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	Use `udevd` rules to create stable interface names. Link controllers should wait for `udevd` to settle down, otherwise link rename will fail (interface should not be UP). Signed-off-by: Andrey Smirnov <andrey.smirnov@talos-systems.com>
		
			
				
	
	
		
			66 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			66 lines
		
	
	
		
			1.5 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
// This Source Code Form is subject to the terms of the Mozilla Public
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// License, v. 2.0. If a copy of the MPL was not distributed with this
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// file, You can obtain one at http://mozilla.org/MPL/2.0/.
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package runtime
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import (
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	"context"
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	"github.com/cosi-project/runtime/pkg/controller"
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	"github.com/cosi-project/runtime/pkg/safe"
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	"github.com/cosi-project/runtime/pkg/state"
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	"github.com/siderolabs/go-pointer"
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	"github.com/siderolabs/talos/pkg/machinery/resources/runtime"
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)
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// WaitForDevicesReady waits for devices to be ready.
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//
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// It is a helper function for controllers.
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func WaitForDevicesReady(ctx context.Context, r controller.Runtime, nextInputs []controller.Input) error {
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	// set inputs temporarily to a service only
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	if err := r.UpdateInputs([]controller.Input{
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		{
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			Namespace: runtime.NamespaceName,
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			Type:      runtime.DevicesStatusType,
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			ID:        pointer.To(runtime.DevicesID),
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			Kind:      controller.InputWeak,
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		},
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	}); err != nil {
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		return err
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	}
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	for {
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		select {
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		case <-ctx.Done():
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			return ctx.Err()
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		case <-r.EventCh():
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		}
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		status, err := safe.ReaderGetByID[*runtime.DevicesStatus](ctx, r, runtime.DevicesID)
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		if err != nil {
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			if state.IsNotFoundError(err) {
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				continue
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			}
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			return err
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		}
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		if status.TypedSpec().Ready {
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			// condition met
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			break
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		}
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	}
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	// restore inputs
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	if err := r.UpdateInputs(nextInputs); err != nil {
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		return err
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	}
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	// queue an update to reprocess with new inputs
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	r.QueueReconcile()
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	return nil
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}
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