vault/command/agent/exec/childprocessstate_enumer.go
Christopher Swenson 961bf20bdb
Use enumer to generate String() methods for most enums (#25705)
We have many hand-written String() methods (and similar) for enums.
These require more maintenance and are more error-prone than using
automatically generated methods. In addition, the auto-generated
versions can be more efficient.

Here, we switch to using https://github.com/loggerhead/enumer, itself
a fork of https://github.com/diegostamigni/enumer, no longer maintained,
and a fork of the mostly standard tool
https://pkg.go.dev/golang.org/x/tools/cmd/stringer.
We use this fork of enumer for Go 1.20+ compatibility and because
we require the `-transform` flag to be able to generate
constants that match our current code base.

Some enums were not targeted for this change:
2024-04-17 11:14:14 -07:00

52 lines
1.5 KiB
Go

// Code generated by "enumer -type=childProcessState -trimprefix=childProcessState"; DO NOT EDIT.
package exec
import (
"fmt"
)
const _childProcessStateName = "NotStartedRunningRestartingStopped"
var _childProcessStateIndex = [...]uint8{0, 10, 17, 27, 34}
func (i childProcessState) String() string {
if i >= childProcessState(len(_childProcessStateIndex)-1) {
return fmt.Sprintf("childProcessState(%d)", i)
}
return _childProcessStateName[_childProcessStateIndex[i]:_childProcessStateIndex[i+1]]
}
var _childProcessStateValues = []childProcessState{0, 1, 2, 3}
var _childProcessStateNameToValueMap = map[string]childProcessState{
_childProcessStateName[0:10]: 0,
_childProcessStateName[10:17]: 1,
_childProcessStateName[17:27]: 2,
_childProcessStateName[27:34]: 3,
}
// childProcessStateString retrieves an enum value from the enum constants string name.
// Throws an error if the param is not part of the enum.
func childProcessStateString(s string) (childProcessState, error) {
if val, ok := _childProcessStateNameToValueMap[s]; ok {
return val, nil
}
return 0, fmt.Errorf("%s does not belong to childProcessState values", s)
}
// childProcessStateValues returns all values of the enum
func childProcessStateValues() []childProcessState {
return _childProcessStateValues
}
// IsAchildProcessState returns "true" if the value is listed in the enum definition. "false" otherwise
func (i childProcessState) IsAchildProcessState() bool {
for _, v := range _childProcessStateValues {
if i == v {
return true
}
}
return false
}