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This file was never truly necessary and has never actually been used in the history of Tailscale's open source releases. A Brief History of AUTHORS files --- The AUTHORS file was a pattern developed at Google, originally for Chromium, then adopted by Go and a bunch of other projects. The problem was that Chromium originally had a copyright line only recognizing Google as the copyright holder. Because Google (and most open source projects) do not require copyright assignemnt for contributions, each contributor maintains their copyright. Some large corporate contributors then tried to add their own name to the copyright line in the LICENSE file or in file headers. This quickly becomes unwieldy, and puts a tremendous burden on anyone building on top of Chromium, since the license requires that they keep all copyright lines intact. The compromise was to create an AUTHORS file that would list all of the copyright holders. The LICENSE file and source file headers would then include that list by reference, listing the copyright holder as "The Chromium Authors". This also become cumbersome to simply keep the file up to date with a high rate of new contributors. Plus it's not always obvious who the copyright holder is. Sometimes it is the individual making the contribution, but many times it may be their employer. There is no way for the proejct maintainer to know. Eventually, Google changed their policy to no longer recommend trying to keep the AUTHORS file up to date proactively, and instead to only add to it when requested: https://opensource.google/docs/releasing/authors. They are also clear that: > Adding contributors to the AUTHORS file is entirely within the > project's discretion and has no implications for copyright ownership. It was primarily added to appease a small number of large contributors that insisted that they be recognized as copyright holders (which was entirely their right to do). But it's not truly necessary, and not even the most accurate way of identifying contributors and/or copyright holders. In practice, we've never added anyone to our AUTHORS file. It only lists Tailscale, so it's not really serving any purpose. It also causes confusion because Tailscalars put the "Tailscale Inc & AUTHORS" header in other open source repos which don't actually have an AUTHORS file, so it's ambiguous what that means. Instead, we just acknowledge that the contributors to Tailscale (whoever they are) are copyright holders for their individual contributions. We also have the benefit of using the DCO (developercertificate.org) which provides some additional certification of their right to make the contribution. The source file changes were purely mechanical with: git ls-files | xargs sed -i -e 's/\(Tailscale Inc &\) AUTHORS/\1 contributors/g' Updates #cleanup Change-Id: Ia101a4a3005adb9118051b3416f5a64a4a45987d Signed-off-by: Will Norris <will@tailscale.com>
253 lines
6.9 KiB
Go
253 lines
6.9 KiB
Go
// Copyright (c) Tailscale Inc & contributors
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// SPDX-License-Identifier: BSD-3-Clause
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package natlab
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import (
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"context"
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"fmt"
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"net"
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"net/netip"
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"sync"
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"time"
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)
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// mapping is the state of an allocated NAT session.
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type mapping struct {
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lanSrc netip.AddrPort
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lanDst netip.AddrPort
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wanSrc netip.AddrPort
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deadline time.Time
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// pc is a PacketConn that reserves an outbound port on the NAT's
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// WAN interface. We do this because ListenPacket already has
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// random port selection logic built in. Additionally this means
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// that concurrent use of ListenPacket for connections originating
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// from the NAT box won't conflict with NAT mappings, since both
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// use PacketConn to reserve ports on the machine.
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pc net.PacketConn
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}
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// NATType is the mapping behavior of a NAT device. Values express
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// different modes defined by RFC 4787.
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type NATType int
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const (
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// EndpointIndependentNAT specifies a destination endpoint
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// independent NAT. All traffic from a source ip:port gets mapped
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// to a single WAN ip:port.
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EndpointIndependentNAT NATType = iota
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// AddressDependentNAT specifies a destination address dependent
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// NAT. Every distinct destination IP gets its own WAN ip:port
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// allocation.
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AddressDependentNAT
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// AddressAndPortDependentNAT specifies a destination
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// address-and-port dependent NAT. Every distinct destination
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// ip:port gets its own WAN ip:port allocation.
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AddressAndPortDependentNAT
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)
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// natKey is the lookup key for a NAT session. While it contains a
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// 4-tuple ({src,dst} {ip,port}), some NATTypes will zero out some
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// fields, so in practice the key is either a 2-tuple (src only),
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// 3-tuple (src ip+port and dst ip) or 4-tuple (src+dst ip+port).
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type natKey struct {
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src, dst netip.AddrPort
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}
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func (t NATType) key(src, dst netip.AddrPort) natKey {
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k := natKey{src: src}
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switch t {
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case EndpointIndependentNAT:
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case AddressDependentNAT:
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k.dst = netip.AddrPortFrom(dst.Addr(), k.dst.Port())
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case AddressAndPortDependentNAT:
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k.dst = dst
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default:
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panic(fmt.Sprintf("unknown NAT type %v", t))
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}
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return k
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}
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// DefaultMappingTimeout is the default timeout for a NAT mapping.
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const DefaultMappingTimeout = 30 * time.Second
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// SNAT44 implements an IPv4-to-IPv4 source NAT (SNAT) translator, with
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// optional builtin firewall.
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type SNAT44 struct {
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// Machine is the machine to which this NAT is attached. Altered
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// packets are injected back into this Machine for processing.
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Machine *Machine
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// ExternalInterface is the "WAN" interface of Machine. Packets
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// from other sources get NATed onto this interface.
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ExternalInterface *Interface
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// Type specifies the mapping allocation behavior for this NAT.
