can additionnally be tagged using a
pool-conn-name or SNI under connect_backend(). Check reuse does not test
these values, which prevent to retrieve a matching connection.
Improve this by using "check-sni" value as idle connection hash input
for check reuse. be_calculate_conn_hash() API has been adjusted so that
name value can be passed as input, both when using streams or checks.
Even with the current patch, there is still some scenarii which could
not be covered for checks connection reuse. most notably, when using
dynamic pool-conn-name/SNI value. It is however at least sufficient to
cover simpler cases.
The old __sync_* API is no longer necessary since we do not support
gcc before 4.7 anymore. Let's just get rid of this code, the file is
still ugly enough without it.
Implement the possibility to reuse idle connections when performing
server checks. This is done thanks to the recently introduced functions
be_calculate_conn_hash() and be_reuse_connection().
One side effect of this change is that be_calculate_conn_hash() can now
be called with a NULL stream instance. As such, part of the functions
are adjusted accordingly.
Note that to simplify configuration, connection reuse is not performed
if any specific check connection parameters are defined on the server
line or via the tcp-check connect rule. This is performed via newly
defined tcpcheck_use_nondefault_connect().
Define a new server keyword check-reuse-pool, and its counterpart with a
"no" prefix. For the moment, only parsing is implemented. The real
behavior adjustment will be implemented in the next patch.
Adjust newly defined be_reuse_connection() API. The stream argument is
removed. This will allows checks to be able to invoke it without relying
on a stream instance.
Following the previous patch, the part directly related to connection
reuse is extracted from connect_server(). It is now define in a new
function be_reuse_connection().
On connection reuse, a hash is first calculated. It is generated from
various connection parameters, to retrieve a matching connection.
Extract hash calculation from connect_server() into a new dedicated
function be_calculate_conn_hash(). The objective is to be able to
perform connection reuse for checks, without connect_server() invokation
which relies on a stream instance.
As Ilya reported in issue #2911, the CONCAT() macro breaks on NetBSD
which defines its own as __CONCAT() (which is exactly the same). Let's
just undefine it before ours to fix the issue instead of renaming, but
keep ours so that we don't have doubts about what we're running with.
Note that the patch introducing this breaking change was backported
to 3.0.
For leastconn, servers used to just be stored in an ebtree.
Each server would be one node.
Change that so that nodes contain multiple mt_lists. Each list
will contain servers that share the same key (typically meaning
they have the same number of connections). Using mt_lists means
that as long as tree elements already exist, moving a server from
one tree element to another does no longer require the lbprm write
lock.
We use multiple mt_lists to reduce the contention when moving
a server from one tree element to another. A list in the new
element will be chosen randomly.
We no longer remove a tree element as soon as they no longer
contain any server. Instead, we keep a list of all elements,
and when we need a new element, we look at that list only if it
contains a number of elements already, otherwise we'll allocate
a new one. Keeping nodes in the tree ensures that we very
rarely have to take the lbrpm write lock (as it only happens
when we're moving the server to a position for which no
element is currently in the tree).
The number of mt_lists used is defined as FWLC_NB_LISTS.
The number of tree elements we want to keep is defined as
FWLC_MIN_FREE_ENTRIES, both in defaults.h.
The value used were picked afrer experimentation, and
seems to be the best choice of performances vs memory
usage.
Doing that gives a good boost in performances when a lot of
servers are used.
With a configuration using 500 servers, before that patch,
about 830000 requests per second could be processed, with
that patch, about 1550000 requests per second are
processed, on an 64-cores AMD, using 1200 concurrent connections.
Add two new methods to lbprm, server_deinit() and proxy_deinit(),
in case something should be done at the lbprm level when
removing servers and proxies.
Implement mt_list_try_lock_prev(), that does the same thing
as mt_list_lock_prev(), exceot if the list is locked, it
returns { NULL, NULL } instaed of waiting.
jwk_thumbprint() is a function which is a function which implements
RFC7368 and emits a JWK thumbprint using a EVP_PKEY.
