In core.register_task(): we take a reference to the function passed as
argument in order to push it in the new coroutine substack.
However, once pushed in the substack: the reference is not useful
anymore and should be cleared.
Currently, this is not the case in hlua_register_task().
Explicitly dropping the reference once the function is pushed to the
coroutine's stack to prevent any reference leak (which could contribute
to resource shortage)
This may be backported to every stable versions.
Please note that this commit depends on "MINOR: hlua: add simple hlua reference handling API"
hlua_checktable() and hlua_checkfunction() both return the raw
value of luaL_ref() function call.
As luaL_ref() returns a signed int, both functions should return a signed
int as well to prevent any misuse of the returned reference value.
We're doing this in an attempt to simplify temporary lua objects
references handling.
Adding the new hlua_unref() function to release lua object references
created using luaL_ref(, LUA_REGISTRYINDEX)
(ie: hlua_checkfunction() and hlua_checktable())
Failure to release unused object reference prevents the reference index
from being re-used and prevents the referred ressource from being garbage
collected.
Adding hlua_pushref(L, ref) to replace
lua_rawgeti(L, LUA_REGISTRYINDEX, ref)
Adding hlua_ref(L) to replace luaL_ref(L, LUA_REGISTRYINDEX)
The comment for the hlua_ctx_destroy() function states that the "lua"
struct is not freed.
This is not true anymore since 2c8b54e7 ("MEDIUM: lua: remove Lua struct
from session, and allocate it with memory pools")
Updating the function comment to properly report the actual behavior.
This could be backported in every stable versions with 2c8b54e7
("MEDIUM: lua: remove Lua struct from session, and allocate it with memory pools")
When HAproxy is loaded with a lot of frontends/backends (tested with 300k),
it is slow to start and it uses a lot of memory just for indexing backends
in the lua tables.
This patch uses the internal frontend/backend index of HAProxy in place of
lua table.
HAProxy startup is now quicker as each frontend/backend object is created
on demand and not at init.
This has to come with some cost: the execution of Lua will be a little bit
slower.
register_{init, converters, fetches, action, service, cli, filter} are
meant to run exclusively from body context according to the
documentation (unlike register_task which is designed to work from both
init and runtime contexts)
A quick code inspection confirms that only register_task implements
the required precautions to make it safe out of init context.
Trying to use those register_* functions from a runtime lua task will
lead to a program crash since they all assume that they are running from
the main lua context and with no concurrent runs:
core.register_task(function()
core.register_init(function()
end)
end)
When loaded from the config, the above example would segfault.
To prevent this undefined behavior, we now report an explicit error if
the user tries to use such functions outside of init/body context.
This should be backported in every stable versions.
[prior to 2.5 lua filter API did not exist, the hlua_register_filter()
part should be skipped]
In hlua_process_task: when HLUA_E_ETMOUT was returned by
hlua_ctx_resume(), meaning that the lua task reached
tune.lua.task-timeout (default: none),
we logged "Lua task: unknown error." before stopping the task.
Now we properly handle HLUA_E_ETMOUT to report a meaningful error
message.
In function hlua_hook, a yieldk is performed when function is yieldable.
But the following code in that function seems to assume that the yield
never returns, which is not the case!
Moreover, Lua documentation says that in this situation the yieldk call
must immediately be followed by a return.
This patch adds a return statement after the yieldk call.
It also adds some comments and removes a needless lua_sethook call.
It could be backported to all stable versions, but it is not mandatory,
because even if it is undefined behavior this bug doesn't seem to
negatively affect lua 5.3/5.4 stacks.
There are 3 kinds of applet in lua: The co-sockets, the TCP services and the
HTTP services. The three are refactored to use the SE descriptor instead of
the channel to report error and end-of-stream.
Thanks to the previous patch, it is now possible for applets to not set the
CF_EOI flag on the channels. On this point, the applets get closer to the
muxes.
It was done by hand by callers when a shutdown for read or write was
performed. It is now always handled by the functions performing the
shutdown. This way the callers don't take care of it. This will avoid some
bugs.
