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	Support special rendition code 0 - reset attributes. Support special rendition code 1 - increased intensity (bold). Signed-off-by: Heinrich Schuchardt <xypron.glpk@gmx.de> Reviewed-by: Simon Glass <sjg@chromium.org>
		
			
				
	
	
		
			243 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			243 lines
		
	
	
		
			6.9 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/*
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 * Copyright (c) 2015 Google, Inc
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 *
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 * SPDX-License-Identifier:	GPL-2.0+
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 */
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#ifndef __video_console_h
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#define __video_console_h
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#include <video.h>
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#define VID_FRAC_DIV	256
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#define VID_TO_PIXEL(x)	((x) / VID_FRAC_DIV)
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#define VID_TO_POS(x)	((x) * VID_FRAC_DIV)
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/*
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 * The 16 colors supported by the console
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 */
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enum color_idx {
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	VID_BLACK = 0,
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	VID_RED,
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	VID_GREEN,
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	VID_BROWN,
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	VID_BLUE,
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	VID_MAGENTA,
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	VID_CYAN,
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	VID_LIGHT_GRAY,
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	VID_GRAY,
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	VID_LIGHT_RED,
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	VID_LIGTH_GREEN,
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	VID_YELLOW,
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	VID_LIGHT_BLUE,
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	VID_LIGHT_MAGENTA,
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	VID_LIGHT_CYAN,
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	VID_WHITE,
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	VID_COLOR_COUNT
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};
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/**
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 * struct vidconsole_priv - uclass-private data about a console device
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 *
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 * Drivers must set up @rows, @cols, @x_charsize, @y_charsize in their probe()
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 * method. Drivers may set up @xstart_frac if desired.
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 *
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 * @sdev:	stdio device, acting as an output sink
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 * @xcur_frac:	Current X position, in fractional units (VID_TO_POS(x))
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 * @curr_row:	Current Y position in pixels (0=top)
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 * @rows:	Number of text rows
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 * @cols:	Number of text columns
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 * @x_charsize:	Character width in pixels
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 * @y_charsize:	Character height in pixels
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 * @tab_width_frac:	Tab width in fractional units
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 * @xsize_frac:	Width of the display in fractional units
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 * @xstart_frac:	Left margin for the text console in fractional units
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 * @last_ch:	Last character written to the text console on this line
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 * @escape:	TRUE if currently accumulating an ANSI escape sequence
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 * @escape_len:	Length of accumulated escape sequence so far
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 * @escape_buf:	Buffer to accumulate escape sequence
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 */
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struct vidconsole_priv {
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	struct stdio_dev sdev;
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	int xcur_frac;
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	int ycur;
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	int rows;
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	int cols;
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	int x_charsize;
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	int y_charsize;
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	int tab_width_frac;
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	int xsize_frac;
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	int xstart_frac;
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	int last_ch;
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	/*
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	 * ANSI escape sequences are accumulated character by character,
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	 * starting after the ESC char (0x1b) until the entire sequence
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	 * is consumed at which point it is acted upon.
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	 */
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	int escape;
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	int escape_len;
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	char escape_buf[32];
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};
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/**
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 * struct vidconsole_ops - Video console operations
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 *
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 * These operations work on either an absolute console position (measured
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 * in pixels) or a text row number (measured in rows, where each row consists
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 * of an entire line of text - typically 16 pixels).
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 */
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struct vidconsole_ops {
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	/**
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	 * putc_xy() - write a single character to a position
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	 *
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	 * @dev:	Device to write to
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	 * @x_frac:	Fractional pixel X position (0=left-most pixel) which
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	 *		is the X position multipled by VID_FRAC_DIV.
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	 * @y:		Pixel Y position (0=top-most pixel)
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	 * @ch:		Character to write
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	 * @return number of fractional pixels that the cursor should move,
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	 * if all is OK, -EAGAIN if we ran out of space on this line, other -ve
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	 * on error
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	 */
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	int (*putc_xy)(struct udevice *dev, uint x_frac, uint y, char ch);
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	/**
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	 * move_rows() - Move text rows from one place to another
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	 *
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	 * @dev:	Device to adjust
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	 * @rowdst:	Destination text row (0=top)
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	 * @rowsrc:	Source start text row
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	 * @count:	Number of text rows to move
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	 * @return 0 if OK, -ve on error
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	 */
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	int (*move_rows)(struct udevice *dev, uint rowdst, uint rowsrc,
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			  uint count);
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	/**
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	 * set_row() - Set the colour of a text row
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	 *
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	 * Every pixel contained within the text row is adjusted
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	 *