EVP_PKEY_EC_to_pub_jwk() and EVP_PKEY_RSA_to_pub_jwk() were changed in
order to match what is required to emit a thumbprint (ie, no spaces or
lines and the lexicographic order of the fields)
The new function "print_cpu_set()" will print cpu sets in a human-friendly
way, with commas and dashes for intervals. The goal is to keep them compact
enough.
GCC 15 throws the following warning on fixed-size char arrays if they do not
contain terminated NUL:
src/tools.c:2041:25: error: initializer-string for array of 'char' truncates NUL terminator but destination lacks 'nonstring' attribute (17 chars into 16 available) [-Werror=unterminated-string-initialization]
2041 | const char hextab[16] = "0123456789ABCDEF";
We are using a couple of such definitions for some constants. Converting them
to flexible arrays, like: hextab[] = "0123456789ABCDEF" may have consequences,
as enlarged arrays won't fit anymore where they were possibly located due to
the memory alignement constraints.
GCC adds 'nonstring' variable attribute for such char arrays, but clang and
other compilers don't have it. Let's wrap 'nonstring' with our
__nonstring macro, which will test if the compiler supports this attribute.
This fixes the issue #2910.
By default, pools of comparable sizes are merged together. However, the
current algorithm is dumb: it rounds the requested size to the next
multiple of 16 and compares the sizes like this. This results in many
entries which are already multiples of 16 not being merged, for example
1024 and 1032 are separate, 65536 and 65540 are separate, 48 and 56 are
separate (though 56 merges with 64).
This commit changes this to consider not just the entry size but also the
average entry size, that is, it compares the average size of all objects
sharing the pool with the size of the object looking for a pool. If the
object is not more than 1% bigger nor smaller than the current average
size or if it neither 16 bytes smaller nor larger, then it can be merged.
Also, it always respects exact matches in order to avoid merging objects
into larger pools or worse, extending existing ones for no reason, and
when there's a tie, it always avoids extending an existing pool.
Also, we now visit all existing pools in order to spot the best one, we
do not stop anymore at the smallest one large enough. Theoretically this
could cost a bit of CPU but in practice it's O(N^2) with N quite small
(typically in the order of 100) and the cost at each step is very low
(compare a few integer values). But as a side effect, pools are no
longer sorted by size, "show pools bysize" is needed for this.
This causes the objects to be much better grouped together, accepting to
use a little bit more sometimes to avoid fragmentation, without causing
everyone to be merged into the same pool. Thanks to this we're now
seeing 36 pools instead of 48 by default, with some very nice examples
of compact grouping:
- Pool qc_stream_r (80 bytes) : 13 users
> qc_stream_r : size=72 flags=0x1 align=0
> quic_cstrea : size=80 flags=0x1 align=0
> qc_stream_a : size=64 flags=0x1 align=0
> hlua_esub : size=64 flags=0x1 align=0
> stconn : size=80 flags=0x1 align=0
> dns_query : size=64 flags=0x1 align=0
> vars : size=80 flags=0x1 align=0
> filter : size=64 flags=0x1 align=0
> session pri : size=64 flags=0x1 align=0
> fcgi_hdr_ru : size=72 flags=0x1 align=0
> fcgi_param_ : size=72 flags=0x1 align=0
> pendconn : size=80 flags=0x1 align=0
> capture : size=64 flags=0x1 align=0
- Pool h3s (56 bytes) : 17 users
> h3s : size=56 flags=0x1 align=0
> qf_crypto : size=48 flags=0x1 align=0
> quic_tls_se : size=48 flags=0x1 align=0
> quic_arng : size=56 flags=0x1 align=0
> hlua_flt_ct : size=56 flags=0x1 align=0
> promex_metr : size=48 flags=0x1 align=0
> conn_hash_n : size=56 flags=0x1 align=0
> resolv_requ : size=48 flags=0x1 align=0
> mux_pt : size=40 flags=0x1 align=0
> comp_state : size=40 flags=0x1 align=0
> notificatio : size=48 flags=0x1 align=0
> tasklet : size=56 flags=0x1 align=0
> bwlim_state : size=48 flags=0x1 align=0
> xprt_handsh : size=48 flags=0x1 align=0
> email_alert : size=56 flags=0x1 align=0
> caphdr : size=41 flags=0x1 align=0
