* Track available filters and expose this info from the vm
- Adds a separate hook that tracks the filtered rooms and the available
filters.
- When secondary filters are added, some of the primary filters will be
selectively hidden. So track this info in the vm.
* Write tests
* Fix typescript error
* Fix translation
* Explain what a primary filter is
* Add space to the bottom of the room summary actions below leave room
* 8x not 6x
* Spacing needs to be within the scoll content, add it to the bottom of the leave action
* Update RoomSummaryCard-test.tsx.snap
* Fix snapshot and add screenshot test
* Refactor submit rageshake so that it uses the new error codes.
* Improve error information given in Bug Report Dialog
* use type
* Refactor with generic error & policy link.
* lint
* lint
* Add BugReportDialog test
* fix time travel
* use waitFor while waiting for fetch to finish
* lint
* Drop error prefix as per 3973bb38ef
* small fixes
* Don't change string here.
* Fixup i18n strings.
* Avoid destroying calls until they are hidden from the UI
We often want calls to exist even when no more participants are left in the MatrixRTC session. So, we should avoid destroying calls as long as they're being presented in the UI; this means that the user has an intent to either join the call or continue looking at an error screen, and we shouldn't interrupt that interaction.
The RoomViewStore is now what takes care of creating and destroying calls, rather than the CallView. In general it seems kinda impossible to safely create and destroy model objects from React lifecycle hooks, so moving this responsibility to a store seemed appropriate and resolves existing issues with calls in React strict mode.
* Wait for a close action before closing a call
This creates a distinction between the user hanging up and the widget being ready to close, which is useful for allowing Element Call to show error screens when disconnected from the call, for example.
* Don't expect a 'close' action in video rooms
These use the returnToLobby option and are expected to remain visible when the user leaves the call.
* prevent user from accidentally triggering multiple identity resets
* apply changes from review and update to latest design
* Use a CSS class and compound variable
* update snapshot
* Update test/unit-tests/components/views/settings/encryption/ResetIdentityPanel-test.tsx
---------
Co-authored-by: Richard van der Hoff <richard@matrix.org>
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
* Remove redundant `UserIdentityWarning` test
Since the refactoring in https://github.com/element-hq/element-web/pull/29067,
this test is redundant.
It is also flaky and hard to understand. Time for it to die.
* delint
* Implement enough of the new store to get a list of rooms
* Make it possible to swap sorting algorithm
* Don't attach to window object
We don't want the store to be created if the labs flag is off
* Remove the store class
Probably best to include this PR with the minimal vm implmentation
* Create a new room list store that wraps around the skip list
* Create a minimal view model
* Fix CI
* Add some basic tests for the store
* Write more tests
* Add some jsdoc comments
* Add more documentation
* Add more docs
* feat(new room list): add space menu in view model
* test(new room list): add space menu in view model
* feat(new room list): add space menu in room list header
* chore: update i18n
* test(new room list): add tests for space menu
* test(new room list): update room list tests
* test(e2e): add tests for space menu
* chore: update `@vector-im/compound-design-tokens` & `@vector-im/compound-web` to last version
* chore: use `error-solid` icon instead of `error`
* chore: update jest snapshot
* fix: `AccessibleButton` lint
* feat(new room list): add compose menu in header for spaces
* test(new room list): add tests for space
* test(e2e new room list): update space test
* chore: formatting and reuse type var
* Use EditInPlace for identity server picker.
* Exclude picker from default dialog button styles.
* Remove unused import.
* Update test
* Remove unused css
* Update test
* drop only
* Add a test for setting an ID server.
* Add a unit test for SetIdServer
* fix tests
* Reformat mx_Dialog button :not list to use a more readable selector.
* Reformat other :not sections
* forgot a comma
* We're in 2025 now.
* Update copyright + use class methods.
* feat: create new header
* test: add tests to view model
* test: add tests to view
* feat: add header to new room list
* test(e2e): update RoomListView snapshot
* test(e2e): add tests for room list header
* refactor: minor code improvement
* Move CSS for ResetIdentityPanel into EncryptionCard
This allows it to be re-used in other components. It's a *bit* magic
that EncryptionCard applies style to divs within it, although it
somewhat makes sense that it wants them styled a particular way.
The alternative would be to add another component for a div child of
encryption card like EncryptionCardButtons that just makes it flexbox
and centered: I'm not sure which is better.
* Update snapshot
* Update snapshot
* Do it the other way
Because we only want it in the destructive cards, not the other ones.
* Use flex component
* Also use gap prop and update snapshots
* Fix justification
* Snaspshots again
* Set align-items to normal
As center affected the list items too. Also add it to the flex
component because it didn't have it as an option.