Read and write timeouts (.rto and .wto) are now replaced by an unique
timeout, call .ioto. Since the recent refactoring on channel's timeouts,
both use the same value, the client timeout on client side and the server
timeout on the server side. Thus, this part may be simplified. Now it
represents the I/O timeout.
These timers are related to the I/O. Thus it is logical to move them into
the SE descriptor. The patch is a bit huge but it is just a
replacement. However it is error-prone.
From the stconn or the stream, helper functions are used to get, set or
reset these timers. This simplify the timers manipulations.
Read and write timeouts concerns the I/O. Thus, it is logical to move it into
the stconn. At the end, the stream is responsible to detect the timeouts. So
it is logcial to have these values in the stconn and not in the SE
descriptor. But it may change depending on the recfactoring.
So, now:
* scf->rto is used instead of req->rto
* scf->wto is used instead of res->wto
* scb->rto is used instead of res->rto
* scb->wto is used instead of req->wto
In bb581423b ("BUG/MEDIUM: httpclient/lua: crash when the lua task timeout
before the httpclient"), a new logic was implemented to make sure that
when a lua ctx destroyed, related httpclients are correctly destroyed too
to prevent a such httpclients from being resuscitated on a destroyed lua ctx.
This was implemented by adding a list of httpclients within the lua ctx,
and a new function, hlua_httpclient_destroy_all(), that is called under
hlua_ctx_destroy() and runs through the httpclients list in the lua context
to properly terminate them.
This was done with the assumption that no concurrent Lua garbage collection
cycles could occur on the same ressources, which seems OK since the "lua"
context is about to be freed and is not explicitly being used by other threads.
But when 'lua-load' is used, the main lua stack is shared between multiple
OS threads, which means that all lua ctx in the process are linked to the
same parent stack.
Yet it seems that lua GC, which can be triggered automatically under
lua_resume() or manually through lua_gc(), does not limit itself to the
"coroutine" stack (the stack referenced in lua->T) when performing the cleanup,
but is able to perform some cleanup on the main stack plus coroutines stacks
that were created under the same main stack (via lua_newthread()) as well.
This can be explained by the fact that lua_newthread() coroutines are not meant
to be thread-safe by design.
Source: http://lua-users.org/lists/lua-l/2011-07/msg00072.html (lua co-author)
It did not cause other issues so far because most of the time when using
'lua-load', the global lua lock is taken when performing critical operations
that are known to interfere with the main stack.
But here in hlua_httpclient_destroy_all(), we don't run under the global lock.
Now that we properly understand the issue, the fix is pretty trivial:
We could simply guard the hlua_httpclient_destroy_all() under the global
lua lock, this would work but it could increase the contention over the
global lock.
Instead, we switched 'lua->hc_list' which was introduced with bb581423b
from simple list to mt_list so that concurrent accesses between
hlua_httpclient_destroy_all and hlua_httpclient_gc() are properly handled.
The issue was reported by @Mark11122 on Github #2037.
This must be backported with bb581423b ("BUG/MEDIUM: httpclient/lua: crash
when the lua task timeout before the httpclient") as far as 2.5.
In hlua_httpclient_send(), we replace hc->req.url with a new url.
But we forgot to free the original url that was allocated in
hlua_httpclient_new() or in the previous httpclient_send() call.
Because of this, each httpclient request performed under lua scripts would
result in a small leak. When stress-testing a lua action which uses httpclient,
the leak is clearly visible since we're leaking severals Mbytes per minute.
This bug was discovered by chance when trying to reproduce GH issue #2037.
It must be backported up to 2.5
When the payload length cannot be determined, the htx extra field is set to
the magical vlaue ULLONG_MAX. It is not obvious. This a dedicated HTX value
is now used. Now, HTX_UNKOWN_PAYLOAD_LENGTH must be used in this case,
instead of ULLONG_MAX.
These both functions are buggy and don't respect the documentation. They
must wait for more data, if possible.
For Channel.data(), it must happen if not enough data was received orf if no
length was specified and no data was received. The first case is properly
handled but not the second one. An empty string is return instead. In
addition, if there is no data and the channel can't receive more data, 'nil'
value must be returned.