> caphdr : size=41 flags=0x1 align=0
- Pool quic_cids (32 bytes) : 13 users
> quic_cids : size=16 flags=0x1 align=0
> quic_tls_ke : size=32 flags=0x1 align=0
> quic_tls_iv : size=12 flags=0x1 align=0
> cbuf : size=32 flags=0x1 align=0
> hlua_queuew : size=24 flags=0x1 align=0
> hlua_queue : size=24 flags=0x1 align=0
> promex_modu : size=24 flags=0x1 align=0
> cache_st : size=24 flags=0x1 align=0
> spoe_appctx : size=32 flags=0x1 align=0
> ehdl_sub_tc : size=32 flags=0x1 align=0
> fcgi_flt_ct : size=16 flags=0x1 align=0
> sig_handler : size=32 flags=0x1 align=0
> pipe : size=24 flags=0x1 align=0
- Pool quic_crypto (1032 bytes) : 2 users
> quic_crypto : size=1032 flags=0x1 align=0
> requri : size=1024 flags=0x1 align=0
- Pool quic_conn_r (65544 bytes) : 2 users
> quic_conn_r : size=65536 flags=0x1 align=0
> dns_msg_buf : size=65540 flags=0x1 align=0
On a very unscientific test consisting in sending 1 million H1 requests
and 1 million H2 requests to the stats page, we're seeing an ~6% lower
memory usage with the patch:
before the patch:
Total: 48 pools, 4120832 bytes allocated, 4120832 used (~3555680 by thread caches).
after the patch:
Total: 36 pools, 3880648 bytes allocated, 3880648 used (~3299064 by thread caches).
This should be taken with care however since pools allocate and release
in batches.
When using hash-based load balancing, requests are always assigned to
the server corresponding to the hash bucket for the balancing key,
without taking maxconn or maxqueue into account, unlike in other load
balancing methods like 'first'. This adds a new backend directive that
can be used to take maxconn and possibly maxqueue in that context. This
can be used when hashing is desired to achieve cache locality, but
sending requests to a different server is preferable to queuing for a
long time or failing requests when the initial server is saturated.
By default, affinity is preserved as was the case previously. When
'hash-preserve-affinity' is set to 'maxqueue', servers are considered
successively in the order of the hash ring until a server that does not
have a full queue is found.
When 'maxconn' is set on a server, queueing cannot be disabled, as
'maxqueue=0' means unlimited. To support picking a different server
when a server is at 'maxconn' irrespective of the queue,
'hash-preserve-affinity' can be set to 'maxconn'.
Define a new global configuration tune.quic.frontend.max-data. This
allows users to explicitely set the value for the corresponding QUIC TP
initial-max-data, with direct impact on haproxy memory consumption.
A new structure quic_tune has recently been defined. Its purpose is to
store global options related to QUIC. Previously, only the tunable to
toggle pacing was stored in it.
This commit moves several QUIC related tunable from global to quic_tune
structure. This better centralizes QUIC configuration option and gives
room for future generic options.
By default, create_pool() tries to merge similar pools into one. But when
dealing with certain bugs, it's hard to say which ones were merged together.
We do have the information at registration time, so let's just create a
list of registrations ("pool_registration") attached to each pool, that
will store that information. It can then be consulted on the CLI using
"show pools detailed", where the names, sizes, alignment and flags are
reported.
alt_name will be used by metric exporters to know how the metric should be
presented to the user. If the alt_name is NULL, the metric should be
ignored. For now only promex exporter will make use of this.
Reduce the max number of loops in the mt_list code while waiting for
a lock to be available with exponential backoff. It's been observed that
the current value led to severe performances degradation at least on
some hardware, hopefully this value will be acceptable everywhere.
Use stat_col storage for stat_cols_info[] array instead of name_desc.
As documented in 65624876f ("MINOR: stats: introduce a more expressive
stat definition method"), stat_col supersedes name_desc storage but
it remains backward compatible. Here we migrate to the new API to be
able to further extend stat_cols_info[] in following patches.
