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	Including <linux/compiler.h> is enough for general use. Signed-off-by: Masahiro Yamada <yamada.m@jp.panasonic.com>
		
			
				
	
	
		
			133 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			133 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * Copyright (C) 1991,1992,1993,1997,1998,2003, 2005 Free Software Foundation, Inc.
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|  * This file is part of the GNU C Library.
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|  * Copyright (c) 2011 The Chromium OS Authors.
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|  *
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|  * SPDX-License-Identifier:	GPL-2.0+
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|  */
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| 
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| /* From glibc-2.14, sysdeps/i386/memset.c */
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| 
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| #include <linux/types.h>
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| #include <linux/compiler.h>
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| #include <asm/string.h>
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| 
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| typedef uint32_t op_t;
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| 
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| void *memset(void *dstpp, int c, size_t len)
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| {
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| 	int d0;
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| 	unsigned long int dstp = (unsigned long int) dstpp;
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| 
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| 	/* This explicit register allocation improves code very much indeed. */
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| 	register op_t x asm("ax");
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| 
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| 	x = (unsigned char) c;
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| 
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| 	/* Clear the direction flag, so filling will move forward.  */
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| 	asm volatile("cld");
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| 
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| 	/* This threshold value is optimal.  */
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| 	if (len >= 12) {
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| 		/* Fill X with four copies of the char we want to fill with. */
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| 		x |= (x << 8);
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| 		x |= (x << 16);
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| 
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| 		/* Adjust LEN for the bytes handled in the first loop.  */
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| 		len -= (-dstp) % sizeof(op_t);
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| 
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| 		/*
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| 		 * There are at least some bytes to set. No need to test for
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| 		 * LEN == 0 in this alignment loop.
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| 		 */
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| 
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| 		/* Fill bytes until DSTP is aligned on a longword boundary. */
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| 		asm volatile(
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| 			"rep\n"
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| 			"stosb" /* %0, %2, %3 */ :
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| 			"=D" (dstp), "=c" (d0) :
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| 			"0" (dstp), "1" ((-dstp) % sizeof(op_t)), "a" (x) :
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| 			"memory");
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| 
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| 		/* Fill longwords.  */
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| 		asm volatile(
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| 			"rep\n"
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| 			"stosl" /* %0, %2, %3 */ :
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| 			"=D" (dstp), "=c" (d0) :
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| 			"0" (dstp), "1" (len / sizeof(op_t)), "a" (x) :
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| 			"memory");
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| 		len %= sizeof(op_t);
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| 	}
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| 
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| 	/* Write the last few bytes. */
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| 	asm volatile(
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| 		"rep\n"
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| 		"stosb" /* %0, %2, %3 */ :
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| 		"=D" (dstp), "=c" (d0) :
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| 		"0" (dstp), "1" (len), "a" (x) :
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| 		"memory");
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| 
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| 	return dstpp;
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| }
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| 
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| #define	OP_T_THRES	8
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| #define OPSIZ	(sizeof(op_t))
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| 
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| #define BYTE_COPY_FWD(dst_bp, src_bp, nbytes)				  \
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| do {									  \
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| 	int __d0;							  \
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| 	asm volatile(							  \
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| 		/* Clear the direction flag, so copying goes forward.  */ \
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| 		"cld\n"							  \
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| 		/* Copy bytes.  */					  \
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| 		"rep\n"							  \
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| 		"movsb" :						  \
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| 		"=D" (dst_bp), "=S" (src_bp), "=c" (__d0) :		  \
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| 		"0" (dst_bp), "1" (src_bp), "2" (nbytes) :		  \
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| 		"memory");						  \
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| } while (0)
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| 
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| #define WORD_COPY_FWD(dst_bp, src_bp, nbytes_left, nbytes)		  \
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| do {									  \
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| 	int __d0;							  \
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| 	asm volatile(							  \
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| 		/* Clear the direction flag, so copying goes forward.  */ \
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| 		"cld\n"							  \
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| 		/* Copy longwords.  */					  \
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| 		"rep\n"							  \
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| 		"movsl" :						  \
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| 		"=D" (dst_bp), "=S" (src_bp), "=c" (__d0) :		  \
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| 		"0" (dst_bp), "1" (src_bp), "2" ((nbytes) / 4) :	  \
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| 		"memory");						  \
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| 	(nbytes_left) = (nbytes) % 4;					  \
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| } while (0)
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| 
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| void *memcpy(void *dstpp, const void *srcpp, size_t len)
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| {
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| 	unsigned long int dstp = (long int)dstpp;
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| 	unsigned long int srcp = (long int)srcpp;
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| 
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| 	/* Copy from the beginning to the end.  */
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| 
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| 	/* If there not too few bytes to copy, use word copy.  */
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| 	if (len >= OP_T_THRES) {
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| 		/* Copy just a few bytes to make DSTP aligned.  */
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| 		len -= (-dstp) % OPSIZ;
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| 		BYTE_COPY_FWD(dstp, srcp, (-dstp) % OPSIZ);
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| 
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| 		/* Copy from SRCP to DSTP taking advantage of the known
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| 		 * alignment of DSTP.  Number of bytes remaining is put
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| 		 * in the third argument, i.e. in LEN.  This number may
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| 		 * vary from machine to machine.
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| 		 */
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| 		WORD_COPY_FWD(dstp, srcp, len, len);
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| 
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| 		/* Fall out and copy the tail.  */
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| 	}
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| 
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| 	/* There are just a few bytes to copy. Use byte memory operations. */
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| 	BYTE_COPY_FWD(dstp, srcp, len);
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| 
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| 	return dstpp;
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| }
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