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Type NATType
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// MappingTimeout is the lifetime of individual NAT sessions. Once
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// a session expires, the mapped port effectively "closes" to new
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// traffic. If MappingTimeout is 0, DefaultMappingTimeout is used.
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MappingTimeout time.Duration
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// Firewall is an optional packet handler that will be invoked as
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// a firewall during NAT translation. The firewall always sees
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// packets in their "LAN form", i.e. before translation in the
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// outbound direction and after translation in the inbound
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// direction.
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Firewall PacketHandler
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// TimeNow is a function that returns the current time. If
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// nil, time.Now is used.
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TimeNow func() time.Time
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mu sync.Mutex
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byLAN map[natKey]*mapping // lookup by outbound packet tuple
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byWAN map[netip.AddrPort]*mapping // lookup by wan ip:port only
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}
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func (n *SNAT44) timeNow() time.Time {
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if n.TimeNow != nil {
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return n.TimeNow()
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}
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return time.Now()
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}
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func (n *SNAT44) mappingTimeout() time.Duration {
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if n.MappingTimeout == 0 {
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return DefaultMappingTimeout
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}
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return n.MappingTimeout
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}
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func (n *SNAT44) initLocked() {
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if n.byLAN == nil {
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n.byLAN = map[natKey]*mapping{}
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n.byWAN = map[netip.AddrPort]*mapping{}
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}
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if n.ExternalInterface.Machine() != n.Machine {
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panic(fmt.Sprintf("NAT given interface %s that is not part of given machine %s", n.ExternalInterface, n.Machine.Name))
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}
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}
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func (n *SNAT44) HandleOut(p *Packet, oif *Interface) *Packet {
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// NATs don't affect locally originated packets.
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if n.Firewall != nil {
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return n.Firewall.HandleOut(p, oif)
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}
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return p
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}
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func (n *SNAT44) HandleIn(p *Packet, iif *Interface) *Packet {
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if iif != n.ExternalInterface {
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// NAT can't apply, defer to firewall.
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if n.Firewall != nil {
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return n.Firewall.HandleIn(p, iif)
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}
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return p
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}
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n.mu.Lock()
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defer n.mu.Unlock()
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n.initLocked()
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now := n.timeNow()
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mapping := n.byWAN[p.Dst]
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if mapping == nil || now.After(mapping.deadline) {
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// NAT didn't hit, defer to firewall or allow in for local
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// socket handling.
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if n.Firewall != nil {
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return n.Firewall.HandleIn(p, iif)
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}
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return p
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}
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p.Dst = mapping.lanSrc
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p.Trace("dnat to %v", p.Dst)
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// Don't process firewall here. We mutated the packet such that
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// it's no longer destined locally, so we'll get reinvoked as
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// HandleForward and need to process the altered packet there.
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return p
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}
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func (n *SNAT44) HandleForward(p *Packet, iif, oif *Interface) *Packet {
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switch {
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case oif == n.ExternalInterface:
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if p.Src.Addr() == oif.V4() {
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// Packet already NATed and is just retraversing Forward,
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// don't touch it again.
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return p
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}
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if n.Firewall != nil {
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p2 := n.Firewall.HandleForward(p, iif, oif)
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if p2 == nil {
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// firewall dropped, done
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return nil
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}
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if !p.Equivalent(p2) {
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// firewall mutated packet? Weird, but okay.
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return p2
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}
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}
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n.mu.Lock()
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defer n.mu.Unlock()
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n.initLocked()
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k := n.Type.key(p.Src, p.Dst)
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now := n.timeNow()
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m := n.byLAN[k]
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if m == nil || now.After(m.deadline) {
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pc, wanAddr := n.allocateMappedPort()
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m = &mapping{
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lanSrc: p.Src,
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lanDst: p.Dst,
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wanSrc: wanAddr,
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pc: pc,
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}
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n.byLAN[k] = m
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n.byWAN[wanAddr] = m
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}
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m.deadline = now.Add(n.mappingTimeout())
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p.Src = m.wanSrc
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p.Trace("snat from %v", p.Src)
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return p
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case iif == n.ExternalInterface:
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// Packet was already un-NAT-ed, we just need to either
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// firewall it or let it through.
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if n.Firewall != nil {
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return n.Firewall.HandleForward(p, iif, oif)
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}
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return p
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default:
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// No NAT applies, invoke firewall or drop.
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if n.Firewall != nil {
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return n.Firewall.HandleForward(p, iif, oif)
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}
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return nil
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}
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}
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func (n *SNAT44) allocateMappedPort() (net.PacketConn, netip.AddrPort) {
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// Clean up old entries before trying to allocate, to free up any
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// expired ports.
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n.gc()
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ip := n.ExternalInterface.V4()
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pc, err := n.Machine.ListenPacket(context.Background(), "udp", net.JoinHostPort(ip.String(), "0"))
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if err != nil {
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panic(fmt.Sprintf("ran out of NAT ports: %v", err))
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}
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addr := netip.AddrPortFrom(ip, uint16(pc.LocalAddr().(*net.UDPAddr).Port))
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return pc, addr
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}
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func (n *SNAT44) gc() {
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now := n.timeNow()
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for _, m := range n.byLAN {
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if !now.After(m.deadline) {
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continue
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}
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m.pc.Close()
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delete(n.byLAN, n.Type.key(m.lanSrc, m.lanDst))
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delete(n.byWAN, m.wanSrc)
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}
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}
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