Now we introduce srv->admin and srv->prev_admin which are bitfields
containing one bit per source of administrative status (maintenance only
for now). For the sake of backwards compatibility we implement a single
source (ADMF_FMAINT) but the code already checks any source (ADMF_MAINT)
where the STF_MAINTAIN bit was previously checked. This will later allow
us to add ADMF_IMAINT for maintenance mode inherited from tracked servers.
Along doing these changes, it appeared that some places will need to be
revisited when implementing the inherited bit, this concerns all those
modifying the ADMF_FMAINT bit (enable/disable actions on the CLI or stats
page), and the checks to report "via" on the stats page. But currently
the code is harmless.
Till now, the server's state and flags were all saved as a single bit
field. It causes some difficulties because we'd like to have an enum
for the state and separate flags.
This commit starts by splitting them in two distinct fields. The first
one is srv->state (with its counter-part srv->prev_state) which are now
enums, but which still contain bits (SRV_STF_*).
The flags now lie in their own field (srv->flags).
The function srv_is_usable() was updated to use the enum as input, since
it already used to deal only with the state.
Note that currently, the maintenance mode is still in the state for
simplicity, but it must move as well.
We used to call srv_is_usable() with either the current state and weights
or the previous ones. This causes trouble for future changes, so let's first
split it in two variants :
- srv_is_usable(srv) considers the current status
- srv_was_usable(srv) considers the previous status
We used to have is_addr() in place to validate sometimes the existence
of an address, sometimes a valid IPv4 or IPv6 address. Replace them
carefully so that is_inet_addr() is used wherever we can only use an
IPv4/IPv6 address.
The RDP cookie extractor compares the 32-bit address from the request
to the address of each server in the farm without first checking that
the server's address is IPv4. This is a leftover from the IPv4 to IPv6
conversion. It's harmless as it's unlikely that IPv4 and IPv6 servers
will be mixed in an RDP farm, but better fix it.
This patch does not need to be backported.
This commit modifies the PROXY protocol V2 specification to support headers
longer than 255 bytes allowing for optional extensions. It implements the
PROXY protocol V2 which is a binary representation of V1. This will make
parsing more efficient for clients who will know in advance exactly how
many bytes to read. Also, it defines and implements some optional PROXY
protocol V2 extensions to send information about downstream SSL/TLS
connections. Support for PROXY protocol V1 remains unchanged.
Finn Arne Gangstad suggested that we should have the ability to break
keep-alive when the target server has reached its maxconn and that a
number of connections are present in the queue. After some discussion
around his proposed patch, the following solution was suggested : have
a per-proxy setting to fix a limit to the number of queued connections
on a server after which we break keep-alive. This ensures that even in
high latency networks where keep-alive is beneficial, we try to find a
different server.
This patch is partially based on his original proposal and implements
this configurable threshold.
All the code inherited from version 1.1 still holds a lot ot sessions
called "t" because in 1.1 they were tasks. This naming is very annoying
and sometimes even confusing, for example in code involving tables.
Let's get rid of this once for all and before 1.5-final.
Nothing changed beyond just carefully renaming these variables.
Cyril Bonté reported that the "lastsess" field of a stats-only backend
was never updated. In fact the same is true for any applet and anything
not a server. Also, lastsess was not updated for a server reusing its
connection for a new request.
Since the goal of this field is to report recent activity, it's better
to ensure that all accesses are reported. The call has been moved to
the code validating the session establishment instead, since everything
passes there.
http_body_rewind() returns the number of bytes to rewind before buf->p to
find the message's body. It relies on http_hdr_rewind() to find the beginning
and adds msg->eoh + msg->eol which are always safe.
http_data_rewind() does the same to get the beginning of the data, which
differs from above when a chunk is present. It uses the function above and
adds msg->sol.
The purpose is to centralize further ->sov changes aiming at avoiding
to rely on buf->o.
http_uri_rewind() returns the number of bytes to rewind before buf->p to
find the URI. It relies on http_hdr_rewind() to find the beginning and
is just here to simplify operations.
The purpose is to centralize further ->sov changes aiming at avoiding
to rely on buf->o.
http_hdr_rewind() returns the number of bytes to rewind before buf->p to
find the beginning of headers. At the moment it's not exact as it still
relies on buf->o, assuming that no other data from a past message were
pending there, but it's what was done till there.
