/* SPDX-License-Identifier: GPL-2.0+ */ /* * (C) Copyright 2010 * NVIDIA Corporation */ #ifndef _TEGRA_DC_H #define _TEGRA_DC_H #ifndef __ASSEMBLY__ #include #endif /* arch-tegra/dc exists only because T124 uses it */ #include #define TEGRA_DC_A "dc@54200000" #define TEGRA_DC_B "dc@54240000" #define TEGRA_DSI_A "dsi@54300000" #define TEGRA_DSI_B "dsi@54400000" struct tegra_dc_plat { struct udevice *dev; /* Display controller device */ struct dc_ctlr *dc; /* Display controller regmap */ bool pipe; /* DC number: 0 for A, 1 for B */ ulong scdiv; /* Shift clock divider */ }; /* This holds information about a window which can be displayed */ struct disp_ctl_win { enum win_color_depth_id fmt; /* Color depth/format */ unsigned int bpp; /* Bits per pixel */ phys_addr_t phys_addr; /* Physical address in memory */ unsigned int x; /* Horizontal address offset (bytes) */ unsigned int y; /* Veritical address offset (bytes) */ unsigned int w; /* Width of source window */ unsigned int h; /* Height of source window */ unsigned int stride; /* Number of bytes per line */ unsigned int out_x; /* Left edge of output window (col) */ unsigned int out_y; /* Top edge of output window (row) */ unsigned int out_w; /* Width of output window in pixels */ unsigned int out_h; /* Height of output window in pixels */ }; #endif /* _TEGRA_DC_H */