mirror of
				https://source.denx.de/u-boot/u-boot.git
				synced 2025-11-03 18:01:41 +01:00 
			
		
		
		
	Correct spelling of "U-Boot" shall be used in all written text (documentation, comments in source files etc.). Signed-off-by: Bin Meng <bmeng.cn@gmail.com> Reviewed-by: Heiko Schocher <hs@denx.de> Reviewed-by: Simon Glass <sjg@chromium.org> Reviewed-by: Minkyu Kang <mk7.kang@samsung.com>
		
			
				
	
	
		
			126 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			126 lines
		
	
	
		
			2.9 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
/*
 | 
						|
 * Copyright 2010-2011 Calxeda, Inc.
 | 
						|
 *
 | 
						|
 * SPDX-License-Identifier:	GPL-2.0+
 | 
						|
 */
 | 
						|
 | 
						|
U-Boot provides a set of interfaces for creating and using simple, text
 | 
						|
based menus. Menus are displayed as lists of labeled entries on the
 | 
						|
console, and an entry can be selected by entering its label.
 | 
						|
 | 
						|
To use the menu code, enable CONFIG_MENU, and include "menu.h" where
 | 
						|
the interfaces should be available.
 | 
						|
 | 
						|
Menus are composed of items. Each item has a key used to identify it in
 | 
						|
the menu, and an opaque pointer to data controlled by the consumer.
 | 
						|
 | 
						|
If you want to show a menu, instead starting the shell, define
 | 
						|
CONFIG_MENU_SHOW. You have to code the int menu_show(int bootdelay)
 | 
						|
function, which handle your menu. This function returns the remaining
 | 
						|
bootdelay.
 | 
						|
 | 
						|
Interfaces
 | 
						|
----------
 | 
						|
#include "menu.h"
 | 
						|
 | 
						|
/*
 | 
						|
 * Consumers of the menu interfaces will use a struct menu * as the
 | 
						|
 * handle for a menu. struct menu is only fully defined in menu.c,
 | 
						|
 * preventing consumers of the menu interfaces from accessing its
 | 
						|
 * contents directly.
 | 
						|
 */
 | 
						|
struct menu;
 | 
						|
 | 
						|
/*
 | 
						|
 * NOTE: See comments in common/menu.c for more detailed documentation on
 | 
						|
 * these interfaces.
 | 
						|
 */
 | 
						|
 | 
						|
/*
 | 
						|
 * menu_create() - Creates a menu handle with default settings
 | 
						|
 */
 | 
						|
struct menu *menu_create(char *title, int timeout, int prompt,
 | 
						|
				void (*item_data_print)(void *),
 | 
						|
				char *(*item_choice)(void *),
 | 
						|
				void *item_choice_data);
 | 
						|
 | 
						|
/*
 | 
						|
 * menu_item_add() - Adds or replaces a menu item
 | 
						|
 */
 | 
						|
int menu_item_add(struct menu *m, char *item_key, void *item_data);
 | 
						|
 | 
						|
/*
 | 
						|
 * menu_default_set() - Sets the default choice for the menu
 | 
						|
 */
 | 
						|
int menu_default_set(struct menu *m, char *item_key);
 | 
						|
 | 
						|
/*
 | 
						|
 * menu_default_choice() - Set *choice to point to the default item's data
 | 
						|
 */
 | 
						|
int menu_default_choice(struct menu *m, void **choice);
 | 
						|
 | 
						|
/*
 | 
						|
 * menu_get_choice() - Returns the user's selected menu entry, or the
 | 
						|
 * default if the menu is set to not prompt or the timeout expires.
 | 
						|
 */
 | 
						|
int menu_get_choice(struct menu *m, void **choice);
 | 
						|
 | 
						|
/*
 | 
						|
 * menu_destroy() - frees the memory used by a menu and its items.
 | 
						|
 */
 | 
						|
int menu_destroy(struct menu *m);
 | 
						|
 | 
						|
/*
 | 
						|
 * menu_display_statusline(struct menu *m);
 | 
						|
 * shows a statusline for every menu_display call.
 | 
						|
 */
 | 
						|
void menu_display_statusline(struct menu *m);
 | 
						|
 | 
						|
Example Code
 | 
						|
------------
 | 
						|
This example creates a menu that always prompts, and allows the user
 | 
						|
to pick from a list of tools.  The item key and data are the same.
 | 
						|
 | 
						|
#include "menu.h"
 | 
						|
 | 
						|
char *tools[] = {
 | 
						|
	"Hammer",
 | 
						|
	"Screwdriver",
 | 
						|
	"Nail gun",
 | 
						|
	NULL
 | 
						|
};
 | 
						|
 | 
						|
char *pick_a_tool(void)
 | 
						|
{
 | 
						|
	struct menu *m;
 | 
						|
	int i;
 | 
						|
	char *tool = NULL;
 | 
						|
 | 
						|
	m = menu_create("Tools", 0, 1, NULL);
 | 
						|
 | 
						|
	for(i = 0; tools[i]; i++) {
 | 
						|
		if (menu_item_add(m, tools[i], tools[i]) != 1) {
 | 
						|
			printf("failed to add item!");
 | 
						|
			menu_destroy(m);
 | 
						|
			return NULL;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	if (menu_get_choice(m, (void **)&tool) != 1)
 | 
						|
		printf("Problem picking tool!\n");
 | 
						|
 | 
						|
	menu_destroy(m);
 | 
						|
 | 
						|
	return tool;
 | 
						|
}
 | 
						|
 | 
						|
void caller(void)
 | 
						|
{
 | 
						|
	char *tool = pick_a_tool();
 | 
						|
 | 
						|
	if (tool) {
 | 
						|
		printf("picked a tool: %s\n", tool);
 | 
						|
		use_tool(tool);
 | 
						|
	}
 | 
						|
}
 |