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	Sphinx expects Return: and not @return to indicate a return value.
find . -name '*.c' -exec \
sed -i 's/^\(\s\)\*\(\s*\)@return\(\s\)/\1*\2Return:\3/' {} \;
find . -name '*.h' -exec \
sed -i 's/^\(\s\)\*\(\s*\)@return\(\s\)/\1*\2Return:\3/' {} \;
Signed-off-by: Heinrich Schuchardt <heinrich.schuchardt@canonical.com>
		
	
			
		
			
				
	
	
		
			686 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			686 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
// SPDX-License-Identifier: GPL-2.0+
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/*
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 * Translate key codes into ASCII
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 *
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 * Copyright (c) 2011 The Chromium OS Authors.
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 * (C) Copyright 2004 DENX Software Engineering, Wolfgang Denk, wd@denx.de
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 */
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#include <common.h>
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#include <console.h>
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#include <dm.h>
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#include <env.h>
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#include <errno.h>
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#include <log.h>
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#include <stdio_dev.h>
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#include <input.h>
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#ifdef CONFIG_DM_KEYBOARD
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#include <keyboard.h>
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#endif
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#include <linux/input.h>
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enum {
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	/* These correspond to the lights on the keyboard */
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	FLAG_SCROLL_LOCK	= 1 << 0,
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	FLAG_NUM_LOCK		= 1 << 1,
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	FLAG_CAPS_LOCK		= 1 << 2,
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	/* Special flag ORed with key code to indicate release */
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	KEY_RELEASE		= 1 << 15,
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	KEY_MASK		= 0xfff,
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};
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/*
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 * These takes map key codes to ASCII. 0xff means no key, or special key.
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 * Three tables are provided - one for plain keys, one for when the shift
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 * 'modifier' key is pressed and one for when the ctrl modifier key is
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 * pressed.
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 */
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static const uchar kbd_plain_xlate[] = {
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	0xff, 0x1b, '1',  '2',  '3',  '4',  '5',  '6',
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	'7',  '8',  '9',  '0',  '-',  '=', '\b', '\t',	/* 0x00 - 0x0f */
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	'q',  'w',  'e',  'r',  't',  'y',  'u',  'i',
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	'o',  'p',  '[',  ']', '\r', 0xff,  'a',  's',  /* 0x10 - 0x1f */
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	'd',  'f',  'g',  'h',  'j',  'k',  'l',  ';',
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	'\'',  '`', 0xff, '\\', 'z',  'x',  'c',  'v',	/* 0x20 - 0x2f */
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	'b',  'n',  'm',  ',' ,  '.', '/', 0xff, 0xff, 0xff,
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	' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x30 - 0x3f */
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,  '7',
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	'8',  '9',  '-',  '4',  '5',  '6',  '+',  '1',	/* 0x40 - 0x4f */
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	'2',  '3',  '0',  '.', 0xff, 0xff, 0xff, 0xff,
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x50 - 0x5F */
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	'\r', 0xff, '/',  '*',
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};
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static unsigned char kbd_shift_xlate[] = {
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	0xff, 0x1b, '!', '@', '#', '$', '%', '^',
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	'&', '*', '(', ')', '_', '+', '\b', '\t',	/* 0x00 - 0x0f */
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	'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I',
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	'O', 'P', '{', '}', '\r', 0xff, 'A', 'S',	/* 0x10 - 0x1f */
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	'D', 'F', 'G', 'H', 'J', 'K', 'L', ':',
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	'"', '~', 0xff, '|', 'Z', 'X', 'C', 'V',	/* 0x20 - 0x2f */
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	'B', 'N', 'M', '<', '>', '?', 0xff, 0xff, 0xff,
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	' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x30 - 0x3f */
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7',
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	'8', '9', '-', '4', '5', '6', '+', '1',	/* 0x40 - 0x4f */
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	'2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff, 0xff,
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x50 - 0x5F */
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	'\r', 0xff, '/',  '*',
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};
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static unsigned char kbd_ctrl_xlate[] = {
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	0xff, 0x1b, '1', 0x00, '3', '4', '5', 0x1E,
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	'7', '8', '9', '0', 0x1F, '=', '\b', '\t',	/* 0x00 - 0x0f */
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	0x11, 0x17, 0x05, 0x12, 0x14, 0x19, 0x15, 0x09,
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	0x0f, 0x10, 0x1b, 0x1d, '\n', 0xff, 0x01, 0x13,	/* 0x10 - 0x1f */
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	0x04, 0x06, 0x08, 0x09, 0x0a, 0x0b, 0x0c, ';',
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	'\'', '~', 0x00, 0x1c, 0x1a, 0x18, 0x03, 0x16,	/* 0x20 - 0x2f */