The purpose is to centralize further ->sov changes aiming at avoiding
to rely on buf->o.
http_body_bytes() returns the number of bytes of the current message body
present in the buffer. It is compatible with being called before and after
the headers are forwarded.
This is done to centralize further ->sov changes.
We used to have msg->sov updated for every chunk that was parsed. The issue
is that we want to be able to rewind after chunks were parsed in case we need
to redispatch a request and perform a new hash on the request or insert a
different server header name.
Currently, msg->sov and msg->next make parallel progress. We reached a point
where they're always equal because msg->next is initialized from msg->sov,
and is subtracted msg->sov's value each time msg->sov bytes are forwarded.
So we can now ensure that msg->sov can always be replaced by msg->next for
every state after HTTP_MSG_BODY where it is used as a position counter.
This allows us to keep msg->sov untouched whatever the number of chunks that
are parsed, as is needed to extract data from POST request (eg: url_param).
However, we still need to know the starting position of the data relative to
the body, which differs by the chunk size length. We use msg->sol for this
since it's now always zero and unused in the body.
So with this patch, we have the following situation :
- msg->sov = msg->eoh + msg->eol = size of the headers including last CRLF
- msg->sol = length of the chunk size if any. So msg->sov + msg->sol = DATA.
- msg->next corresponds to the byte being inspected based on the current
state and is always >= msg->sov before starting to forward anything.
Since sov and next are updated in case of header rewriting, a rewind will
fix them both when needed. Of course, ->sol has no reason for changing in
such conditions, so it's fine to keep it relative to msg->sov.
In theory, even if a redispatch has to be performed, a transformation
occurring on the request would still work because the data moved would
still appear at the same place relative to bug->p.
This is the continuation of previous patch. Now that full buffers are
not rejected anymore, let's wait for at least the advertised chunk or
body length to be present or the buffer to be full. When either
condition is met, the message processing can go forward.
Thus we don't need to use url_param_post_limit anymore, which was passed
in the configuration as an optionnal <max_wait> parameter after the
"check_post" value. This setting was necessary when the feature was
implemented because there was no support for parsing message bodies.
The argument is now silently ignored if set in the configuration.
Finn Arne Gangstad reported that commit 6b726adb35 ("MEDIUM: http: do
not report connection errors for second and further requests") breaks
support for serving static files by abusing the errorfile 503 statement.
Indeed, a second request over a connection sent to any server or backend
returning 503 would silently be dropped.
The proper solution consists in adding a flag on the session indicating
that the server connection was reused, and to only avoid the error code
in this case.
Since 1.5-dev20, we have a working server-side keep-alive and an option
"prefer-last-server" to indicate that we explicitly want to reuse the
same server as the last one. Unfortunately this breaks the redispatch
feature because assign_server() insists on reusing the same server as
the first one attempted even if the connection failed to establish.
A simple solution consists in only considering the last connection if
it was connected. Otherwise there is no reason for being interested in
reusing the same server.
Summary:
Track and report last session time on the stats page for each server
in every backend, as well as the backend.
This attempts to address the requirement in the ROADMAP
- add a last activity date for each server (req/resp) that will be
displayed in the stats. It will be useful with soft stop.
The stats page reports this as time elapsed since last session. This
change does not adequately address the requirement for long running
session (websocket, RDP... etc).
In HTTP keep-alive mode, if we receive a 401, we still have a chance
of being able to send the visitor again to the same server over the
same connection. This is required by some broken protocols such as
NTLM, and anyway whenever there is an opportunity for sending the
challenge to the proper place, it's better to do it (at least it
helps with debugging).
If we reuse a server-side connection, we must not reinitialize its context nor
try to enable send_proxy. At the moment HTTP keep-alive over SSL fails on the
first attempt because the SSL context was cleared, so it only worked after a
retry.
When the load balancing algorithm in use is not deterministic, and a previous
request was sent to a server to which haproxy still holds a connection, it is
sometimes desirable that subsequent requests on a same session go to the same
server as much as possible. Note that this is different from persistence, as
we only indicate a preference which haproxy tries to apply without any form
of warranty. The real use is for keep-alive connections sent to servers. When
this option is used, haproxy will try to reuse the same connection that is
attached to the server instead of rebalancing to another server, causing a
close of the connection. This can make sense for static file servers. It does
not make much sense to use this in combination with hashing algorithms.
