Each user of a session increments/decrements the jobs variable at its
own place, resulting in a real mess and inconsistencies between them.
Let's have session_new() increment jobs and session_free() decrement
it.
The session may need to enforce a timeout when waiting for a handshake.
Till now we used a trick to avoid allocating a pointer, we used to set
the connection's owner to the task and set the task's context to the
session, so that it was possible to circle between all of them. The
problem is that we'll really need to pass the pointer to the session
to the upper layers during initialization and that the only place to
store it is conn->owner, which is squatted for this trick.
So this patch moves the struct task* into the session where it should
always have been and ensures conn->owner points to the session until
the data layer is properly initialized.
Currently a task is allocated in session_new() and serves two purposes :
- either the handshake is complete and it is offered to the stream via
the second arg of stream_new()
- or the handshake is not complete and it's diverted to be used as a
timeout handler for the embryonic session and repurposed once we land
into conn_complete_session()
Furthermore, the task's process() function was taken from the listener's
handler in conn_complete_session() prior to being replaced by a call to
stream_new(). This will become a serious mess with the mux.
Since it's impossible to have a stream without a task, this patch removes
the second arg from stream_new() and make this function allocate its own
task. In session_accept_fd(), we now only allocate the task if needed for
the embryonic session and delete it later.
The ->init() callback of the connection's data layer was only used to
complete the session's initialisation since sessions and streams were
split apart in 1.6. The problem is that it creates a big confusion in
the layers' roles as the session has to register a dummy data layer
when waiting for a handshake to complete, then hand it off to the
stream which will replace it.
The real need is to notify that the transport has finished initializing.
This should enable a better splitting between these layers.
This patch thus introduces a connection-specific callback called
xprt_done_cb() which informs about handshake successes or failures. With
this, data->init() can disappear, CO_FL_INIT_DATA as well, and we don't
need to register a dummy data->wake() callback to be notified of errors.
Till now connections used to rely exclusively on file descriptors. It
was planned in the past that alternative solutions would be implemented,
leading to member "union t" presenting sock.fd only for now.
With QUIC, the connection will need to continue to exist but will not
rely on a file descriptor but a connection ID.
So this patch introduces a "connection handle" which is either a file
descriptor or a connection ID, to replace the existing "union t". We've
now removed the intermediate "struct sock" which was never used. There
is no functional change at all, though the struct connection was inflated
by 32 bits on 64-bit platforms due to alignment.
We now refrain from clearing a session's variables, counters, and from
releasing it as long as at least one stream references it. For now it
never happens but with H2 this will be mandatory to avoid double frees.
It doesn't make sense that stream_new() doesn't sets the target nor
analysers and that the caller has to do it even if it doesn't know
about streams (eg: in session_accept_fd()). This causes trouble for
H2 where the applet handling the protocol cannot properly change
these information during its init phase.
Let's ensure it's always set and that the callers don't set it anymore.
Note: peers and lua don't use analysers and that's properly handled.
The task_wakeup was called on stream_new, but the task/stream
wasn't fully initialized yet. The task_wakeup must be called
explicitly by the caller once the task/stream is initialized.
Now we exclusively use xprt_get(XPRT_RAW) instead of &raw_sock or
xprt_get(XPRT_SSL) for &ssl_sock. This removes a bunch of #ifdef and
include spread over a number of location including backend, cfgparse,
checks, cli, hlua, log, server and session.
Historically, all listeners have a pointer to the frontend. But since
the introduction of SSL, we now have an intermediary layer called
bind_conf corresponding to a "bind" line. It makes no sense to have
the frontend on each listener given that it's the same for all
listeners belonging to a same bind_conf. Also certain parts like
SSL can only operate on bind_conf and need the frontend.
This patch fixes this by moving the frontend pointer from the listener
to the bind_conf. The extra indirection is quite cheap given and the
places were this is used are very scarce.
A mistake was made when the socket layer was cut into proto and
transport, the transport was attached to the listener while all
listeners in a single "bind" line always have exactly the same
transport. It doesn't seem obvious but this is the reason why there
are so many #ifdefs USE_OPENSSL in cfgparse : a lot of operations
have to be open-coded because cfgparse only manipulates bind_conf
and we don't have the information of the transport layer here.
Very little code makes use of the transport layer, mainly session
setup and log. These places can afford an extra pointer indirection
(the listener points to the bind_conf). This change is thus very small,
it saves a little bit of memory (8B per listener) and makes the code
more flexible.