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	0x02, 0x0e, 0x0d, '<', '>', '?', 0xff, 0xff,
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	0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x30 - 0x3f */
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7',
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	'8', '9', '-', '4', '5', '6', '+', '1',		/* 0x40 - 0x4f */
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	'2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff,
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,	/* 0x50 - 0x5F */
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	'\r', 0xff, '/',  '*',
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};
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/*
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 * German keymap. Special letters are mapped according to code page 437.
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 */
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static const uchar kbd_plain_xlate_german[] = {
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	0xff, 0x1b,  '1',  '2',  '3',  '4',  '5',  '6', /* scan 00-07 */
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	 '7',  '8',  '9',  '0', 0xe1, '\'', 0x08, '\t', /* scan 08-0F */
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	 'q',  'w',  'e',  'r',  't',  'z',  'u',  'i', /* scan 10-17 */
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	 'o',  'p', 0x81,  '+', '\r', 0xff,  'a',  's', /* scan 18-1F */
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	 'd',  'f',  'g',  'h',  'j',  'k',  'l', 0x94, /* scan 20-27 */
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	0x84,  '^', 0xff,  '#',  'y',  'x',  'c',  'v', /* scan 28-2F */
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	 'b',  'n',  'm',  ',',  '.',  '-', 0xff,  '*', /* scan 30-37 */
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	 ' ',  ' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 38-3F */
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,  '7', /* scan 40-47 */
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	 '8',  '9',  '-',  '4',  '5',  '6',  '+',  '1', /* scan 48-4F */
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	 '2',  '3',  '0',  ',', 0xff, 0xff,  '<', 0xff, /* scan 50-57 */
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 58-5F */
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 60-67 */
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 68-6F */
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 70-77 */
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 78-7F */
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	'\r', 0xff,  '/',  '*',
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};
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static unsigned char kbd_shift_xlate_german[] = {
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	   0xff, 0x1b,  '!',  '"', 0x15,  '$',  '%',  '&', /* scan 00-07 */
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	 '/',  '(',  ')',  '=',  '?',  '`', 0x08, '\t', /* scan 08-0F */
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	 'Q',  'W',  'E',  'R',  'T',  'Z',  'U',  'I', /* scan 10-17 */
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	 'O',  'P', 0x9a,  '*', '\r', 0xff,  'A',  'S', /* scan 18-1F */
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	 'D',  'F',  'G',  'H',  'J',  'K',  'L', 0x99, /* scan 20-27 */
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	0x8e, 0xf8, 0xff, '\'',  'Y',  'X',  'C',  'V', /* scan 28-2F */
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	 'B',  'N',  'M',  ';',  ':',  '_', 0xff,  '*', /* scan 30-37 */
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	 ' ',  ' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 38-3F */
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,  '7', /* scan 40-47 */
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	 '8',  '9',  '-',  '4',  '5',  '6',  '+',  '1', /* scan 48-4F */
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	 '2',  '3',  '0',  ',', 0xff, 0xff,  '>', 0xff, /* scan 50-57 */
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 58-5F */
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 60-67 */
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 68-6F */
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 70-77 */
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 78-7F */
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	'\r', 0xff,  '/',  '*',
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};
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static unsigned char kbd_right_alt_xlate_german[] = {
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	0xff, 0xff, 0xff, 0xfd, 0xff, 0xff, 0xff, 0xff, /* scan 00-07 */
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	 '{',  '[',  ']',  '}', '\\', 0xff, 0xff, 0xff, /* scan 08-0F */
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	 '@', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 10-17 */
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	0xff, 0xff, 0xff,  '~', 0xff, 0xff, 0xff, 0xff, /* scan 18-1F */
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 20-27 */
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 28-2F */
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	0xff, 0xff, 0xe6, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 30-37 */
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 38-3F */
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 40-47 */
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 48-4F */
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	0xff, 0xff, 0xff, 0xff, 0xff, 0xff,  '|', 0xff, /* scan 50-57 */
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};
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enum kbd_mask {
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	KBD_ENGLISH	= 1 << 0,
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	KBD_GERMAN	= 1 << 1,
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};
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static struct kbd_entry {
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	int kbd_mask;		/* Which languages this is for */
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	int left_keycode;	/* Left keycode to select this map */
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	int right_keycode;	/* Right keycode to select this map */
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	const uchar *xlate;	/* Ascii code for each keycode */
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	int num_entries;	/* Number of entries in xlate */
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} kbd_entry[] = {
