mirror of
https://github.com/tailscale/tailscale.git
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This file was never truly necessary and has never actually been used in the history of Tailscale's open source releases. A Brief History of AUTHORS files --- The AUTHORS file was a pattern developed at Google, originally for Chromium, then adopted by Go and a bunch of other projects. The problem was that Chromium originally had a copyright line only recognizing Google as the copyright holder. Because Google (and most open source projects) do not require copyright assignemnt for contributions, each contributor maintains their copyright. Some large corporate contributors then tried to add their own name to the copyright line in the LICENSE file or in file headers. This quickly becomes unwieldy, and puts a tremendous burden on anyone building on top of Chromium, since the license requires that they keep all copyright lines intact. The compromise was to create an AUTHORS file that would list all of the copyright holders. The LICENSE file and source file headers would then include that list by reference, listing the copyright holder as "The Chromium Authors". This also become cumbersome to simply keep the file up to date with a high rate of new contributors. Plus it's not always obvious who the copyright holder is. Sometimes it is the individual making the contribution, but many times it may be their employer. There is no way for the proejct maintainer to know. Eventually, Google changed their policy to no longer recommend trying to keep the AUTHORS file up to date proactively, and instead to only add to it when requested: https://opensource.google/docs/releasing/authors. They are also clear that: > Adding contributors to the AUTHORS file is entirely within the > project's discretion and has no implications for copyright ownership. It was primarily added to appease a small number of large contributors that insisted that they be recognized as copyright holders (which was entirely their right to do). But it's not truly necessary, and not even the most accurate way of identifying contributors and/or copyright holders. In practice, we've never added anyone to our AUTHORS file. It only lists Tailscale, so it's not really serving any purpose. It also causes confusion because Tailscalars put the "Tailscale Inc & AUTHORS" header in other open source repos which don't actually have an AUTHORS file, so it's ambiguous what that means. Instead, we just acknowledge that the contributors to Tailscale (whoever they are) are copyright holders for their individual contributions. We also have the benefit of using the DCO (developercertificate.org) which provides some additional certification of their right to make the contribution. The source file changes were purely mechanical with: git ls-files | xargs sed -i -e 's/\(Tailscale Inc &\) AUTHORS/\1 contributors/g' Updates #cleanup Change-Id: Ia101a4a3005adb9118051b3416f5a64a4a45987d Signed-off-by: Will Norris <will@tailscale.com>
579 lines
16 KiB
Go
579 lines
16 KiB
Go
// Copyright (c) Tailscale Inc & contributors
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// SPDX-License-Identifier: BSD-3-Clause
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// Package ipnserver runs the LocalAPI HTTP server that communicates
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// with the LocalBackend.
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package ipnserver
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import (
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"context"
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"encoding/base64"
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"encoding/json"
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"errors"
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"fmt"
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"io"
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"net"
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"net/http"
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"os/user"
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"runtime"
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"strconv"
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"strings"
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"sync"
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"sync/atomic"
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"unicode"
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"tailscale.com/client/tailscale/apitype"
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"tailscale.com/envknob"
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"tailscale.com/feature"
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"tailscale.com/feature/buildfeatures"
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"tailscale.com/ipn/ipnauth"
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"tailscale.com/ipn/ipnlocal"
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"tailscale.com/ipn/localapi"
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"tailscale.com/net/netmon"
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"tailscale.com/types/logger"
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"tailscale.com/types/logid"
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"tailscale.com/util/eventbus"
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"tailscale.com/util/mak"
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"tailscale.com/util/set"
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"tailscale.com/util/testenv"
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)
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// Server is an IPN backend and its set of 0 or more active localhost
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// TCP or unix socket connections talking to that backend.
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type Server struct {
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lb atomic.Pointer[ipnlocal.LocalBackend]
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logf logger.Logf
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bus *eventbus.Bus
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netMon *netmon.Monitor // must be non-nil
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backendLogID logid.PublicID
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// mu guards the fields that follow.
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// lock order: mu, then LocalBackend.mu
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mu sync.Mutex
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activeReqs map[*http.Request]ipnauth.Actor
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backendWaiter waiterSet // of LocalBackend waiters
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zeroReqWaiter waiterSet // of blockUntilZeroConnections waiters
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}
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func (s *Server) mustBackend() *ipnlocal.LocalBackend {
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lb := s.lb.Load()
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if lb == nil {
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panic("unexpected: call to mustBackend in path where SetLocalBackend should've been called")
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}
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return lb
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}
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// waiterSet is a set of callers waiting on something. Each item (map value) in
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// the set is a func that wakes up that waiter's context. The waiter is responsible
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// for removing itself from the set when woken up. The (*waiterSet).add method
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// returns a cleanup method which does that removal. The caller than defers that
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// cleanup.