This commit allows an existing server-side connection to be reused if
it matches the same target. Basic controls are performed ; right now
we do not allow to reuse a connection when dynamic source binding is
in use or when the destination address or port is dynamic (eg: proxy
mode). Later we'll have to also disable connection sharing when PROXY
protocol is being used or when non-idempotent requests are processed.
When allocating a new connection, only the caller knows whether it's
acceptable to reuse the previous one or not. Let's pass this information
to si_alloc_conn() which will do the cleanup if the connection is not
acceptable.
Having the check state partially stored in the server doesn't help.
Some functions such as srv_getinter() rely on the server being checked
to decide what check frequency to use, instead of relying on the check
being configured. So let's get rid of SRV_CHECKED and SRV_AGENT_CHECKED
and only use the check's states instead.
Till now the send_proxy_ofs field remained in the stream interface,
but since the dynamic allocation of the connection, it makes a lot
of sense to move that into the connection instead of the stream
interface, since it will not be statically allocated for each
session.
Also, it turns out that moving it to the connection fils an alignment
hole on 64 bit architectures so it does not consume more memory, and
removing it from the stream interface was an opportunity to correctly
reorder fields and reduce the stream interface's size from 160 to 144
bytes (-10%). This is 32 bytes saved per session.
The outgoing connection is now allocated dynamically upon the first attempt
to touch the connection's source or destination address. If this allocation
fails, we fail on SN_ERR_RESOURCE.
As we didn't use si->conn anymore, it was removed. The endpoints are released
upon session_free(), on the error path, and upon a new transaction. That way
we are able to carry the existing server's address across retries.
The stream interfaces are not initialized anymore before session_complete(),
so we could even think about allocating them dynamically as well, though
that would not provide much savings.
The session initialization now makes use of conn_new()/conn_free(). This
slightly simplifies the code and makes it more logical. The connection
initialization code is now shorter by about 120 bytes because it's done
at once, allowing the compiler to remove all redundant initializations.
The si_attach_applet() function now takes care of first detaching the
existing endpoint, and it is called from stream_int_register_handler(),
so we can safely remove the calls to si_release_endpoint() in the
application code around this call.
A call to si_detach() was made upon stream_int_unregister_handler() to
ensure we always free the allocated connection if one was allocated in
parallel to setting an applet (eg: detect HTTP proxy while proceeding
with stats maybe).
si_prepare_conn() is not appropriate in our case as it both initializes and
attaches the connection to the stream interface. Due to the asymmetry between
accept() and connect(), it causes some fields such as the control and transport
layers to be reinitialized.
Now that we can separately initialize these fields using conn_prepare(), let's
break this function to only attach the connection to the stream interface.
Also, by analogy, si_prepare_none() was renamed si_detach(), and
si_prepare_applet() was renamed si_attach_applet().
The connection will only remain there as a pre-allocated entity whose
goal is to be placed in ->end when establishing an outgoing connection.
All connection initialization can be made on this connection, but all
information retrieved should be applied to the end point only.
This change is huge because there were many users of si->conn. Now the
only users are those who initialize the new connection. The difficulty
appears in a few places such as backend.c, proto_http.c, peers.c where
si->conn is used to hold the connection's target address before assigning
the connection to the stream interface. This is why we have to keep
si->conn for now. A future improvement might consist in dynamically
allocating the connection when it is needed.
This function makes no sense anymore and will cause trouble to convert
the remains of connection/applet to end points. Let's replace it now
with its contents.
A very old bug resulting from some code refactoring causes
assign_server_address() to refrain from retrieving the destination
address from the client-side connection when transparent mode is
enabled and we're connecting to a server which has address 0.0.0.0.
The impact is low since such configurations are unlikely to ever
be encountered. The fix should be backported to older branches.
This function was designed for haproxy while testing other functions
in the past. Initially it was not planned to be used given the not
very interesting numbers it showed on real URL data : it is not as
smooth as the other ones. But later tests showed that the other ones
are extremely sensible to the server count and the type of input data,
especially DJB2 which must not be used on numeric input. So in fact
this function is still a generally average performer and it can make
sense to merge it in the end, as it can provide an alternative to
sdbm+avalanche or djb2+avalanche for consistent hashing or when hashing
on numeric data such as a source IP address or a visitor identifier in
a URL parameter.