In the same spirit, for Channel.line(), we must try to wait for more data
when no line is found if not enough data was received or if no length was
specified. Here again, only the first case is properly handled. And for this
function too, 'nil' value must be returned if there is no data and the
channel can't receive more data.
This patch is related to the issue #1993. It must be backported as far as
2.5.
CF_READ_NULL flag is not really useful and used. It is a transient event
used to wakeup the stream. As we will see, all read events on a channel may
be resumed to only one and are all used to wake up the stream.
In this patch, we introduce CF_READ_EVENT flag as a replacement to
CF_READ_NULL. There is no breaking change for now, it is just a
rename. Gradually, other read events will be merged with this one.
The lua httpclient cleanup can be called in 2 places, the
hlua_httpclient_gc() and the hlua_httpclient_destroy_all().
A LIST_DELETE() is performed to remove the hlua_hc struct of the list.
However, when the lua task ends and call hlua_ctx_destroy(), it does a
LIST_DELETE() first, and then the gc tries to do a LIST_DELETE() again
in hlua_httpclient_gc(), provoking a crash.
This patch fixes the issue by doing a LIST_DEL_INIT() instead of
LIST_DELETE() in both cases.
Should fix issue #1958.
Must be backported where bb58142 is backported.
Rename the structure "cert_key_and_chain" to "ckch_data" in order to
avoid confusion with the store whcih often called "ckchs".
The "cert_key_and_chain *ckch" were renamed "ckch_data *data", so we now
have store->data instead of ckchs->ckch.
Marked medium because it changes the API.
When the lua task finished before the httpclient that are associated to
it, there is a risk that the httpclient try to task_wakeup() the lua
task which does not exist anymore.
To fix this issue the httpclient used in a lua task are stored in a
list, and the httpclient are destroyed at the end of the lua task.
Must be backported in 2.5 and 2.6.
The HTTPclient callback req_payload callback is set when a request payload
must be streamed. In the lua, this callback is set when a body is passed as
argument in one of httpclient functions (head/get/post/put/delete). However,
there is no reason to set it if body string is empty.
This patch is related to the issue #1898. It may be backported as far as
2.5.
In cd341d531, I added a FIXME comment because I noticed a
lua_pushvalue with 0 index, whereas lua doc states that 0 is never
an acceptable index.
After reviewing and testing the hlua_applet_http_send_response() code,
it turns out that this pushvalue is not even needed.
So it's safer to remove it as it could lead to undefined
behavior (since it is not supported by Lua API) and it grows lua stack
by 1 for no reason.
No backport needed.
In hlua code, we mark every function that may longjump using
MAY_LJMP macro so it's easier to identify them by reading the code.
However, some luaL_checktypes() were performed without the MAY_LJMP.
According to lua doc:
Functions called luaL_check* always raise an error if
the check is not satisfied.
-> Adding the missing MAY_LJMP for those luaLchecktypes() calls.
No backport needed.
Channel.insert(channel, string, [,offset]):
When no offset is provided, hlua_channel_insert_data() inserts
string at the end of incoming data.
This behavior conflicts with the documentation that explicitly says
that the default behavior is to insert the string in front of incoming data.
This patch fixes hlua_channel_insert_data() behavior so that it fully
complies with the documentation.
Thanks to Smackd0wn for noticing it.
This could be backported to 2.6 and 2.5
In hlua_lua2arg_check(), we allow for the first argument to not be
provided, if it has a type we know, this is true for frontend, backend,
and stick table. However, the stick table code was changed. It used
to be deduced from the proxy, but it is now directly provided in struct
args. So setting the proxy there no longer work, and we have to
explicitely set the stick table.
Not doing so will lead the code do use the proxy pointer as a stick
table pointer, which will likely cause crashes.
This should be backported up to 2.0.
In hlua_lua2arg_check(), on failure, before calling free_argp(), make
sure to always mark the failed argument as ARGT_STOP. We only want to
free argument prior to that point, because we did not allocate the
strings after this one, and so we don't want to free them.
This should be backported up to 2.2.
In function hlua_applet_http_send_response(), a pushvalue
is performed with index '0'.