Further extend logic implemented in 65624876 ("MINOR: stats: introduce a
more expressive stat definition method") and 4e9e8418 ("MINOR: stats:
prepare stats-file support for values other than FN_COUNTER"): we don't
rely anymore on the presence of the capability to know if the metric is
generic or not. This is because it prevents us from setting a capability
on static statistics. Yet it could be useful to set the capability even
on static metrics, thus we add a dedicated .generic bit to tell haproxy
that the metric is generic and can be handled automatically by the API.
Also, ME_NEW_* helpers are not explicitly associated to generic metric
definition (as it was already the case before) to avoid ambiguities.
It may change in the future as we may need to use the new definition
method to define static metrics (without the generic bit set). But for
now it isn't the case as this need definition was implemented for generic
metrics support in the first place. If we want to define static metrics
using the API, we could add a new set of helpers for instance.
The ckch_store_load_files() function makes specific processing for
PARSE_TYPE_STR as if it was a type only used for paths.
This patch changes a little bit the way it's done,
PARSE_TYPE_STR is only meant to strdup() a string and stores the
resulting pointer in the ckch_conf structure.
Any processing regarding the path is now done in the callback.
Since the callbacks were basically doing the same thing, they were
transformed into the DECLARE_CKCH_CONF_LOAD() macros which allows to
do some templating of these functions.
The resulting ckch_conf_load_* functions will do the same as before,
except they will also do the path processing instead of letting
ckch_store_load_files() do it, which means we don't need the "base"
member anymore in the struct ckch_conf_kws.
With the SSL configuration, crt-base, key-base are often used, these
keywords concatenates the base path with the path when the path does not
start by '/'.
This is done at several places in the code, so a function to do this
would be better to standardize the code.
This patch implements the function EVP_PKEY_to_jws_algo() which returns
a jwt_alg compatible with the private key.
This value can then be passed to jws_b64_protected() and
jws_b64_signature() which modified to take an jwt_alg instead of a char.
We'll need to let the user decide what's best for their workload, and in
order to do this we'll have to provide tunable options. For that, we're
introducing struct ha_cpu_policy which contains a name, a description
and a function pointer. The purpose will be to use that function pointer
to choose the best CPUs to use and now to set the number of threads and
thread-groups, that will be called during the thread setup phase. The
only supported policy for now is "none" which doesn't set/touch anything
(i.e. all available CPUs are used).
The goal here is to keep an array of the known CPU clusters, because
we'll use that often to decide of the performance of a cluster and
its relevance compared to other ones. We'll store the number of CPUs
in it, the total capacity etc. For the capacity, we count one unit
per core, and 1/3 of it per extra SMT thread, since this is roughly
what has been measured on modern CPUs.
In order to ease debugging, they're also dumped with -dc.
The purpose here is to detect heterogenous clusters which are not
properly reported, based on the exposed information about the cores
capacity. The algorithm here consists in sorting CPUs by capacity
within a cluster, and considering as equal all those which have 5%
or less difference in capacity with the previous one. This allows
large clusters of more than 5% total between extremities, while
keeping apart those where the limit is more pronounced. This is
quite common in embedded environments with big.little systems, as
well as on some laptops.
It's important that we don't leave unassigned IDs in the topology,
because the selection mechanism is based on index-based masks, so an
unassigned ID will never be kept. This is particularly visible on
systems where we cannot access the CPU topology, the package id, node id
and even thread id are set to -1, and all CPUs are evicted due to -1 not
being set in the "only-cpu" sets.
Here in new function "cpu_fixup_topology()", we assign them with the
smallest unassigned value. This function will be used to assign IDs
where missing in general.
Due to the previous commit we can end up with cores not assigned
any cluster ID. For this, at the end we sort the CPUs by topology
and assign cluster IDs to remaining CPUs based on pkg/node/llc.
For example an 14900 now shows 5 clusters, one for the 8 p-cores,
and 4 of 4 e-cores each.
The local cluster numbers are per (node,pkg) ID so that any rule could
easily be applied on them, but we also keep the global numbers that
will help with thread group assignment.