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	{ KBD_ENGLISH, -1, -1,
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		kbd_plain_xlate, ARRAY_SIZE(kbd_plain_xlate) },
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	{ KBD_GERMAN, -1, -1,
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		kbd_plain_xlate_german, ARRAY_SIZE(kbd_plain_xlate_german) },
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	{ KBD_ENGLISH, KEY_LEFTSHIFT, KEY_RIGHTSHIFT,
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		kbd_shift_xlate, ARRAY_SIZE(kbd_shift_xlate) },
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	{ KBD_GERMAN, KEY_LEFTSHIFT, KEY_RIGHTSHIFT,
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		kbd_shift_xlate_german, ARRAY_SIZE(kbd_shift_xlate_german) },
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	{ KBD_ENGLISH | KBD_GERMAN, KEY_LEFTCTRL, KEY_RIGHTCTRL,
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		kbd_ctrl_xlate, ARRAY_SIZE(kbd_ctrl_xlate) },
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	{ KBD_GERMAN, -1, KEY_RIGHTALT,
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		kbd_right_alt_xlate_german,
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		ARRAY_SIZE(kbd_right_alt_xlate_german) },
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	{},
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};
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/*
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 * The table contains conversions from scan key codes to ECMA-48 escape
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 * sequences. The same sequences exist in the withdrawn ANSI 3.64 standard.
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 *
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 * As all escape sequences start with 0x1b this byte has been removed.
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 *
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 * This table is incomplete in that it does not include all possible extra keys.
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 */
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static struct {
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	int kbd_scan_code;
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	char *escape;
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} kbd_to_ansi364[] = {
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	{ KEY_UP, "[A"},
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	{ KEY_LEFT, "[D"},
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	{ KEY_RIGHT, "[C"},
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	{ KEY_DOWN, "[B"},
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	{ KEY_F1, "OP"},
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	{ KEY_F2, "OQ"},
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	{ KEY_F3, "OR"},
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	{ KEY_F4, "OS"},
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	{ KEY_F5, "[15~"},
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	{ KEY_F6, "[17~"},
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	{ KEY_F7, "[18~"},
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	{ KEY_F8, "[19~"},
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	{ KEY_F9, "[20~"},
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	{ KEY_F10, "[21~"},
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};
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/* Maximum number of output characters that an ANSI sequence expands to */
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#define ANSI_CHAR_MAX	5
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static int input_queue_ascii(struct input_config *config, int ch)
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{
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	if (config->fifo_in + 1 == INPUT_BUFFER_LEN) {
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		if (!config->fifo_out)
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			return -1; /* buffer full */
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		else
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			config->fifo_in = 0;
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	} else {
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		if (config->fifo_in + 1 == config->fifo_out)
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			return -1; /* buffer full */
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		config->fifo_in++;
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	}
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	debug(" {%02x} ", ch);
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	config->fifo[config->fifo_in] = (uchar)ch;
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	return 0;
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}
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int input_tstc(struct input_config *config)
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{
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	if (config->fifo_in == config->fifo_out && config->read_keys) {
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		if (!(*config->read_keys)(config))
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			return 0;
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	}
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	return config->fifo_in != config->fifo_out;
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}
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int input_getc(struct input_config *config)
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{
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	int err = 0;
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	while (config->fifo_in == config->fifo_out) {
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		if (config->read_keys)
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			err = (*config->read_keys)(config);
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		if (err)
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			return -1;
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	}
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	if (++config->fifo_out == INPUT_BUFFER_LEN)
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		config->fifo_out = 0;
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	return config->fifo[config->fifo_out];
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}
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/**
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 * Process a modifier/special key press or release and decide which key
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 * translation array should be used as a result.