* Factor out duplicated CSS for buttons in encryption settings
By adding a component to hold the common CSS
* Update snapshot
* Update snapshot
* More snapshots
* Split EncryptionCardButtons out to separate component
* Update imports
* CreateSecretStorageDialog: error handling
I'm fed up with setup operations in EW failing silently. Rather than leaving
the user with a mysteriously broken client, let's at least tell them that
something has gone wrong, so that they can report the issue and we can
investigate.
Obviously, showing an unactionable Error dialog is a last resort: ideally, we
should handle the error ourselves, or give the user actionable steps to resolve
the problem. But that takes significant design and engineering.
Just swallowing errors is the worst of all possible options.
* Fix typo in test name
* Improve test coverage
* Create new labs flag
* Render empty room list view
* Reload on flag change
* Rename RoomList.tsx to LegacyRoomList.tsx
and rename NewRoomListView.tsx to RoomListView.tsx
* Update labs.md
* Don't reload roomview on offline connectivity check
Doesn't look like this was a regression as far as I can see, but
you did have to switch rooms while offline for it to start happening.
There's no use reloading the room until we're online again.
Fixes https://github.com/element-hq/element-web/issues/29072
* Add regression test
* Move it down the file to avoid changing the snapshots
* feat(crypto): rename "security key" into "recovery key" in lang file
* test(crypto): rename "security key" into "recovery key" in test files
* test(e2e crypto): rename "security key" into "recovery key" in test files
* doc(crypto): rename "security key" into "recovery key"
* fix(encryption settings): check encryption state when user cancels the reset identity flow
* test(encryption settings): add test to check encryption state when user cancels the reset identity flow
* Wire up the "Forgot recovery key" button for the "Key storage out of sync" toast
* Unused import & fix test
* Test 'forgot' variant
* Fix dependencies
* Add more toast tests
* Unused import
* Test initialState in Encryption Tab
* Let's see if github has any more luck running this test than me
* Working playwright test with screenshot
* year
* Convert playwright test to use the bot client
* Disambiguate
Co-authored-by: Florian Duros <florianduros@element.io>
* Add doc & do other part of rename
* Split out into custom hook
* Fix tests
---------
Co-authored-by: Florian Duros <florianduros@element.io>
* Apply lint rule @typescript-eslint/no-empty-object-type
To avoid the footgun that is https://www.totaltypescript.com/the-empty-object-type-in-typescript
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
---------
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* fix(encryption tab): hide the advanced section when the secrets are not cached locally
The secret verification is now made at the level of `EncryptionUserSettingsTab` instead at the `RecoveryPanel` level. In the `EncryptionUserSettingsTab`, we decide to only display `RecoveryPanelOutOfSync` in case of uncached secrets.
`RecoveryPanelOutOfSync` is simplified version of `RecoveryPanel` handling only the `secrets_not_cached` case.
* refactor(encryption tab): simplify the `RecoveryPanel` without having to handle the missing secrets
* test(encryption tab): move test about cached secrets in `EncryptionUserSettingsTab-test.tsx`
* test(encryption tab): move e2e test which are testing all the encryption tab in `encryption-tab.spec.ts
* refactor(encryption tab): move `RecoveryPanelOutOfSync` in its own file
- fix typos
- call onFinish after accessSecretStorage
- onFinish doesn't need to be asynchronous
* doc(encryption tab): improve documentation when the secrets are not cached locally
* test(encryption tab): improve test documentation and naming
* doc(encryption tab): improve `RecoveryPanelOutOfSync` documentation
* Schedule dehydration on reload
* fix test and use the right function to check dehydration is enabled
* use dehydration helper function when scheduling dehydration on restart
* fix test by passing in client object
* feat(crypto): Support verification violation composer banner
* refactor UserIdentityWarning by using now a ViewModel
fixup: logger import
fixup: test lint type problems
fix test having an unexpected verification violation
fixup sonarcubes warnings
* review: comments on types and inline some const
* review: Quick refactor, better handling of action on button click
* review: Small updates, remove commented code
* refactor(MatrixChat): remove `MatrixClient.setGlobalErrorOnUnknownDevices` call
MatrixClient.setGlobalErrorOnUnknownDevices is not implemented in the rust-crypto and will be removed when the legacy crypto will be ripped out.
* test(e2e): remove `MatrixClient.setGlobalErrorOnUnknownDevices` call
MatrixClient.setGlobalErrorOnUnknownDevices is not implemented in the rust-crypto and will be removed when the legacy crypto will be ripped out.