We still need to force to assign distinct cluster IDs to cores
running on a different L3. For example the EPYC 74F3 is reported
as having 8 different L3s (which is true) and only one cluster.
Here we introduce a new function "cpu_compose_clusters()" that is called
from the main init code just after cpu_detect_topology() so that it's
not OS-dependent. It deals with this renumbering of all clusters in
topology order, taking care of considering any distinct LLC as being
on a distinct cluster.
This will be used to detect and fix incorrect setups which report
the same cluster ID for multiple L3 instances.
The arrangement of functions in this file is becoming a real problem.
Maybe we should move all this to cpu_topo for example, and better
distinguish OS-specific and generic code.
Once we've kept only the CPUs we want, the next step will be to form
groups and these ones are based on locality. Thus we'll have to sort by
locality. For now the locality is only inferred by the index. No grouping
is made at this point. For this we add the "cpu_reorder_by_locality"
function with a locality-based comparison function.
CPU selection will be performed by sorting CPUs according to
various criteria. For dumps however, that's really not convenient
and we'll need to reorder the CPUs according to their index only.
This is what the new function cpu_reorder_by_index() does. It's
called in thread_detect_count() before dumping the CPU topology.
By mutually refining the thread count and group count, we can try
to detect the most suitable setup for the current machine. Taskset
is implicitly handled correctly. tgroups automatically adapt to the
configured number of threads. cpu-map manages to limit tgroups to
the smallest supported value.
The thread-limit is enforced. Just like in cfgparse, if the thread
count was forced to a higher value, it's reduced and a warning is
emitted. But if it was not set, the thr_max value is bound to this
limit so that further calculations respect it.
We continue to default to the max number of available threads and 1
tgroup by default, with the limit. This normally allows to get rid
of that test in check_config_validity().
During development, everything related to CPU binding and the CPU topology
is debugged using state dumps at various places, but it does make sense to
have a real command line option so that this remains usable in production
to help users figure why some CPUs are not used by default. Let's add
"-dc" for this. Since the list of global.tune.options values is almost
full and does not 100% match this option, let's add a new "tune.debug"
field for this.
The function is not convenient because it doesn't allow us to undo the
startup changes, and depending on where it's being used, we don't know
whether the values read have already been altered (this is not the case
right now but it's going to evolve).
Let's just compute the status during cpu_detect_usable() and set a
variable accordingly. This way we'll always read the init value, and
if needed we can even afford to reset it. Also, placing it in cpu_topo.c
limits cross-file dependencies (e.g. threads without affinity etc).
This uses the publicly available information from /sys to figure the cache
and package arrangements between logical CPUs and fill ha_cpu_topo[], as
well as their SMT capabilities and relative capacity for those which expose
this. The functions clearly have to be OS-specific.
This adds a generic function ha_cpuset_detect_online() which for now
only supports linux via /sys. It fills a cpuset with the list of online
CPUs that were detected (or returns a failure).
The cpuset files are normally used only for cpu manipulations. It happens
that the initial CPU binding detection was initially placed there since
there was no better place, but in practice, being OS-specific, it should
really be in cpu-topo. This simplifies cpuset which doesn't need to know
about the OS anymore.
Now before trying to resolve the thread assignment to groups, we detect
which CPUs are not bound at boot so that we can mark them with
HA_CPU_F_EXCLUDED. This will be useful to better know on which CPUs we
can count later. Note that we purposely ignore cpu-map here as we
don't know how threads and groups will map to cpu-map entries, hence
which CPUs will really be used.
It's important to proceed this way so that when we have no info we
assume they're all available.
The new function cpu_dump_topology() will centralize most debugging
calls, and it can make efforts of not dumping some possibly irrelevant
fields (e.g. non-existing cache levels).
We don't want to constantly deal with as many CPUs as a cpuset can hold,
so let's first try to trim the value to what the system claims to support
via _SC_NPROCESSORS_CONF. It is obviously still subject to the limit of
the cpuset size though. The value is stored globally so that we can
reuse it elsewhere after initialization.