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 *
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 * TODO: Should keep track of modifier press/release
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 *
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 * @param config	Input state
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 * @param key		Key code to process
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 * @param release	0 if a press, 1 if a release
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 * Return: pointer to keycode->ascii translation table that should be used
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 */
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static struct input_key_xlate *process_modifier(struct input_config *config,
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						int key, int release)
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{
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#ifdef CONFIG_DM_KEYBOARD
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	struct udevice *dev = config->dev;
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	struct keyboard_ops *ops = keyboard_get_ops(dev);
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#endif
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	struct input_key_xlate *table;
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	int i;
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	/* Start with the main table, and see what modifiers change it */
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	assert(config->num_tables > 0);
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	table = &config->table[0];
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	for (i = 1; i < config->num_tables; i++) {
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		struct input_key_xlate *tab = &config->table[i];
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		if (key == tab->left_keycode || key == tab->right_keycode)
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			table = tab;
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	}
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	/* Handle the lighted keys */
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	if (!release) {
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		int flip = -1;
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		switch (key) {
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		case KEY_SCROLLLOCK:
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			flip = FLAG_SCROLL_LOCK;
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			break;
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		case KEY_NUMLOCK:
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			flip = FLAG_NUM_LOCK;
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			break;
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		case KEY_CAPSLOCK:
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			flip = FLAG_CAPS_LOCK;
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			break;
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		}
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		if (flip != -1) {
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			int leds = 0;
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			config->flags ^= flip;
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			if (config->flags & FLAG_NUM_LOCK)
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				leds |= INPUT_LED_NUM;
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			if (config->flags & FLAG_CAPS_LOCK)
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				leds |= INPUT_LED_CAPS;
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			if (config->flags & FLAG_SCROLL_LOCK)
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				leds |= INPUT_LED_SCROLL;
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			config->leds = leds;
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			config->leds_changed = flip;
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#ifdef CONFIG_DM_KEYBOARD
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			if (ops->update_leds) {
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				if (ops->update_leds(dev, config->leds))
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					debug("Update keyboard's LED failed\n");
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			}
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#endif
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		}
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	}
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	return table;
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}
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/**
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 * Search an int array for a key value
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 *
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 * @param array	Array to search
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 * @param count	Number of elements in array
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 * @param key	Key value to find
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 * Return: element where value was first found, -1 if none
 | 
						|
 */
 | 
						|
static int array_search(int *array, int count, int key)
 | 
						|
{
 | 
						|
	int i;
 | 
						|
 | 
						|
	for (i = 0; i < count; i++) {
 | 
						|
		if (array[i] == key)
 | 
						|
			return i;
 | 
						|
	}
 | 
						|
 | 
						|
	return -1;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Sort an array so that those elements that exist in the ordering are
 | 
						|
 * first in the array, and in the same order as the ordering. The algorithm
 | 
						|
 * is O(count * ocount) and designed for small arrays.
 | 
						|
 *
 | 
						|
 * TODO: Move this to common / lib?