But according to lua doc (https://www.lua.org/manual/5.3/manual.html#4.3):
"Note that 0 is never an acceptable index".
Adding a FIXME comment near to the pushvalue operation
so that this can get some chance to be reviewed later.
No backport needed.
When providing multiple optional arguments with lua-load or
lua-load-per-thread directives, arguments where pushed 1 by 1
to the stack using lua_pushstring() without checking if the stack
could handle it.
This could easily lead to program crash when providing too much
arguments. I can easily reproduce the crash starting from ~50 arguments.
Calling lua_checkstack() before pushing to the stack fixes the crash:
According to lua.org, lua_checkstack() does some housekeeping and
allow the stack to be expanded as long as some memory is available
and the hard limit isn't reached.
When no memory is available to expand the stack or the limit is reached,
lua_checkstacks returns an error: in this case we force hlua_load_state()
to return a meaningfull error instead of crashing.
In practice though, cfgparse complains about too many words
way before such event may occur on a normal system.
TLDR: the ~50 arguments limitation is not an issue anymore.
No backport needed, except if 'MINOR: hlua: Allow argument on
lua-lod(-per-thread) directives' (ae6b568) is backported.
Calling the function with an offset when "offset + len" was superior or equal
to the targeted blk length caused 'v' value to be improperly set.
And because 'v' is directly provided to htx_replace_blk_value(), blk consistency was compromised.
(It seems that blk was overrunning in htx_replace_blk_value() due to
this and header data was overwritten in this case).
This patch adds the missing checks to make the function behave as
expected when offset is set and offset+len is greater or equals to the targeted blk length.
Some comments were added to the function as well.
It may be backported to 2.6 and 2.5
hlua_http_msg_insert_data() function is called upon
HTTPMessage.insert() method from lua script.
This function did not work properly for multiple reasons:
- An incorrect argument check was performed and prevented the user
from providing optional offset argument.
- Input and output variables were inverted
and offset was not handled properly. The same bug
was also fixed in hlua_http_msg_del_data(), see:
'BUG/MINOR: hlua: fixing hlua_http_msg_del_data behavior'
The function now behaves as described in the documentation.
This could be backported to 2.6 and 2.5.
GH issue #1885 reported that HTTPMessage.remove() did not
work as expected.
It turns out that underlying hlua_http_msg_del_data() function
was not working properly due to input / output inversion as well
as incorrect user offset handling.
This patch fixes it so that the behavior is the one described in
the documentation.
This could be backported to 2.6 and 2.5.
As pointed out by chipitsine in GH #1879, coverity complains
about a sizeof with char ** type where it should be char *.
This was introduced in 'MINOR: hlua: Allow argument on
lua-lod(-per-thread) directives' (ae6b568)
Luckily this had no effect so far because on most platforms
sizeof(char **) == sizeof(char *), but this can not be safely
assumed for portability reasons.
The fix simply changes the argument to sizeof so that it refers to
'*per_thread_load[len]' instead of 'per_thread_load[len]'.
No backport needed.
Because memprintf return an error to the caller and not on screen.
the function which perform display of message on the right output
is in charge of adding \n if it is necessary.
This patch may be backported.
applet:getline() and applet:receive() functions for HTTP applets must rely
on the channel flags to detect the end of the message and not on HTX
flags. It means CF_EOI must be used instead of HTX_FL_EOM.
It is important because the HTX flag is transient. Because there is no flag
on HTTP applets to save the info, it is not reliable. However CF_EOI once
set is never removed. So it is safer to rely on it. Otherwise, the call to
these functions hang.
This patch must be backported as far as 2.4.
The tasks currently rely on a mask but do not have an assigned thread ID,
contrary to tasklets. However, in practice they're either running on a
single thread or on any thread, so that it will be worth simplifying all
this in order to ease the transition to the thread groups.
This patch introduces a "tid" field in the task struct, that's either
the number of the thread the task is attached to, or a negative value
if the task is not bound to a thread, (i.e. its mask is all_threads_mask).
The new ID is only set and updated but not used yet.
This function may be used to try to show where some Lua code is currently
being executed. It tries hard to detect the initialization phase, both for
the global and the per-thread states, and for runtime states. This intends
to be used by error handlers to provide the users with indications about
what Lua code was being executed when the error triggered.
