vault/builtin/logical/pki/tidystatusstate_enumer.go
Christopher Swenson 961bf20bdb
Use enumer to generate String() methods for most enums (#25705)
We have many hand-written String() methods (and similar) for enums.
These require more maintenance and are more error-prone than using
automatically generated methods. In addition, the auto-generated
versions can be more efficient.

Here, we switch to using https://github.com/loggerhead/enumer, itself
a fork of https://github.com/diegostamigni/enumer, no longer maintained,
and a fork of the mostly standard tool
https://pkg.go.dev/golang.org/x/tools/cmd/stringer.
We use this fork of enumer for Go 1.20+ compatibility and because
we require the `-transform` flag to be able to generate
constants that match our current code base.

Some enums were not targeted for this change:
2024-04-17 11:14:14 -07:00

54 lines
1.6 KiB
Go

// Code generated by "enumer -type=tidyStatusState -trimprefix=tidyStatus"; DO NOT EDIT.
package pki
import (
"fmt"
)
const _tidyStatusStateName = "InactiveStartedFinishedErrorCancellingCancelled"
var _tidyStatusStateIndex = [...]uint8{0, 8, 15, 23, 28, 38, 47}
func (i tidyStatusState) String() string {
if i < 0 || i >= tidyStatusState(len(_tidyStatusStateIndex)-1) {
return fmt.Sprintf("tidyStatusState(%d)", i)
}
return _tidyStatusStateName[_tidyStatusStateIndex[i]:_tidyStatusStateIndex[i+1]]
}
var _tidyStatusStateValues = []tidyStatusState{0, 1, 2, 3, 4, 5}
var _tidyStatusStateNameToValueMap = map[string]tidyStatusState{
_tidyStatusStateName[0:8]: 0,
_tidyStatusStateName[8:15]: 1,
_tidyStatusStateName[15:23]: 2,
_tidyStatusStateName[23:28]: 3,
_tidyStatusStateName[28:38]: 4,
_tidyStatusStateName[38:47]: 5,
}
// tidyStatusStateString retrieves an enum value from the enum constants string name.
// Throws an error if the param is not part of the enum.
func tidyStatusStateString(s string) (tidyStatusState, error) {
if val, ok := _tidyStatusStateNameToValueMap[s]; ok {
return val, nil
}
return 0, fmt.Errorf("%s does not belong to tidyStatusState values", s)
}
// tidyStatusStateValues returns all values of the enum
func tidyStatusStateValues() []tidyStatusState {
return _tidyStatusStateValues
}
// IsAtidyStatusState returns "true" if the value is listed in the enum definition. "false" otherwise
func (i tidyStatusState) IsAtidyStatusState() bool {
for _, v := range _tidyStatusStateValues {
if i == v {
return true
}
}
return false
}