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This file was never truly necessary and has never actually been used in the history of Tailscale's open source releases. A Brief History of AUTHORS files --- The AUTHORS file was a pattern developed at Google, originally for Chromium, then adopted by Go and a bunch of other projects. The problem was that Chromium originally had a copyright line only recognizing Google as the copyright holder. Because Google (and most open source projects) do not require copyright assignemnt for contributions, each contributor maintains their copyright. Some large corporate contributors then tried to add their own name to the copyright line in the LICENSE file or in file headers. This quickly becomes unwieldy, and puts a tremendous burden on anyone building on top of Chromium, since the license requires that they keep all copyright lines intact. The compromise was to create an AUTHORS file that would list all of the copyright holders. The LICENSE file and source file headers would then include that list by reference, listing the copyright holder as "The Chromium Authors". This also become cumbersome to simply keep the file up to date with a high rate of new contributors. Plus it's not always obvious who the copyright holder is. Sometimes it is the individual making the contribution, but many times it may be their employer. There is no way for the proejct maintainer to know. Eventually, Google changed their policy to no longer recommend trying to keep the AUTHORS file up to date proactively, and instead to only add to it when requested: https://opensource.google/docs/releasing/authors. They are also clear that: > Adding contributors to the AUTHORS file is entirely within the > project's discretion and has no implications for copyright ownership. It was primarily added to appease a small number of large contributors that insisted that they be recognized as copyright holders (which was entirely their right to do). But it's not truly necessary, and not even the most accurate way of identifying contributors and/or copyright holders. In practice, we've never added anyone to our AUTHORS file. It only lists Tailscale, so it's not really serving any purpose. It also causes confusion because Tailscalars put the "Tailscale Inc & AUTHORS" header in other open source repos which don't actually have an AUTHORS file, so it's ambiguous what that means. Instead, we just acknowledge that the contributors to Tailscale (whoever they are) are copyright holders for their individual contributions. We also have the benefit of using the DCO (developercertificate.org) which provides some additional certification of their right to make the contribution. The source file changes were purely mechanical with: git ls-files | xargs sed -i -e 's/\(Tailscale Inc &\) AUTHORS/\1 contributors/g' Updates #cleanup Change-Id: Ia101a4a3005adb9118051b3416f5a64a4a45987d Signed-off-by: Will Norris <will@tailscale.com>
249 lines
7.5 KiB
Go
249 lines
7.5 KiB
Go
// Copyright (c) Tailscale Inc & contributors
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// SPDX-License-Identifier: BSD-3-Clause
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package magicsock
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import (
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"net/netip"
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"slices"
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"time"
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"tailscale.com/syncs"
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"tailscale.com/tailcfg"
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"tailscale.com/tempfork/heap"
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"tailscale.com/util/mak"
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"tailscale.com/util/set"
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)
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const (
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// endpointTrackerLifetime is how long we continue advertising an
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// endpoint after we last see it. This is intentionally chosen to be
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// slightly longer than a full netcheck period.
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endpointTrackerLifetime = 5*time.Minute + 10*time.Second
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// endpointTrackerMaxPerAddr is how many cached addresses we track for
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// a given netip.Addr. This allows e.g. restricting the number of STUN
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// endpoints we cache (which usually have the same netip.Addr but
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// different ports).
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//
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// The value of 6 is chosen because we can advertise up to 3 endpoints
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// based on the STUN IP:
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// 1. The STUN endpoint itself (EndpointSTUN)
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// 2. The STUN IP with the local Tailscale port (EndpointSTUN4LocalPort)
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// 3. The STUN IP with a portmapped port (EndpointPortmapped)
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//
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// Storing 6 endpoints in the cache means we can store up to 2 previous
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// sets of endpoints.
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endpointTrackerMaxPerAddr = 6
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)
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// endpointTrackerEntry is an entry in an endpointHeap that stores the state of
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// a given cached endpoint.
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type endpointTrackerEntry struct {
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// endpoint is the cached endpoint.
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endpoint tailcfg.Endpoint
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// until is the time until which this endpoint is being cached.
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until time.Time
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// index is the index within the containing endpointHeap.
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index int
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}
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// endpointHeap is an ordered heap of endpointTrackerEntry structs, ordered in
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// ascending order by the 'until' expiry time (i.e. oldest first).
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type endpointHeap []*endpointTrackerEntry
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var _ heap.Interface[*endpointTrackerEntry] = (*endpointHeap)(nil)
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// Len implements heap.Interface.
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func (eh endpointHeap) Len() int { return len(eh) }
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// Less implements heap.Interface.
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func (eh endpointHeap) Less(i, j int) bool {
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// We want to store items so that the lowest item in the heap is the
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// oldest, so that heap.Pop()-ing from the endpointHeap will remove the
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// oldest entry.
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return eh[i].until.Before(eh[j].until)
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}
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// Swap implements heap.Interface.
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func (eh endpointHeap) Swap(i, j int) {
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eh[i], eh[j] = eh[j], eh[i]
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eh[i].index = i
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eh[j].index = j
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}
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// Push implements heap.Interface.
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func (eh *endpointHeap) Push(item *endpointTrackerEntry) {
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n := len(*eh)
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item.index = n
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*eh = append(*eh, item)
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}
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// Pop implements heap.Interface.
