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* Adding explicit MPL license for sub-package. This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Adding explicit MPL license for sub-package. This directory and its subdirectories (packages) contain files licensed with the MPLv2 `LICENSE` file in this directory and are intentionally licensed separately from the BSL `LICENSE` file at the root of this repository. * Updating the license from MPL to Business Source License. Going forward, this project will be licensed under the Business Source License v1.1. Please see our blog post for more details at https://hashi.co/bsl-blog, FAQ at www.hashicorp.com/licensing-faq, and details of the license at www.hashicorp.com/bsl. * add missing license headers * Update copyright file headers to BUS-1.1 * Fix test that expected exact offset on hcl file --------- Co-authored-by: hashicorp-copywrite[bot] <110428419+hashicorp-copywrite[bot]@users.noreply.github.com> Co-authored-by: Sarah Thompson <sthompson@hashicorp.com> Co-authored-by: Brian Kassouf <bkassouf@hashicorp.com>
90 lines
2.0 KiB
Go
90 lines
2.0 KiB
Go
// Copyright (c) HashiCorp, Inc.
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// SPDX-License-Identifier: BUSL-1.1
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package command
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import (
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"fmt"
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"strings"
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"github.com/mitchellh/cli"
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"github.com/posener/complete"
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)
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var (
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_ cli.Command = (*SecretsDisableCommand)(nil)
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_ cli.CommandAutocomplete = (*SecretsDisableCommand)(nil)
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)
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type SecretsDisableCommand struct {
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*BaseCommand
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}
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func (c *SecretsDisableCommand) Synopsis() string {
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return "Disable a secret engine"
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}
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func (c *SecretsDisableCommand) Help() string {
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helpText := `
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Usage: vault secrets disable [options] PATH
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Disables a secrets engine at the given PATH. The argument corresponds to
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the enabled PATH of the engine, not the TYPE! All secrets created by this
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engine are revoked and its Vault data is removed.
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Disable the secrets engine enabled at aws/:
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$ vault secrets disable aws/
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` + c.Flags().Help()
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return strings.TrimSpace(helpText)
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}
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func (c *SecretsDisableCommand) Flags() *FlagSets {
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return c.flagSet(FlagSetHTTP)
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}
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func (c *SecretsDisableCommand) AutocompleteArgs() complete.Predictor {
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return c.PredictVaultMounts()
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}
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func (c *SecretsDisableCommand) AutocompleteFlags() complete.Flags {
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return c.Flags().Completions()
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}
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func (c *SecretsDisableCommand) Run(args []string) int {
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f := c.Flags()
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if err := f.Parse(args); err != nil {
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c.UI.Error(err.Error())
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return 1
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}
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args = f.Args()
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switch {
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case len(args) < 1:
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c.UI.Error(fmt.Sprintf("Not enough arguments (expected 1, got %d)", len(args)))
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return 1
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case len(args) > 1:
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c.UI.Error(fmt.Sprintf("Too many arguments (expected 1, got %d)", len(args)))
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return 1
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}
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client, err := c.Client()
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if err != nil {
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c.UI.Error(err.Error())
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return 2
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}
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path := ensureTrailingSlash(sanitizePath(args[0]))
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if err := client.Sys().Unmount(path); err != nil {
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c.UI.Error(fmt.Sprintf("Error disabling secrets engine at %s: %s", path, err))
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return 2
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}
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c.UI.Output(fmt.Sprintf("Success! Disabled the secrets engine (if it existed) at: %s", path))
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return 0
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}
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