vault/builtin/credential/ldap/cli.go
hashicorp-copywrite[bot] 0b12cdcfd1
[COMPLIANCE] License changes (#22290)
* Adding explicit MPL license for sub-package.

This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository.

* Adding explicit MPL license for sub-package.

This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository.

* Updating the license from MPL to Business Source License.

Going forward, this project will be licensed under the Business Source License v1.1. Please see our blog post for more details at https://hashi.co/bsl-blog, FAQ at www.hashicorp.com/licensing-faq, and details of the license at www.hashicorp.com/bsl.

* add missing license headers

* Update copyright file headers to BUS-1.1

* Fix test that expected exact offset on hcl file

---------

Co-authored-by: hashicorp-copywrite[bot] <110428419+hashicorp-copywrite[bot]@users.noreply.github.com>
Co-authored-by: Sarah Thompson <sthompson@hashicorp.com>
Co-authored-by: Brian Kassouf <bkassouf@hashicorp.com>
2023-08-10 18:14:03 -07:00

103 lines
2.1 KiB
Go

// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: BUSL-1.1
package ldap
import (
"fmt"
"os"
"strings"
pwd "github.com/hashicorp/go-secure-stdlib/password"
"github.com/hashicorp/vault/api"
)
type CLIHandler struct{}
func (h *CLIHandler) Auth(c *api.Client, m map[string]string) (*api.Secret, error) {
mount, ok := m["mount"]
if !ok {
mount = "ldap"
}
username, ok := m["username"]
if !ok {
username = usernameFromEnv()
if username == "" {
return nil, fmt.Errorf("'username' not supplied and neither 'LOGNAME' nor 'USER' env vars set")
}
}
password, ok := m["password"]
if !ok {
password = passwordFromEnv()
if password == "" {
fmt.Fprintf(os.Stderr, "Password (will be hidden): ")
var err error
password, err = pwd.Read(os.Stdin)
fmt.Fprintf(os.Stderr, "\n")
if err != nil {
return nil, err
}
}
}
data := map[string]interface{}{
"password": password,
}
path := fmt.Sprintf("auth/%s/login/%s", mount, username)
secret, err := c.Logical().Write(path, data)
if err != nil {
return nil, err
}
if secret == nil {
return nil, fmt.Errorf("empty response from credential provider")
}
return secret, nil
}
func (h *CLIHandler) Help() string {
help := `
Usage: vault login -method=ldap [CONFIG K=V...]
The LDAP auth method allows users to authenticate using LDAP or
Active Directory.
Authenticate as "sally":
$ vault login -method=ldap username=sally
Password (will be hidden):
Authenticate as "bob":
$ vault login -method=ldap username=bob password=password
Configuration:
password=<string>
LDAP password to use for authentication. If not provided, it will use
the VAULT_LDAP_PASSWORD environment variable. If this is not set, the
CLI will prompt for this on stdin.
username=<string>
LDAP username to use for authentication.
`
return strings.TrimSpace(help)
}
func usernameFromEnv() string {
if logname := os.Getenv("LOGNAME"); logname != "" {
return logname
}
if user := os.Getenv("USER"); user != "" {
return user
}
return ""
}
func passwordFromEnv() string {
return os.Getenv("VAULT_LDAP_PASSWORD")
}