 | 
						|
 *
 | 
						|
 * @param dest		Array with elements to sort, also destination array
 | 
						|
 * @param count		Number of elements to sort
 | 
						|
 * @param order		Array containing ordering elements
 | 
						|
 * @param ocount	Number of ordering elements
 | 
						|
 * Return: number of elements in dest that are in order (these will be at the
 | 
						|
 *	start of dest).
 | 
						|
 */
 | 
						|
static int sort_array_by_ordering(int *dest, int count, int *order,
 | 
						|
				   int ocount)
 | 
						|
{
 | 
						|
	int temp[count];
 | 
						|
	int dest_count;
 | 
						|
	int same;	/* number of elements which are the same */
 | 
						|
	int i;
 | 
						|
 | 
						|
	/* setup output items, copy items to be sorted into our temp area */
 | 
						|
	memcpy(temp, dest, count * sizeof(*dest));
 | 
						|
	dest_count = 0;
 | 
						|
 | 
						|
	/* work through the ordering, move over the elements we agree on */
 | 
						|
	for (i = 0; i < ocount; i++) {
 | 
						|
		if (array_search(temp, count, order[i]) != -1)
 | 
						|
			dest[dest_count++] = order[i];
 | 
						|
	}
 | 
						|
	same = dest_count;
 | 
						|
 | 
						|
	/* now move over the elements that are not in the ordering */
 | 
						|
	for (i = 0; i < count; i++) {
 | 
						|
		if (array_search(order, ocount, temp[i]) == -1)
 | 
						|
			dest[dest_count++] = temp[i];
 | 
						|
	}
 | 
						|
	assert(dest_count == count);
 | 
						|
	return same;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Check a list of key codes against the previous key scan
 | 
						|
 *
 | 
						|
 * Given a list of new key codes, we check how many of these are the same
 | 
						|
 * as last time.
 | 
						|
 *
 | 
						|
 * @param config	Input state
 | 
						|
 * @param keycode	List of key codes to examine
 | 
						|
 * @param num_keycodes	Number of key codes
 | 
						|
 * @param same		Returns number of key codes which are the same
 | 
						|
 */
 | 
						|
static int input_check_keycodes(struct input_config *config,
 | 
						|
			   int keycode[], int num_keycodes, int *same)
 | 
						|
{
 | 
						|
	/* Select the 'plain' xlate table to start with */
 | 
						|
	if (!config->num_tables) {
 | 
						|
		debug("%s: No xlate tables: cannot decode keys\n", __func__);
 | 
						|
		return -1;
 | 
						|
	}
 | 
						|
 | 
						|
	/* sort the keycodes into the same order as the previous ones */
 | 
						|
	*same = sort_array_by_ordering(keycode, num_keycodes,
 | 
						|
			config->prev_keycodes, config->num_prev_keycodes);
 | 
						|
 | 
						|
	memcpy(config->prev_keycodes, keycode, num_keycodes * sizeof(int));
 | 
						|
	config->num_prev_keycodes = num_keycodes;
 | 
						|
 | 
						|
	return *same != num_keycodes;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Checks and converts a special key code into ANSI 3.64 escape sequence.
 | 
						|
 *
 | 
						|
 * @param config	Input state
 | 
						|
 * @param keycode	Key code to examine
 | 
						|
 * @param output_ch	Buffer to place output characters into. It should
 | 
						|
 *			be at least ANSI_CHAR_MAX bytes long, to allow for
 | 
						|
 *			an ANSI sequence.
 | 
						|
 * @param max_chars	Maximum number of characters to add to output_ch
 | 
						|
 * Return: number of characters output, if the key was converted, otherwise 0.
 | 
						|
 *	This may be larger than max_chars, in which case the overflow
 | 
						|
 *	characters are not output.
