talos/internal/pkg/tui/components/menubutton.go
Artem Chernyshev b6874ee82a feat: add TUI based talos interactive installer
This is initial commit of the installer.
What's done:
- verifying node availability before starting any operations.
- gathering information about disks on the machine.
- allows setting: install disk, hostname, machine type, installer image,
  kubernetes version, dns domain, cluster-name.
- dumps/merges talosconfig to a file after applying configuration.

Signed-off-by: Artem Chernyshev <artem.0xD2@gmail.com>
2020-11-18 12:34:15 -08:00

97 lines
2.1 KiB
Go

// This Source Code Form is subject to the terms of the Mozilla Public
// License, v. 2.0. If a copy of the MPL was not distributed with this
// file, You can obtain one at http://mozilla.org/MPL/2.0/.
package components
import (
"fmt"
"github.com/gdamore/tcell/v2"
"github.com/rivo/tview"
)
// NewMenuButton creates new menu button.
func NewMenuButton(label string) *MenuButton {
button := &MenuButton{
Button: tview.NewButton(label),
label: label,
colors: [4]tcell.Color{
tcell.ColorBlack,
tcell.ColorBlack,
tcell.ColorBlack,
tcell.ColorBlack,
},
active: false,
}
button.updateColors()
return button
}
const (
menuButtonBgColor = iota
menuButtonLabelColor
menuButtonActiveBgColor
menuButtonActiveLabelColor
)
// MenuButton creates a new menu button.
type MenuButton struct {
*tview.Button
label string
colors [4]tcell.Color
active bool
}
// SetActiveColors sets active state colors.
// 1st value is bg color.
// 2nd value is label color.
func (b *MenuButton) SetActiveColors(colors ...tcell.Color) {
for i, color := range colors {
b.colors[i+2] = color
}
b.updateColors()
}
// SetInactiveColors sets inactive state colors.
// 1st value is bg color.
// 2nd value is label color.
func (b *MenuButton) SetInactiveColors(colors ...tcell.Color) {
for i, color := range colors {
b.colors[i] = color
}
b.updateColors()
}
// SetActive changes menu button active state.
func (b *MenuButton) SetActive(active bool) {
b.active = active
b.updateColors()
format := "%s"
if b.active {
format = "[::u]%s[::-]"
}
b.SetLabel(fmt.Sprintf(format, b.label))
}
func (b *MenuButton) updateColors() {
if b.active {
b.SetLabelColor(b.colors[menuButtonActiveLabelColor])
b.SetLabelColorActivated(b.colors[menuButtonActiveLabelColor])
b.SetBackgroundColor(b.colors[menuButtonActiveBgColor])
b.SetBackgroundColorActivated(b.colors[menuButtonActiveBgColor])
} else {
b.SetLabelColor(b.colors[menuButtonLabelColor])
b.SetLabelColorActivated(b.colors[menuButtonLabelColor])
b.SetBackgroundColor(b.colors[menuButtonBgColor])
b.SetBackgroundColorActivated(b.colors[menuButtonBgColor])
}
}