vault/command/plugin_reload.go
Scott Miller d0bbb081c3
Revert global plugin reload commits (#9344)
* Revert "Some of the OSS changes were clobbered when merging with quotas out of, master (#9343)"

This reverts commit 8719a9b7c4.

* Revert "OSS side of Global Plugin Reload (#9340)"

This reverts commit f98afb998a.
2020-06-29 17:36:22 -05:00

111 lines
2.5 KiB
Go

package command
import (
"fmt"
"strings"
"github.com/hashicorp/vault/api"
"github.com/mitchellh/cli"
"github.com/posener/complete"
)
var _ cli.Command = (*PluginReloadCommand)(nil)
var _ cli.CommandAutocomplete = (*PluginReloadCommand)(nil)
type PluginReloadCommand struct {
*BaseCommand
plugin string
mounts []string
}
func (c *PluginReloadCommand) Synopsis() string {
return "Reload mounted plugin backend"
}
func (c *PluginReloadCommand) Help() string {
helpText := `
Usage: vault plugin reload [options]
Reloads mounted plugins. Either the plugin name or the desired plugin
mount(s) must be provided, but not both. In case the plugin name is provided,
all of its corresponding mounted paths that use the plugin backend will be reloaded.
Reload the plugin named "my-custom-plugin":
$ vault plugin reload -plugin=my-custom-plugin
` + c.Flags().Help()
return strings.TrimSpace(helpText)
}
func (c *PluginReloadCommand) Flags() *FlagSets {
set := c.flagSet(FlagSetHTTP)
f := set.NewFlagSet("Command Options")
f.StringVar(&StringVar{
Name: "plugin",
Target: &c.plugin,
Completion: complete.PredictAnything,
Usage: "The name of the plugin to reload, as registered in the plugin catalog.",
})
f.StringSliceVar(&StringSliceVar{
Name: "mounts",
Target: &c.mounts,
Completion: complete.PredictAnything,
Usage: "Array or comma-separated string mount paths of the plugin backends to reload.",
})
return set
}
func (c *PluginReloadCommand) AutocompleteArgs() complete.Predictor {
return nil
}
func (c *PluginReloadCommand) AutocompleteFlags() complete.Flags {
return c.Flags().Completions()
}
func (c *PluginReloadCommand) Run(args []string) int {
f := c.Flags()
if err := f.Parse(args); err != nil {
c.UI.Error(err.Error())
return 1
}
switch {
case c.plugin == "" && len(c.mounts) == 0:
c.UI.Error(fmt.Sprintf("Not enough arguments (expected 1, got %d)", len(args)))
return 1
case c.plugin != "" && len(c.mounts) > 0:
c.UI.Error(fmt.Sprintf("Too many arguments (expected 1, got %d)", len(args)))
return 1
}
client, err := c.Client()
if err != nil {
c.UI.Error(err.Error())
return 2
}
if err := client.Sys().ReloadPlugin(&api.ReloadPluginInput{
Plugin: c.plugin,
Mounts: c.mounts,
}); err != nil {
c.UI.Error(fmt.Sprintf("Error reloading plugin/mounts: %s", err))
return 2
}
if len(c.mounts) > 0 {
c.UI.Output(fmt.Sprintf("Success! Reloaded mounts: %s", c.mounts))
} else {
c.UI.Output(fmt.Sprintf("Success! Reloaded plugin: %s", c.plugin))
}
return 0
}