 | 
						|
 */
 | 
						|
static int input_keycode_to_ansi364(struct input_config *config,
 | 
						|
		int keycode, char output_ch[], int max_chars)
 | 
						|
{
 | 
						|
	const char *escape;
 | 
						|
	int ch_count;
 | 
						|
	int i;
 | 
						|
 | 
						|
	for (i = ch_count = 0; i < ARRAY_SIZE(kbd_to_ansi364); i++) {
 | 
						|
		if (keycode != kbd_to_ansi364[i].kbd_scan_code)
 | 
						|
			continue;
 | 
						|
		output_ch[ch_count++] = 0x1b;
 | 
						|
		for (escape = kbd_to_ansi364[i].escape; *escape; escape++) {
 | 
						|
			if (ch_count < max_chars)
 | 
						|
				output_ch[ch_count] = *escape;
 | 
						|
			ch_count++;
 | 
						|
		}
 | 
						|
		return ch_count;
 | 
						|
	}
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
/**
 | 
						|
 * Converts and queues a list of key codes in escaped ASCII string form
 | 
						|
 * Convert a list of key codes into ASCII
 | 
						|
 *
 | 
						|
 * You must call input_check_keycodes() before this. It turns the keycode
 | 
						|
 * list into a list of ASCII characters and sends them to the input layer.
 | 
						|
 *
 | 
						|
 * Characters which were seen last time do not generate fresh ASCII output.
 | 
						|
 * The output (calls to queue_ascii) may be longer than num_keycodes, if the
 | 
						|
 * keycode contains special keys that was encoded to longer escaped sequence.
 | 
						|
 *
 | 
						|
 * @param config	Input state
 | 
						|
 * @param keycode	List of key codes to examine
 | 
						|
 * @param num_keycodes	Number of key codes
 | 
						|
 * @param output_ch	Buffer to place output characters into. It should
 | 
						|
 *			be at last ANSI_CHAR_MAX * num_keycodes, to allow for
 | 
						|
 *			ANSI sequences.
 | 
						|
 * @param max_chars	Maximum number of characters to add to output_ch
 | 
						|
 * @param same		Number of key codes which are the same
 | 
						|
 * Return: number of characters written into output_ch, or -1 if we would
 | 
						|
 *	exceed max_chars chars.
 | 
						|
 */
 | 
						|
static int input_keycodes_to_ascii(struct input_config *config,
 | 
						|
		int keycode[], int num_keycodes, char output_ch[],
 | 
						|
		int max_chars, int same)
 | 
						|
{
 | 
						|
	struct input_key_xlate *table;
 | 
						|
	int ch_count = 0;
 | 
						|
	int i;
 | 
						|
 | 
						|
	table = &config->table[0];
 | 
						|
 | 
						|
	/* deal with modifiers first */
 | 
						|
	for (i = 0; i < num_keycodes; i++) {
 | 
						|
		int key = keycode[i] & KEY_MASK;
 | 
						|
 | 
						|
		if (key >= table->num_entries || table->xlate[key] == 0xff) {
 | 
						|
			table = process_modifier(config, key,
 | 
						|
					keycode[i] & KEY_RELEASE);
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	/* Start conversion by looking for the first new keycode (by same). */
 | 
						|
	for (i = same; i < num_keycodes; i++) {
 | 
						|
		int key = keycode[i];
 | 
						|
		int ch = 0xff;
 | 
						|
 | 
						|
		/*
 | 
						|
		 * For a normal key (with an ASCII value), add it; otherwise
 | 
						|
		 * translate special key to escape sequence if possible.