In 1.6-dev2, commit 32990b5 ("MEDIUM: session: remove the task pointer
from the session") introduced a bug which can sometimes crash the process
on resource shortage. When stream_complete() returns -1, it has already
reattached the connection to the stream, then kill_mini_session() is
called and still expects to find the task in conn->owner. Note that
since this commit, the code has moved a bit and is now in stream_new()
but the problem remains the same.
Given that we already know the task around these places, let's simply
pass the task to kill_mini_session().
The conditions currently at risk are :
- failure to initialize filters for the new stream (lack of memory or
any filter returning < 0 on attach())
- failure to attach filters (any filter returning < 0 on stream_start())
- frontend's accept() returning < 0 (allocation failure)
This fix is needed in 1.7 and 1.6.
There's no more reason to keep tcp rules processing inside proto_tcp.c
given that there is nothing in common there except these 3 letters : tcp.
The tcp rules are in fact connection, session and content processing rules.
Let's move them to "tcp-rules" and let them live their life there.
This commit introduces "tcp-request session" rules. These are very
much like "tcp-request connection" rules except that they're processed
after the handshake, so it is possible to consider SSL information and
addresses rewritten by the proxy protocol header in actions. This is
particularly useful to track proxied sources as this was not possible
before, given that tcp-request content rules are processed after each
HTTP request. Similarly it is possible to assign the proxied source
address or the client's cert to a variable.
This is in order to make integration of tcp-request-session cleaner :
- tcp_exec_req_rules() was renamed tcp_exec_l4_rules()
- LI_O_TCP_RULES was renamed LI_O_TCP_L4_RULES
(LI_O_*'s horrible indent was also fixed and a provision was left
for L5 rules).
When NetScaler application switch is used as L3+ switch, informations
regarding the original IP and TCP headers are lost as a new TCP
connection is created between the NetScaler and the backend server.
NetScaler provides a feature to insert in the TCP data the original data
that can then be consumed by the backend server.
Specifications and documentations from NetScaler:
https://support.citrix.com/article/CTX205670https://www.citrix.com/blogs/2016/04/25/how-to-enable-client-ip-in-tcpip-option-of-netscaler/
When CIP is enabled on the NetScaler, then a TCP packet is inserted just after
the TCP handshake. This is composed as:
- CIP magic number : 4 bytes
Both sender and receiver have to agree on a magic number so that
they both handle the incoming data as a NetScaler Client IP insertion
packet.
- Header length : 4 bytes
Defines the length on the remaining data.
- IP header : >= 20 bytes if IPv4, 40 bytes if IPv6
Contains the header of the last IP packet sent by the client during TCP
handshake.
- TCP header : >= 20 bytes
Contains the header of the last TCP packet sent by the client during TCP
handshake.
This patch adds the support of filters in HAProxy. The main idea is to have a
way to "easely" extend HAProxy by adding some "modules", called filters, that
will be able to change HAProxy behavior in a programmatic way.
To do so, many entry points has been added in code to let filters to hook up to
different steps of the processing. A filter must define a flt_ops sutrctures
(see include/types/filters.h for details). This structure contains all available
callbacks that a filter can define:
struct flt_ops {
/*
* Callbacks to manage the filter lifecycle
*/
int (*init) (struct proxy *p);
void (*deinit)(struct proxy *p);
int (*check) (struct proxy *p);
/*
* Stream callbacks
*/
void (*stream_start) (struct stream *s);
void (*stream_accept) (struct stream *s);
void (*session_establish)(struct stream *s);
void (*stream_stop) (struct stream *s);
/*
* HTTP callbacks
*/
int (*http_start) (struct stream *s, struct http_msg *msg);
int (*http_start_body) (struct stream *s, struct http_msg *msg);
int (*http_start_chunk) (struct stream *s, struct http_msg *msg);
int (*http_data) (struct stream *s, struct http_msg *msg);
int (*http_last_chunk) (struct stream *s, struct http_msg *msg);
int (*http_end_chunk) (struct stream *s, struct http_msg *msg);
int (*http_chunk_trailers)(struct stream *s, struct http_msg *msg);
int (*http_end_body) (struct stream *s, struct http_msg *msg);
void (*http_end) (struct stream *s, struct http_msg *msg);
void (*http_reset) (struct stream *s, struct http_msg *msg);
int (*http_pre_process) (struct stream *s, struct http_msg *msg);
int (*http_post_process) (struct stream *s, struct http_msg *msg);
void (*http_reply) (struct stream *s, short status,
const struct chunk *msg);
};
To declare and use a filter, in the configuration, the "filter" keyword must be
used in a listener/frontend section:
frontend test
...
filter <FILTER-NAME> [OPTIONS...]