Summary:
Avalanche is supported not as a native hashing choice, but a modifier
on the hashing function. Note that this means that possible configs
written after 1.5-dev4 using "hash-type avalanche" will get an informative
error instead. But as discussed on the mailing list it seems nobody ever
used it anyway, so let's fix it before the final 1.5 release.
The default values were selected for backward compatibility with previous
releases, as discussed on the mailing list, which means that the consistent
hashing will still apply the avalanche hash by default when no explicit
algorithm is specified.
Examples
(default) hash-type map-based
Map based hashing using sdbm without avalanche
(default) hash-type consistent
Consistent hashing using sdbm with avalanche
Additional Examples:
(a) hash-type map-based sdbm
Same as default for map-based above
(b) hash-type map-based sdbm avalanche
Map based hashing using sdbm with avalanche
(c) hash-type map-based djb2
Map based hashing using djb2 without avalanche
(d) hash-type map-based djb2 avalanche
Map based hashing using djb2 with avalanche
(e) hash-type consistent sdbm avalanche
Same as default for consistent above
(f) hash-type consistent sdbm
Consistent hashing using sdbm without avalanche
(g) hash-type consistent djb2
Consistent hashing using djb2 without avalanche
(h) hash-type consistent djb2 avalanche
Consistent hashing using djb2 with avalanche
Summary:
In testing at tumblr, we found that using djb2 hashing instead of the
default sdbm hashing resulted is better workload distribution to our backends.
This commit implements a change, that allows the user to specify the hash
function they want to use. It does not limit itself to consistent hashing
scenarios.
The supported hash functions are sdbm (default), and djb2.
For a discussion of the feature and analysis, see mailing list thread
"Consistent hashing alternative to sdbm" :
http://marc.info/?l=haproxy&m=138213693909219
Note: This change does NOT make changes to new features, for instance,
applying an avalance hashing always being performed before applying
consistent hashing.
This function is also called directly from backend.c, so let's stop
building fake args to call it as a sample fetch, and have a lower
layer more generic function instead.
We're having a lot of duplicate code just because of minor variants between
fetch functions that could be dealt with if the functions had the pointer to
the original keyword, so let's pass it as the last argument. An earlier
version used to pass a pointer to the sample_fetch element, but this is not
the best solution for two reasons :
- fetch functions will solely rely on the keyword string
- some other smp_fetch_* users do not have the pointer to the original
keyword and were forced to pass NULL.
So finally we're passing a pointer to the keyword as a const char *, which
perfectly fits the original purpose.
Benoit Dolez reported a failure to start haproxy 1.5-dev19. The
process would immediately report an internal error with missing
fetches from some crap instead of ACL names.
The cause is that some versions of gcc seem to trim static structs
containing a variable array when moving them to BSS, and only keep
the fixed size, which is just a list head for all ACL and sample
fetch keywords. This was confirmed at least with gcc 3.4.6. And we
can't move these structs to const because they contain a list element
which is needed to link all of them together during the parsing.
The bug indeed appeared with 1.5-dev19 because it's the first one
to have some empty ACL keyword lists.
One solution is to impose -fno-zero-initialized-in-bss to everyone
but this is not really nice. Another solution consists in ensuring
the struct is never empty so that it does not move there. The easy
solution consists in having a non-null list head since it's not yet
initialized.
A new "ILH" list head type was thus created for this purpose : create
an Initialized List Head so that gcc cannot move the struct to BSS.
This fixes the issue for this version of gcc and does not create any
burden for the declarations.
This patch does not change the logic of the code, it only changes the
way OS-specific defines are tested.
At the moment the transparent proxy code heavily depends on Linux-specific
defines. This first patch introduces a new define "CONFIG_HAP_TRANSPARENT"
which is set every time the defines used by transparent proxy are present.
This also means that with an up-to-date libc, it should not be necessary
anymore to force CONFIG_HAP_LINUX_TPROXY during the build, as the flags
will automatically be detected.
The CTTPROXY flags still remain separate because this older API doesn't
work the same way.
