Will Norris 3ec5be3f51 all: remove AUTHORS file and references to it
This file was never truly necessary and has never actually been used in
the history of Tailscale's open source releases.

A Brief History of AUTHORS files
---

The AUTHORS file was a pattern developed at Google, originally for
Chromium, then adopted by Go and a bunch of other projects. The problem
was that Chromium originally had a copyright line only recognizing
Google as the copyright holder. Because Google (and most open source
projects) do not require copyright assignemnt for contributions, each
contributor maintains their copyright. Some large corporate contributors
then tried to add their own name to the copyright line in the LICENSE
file or in file headers. This quickly becomes unwieldy, and puts a
tremendous burden on anyone building on top of Chromium, since the
license requires that they keep all copyright lines intact.

The compromise was to create an AUTHORS file that would list all of the
copyright holders. The LICENSE file and source file headers would then
include that list by reference, listing the copyright holder as "The
Chromium Authors".

This also become cumbersome to simply keep the file up to date with a
high rate of new contributors. Plus it's not always obvious who the
copyright holder is. Sometimes it is the individual making the
contribution, but many times it may be their employer. There is no way
for the proejct maintainer to know.

Eventually, Google changed their policy to no longer recommend trying to
keep the AUTHORS file up to date proactively, and instead to only add to
it when requested: https://opensource.google/docs/releasing/authors.
They are also clear that:

> Adding contributors to the AUTHORS file is entirely within the
> project's discretion and has no implications for copyright ownership.

It was primarily added to appease a small number of large contributors
that insisted that they be recognized as copyright holders (which was
entirely their right to do). But it's not truly necessary, and not even
the most accurate way of identifying contributors and/or copyright
holders.

In practice, we've never added anyone to our AUTHORS file. It only lists
Tailscale, so it's not really serving any purpose. It also causes
confusion because Tailscalars put the "Tailscale Inc & AUTHORS" header
in other open source repos which don't actually have an AUTHORS file, so
it's ambiguous what that means.

Instead, we just acknowledge that the contributors to Tailscale (whoever
they are) are copyright holders for their individual contributions. We
also have the benefit of using the DCO (developercertificate.org) which
provides some additional certification of their right to make the
contribution.

The source file changes were purely mechanical with:

    git ls-files | xargs sed -i -e 's/\(Tailscale Inc &\) AUTHORS/\1 contributors/g'

Updates #cleanup

Change-Id: Ia101a4a3005adb9118051b3416f5a64a4a45987d
Signed-off-by: Will Norris <will@tailscale.com>
2026-01-23 15:49:45 -08:00

65 lines
2.5 KiB
Go

// Copyright (c) Tailscale Inc & contributors
// SPDX-License-Identifier: BSD-3-Clause
// Package endpoint contains types relating to UDP relay server endpoints. It
// does not import tailscale.com/net/udprelay.
package endpoint
import (
"net/netip"
"time"
"tailscale.com/tstime"
"tailscale.com/types/key"
)
// ServerRetryAfter is the default
// [tailscale.com/net/udprelay.ErrServerNotReady.RetryAfter] value.
const ServerRetryAfter = time.Second * 3
// ServerEndpoint contains details for an endpoint served by a
// [tailscale.com/net/udprelay.Server].
type ServerEndpoint struct {
// ServerDisco is the Server's Disco public key used as part of the 3-way
// bind handshake. Server will use the same ServerDisco for its lifetime.
// ServerDisco value in combination with LamportID value represents a
// unique ServerEndpoint allocation.
ServerDisco key.DiscoPublic
// ClientDisco are the Disco public keys of the relay participants permitted
// to handshake with this endpoint.
ClientDisco [2]key.DiscoPublic
// LamportID is unique and monotonically non-decreasing across
// ServerEndpoint allocations for the lifetime of Server. It enables clients
// to dedup and resolve allocation event order. Clients may race to allocate
// on the same Server, and signal ServerEndpoint details via alternative
// channels, e.g. DERP. Additionally, Server.AllocateEndpoint() requests may
// not result in a new allocation depending on existing server-side endpoint
// state. Therefore, where clients have local, existing state that contains
// ServerDisco and LamportID values matching a newly learned endpoint, these
// can be considered one and the same. If ServerDisco is equal, but
// LamportID is unequal, LamportID comparison determines which
// ServerEndpoint was allocated most recently.
LamportID uint64
// AddrPorts are the IP:Port candidate pairs the Server may be reachable
// over.
AddrPorts []netip.AddrPort
// VNI (Virtual Network Identifier) is the Geneve header VNI the Server
// will use for transmitted packets, and expects for received packets
// associated with this endpoint.
VNI uint32
// BindLifetime is amount of time post-allocation the Server will consider
// the endpoint active while it has yet to be bound via 3-way bind handshake
// from both client parties.
BindLifetime tstime.GoDuration
// SteadyStateLifetime is the amount of time post 3-way bind handshake from
// both client parties the Server will consider the endpoint active lacking
// bidirectional data flow.
SteadyStateLifetime tstime.GoDuration
}