The filter referenced by the <FILTER-NAME> must declare a configuration parser
on its own name to fill flt_ops and filter_conf field in the proxy's
structure. An exemple will be provided later to make it perfectly clear.
For now, filters cannot be used in backend section. But this is only a matter of
time. Documentation will also be added later. This is the first commit of a long
list about filters.
It is possible to have several filters on the same listener/frontend. These
filters are stored in an array of at most MAX_FILTERS elements (define in
include/types/filters.h). Again, this will be replaced later by a list of
filters.
The filter API has been highly refactored. Main changes are:
* Now, HA supports an infinite number of filters per proxy. To do so, filters
are stored in list.
* Because filters are stored in list, filters state has been moved from the
channel structure to the filter structure. This is cleaner because there is no
more info about filters in channel structure.
* It is possible to defined filters on backends only. For such filters,
stream_start/stream_stop callbacks are not called. Of course, it is possible
to mix frontend and backend filters.
* Now, TCP streams are also filtered. All callbacks without the 'http_' prefix
are called for all kind of streams. In addition, 2 new callbacks were added to
filter data exchanged through a TCP stream:
- tcp_data: it is called when new data are available or when old unprocessed
data are still waiting.
- tcp_forward_data: it is called when some data can be consumed.
* New callbacks attached to channel were added:
- channel_start_analyze: it is called when a filter is ready to process data
exchanged through a channel. 2 new analyzers (a frontend and a backend)
are attached to channels to call this callback. For a frontend filter, it
is called before any other analyzer. For a backend filter, it is called
when a backend is attached to a stream. So some processing cannot be
filtered in that case.
- channel_analyze: it is called before each analyzer attached to a channel,
expects analyzers responsible for data sending.
- channel_end_analyze: it is called when all other analyzers have finished
their processing. A new analyzers is attached to channels to call this
callback. For a TCP stream, this is always the last one called. For a HTTP
one, the callback is called when a request/response ends, so it is called
one time for each request/response.
* 'session_established' callback has been removed. Everything that is done in
this callback can be handled by 'channel_start_analyze' on the response
channel.
* 'http_pre_process' and 'http_post_process' callbacks have been replaced by
'channel_analyze'.
* 'http_start' callback has been replaced by 'http_headers'. This new one is
called just before headers sending and parsing of the body.
* 'http_end' callback has been replaced by 'channel_end_analyze'.
* It is possible to set a forwarder for TCP channels. It was already possible to
do it for HTTP ones.
* Forwarders can partially consumed forwardable data. For this reason a new
HTTP message state was added before HTTP_MSG_DONE : HTTP_MSG_ENDING.
Now all filters can define corresponding callbacks (http_forward_data
and tcp_forward_data). Each filter owns 2 offsets relative to buf->p, next and
forward, to track, respectively, input data already parsed but not forwarded yet
by the filter and parsed data considered as forwarded by the filter. A any time,
we have the warranty that a filter cannot parse or forward more input than
previous ones. And, of course, it cannot forward more input than it has
parsed. 2 macros has been added to retrieve these offets: FLT_NXT and FLT_FWD.
In addition, 2 functions has been added to change the 'next size' and the
'forward size' of a filter. When a filter parses input data, it can alter these
data, so the size of these data can vary. This action has an effet on all
previous filters that must be handled. To do so, the function
'filter_change_next_size' must be called, passing the size variation. In the
same spirit, if a filter alter forwarded data, it must call the function
'filter_change_forward_size'. 'filter_change_next_size' can be called in
'http_data' and 'tcp_data' callbacks and only these ones. And
'filter_change_forward_size' can be called in 'http_forward_data' and
'tcp_forward_data' callbacks and only these ones. The data changes are the
filter responsability, but with some limitation. It must not change already
parsed/forwarded data or data that previous filters have not parsed/forwarded
yet.
Because filters can be used on backends, when we the backend is set for a
stream, we add filters defined for this backend in the filter list of the
stream. But we must only do that when the backend and the frontend of the stream
are not the same. Else same filters are added a second time leading to undefined
behavior.
The HTTP compression code had to be moved.
So it simplifies http_response_forward_body function. To do so, the way the data
are forwarded has changed. Now, a filter (and only one) can forward data. In a
commit to come, this limitation will be removed to let all filters take part to
data forwarding. There are 2 new functions that filters should use to deal with
this feature:
* flt_set_http_data_forwarder: This function sets the filter (using its id)
that will forward data for the specified HTTP message. It is possible if it
was not already set by another filter _AND_ if no data was yet forwarded
(msg->msg_state <= HTTP_MSG_BODY). It returns -1 if an error occurs.
