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	Code for checking "splashpos" environment variable is duplicated in drivers, move it to the common function. Call this function also in the bmp display command to consider "splashpos" settings. Signed-off-by: Anatolij Gustschin <agust@denx.de> Acked-by: Otavio Salvador <otavio@ossystems.com.br>
		
			
				
	
	
		
			57 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			57 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright (C) 2013, Boundary Devices <info@boundarydevices.com>
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 *
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 * See file CREDITS for list of people who contributed to this
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 * project.
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 *
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 * This program is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU General Public License as
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 * published by the Free Software Foundation; either version 2 of
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 * the License, or (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.	 See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., http://www.fsf.org/about/contact/
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 *
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 */
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#include <common.h>
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#include <splash.h>
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int __splash_screen_prepare(void)
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{
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	return 0;
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}
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int splash_screen_prepare(void)
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	__attribute__ ((weak, alias("__splash_screen_prepare")));
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#ifdef CONFIG_SPLASH_SCREEN_ALIGN
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void splash_get_pos(int *x, int *y)
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{
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	char *s = getenv("splashpos");
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	if (!s)
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		return;
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	if (s[0] == 'm')
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		*x = BMP_ALIGN_CENTER;
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	else
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		*x = simple_strtol(s, NULL, 0);
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	s = strchr(s + 1, ',');
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	if (s != NULL) {
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		if (s[1] == 'm')
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			*y = BMP_ALIGN_CENTER;
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		else
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			*y = simple_strtol(s + 1, NULL, 0);
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	}
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}
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#endif /* CONFIG_SPLASH_SCREEN_ALIGN */
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