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//
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// TODO(bradfitz): this is a generally useful pattern. Move elsewhere?
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type waiterSet set.HandleSet[context.CancelFunc]
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// add registers a new waiter in the set.
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// It acquires mu to add the waiter, and does so again when cleanup is called to remove it.
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// ready is closed when the waiter is ready (or ctx is done).
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func (s *waiterSet) add(mu *sync.Mutex, ctx context.Context) (ready <-chan struct{}, cleanup func()) {
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ctx, cancel := context.WithCancel(ctx)
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hs := (*set.HandleSet[context.CancelFunc])(s) // change method set
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mu.Lock()
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h := hs.Add(cancel)
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mu.Unlock()
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return ctx.Done(), func() {
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mu.Lock()
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delete(*hs, h)
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mu.Unlock()
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cancel()
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}
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}
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// wakeAll wakes up all waiters in the set.
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func (w waiterSet) wakeAll() {
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for _, cancel := range w {
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cancel() // they'll remove themselves
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}
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}
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func (s *Server) awaitBackend(ctx context.Context) (_ *ipnlocal.LocalBackend, ok bool) {
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lb := s.lb.Load()
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if lb != nil {
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return lb, true
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}
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ready, cleanup := s.backendWaiter.add(&s.mu, ctx)
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defer cleanup()
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// Try again, now that we've registered, in case there was a
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// race.
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lb = s.lb.Load()
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if lb != nil {
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return lb, true
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}
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<-ready
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lb = s.lb.Load()
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return lb, lb != nil
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}
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// serveServerStatus serves the /server-status endpoint which reports whether
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// the LocalBackend is up yet.
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// This is primarily for the Windows GUI, because wintun can take awhile to
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// come up. See https://github.com/tailscale/tailscale/issues/6522.
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func (s *Server) serveServerStatus(w http.ResponseWriter, r *http.Request) {
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if !buildfeatures.HasDebug && runtime.GOOS != "windows" {
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http.Error(w, feature.ErrUnavailable.Error(), http.StatusNotFound)
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return
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}
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ctx := r.Context()
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w.Header().Set("Content-Type", "application/json")
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var res struct {
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Error string `json:"error,omitempty"`
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}
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lb := s.lb.Load()
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if lb == nil {
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w.WriteHeader(http.StatusServiceUnavailable)
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if wait, _ := strconv.ParseBool(r.FormValue("wait")); wait {
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w.(http.Flusher).Flush()
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lb, _ = s.awaitBackend(ctx)
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}
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}
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if lb == nil {
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res.Error = "backend not ready"
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}
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json.NewEncoder(w).Encode(res)
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}
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func (s *Server) serveHTTP(w http.ResponseWriter, r *http.Request) {
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ctx := r.Context()
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if r.Method == "CONNECT" {
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if envknob.GOOS() == "windows" {
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// For the GUI client when using an exit node. See docs on handleProxyConnectConn.
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s.handleProxyConnectConn(w, r)
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} else {
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http.Error(w, "bad method for platform", http.StatusMethodNotAllowed)
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}
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return
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}
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// Check for this method before the awaitBackend call, as it reports whether
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// the backend is available.
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if r.Method == "GET" && r.URL.Path == "/server-status" {
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s.serveServerStatus(w, r)
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return
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}
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lb, ok := s.awaitBackend(ctx)
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if !ok {
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// Almost certainly because the context was canceled so the response
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// here doesn't really matter. The client is gone.
