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We don't hold q.mu while running normal ExecQueue.Add funcs, so we shouldn't in RunSync either. Otherwise code it calls can't shut down the queue, as seen in #18502. Updates #18052 Co-authored-by: Nick Khyl <nickk@tailscale.com> Change-Id: Ic5e53440411eca5e9fabac7f4a68a9f6ef026de1 Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
128 lines
2.5 KiB
Go
128 lines
2.5 KiB
Go
// Copyright (c) Tailscale Inc & AUTHORS
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// SPDX-License-Identifier: BSD-3-Clause
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// Package execqueue implements an ordered asynchronous queue for executing functions.
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package execqueue
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import (
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"context"
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"errors"
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"tailscale.com/syncs"
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)
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type ExecQueue struct {
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mu syncs.Mutex
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ctx context.Context // context.Background + closed on Shutdown
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cancel context.CancelFunc // closes ctx
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closed bool
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inFlight bool // whether a goroutine is running q.run
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doneWaiter chan struct{} // non-nil if waiter is waiting, then closed
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queue []func()
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}
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func (q *ExecQueue) Add(f func()) {
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q.mu.Lock()
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defer q.mu.Unlock()
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if q.closed {
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return
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}
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q.initCtxLocked()
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if q.inFlight {
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q.queue = append(q.queue, f)
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} else {
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q.inFlight = true
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go q.run(f)
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}
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}
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// RunSync waits for the queue to be drained and then synchronously runs f.
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// It returns an error if the queue is closed before f is run or ctx expires.
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func (q *ExecQueue) RunSync(ctx context.Context, f func()) error {
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q.mu.Lock()
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q.initCtxLocked()
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shutdownCtx := q.ctx
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q.mu.Unlock()
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ch := make(chan struct{})
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q.Add(f)
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q.Add(func() { close(ch) })
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select {
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case <-ch:
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return nil
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case <-ctx.Done():
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return ctx.Err()
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case <-shutdownCtx.Done():
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return errExecQueueShutdown
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}
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}
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func (q *ExecQueue) run(f func()) {
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f()
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q.mu.Lock()
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for len(q.queue) > 0 && !q.closed {
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f := q.queue[0]
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q.queue[0] = nil
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q.queue = q.queue[1:]
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q.mu.Unlock()
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f()
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q.mu.Lock()
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}
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q.inFlight = false
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q.queue = nil
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if q.doneWaiter != nil {
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close(q.doneWaiter)
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q.doneWaiter = nil
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}
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q.mu.Unlock()
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}
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// Shutdown asynchronously signals the queue to stop.
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func (q *ExecQueue) Shutdown() {
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q.mu.Lock()
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defer q.mu.Unlock()
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q.closed = true
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if q.cancel != nil {
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q.cancel()
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}
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}
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func (q *ExecQueue) initCtxLocked() {
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if q.ctx == nil {
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q.ctx, q.cancel = context.WithCancel(context.Background())
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}
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}
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var errExecQueueShutdown = errors.New("execqueue shut down")
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// Wait waits for the queue to be empty or shut down.
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func (q *ExecQueue) Wait(ctx context.Context) error {
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q.mu.Lock()
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q.initCtxLocked()
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waitCh := q.doneWaiter
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if q.inFlight && waitCh == nil {
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waitCh = make(chan struct{})
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q.doneWaiter = waitCh
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}
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closed := q.closed
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shutdownCtx := q.ctx
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q.mu.Unlock()
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if closed {
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return errExecQueueShutdown
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}
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if waitCh == nil {
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return nil
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}
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select {
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case <-waitCh:
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return nil
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case <-shutdownCtx.Done():
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return errExecQueueShutdown
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case <-ctx.Done():
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return ctx.Err()
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}
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}
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