vault/api/renewbehavior_enumer.go
Christopher Swenson 961bf20bdb
Use enumer to generate String() methods for most enums (#25705)
We have many hand-written String() methods (and similar) for enums.
These require more maintenance and are more error-prone than using
automatically generated methods. In addition, the auto-generated
versions can be more efficient.

Here, we switch to using https://github.com/loggerhead/enumer, itself
a fork of https://github.com/diegostamigni/enumer, no longer maintained,
and a fork of the mostly standard tool
https://pkg.go.dev/golang.org/x/tools/cmd/stringer.
We use this fork of enumer for Go 1.20+ compatibility and because
we require the `-transform` flag to be able to generate
constants that match our current code base.

Some enums were not targeted for this change:
2024-04-17 11:14:14 -07:00

51 lines
1.4 KiB
Go

// Code generated by "enumer -type=RenewBehavior -trimprefix=RenewBehavior"; DO NOT EDIT.
package api
import (
"fmt"
)
const _RenewBehaviorName = "IgnoreErrorsRenewDisabledErrorOnErrors"
var _RenewBehaviorIndex = [...]uint8{0, 12, 25, 38}
func (i RenewBehavior) String() string {
if i >= RenewBehavior(len(_RenewBehaviorIndex)-1) {
return fmt.Sprintf("RenewBehavior(%d)", i)
}
return _RenewBehaviorName[_RenewBehaviorIndex[i]:_RenewBehaviorIndex[i+1]]
}
var _RenewBehaviorValues = []RenewBehavior{0, 1, 2}
var _RenewBehaviorNameToValueMap = map[string]RenewBehavior{
_RenewBehaviorName[0:12]: 0,
_RenewBehaviorName[12:25]: 1,
_RenewBehaviorName[25:38]: 2,
}
// RenewBehaviorString retrieves an enum value from the enum constants string name.
// Throws an error if the param is not part of the enum.
func RenewBehaviorString(s string) (RenewBehavior, error) {
if val, ok := _RenewBehaviorNameToValueMap[s]; ok {
return val, nil
}
return 0, fmt.Errorf("%s does not belong to RenewBehavior values", s)
}
// RenewBehaviorValues returns all values of the enum
func RenewBehaviorValues() []RenewBehavior {
return _RenewBehaviorValues
}
// IsARenewBehavior returns "true" if the value is listed in the enum definition. "false" otherwise
func (i RenewBehavior) IsARenewBehavior() bool {
for _, v := range _RenewBehaviorValues {
if i == v {
return true
}
}
return false
}