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func (eh *endpointHeap) Pop() *endpointTrackerEntry {
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old := *eh
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n := len(old)
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item := old[n-1]
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old[n-1] = nil // avoid memory leak
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item.index = -1 // for safety
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*eh = old[0 : n-1]
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return item
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}
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// Min returns a pointer to the minimum element in the heap, without removing
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// it. Since this is a min-heap ordered by the 'until' field, this returns the
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// chronologically "earliest" element in the heap.
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//
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// Len() must be non-zero.
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func (eh endpointHeap) Min() *endpointTrackerEntry {
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return eh[0]
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}
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// endpointTracker caches endpoints that are advertised to peers. This allows
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// peers to still reach this node if there's a temporary endpoint flap; rather
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// than withdrawing an endpoint and then re-advertising it the next time we run
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// a netcheck, we keep advertising the endpoint until it's not present for a
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// defined timeout.
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//
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// See tailscale/tailscale#7877 for more information.
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type endpointTracker struct {
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mu syncs.Mutex
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endpoints map[netip.Addr]*endpointHeap
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}
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// update takes as input the current sent of discovered endpoints and the
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// current time, and returns the set of endpoints plus any previous-cached and
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// non-expired endpoints that should be advertised to peers.
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func (et *endpointTracker) update(now time.Time, eps []tailcfg.Endpoint) (epsPlusCached []tailcfg.Endpoint) {
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var inputEps set.Slice[netip.AddrPort]
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for _, ep := range eps {
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inputEps.Add(ep.Addr)
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}
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et.mu.Lock()
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defer et.mu.Unlock()
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// Extend endpoints that already exist in the cache. We do this before
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// we remove expired endpoints, below, so we don't remove something
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// that would otherwise have survived by extending.
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until := now.Add(endpointTrackerLifetime)
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for _, ep := range eps {
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et.extendLocked(ep, until)
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}
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// Now that we've extended existing endpoints, remove everything that
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// has expired.
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et.removeExpiredLocked(now)
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// Add entries from the input set of endpoints into the cache; we do
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// this after removing expired ones so that we can store as many as
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// possible, with space freed by the entries removed after expiry.
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for _, ep := range eps {
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et.addLocked(now, ep, until)
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}
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// Finally, add entries to the return array that aren't already there.
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epsPlusCached = eps
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for _, heap := range et.endpoints {
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for _, ep := range *heap {
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// If the endpoint was in the input list, or has expired, skip it.
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if inputEps.Contains(ep.endpoint.Addr) {
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continue
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} else if now.After(ep.until) {
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// Defense-in-depth; should never happen since
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// we removed expired entries above, but ignore
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// it anyway.
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continue
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}
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// We haven't seen this endpoint; add to the return array
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epsPlusCached = append(epsPlusCached, ep.endpoint)
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}
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}
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return epsPlusCached
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}
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// extendLocked will update the expiry time of the provided endpoint in the
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// cache, if it is present. If it is not present, nothing will be done.
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//
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// et.mu must be held.
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func (et *endpointTracker) extendLocked(ep tailcfg.Endpoint, until time.Time) {
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key := ep.Addr.Addr()
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epHeap, found := et.endpoints[key]
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if !found {
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return
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}
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// Find the entry for this exact address; this loop is quick since we
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// bound the number of items in the heap.
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//
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// TODO(andrew): this means we iterate over the entire heap once per
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// endpoint; even if the heap is small, if we have a lot of input
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// endpoints this can be expensive?
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for i, entry := range *epHeap {
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if entry.endpoint == ep {
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entry.until = until
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heap.Fix(epHeap, i)
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return
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}
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}
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}
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// addLocked will store the provided endpoint(s) in the cache for a fixed
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// period of time, ensuring that the size of the endpoint cache remains below
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// the maximum.
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//
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// et.mu must be held.
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func (et *endpointTracker) addLocked(now time.Time, ep tailcfg.Endpoint, until time.Time) {
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key := ep.Addr.Addr()
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// Create or get the heap for this endpoint's addr
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epHeap := et.endpoints[key]
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if epHeap == nil {
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epHeap = new(endpointHeap)
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mak.Set(&et.endpoints, key, epHeap)
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}
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// Find the entry for this exact address; this loop is quick
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// since we bound the number of items in the heap.
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found := slices.ContainsFunc(*epHeap, func(v *endpointTrackerEntry) bool {
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return v.endpoint == ep
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})
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if !found {
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// Add address to heap; either the endpoint is new, or the heap
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// was newly-created and thus empty.
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heap.Push(epHeap, &endpointTrackerEntry{endpoint: ep, until: until})
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}
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// Now that we've added everything, pop from our heap until we're below
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// the limit. This is a min-heap, so popping removes the lowest (and
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// thus oldest) endpoint.
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for epHeap.Len() > endpointTrackerMaxPerAddr {
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heap.Pop(epHeap)
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}
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}
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// removeExpired will remove all expired entries from the cache.
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//
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// et.mu must be held.
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func (et *endpointTracker) removeExpiredLocked(now time.Time) {
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for k, epHeap := range et.endpoints {
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// The minimum element is oldest/earliest endpoint; repeatedly
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// pop from the heap while it's in the past.
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for epHeap.Len() > 0 {
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minElem := epHeap.Min()
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if now.After(minElem.until) {
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heap.Pop(epHeap)
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} else {
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break
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}
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}
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if epHeap.Len() == 0 {
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// Free up space in the map by removing the empty heap.
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delete(et.endpoints, k)
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}
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}
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}
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