Calling hlua_traceback() sometimes reports empty entries looking like:
[C]: ?
These ones correspond to certain internal C functions of the Lua library,
but they do not provide any information and even complicate the
interpretation of the dump. Better just skip them.
In 1.9-dev1, commit 5bc9972ed ("BUG/MINOR: lua/threads: Make lua's tasks
sticky to the current thread") to detect unconfigured Lua tasks that could
run on any thread, by comparing their thread mask with MAX_THREADS_MASK.
The proper way to do it is to check for at least 2 threads in their mask
in fact. This is more reliable and allows to get rid of MAX_THREADS_MASK
there.
There's no more reason for keepin the code and definitions in conn_stream,
let's move all that to stconn. The alphabetical ordering of include files
was adjusted.
This file contains all the stream-connector functions that are specific
to application layers of type stream. So let's name it accordingly so
that it's easier to figure what's located there.
The alphabetical ordering of include files was preserved.
An equivalent applet_need_more_data() was added as well since that function
is mostly used from applet code. It makes it much clearer that the applet
is waiting for data from the stream layer.
The analysis of cs_rx_endp_more() showed that the purpose is for a stream
endpoint to inform the connector that it's ready to deliver more data to
that one, and conversely cs_rx_endp_done() that it's done delivering data
so it should not be bothered again for this.
This was modified two ways:
- the operation is no longer performed on the connector but on the
endpoint so that there is no more doubt when reading applet code
about what this rx refers to; it's the endpoint that has more or
no more data.
- an applet implementation is also provided and mostly used from
applet code since it saves the caller from having to access the
endpoint descriptor.
It's visible that the flag ought to be inverted because some places
have to set it by default for no reason.
The new name mor eclearly indicates that a stream connector cannot make
any more progress because it needs room in the channel buffer, or that
it may be unblocked because the buffer now has more room available. The
testing function is sc_waiting_room(). This is mostly used by applets.
Note that the flags will change soon.
This flag is exclusively used when a front applet needs to wait for the
other side to connect (or fail to). Let's give it a more explicit name
and remove the ambiguous function that was used only once.
This also ensures we will not risk to set it back on a new endpoint
after cs_reset_endp() via SE_FL_APP_MASK, because the flag being
specific to the endpoint only and not to the connector, we don't
want to preserve it when replacing the endpoint.
These functions return the app-layer associated with an stconn, which
is a check, a stream or a stream's task. They're used a lot to access
channels, flags and for waking up tasks. Let's just name them
appropriately for the stream connector.
We're starting to propagate the stream connector's new name through the
API. Most call places of these functions that retrieve the channel or its
buffer are in applets. The local variable names are not changed in order
to keep the changes small and reviewable. There were ~92 uses of cs_ic(),
~96 of cs_oc() (due to co_get*() being less factorizable than ci_put*),
and ~5 accesses to the buffer itself.
This also follows the natural naming. There are roughly 238 changes, all
totally trivial. conn_stream-t.h has become completely void of any
"conn_stream" related stuff now (except its name).
This renames the "struct conn_stream" to "struct stconn" and updates
the descriptions in all comments (and the rare help descriptions) to
"stream connector" or "connector". This touches a lot of files but
the change is minimal. The local variables were not even renamed, so
there's still a lot of "cs" everywhere.
Now at least it makes it obvious that it's the stream endpoint descriptor
and not an endpoint. There were few changes thanks to the previous refactor
of the flags.
This changes all main uses of endp->flags to the se_fl_*() equivalent
by applying coccinelle script endp_flags.cocci. The se_fl_*() functions
themselves were manually excluded from the change, of course.
Note: 144 locations were touched, manually reviewed and found to be OK.
The script was applied with all includes:
spatch --in-place --recursive-includes -I include --sp-file $script $files
Fix a typo that lead to using the wrong pointer when loading a
certificate, which lead to always using the pem loader for every
parameeter.
Use the cert_ext->load() ptr instead of cert_exts->load() which was the
first element of the cert_exts[] array.
Enhance the error message with the field name.
