package api // Sys is used to perform system-related operations on Vault. type Sys struct { c *Client } // Sys is used to return the client for sys-related API calls. func (c *Client) Sys() *Sys { return &Sys{c: c} } func (c *Sys) SealStatus() (*SealStatusResponse, error) { r := c.c.NewRequest("GET", "/sys/seal-status") resp, err := c.c.RawRequest(r) if err != nil { return nil, err } defer resp.Body.Close() var result SealStatusResponse err = resp.DecodeJSON(&result) return &result, err } func (c *Sys) Seal() error { r := c.c.NewRequest("PUT", "/sys/seal") resp, err := c.c.RawRequest(r) defer resp.Body.Close() return err } func (c *Sys) Unseal(shard string) (*SealStatusResponse, error) { body := map[string]interface{}{"key": shard} r := c.c.NewRequest("PUT", "/sys/unseal") if err := r.SetJSONBody(body); err != nil { return nil, err } resp, err := c.c.RawRequest(r) if err != nil { return nil, err } defer resp.Body.Close() var result SealStatusResponse err = resp.DecodeJSON(&result) return &result, err } // Structures for the requests/resposne are all down here. They aren't // individually documentd because the map almost directly to the raw HTTP API // documentation. Please refer to that documentation for more details. type SealStatusResponse struct { Sealed bool T int N int Progress int }