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	 * @dev:	Device to adjust
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	 * @row:	Text row to adjust (0=top)
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	 * @clr:	Raw colour (pixel value) to write to each pixel
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	 * @return 0 if OK, -ve on error
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	 */
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	int (*set_row)(struct udevice *dev, uint row, int clr);
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	/**
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	 * entry_start() - Indicate that text entry is starting afresh
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	 *
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	 * Consoles which use proportional fonts need to track the position of
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	 * each character output so that backspace will return to the correct
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	 * place. This method signals to the console driver that a new entry
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	 * line is being start (e.g. the user pressed return to start a new
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	 * command). The driver can use this signal to empty its list of
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	 * positions.
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	 */
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	int (*entry_start)(struct udevice *dev);
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	/**
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	 * backspace() - Handle erasing the last character
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	 *
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	 * With proportional fonts the vidconsole uclass cannot itself erase
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	 * the previous character. This optional method will be called when
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	 * a backspace is needed. The driver should erase the previous
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	 * character and update the cursor position (xcur_frac, ycur) to the
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	 * start of the previous character.
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	 *
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	 * If not implement, default behaviour will work for fixed-width
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	 * characters.
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	 */
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	int (*backspace)(struct udevice *dev);
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};
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/* Get a pointer to the driver operations for a video console device */
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#define vidconsole_get_ops(dev)  ((struct vidconsole_ops *)(dev)->driver->ops)
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/**
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 * vidconsole_putc_xy() - write a single character to a position
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 *
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 * @dev:	Device to write to
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 * @x_frac:	Fractional pixel X position (0=left-most pixel) which
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 *		is the X position multipled by VID_FRAC_DIV.
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 * @y:		Pixel Y position (0=top-most pixel)
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 * @ch:		Character to write
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 * @return number of fractional pixels that the cursor should move,
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 * if all is OK, -EAGAIN if we ran out of space on this line, other -ve
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 * on error
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 */
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int vidconsole_putc_xy(struct udevice *dev, uint x, uint y, char ch);
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/**
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 * vidconsole_move_rows() - Move text rows from one place to another
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 *
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 * @dev:	Device to adjust
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 * @rowdst:	Destination text row (0=top)
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 * @rowsrc:	Source start text row
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 * @count:	Number of text rows to move
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 * @return 0 if OK, -ve on error
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 */
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int vidconsole_move_rows(struct udevice *dev, uint rowdst, uint rowsrc,
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			 uint count);
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/**
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 * vidconsole_set_row() - Set the colour of a text row
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 *
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 * Every pixel contained within the text row is adjusted
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 *
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 * @dev:	Device to adjust
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 * @row:	Text row to adjust (0=top)
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 * @clr:	Raw colour (pixel value) to write to each pixel
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 * @return 0 if OK, -ve on error
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 */
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int vidconsole_set_row(struct udevice *dev, uint row, int clr);
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/**
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 * vidconsole_put_char() - Output a character to the current console position
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 *
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 * Outputs a character to the console and advances the cursor. This function
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 * handles wrapping to new lines and scrolling the console. Special
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 * characters are handled also: \n, \r, \b and \t.
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 *
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 * The device always starts with the cursor at position 0,0 (top left). It
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 * can be adjusted manually using vidconsole_position_cursor().
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 *
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 * @dev:	Device to adjust
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 * @ch:		Character to write
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 * @return 0 if OK, -ve on error
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 */
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int vidconsole_put_char(struct udevice *dev, char ch);
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/**
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 * vidconsole_position_cursor() - Move the text cursor
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 *
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 * @dev:	Device to adjust
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 * @col:	New cursor text column
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 * @row:	New cursor text row
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 * @return 0 if OK, -ve on error
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 */
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void vidconsole_position_cursor(struct udevice *dev, unsigned col,
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				unsigned row);
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#ifdef CONFIG_DM_VIDEO
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/**
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 * vid_console_color() - convert a color code to a pixel's internal
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 * representation
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 *
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 * The caller has to guarantee that the color index is less than
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 * VID_COLOR_COUNT.
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 *
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 * @priv	private data of the console device
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 * @idx		color index
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 * @return	color value
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 */
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u32 vid_console_color(struct video_priv *priv, unsigned int idx);
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#endif
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#endif
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