 | 
						|
		 */
 | 
						|
		if (key < table->num_entries) {
 | 
						|
			ch = table->xlate[key];
 | 
						|
			if ((config->flags & FLAG_CAPS_LOCK) &&
 | 
						|
			    ch >= 'a' && ch <= 'z')
 | 
						|
				ch -= 'a' - 'A';
 | 
						|
			/* ban digit numbers if 'Num Lock' is not on */
 | 
						|
			if (!(config->flags & FLAG_NUM_LOCK)) {
 | 
						|
				if (key >= KEY_KP7 && key <= KEY_KPDOT &&
 | 
						|
				    key != KEY_KPMINUS && key != KEY_KPPLUS)
 | 
						|
					ch = 0xff;
 | 
						|
			}
 | 
						|
			if (ch_count < max_chars && ch != 0xff)
 | 
						|
				output_ch[ch_count++] = (uchar)ch;
 | 
						|
		}
 | 
						|
		if (ch == 0xff)
 | 
						|
			ch_count += input_keycode_to_ansi364(config, key,
 | 
						|
						output_ch, max_chars);
 | 
						|
	}
 | 
						|
 | 
						|
	if (ch_count > max_chars) {
 | 
						|
		debug("%s: Output char buffer overflow size=%d, need=%d\n",
 | 
						|
		      __func__, max_chars, ch_count);
 | 
						|
		return -1;
 | 
						|
	}
 | 
						|
 | 
						|
	/* ok, so return keys */
 | 
						|
	return ch_count;
 | 
						|
}
 | 
						|
 | 
						|
static int _input_send_keycodes(struct input_config *config, int keycode[],
 | 
						|
				int num_keycodes, bool do_send)
 | 
						|
{
 | 
						|
	char ch[num_keycodes * ANSI_CHAR_MAX];
 | 
						|
	int count, i, same = 0;
 | 
						|
	int is_repeat = 0;
 | 
						|
	unsigned delay_ms;
 | 
						|
 | 
						|
	config->modifiers = 0;
 | 
						|
	if (!input_check_keycodes(config, keycode, num_keycodes, &same)) {
 | 
						|
		/*
 | 
						|
		 * Same as last time - is it time for another repeat?
 | 
						|
		 * TODO(sjg@chromium.org) We drop repeats here and since
 | 
						|
		 * the caller may not call in again for a while, our
 | 
						|
		 * auto-repeat speed is not quite correct. We should
 | 
						|
		 * insert another character if we later realise that we
 | 
						|
		 * have missed a repeat slot.
 | 
						|
		 */
 | 
						|
		is_repeat = config->allow_repeats || (config->repeat_rate_ms &&
 | 
						|
			(int)get_timer(config->next_repeat_ms) >= 0);
 | 
						|
		if (!is_repeat)
 | 
						|
			return 0;
 | 
						|
	}
 | 
						|
 | 
						|
	count = input_keycodes_to_ascii(config, keycode, num_keycodes,
 | 
						|
					ch, sizeof(ch), is_repeat ? 0 : same);
 | 
						|
	if (do_send) {
 | 
						|
		for (i = 0; i < count; i++)
 | 
						|
			input_queue_ascii(config, ch[i]);
 | 
						|
	}
 | 
						|
	delay_ms = is_repeat ?
 | 
						|
			config->repeat_rate_ms :
 | 
						|
			config->repeat_delay_ms;
 | 
						|
 | 
						|
	config->next_repeat_ms = get_timer(0) + delay_ms;
 | 
						|
 | 
						|
	return count;
 | 
						|
}
 | 
						|
 | 
						|
int input_send_keycodes(struct input_config *config, int keycode[],
 | 
						|
			int num_keycodes)
 | 
						|
{
 | 
						|
	return _input_send_keycodes(config, keycode, num_keycodes, true);
 | 
						|
}
 | 
						|
 | 
						|
int input_add_keycode(struct input_config *config, int new_keycode,
 | 
						|
		      bool release)
 | 
						|
{
 | 
						|
	int keycode[INPUT_MAX_MODIFIERS + 1];
 | 
						|
	int count, i;
 | 
						|
 | 
						|
	/* Add the old keycodes which are not removed by this new one */
 | 
						|
	for (i = 0, count = 0; i < config->num_prev_keycodes; i++) {
 | 
						|
		int code = config->prev_keycodes[i];
 | 
						|
 | 
						|
		if (new_keycode == code) {
 | 
						|
			if (release)
 | 