A new line has been added in the version output for haproxy -vv to indicate
what transparent proxy support is available.
Now that ACLs solely rely on sample fetch functions, make them use the
same arg mask. All inconsistencies have been fixed separately prior to
this patch, so this patch almost only adds a new pointer indirection
and removes all references to ARG*() in the definitions.
The parsing is still performed by the ACL code though.
ACL fetch functions used to directly reference a fetch function. Now
that all ACL fetches have their sample fetches equivalent, we can make
ACLs reference a sample fetch keyword instead.
In order to simplify the code, a sample keyword name may be NULL if it
is the same as the ACL's, which is the most common case.
A minor change appeared, http_auth always expects one argument though
the ACL allowed it to be missing and reported as such afterwards, so
fix the ACL to match this. This is not really a bug.
The following sample fetch functions were only usable by ACLs but are now
usable by sample fetches too :
avg_queue, be_conn, be_id, be_sess_rate, connslots, nbsrv,
queue, srv_conn, srv_id, srv_is_up, srv_sess_rate
The fetch functions have been renamed "smp_fetch_*".
The file acl.c is a real mess, it both contains functions to parse and
process ACLs, and some sample extraction functions which act on buffers.
Some other payload analysers were arbitrarily dispatched to proto_tcp.c.
So now we're moving all payload-based fetches and ACLs to payload.c
which is capable of extracting data from buffers and rely on everything
that is protocol-independant. That way we can safely inflate this file
and only use the other ones when some fetches are really specific (eg:
HTTP, SSL, ...).
As a result of this cleanup, the following new sample fetches became
available even if they're not really useful :
always_false, always_true, rep_ssl_hello_type, rdp_cookie_cnt,
req_len, req_ssl_hello_type, req_ssl_sni, req_ssl_ver, wait_end
The function 'acl_fetch_nothing' was wrong and never used anywhere so it
was removed.
The "rdp_cookie" sample fetch used to have a mandatory argument while it
was optional in ACLs, which are supposed to iterate over RDP cookies. So
we're making it optional as a fetch too, and it will return the first one.
This is just like previous commit, but for the backend this time. All this
code did not need to remain duplicated. These are 500 more bytes shaved off.
Both servers and proxies share a common set of parameters for outgoing
connections, and since they're not stored in a similar structure, a lot
of code is duplicated in the connection setup, which is one sensible
area.
Let's first define a common struct for these settings and make use of it.
Next patches will de-duplicate code.
This change also fixes a build breakage that happens when USE_LINUX_TPROXY
is not set but USE_CTTPROXY is set, which seem to be very unlikely
considering that the issue was introduced almost 2 years ago an never
reported.
Considering there is no option yet for maxconnrate for servers, I wrote
an ACL to check a backend server session rate which we use to send to an
"overflow" backend to prevent latency responses to our clients (very
sensitive latency requirements).
Instead of storing a couple of (int, ptr) in the struct connection
and the struct session, we use a different method : we only store a
pointer to an integer which is stored inside the target object and
which contains a unique type identifier. That way, the pointer allows
us to retrieve the object type (by dereferencing it) and the object's
address (by computing the displacement in the target structure). The
NULL pointer always corresponds to OBJ_TYPE_NONE.
This reduces the size of the connection and session structs. It also
simplifies target assignment and compare.
In order to improve the generated code, we try to put the obj_type
element at the beginning of all the structs (listener, server, proxy,
si_applet), so that the original and target pointers are always equal.
A lot of code was touched by massive replaces, but the changes are not
that important.
We will need to be able to switch server connections on a session and
to keep idle connections. In order to achieve this, the preliminary
requirement is that the connections can survive the session and be
detached from them.
Right now they're still allocated at exactly the same place, so when
there is a session, there are always 2 connections. We could soon
improve on this by allocating the outgoing connection only during a
connect().
This current patch touches a lot of code and intentionally does not
change any functionnality. Performance tests show no regression (even
a very minor improvement). The doc has not yet been updated.
With this commit, we now separate the channel from the buffer. This will
allow us to replace buffers on the fly without touching the channel. Since
nobody is supposed to keep a reference to a buffer anymore, doing so is not
a problem and will also permit some copy-less data manipulation.
Interestingly, these changes have shown a 2% performance increase on some
workloads, probably due to a better cache placement of data.