Should fix issue #1716
In the same way than for the tasks, the applets api was changed to be able
to start a new appctx on a thread subset. For now the feature is
disabled. Only appctx_new_here() is working. But it will be possible to
start an appctx on a specific thread or a subset via a mask.
A .init callback function is defined for the update_applet applet. This
function finishes the appctx startup by calling appctx_finalize_startup()
and its handles the stream customization.
The session created for frontend applets is now totally owns by the
corresponding appctx. It means the appctx is now responsible to release
it. This removes the hack in stream_free() about frontend applets to be sure
to release the session.
The two functions became exact copies since there's no more special case
for the appctx owner. Let's merge them into a single one, that simplifies
the code.
This one is the pointer to the conn_stream which is always in the
endpoint that is always present in the appctx, thus it's not needed.
This patch removes it and replaces it with appctx_cs() instead. A
few occurences that were using __cs_strm(appctx->owner) were moved
directly to appctx_strm() which does the equivalent.
The few applets that set CS_EP_EOI or CS_EP_ERROR used to set it on the
endpoint retrieved from the conn_stream while it's already available on
the appctx itself. Better use the appctx one to limit the unneeded
interactions between the two sides.
Lua API Channel.remove() and HTTPMessage.remove() expects 1 to 3
arguments (counting the manipulated object), with offset and length
being the 2nd and 3rd argument, respectively.
hlua_{channel,http_msg}_del_data() incorrectly gets the 3rd argument as
offset, and 4th (nonexistent) as length. hlua_http_msg_del_data() also
improperly checks arguments. This patch fixes argument handling in both.
Must be backported to 2.5.
Just like for the TCP service, let's move the context away from
appctx.ctx. A new struct hlua_http_ctx was defined, reserved in
hlua_applet_http_init() and used everywhere else. Similarly, the
task dump code will no more report decoded stack traces in case
these services would be involved. That may be solved later.
The use-service mechanism for Lua in TCP mode relies on the
hlua_tcp storage in appctx->ctx. We can move its definition to
hlua.c and simply use appctx_reserve_svcctx() to reserve and access
the stoage. One tiny side effect is that the task dump used in panics
will not show anymore the Lua call stack in its trace. For this a
better API is needed from the Lua code to expose a function that does
the job from an appctx.
The Lua cosockets were using appctx.ctx.hlua_cosocket. Let's move this
to a local definition of "hlua_csk_ctx" in hlua.c, which is allocated
from the appctx by hlua_socket_new(). There's a notable change which is
that, while previously the xref link with the peer was established with
the appctx, it's now in the hlua_csk_ctx. This one must then hold a
pointer to the appctx. The code was adjusted accordingly, and now that
part of the code doesn't use the appctx.ctx anymore.
This context is used by CLI keywords registered by Lua. We can take
it out of the appctx and use the generic command context allocation so
that the appctx doesn't have to declare a specific one anymore. The
context is created during parsing.
This flag is no longer needed now that it must always match the presence
of a destination address on the backend conn_stream. Worse, before previous
patch, if it were to be accidently removed while the address is present, it
could result in a leak of that address since alloc_dst_address() would first
be called to flush it.
Its usage has a long history where addresses were stored in an area shared
with the connection, but as this is no longer the case, there's no reason
for putting this burden onto application-level code that should not focus
on setting obscure flags.
The only place where that made a small difference is in the dequeuing code
in case of queue redistribution, because previously the code would first
clear the flag, and only later when trying to deal with the queue, would
release the address. It's not even certain whether there would exist a
code path going to connect_server() without calling pendconn_dequeue()
first (e.g. retries on queue timeout maybe?).
Now the pendconn_dequeue() code will rely on SF_ASSIGNED to decide to
clear and release the address, since that flag is always set while in
a server's queue, and its clearance implies that we don't want to keep
the address. At least it remains consistent and there's no more risk of
leaking it.