						|
				continue;
 | 
						|
			new_keycode = -1;
 | 
						|
		}
 | 
						|
		keycode[count++] = code;
 | 
						|
	}
 | 
						|
 | 
						|
	if (!release && new_keycode != -1)
 | 
						|
		keycode[count++] = new_keycode;
 | 
						|
	debug("\ncodes for %02x/%d: ", new_keycode, release);
 | 
						|
	for (i = 0; i < count; i++)
 | 
						|
		debug("%02x ", keycode[i]);
 | 
						|
	debug("\n");
 | 
						|
 | 
						|
	/* Don't output any ASCII characters if this is a key release */
 | 
						|
	return _input_send_keycodes(config, keycode, count, !release);
 | 
						|
}
 | 
						|
 | 
						|
int input_add_table(struct input_config *config, int left_keycode,
 | 
						|
		    int right_keycode, const uchar *xlate, int num_entries)
 | 
						|
{
 | 
						|
	struct input_key_xlate *table;
 | 
						|
 | 
						|
	if (config->num_tables == INPUT_MAX_MODIFIERS) {
 | 
						|
		debug("%s: Too many modifier tables\n", __func__);
 | 
						|
		return -1;
 | 
						|
	}
 | 
						|
 | 
						|
	table = &config->table[config->num_tables++];
 | 
						|
	table->left_keycode = left_keycode;
 | 
						|
	table->right_keycode = right_keycode;
 | 
						|
	table->xlate = xlate;
 | 
						|
	table->num_entries = num_entries;
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
void input_set_delays(struct input_config *config, int repeat_delay_ms,
 | 
						|
	       int repeat_rate_ms)
 | 
						|
{
 | 
						|
	config->repeat_delay_ms = repeat_delay_ms;
 | 
						|
	config->repeat_rate_ms = repeat_rate_ms;
 | 
						|
}
 | 
						|
 | 
						|
void input_allow_repeats(struct input_config *config, bool allow_repeats)
 | 
						|
{
 | 
						|
	config->allow_repeats = allow_repeats;
 | 
						|
}
 | 
						|
 | 
						|
int input_leds_changed(struct input_config *config)
 | 
						|
{
 | 
						|
	if (config->leds_changed)
 | 
						|
		return config->leds;
 | 
						|
 | 
						|
	return -1;
 | 
						|
}
 | 
						|
 | 
						|
int input_add_tables(struct input_config *config, bool german)
 | 
						|
{
 | 
						|
	struct kbd_entry *entry;
 | 
						|
	int mask;
 | 
						|
	int ret;
 | 
						|
 | 
						|
	mask = german ? KBD_GERMAN : KBD_ENGLISH;
 | 
						|
	for (entry = kbd_entry; entry->kbd_mask; entry++) {
 | 
						|
		if (!(mask & entry->kbd_mask))
 | 
						|
			continue;
 | 
						|
		ret = input_add_table(config, entry->left_keycode,
 | 
						|
				      entry->right_keycode, entry->xlate,
 | 
						|
				      entry->num_entries);
 | 
						|
		if (ret)
 | 
						|
			return ret;
 | 
						|
	}
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
int input_init(struct input_config *config, int leds)
 | 
						|
{
 | 
						|
	memset(config, '\0', sizeof(*config));
 | 
						|
	config->leds = leds;
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
int input_stdio_register(struct stdio_dev *dev)
 | 
						|
{
 | 
						|
	int error;
 | 
						|
 | 
						|
	error = stdio_register(dev);
 | 
						|
#if !defined(CONFIG_SPL_BUILD) || CONFIG_IS_ENABLED(ENV_SUPPORT)
 | 
						|
	/* check if this is the standard input device */
 | 
						|
	if (!error && strcmp(env_get("stdin"), dev->name) == 0) {
 | 
						|
		/* reassign the console */
 | 
						|
		if (OVERWRITE_CONSOLE ||
 | 
						|
				console_assign(stdin, dev->name))
 | 
						|
			return -1;
 | 
						|
	}
 | 
						|
#else
 | 
						|
	error = error;
 | 
						|
#endif
 | 
						|
 | 
						|
	return 0;
 | 
						|
}
 |