* flt_http_data_forwarder: This function returns the filter id that will
forward data for the specified HTTP message. If there is no forwarder set, it
returns -1.
When an HTTP data forwarder is set for the response, the HTTP compression is
disabled. Of course, this is not definitive.
We don't pass sess->origin anymore but the pointer to the previous step. Now
it should be much easier to chain elements together once applets are moved out
of streams. Indeed, the session is only used for configuration and not for the
dynamic chaining anymore.
It's not the stream's job to manipulate the connection's flags, it's
more related to the session that accepted the new connection. And the
only case where we have to do it conditionally is based on the frontend
which is known from the session, thus it makes sense to do it there.
When the stream is instanciated from an applet, it doesn't necessarily
have a listener. The listener was sparsely used there, just to retrieve
the task function, update the listeners' stats, and set the analysers
and default target, both of which are often zero from applets. Thus
these elements are now initialized with default values that the caller
is free to change if desired.
The frontend is generic and does not depend on a file descriptor,
so applying some socket options to the incoming fd is not its role.
Let's move the setsockopt() calls earlier in session_accept_fd()
where others are done as well.
The function was called stream_accept_session(), let's rename it
stream_new() and make it return the newly allocated pointer. It's
more convenient for some callers who need it.
This concerns everythins related to accepting a new session and
expiring the embryonic session. There's still a hard-coded call
to stream_accept_session() which could be set somewhere in the
frontend, but for now it's not a problem.
There is now a pointer to the session in the stream, which is NULL
for now. The session pool is created as well. Some parts will move
from the stream to the session now.
With HTTP/2, we'll have to support multiplexed streams. A stream is in
fact the largest part of what we currently call a session, it has buffers,
logs, etc.
In order to catch any error, this commit removes any reference to the
struct session and tries to rename most "session" occurrences in function
names to "stream" and "sess" to "strm" when that's related to a session.
The files stream.{c,h} were added and session.{c,h} removed.
The session will be reintroduced later and a few parts of the stream
will progressively be moved overthere. It will more or less contain
only what we need in an embryonic session.
Sample fetch functions and converters will have to change a bit so
that they'll use an L5 (session) instead of what's currently called
"L4" which is in fact L6 for now.
Once all changes are completed, we should see approximately this :
L7 - http_txn
L6 - stream
L5 - session
L4 - connection | applet
There will be at most one http_txn per stream, and a same session will
possibly be referenced by multiple streams. A connection will point to
a session and to a stream. The session will hold all the information
we need to keep even when we don't yet have a stream.
Some more cleanup is needed because some code was already far from
being clean. The server queue management still refers to sessions at
many places while comments talk about connections. This will have to
be cleaned up once we have a server-side connection pool manager.
Stream flags "SN_*" still need to be renamed, it doesn't seem like
any of them will need to move to the session.
This will be useful later to state that some listeners have to use
certain decoders (typically an HTTP/2 decoder) regardless of the
regular processing applied to other listeners. For now it simply
defaults to the frontend's default target, and it is used by the
session.
Some services such as peers and CLI pre-set the target applet immediately
during accept(), and for this reason they're forced to have a dedicated
accept() function which does not even properly follow everything the regular
one does (eg: sndbuf/rcvbuf/linger/nodelay are not set, etc).
Let's store the default target when known into the frontend's config so that
it's session_accept() which automatically sets it.
Now that we can get the session from the channel, let's simplify the
prototype of session_alloc_recv_buffer() to only require the channel.
Both the caller and the function are now simplified.
All functions dealing with connection establishment currently use a
pointer to the stream interface. Now we know it cannot change and is
always s->si[1].
In process_session, we had around 300 accesses to channels and stream-ints
from the session. Not only this inflates the code due to the large offsets
from the original pointer, but readability can be improved. Let's have 4
local variables for the channels and stream-ints.
These 4 combinations are needlessly complicated since the session already
has direct access to the associated stream interfaces without having to
check an indirect pointer.
The purpose of these two macros will be to pass via the session to
find the relevant stream interfaces so that we don't need to store
the ->cons nor ->prod pointers anymore. Currently they're only defined
so that all references could be removed.
Note that many places need a second pass of clean up so that we don't
have any chn_prod(&s->req) anymore and only &s->si[0] instead, and
conversely for the 3 other cases.
We go back to the session to get the owner. Here again it's very easy
and is just a matter of relative offsets. Since the owner always exists
and always points to the session's task, we can remove some unneeded
tests.
This new flag "SI_FL_ISBACK" is set only on the back SI and is cleared
on the front SI. That way it's possible only by looking at the SI to
know what side it is.