Remaining flags and associated functions are move in the conn-stream
scope. These flags are added on the endpoint and not the conn-stream
itself. This way it will be possible to get them from the mux or the
applet. The functions to get or set these flags are renamed accordingly with
the "cs_" prefix and updated to manipualte a conn-stream instead of a
stream-interface.
si_update_rx(), si_update_tx() and si_update() are renamed cs_update_rx(),
cs_upate_tx() and cs_update() and updated to manipulate a conn-stream
instead of a stream-interface.
si_shutr(), si_shutw(), si_chk_rcv() and si_chk_snd() are moved in the
conn-stream scope and renamed, respectively, cs_shutr(), cs_shutw(),
cs_chk_rcv(), cs_chk_snd() and manipulate a conn-stream instead of a
stream-interface.
The stream-interface state (SI_ST_*) is now in the conn-stream. It is a
mechanical replacement for now. Nothing special. SI_ST_* and SI_SB_* were
renamed accordingly. Utils functions to manipulate these infos were moved
under the conn-stream scope.
But it could be good to keep in mind that this part should be
reworked. Indeed, at the CS level, we only need to know if it is ready to
receive or to send. The state of conn-stream from INI to EST is only used on
the server side. The client CS is immediately set to EST. Thus current
SI_ST_* states should probably be moved to the stream to reflect the server
connection state during the establishment stage.
The source and destination addresses at the applicative layer are moved from
the stream-interface to the conn-stream. This simplifies a bit the code and
it is a logicial step to remove the stream-interface.
At many places, we now use the new CS functions to get a stream or a channel
from a conn-stream instead of using the stream-interface API. It is the
first step to reduce the scope of the stream-interfaces. The main change
here is about the applet I/O callback functions. Before the refactoring, the
stream-interface was the appctx owner. Thus, it was heavily used. Now, as
far as possible,the conn-stream is used. Of course, it remains many calls to
the stream-interface API.
All old flags CS_FL_* are now moved in the endpoint scope and renamed
CS_EP_* accordingly. It is a systematic replacement. There is no true change
except for the health-check and the endpoint reset. Here it is a bit special
because the same conn-stream is reused. Thus, we must handle endpoint
allocation errors. To do so, cs_reset_endp() has been adapted.
Thanks to this last change, it will now be possible to simplify the
multiplexer and probably the applets too. A review must also be performed to
remove some flags in the channel or the stream-interface. The HTX will
probably be simplified too. Finally, there is now some place in the
conn-stream to move info from the stream-interface.
The conn-stream endpoint is now shared between the conn-stream and the
applet or the multiplexer. If the mux or the applet is created first, it is
responsible to also create the endpoint and share it with the conn-stream.
If the conn-stream is created first, it is the opposite.
When the endpoint is only owned by an applet or a mux, it is called an
orphan endpoint (there is no conn-stream). When it is only owned by a
conn-stream, it is called a detached endpoint (there is no mux/applet).
The last entity that owns an endpoint is responsible to release it. When a
mux or an applet is detached from a conn-stream, the conn-stream
relinquishes the endpoint to recreate a new one. This way, the endpoint
state is never lost for the mux or the applet.
It is a transient commit to prepare next changes. Now, when a conn-stream is
created from an applet or a multiplexer, an endpoint is always provided. In
addition, the API to create a conn-stream was specialized to have one
function per type.
The next step will be to share the endpoint structure.
It is a transient commit to prepare next changes. It is possible to pass a
pre-allocated endpoint to create a new conn-stream. If it is NULL, a new
endpoint is created, otherwise the existing one is used. There no more
change at the conn-stream level.
In the applets, all conn-stream are created with no pre-allocated
endpoint. But for multiplexers, an endpoint is systematically created before
creating the conn-stream.
This change is only significant for the multiplexer part. For the applets,
the context and the endpoint are the same. Thus, there is no much change. For
the multiplexer part, the connection was used to set the conn-stream
endpoint and the mux's stream was the context. But it is a bit strange
because once a mux is installed, it takes over the connection. In a
wonderful world, the connection should be totally hidden behind the mux. The
stream-interface and, in a lesser extent, the stream, still access the
connection because that was inherited from the pre-multiplexer era.
Now, the conn-stream endpoint is the mux's stream (an opaque entity for the
conn-stream) and the connection is the context. Dedicated functions have
been added to attached an applet or a mux to a conn-stream.