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http.Error(w, "no backend", http.StatusServiceUnavailable)
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return
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}
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ci, err := actorFromContext(r.Context())
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if err != nil {
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if errors.Is(err, errNoActor) {
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http.Error(w, "internal error: "+err.Error(), http.StatusInternalServerError)
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} else {
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http.Error(w, err.Error(), http.StatusUnauthorized)
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}
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return
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}
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onDone, err := s.addActiveHTTPRequest(r, ci)
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if err != nil {
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if ou, ok := err.(inUseOtherUserError); ok && localapi.InUseOtherUserIPNStream(w, r, ou.Unwrap()) {
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w.(http.Flusher).Flush()
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s.blockWhileIdentityInUse(ctx, ci)
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return
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}
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http.Error(w, err.Error(), http.StatusUnauthorized)
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return
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}
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defer onDone()
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if strings.HasPrefix(r.URL.Path, "/localapi/") {
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if actor, ok := ci.(*actor); ok {
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reason, err := base64.StdEncoding.DecodeString(r.Header.Get(apitype.RequestReasonHeader))
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if err != nil {
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http.Error(w, "invalid reason header", http.StatusBadRequest)
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return
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}
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ci = actorWithAccessOverride(actor, string(reason))
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}
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lah := localapi.NewHandler(localapi.HandlerConfig{
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Actor: ci,
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Backend: lb,
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Logf: s.logf,
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LogID: s.backendLogID,
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EventBus: lb.Sys().Bus.Get(),
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})
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if actor, ok := ci.(*actor); ok {
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lah.PermitRead, lah.PermitWrite = actor.Permissions(lb.OperatorUserID())
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lah.PermitCert = actor.CanFetchCerts()
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} else if testenv.InTest() {
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lah.PermitRead, lah.PermitWrite = true, true
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}
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lah.ServeHTTP(w, r)
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return
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}
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if r.URL.Path != "/" {
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http.NotFound(w, r)
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return
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}
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if envknob.GOOS() == "windows" {
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// TODO(bradfitz): remove this once we moved to named pipes for LocalAPI
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// on Windows. This could then move to all platforms instead at
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// 100.100.100.100 or something (quad100 handler in LocalAPI)
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s.ServeHTMLStatus(w, r)
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return
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}
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io.WriteString(w, "<html><title>Tailscale</title><body><h1>Tailscale</h1>This is the local Tailscale daemon.\n")
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}
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// inUseOtherUserError is the error type for when the server is in use
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// by a different local user.
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type inUseOtherUserError struct{ error }
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func (e inUseOtherUserError) Unwrap() error { return e.error }
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// checkConnIdentityLocked checks whether the provided identity is
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// allowed to connect to the server.
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//
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// The returned error, when non-nil, will be of type inUseOtherUserError.
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//
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// s.mu must be held.
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func (s *Server) checkConnIdentityLocked(ci ipnauth.Actor) error {
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// If clients are already connected, verify they're the same user.
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// This mostly matters on Windows at the moment.
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if len(s.activeReqs) > 0 {
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var active ipnauth.Actor
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for _, active = range s.activeReqs {
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break
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}
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if active != nil {
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// Always allow Windows SYSTEM user to connect,
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// even if Tailscale is currently being used by another user.
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if ci.IsLocalSystem() {
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return nil
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}
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if ci.UserID() != active.UserID() {
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var b strings.Builder
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b.WriteString("Tailscale already in use")
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if username, err := active.Username(); err == nil {
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fmt.Fprintf(&b, " by %s", username)
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}
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if active, ok := active.(*actor); ok {
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fmt.Fprintf(&b, ", pid %d", active.pid())
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}
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return inUseOtherUserError{errors.New(b.String())}
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}
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}
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}
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if err := s.mustBackend().CheckIPNConnectionAllowed(ci); err != nil {
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return inUseOtherUserError{err}
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}
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return nil
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}
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// blockWhileIdentityInUse blocks while ci can't connect to the server because
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// the server is in use by a different user.
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//
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// This is primarily used for the Windows GUI, to block until one user's done
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// controlling the tailscaled process.
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func (s *Server) blockWhileIdentityInUse(ctx context.Context, actor ipnauth.Actor) error {
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inUse := func() bool {
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s.mu.Lock()
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defer s.mu.Unlock()
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_, ok := s.checkConnIdentityLocked(actor).(inUseOtherUserError)
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return ok
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}
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for inUse() {
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// Check whenever the connection count drops down to zero.
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ready, cleanup := s.zeroReqWaiter.add(&s.mu, ctx)
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if inUse() {
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// If the server was in use at the time of the initial check,
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// but disconnected and was removed from the activeReqs map
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// by the time we registered a waiter, the ready channel
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// will never be closed, resulting in a deadlock. To avoid
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// this, we can check again after registering the waiter.
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//
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// This method is planned for complete removal as part of the
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// multi-user improvements in tailscale/corp#18342,
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// and this approach should be fine as a temporary solution.
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<-ready
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}
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cleanup()
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if err := ctx.Err(); err != nil {
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return err
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}
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}
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return nil
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}
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// Permissions returns the actor's permissions for accessing
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// the Tailscale local daemon API. The operatorUID is only used on
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// Unix-like platforms and specifies the ID of a local user
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// (in the os/user.User.Uid string form) who is allowed
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// to operate tailscaled without being root or using sudo.
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//
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// Sandboxed macos clients must directly supply, or be able to read,
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// an explicit token. Permission is inferred by validating that
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// token. Sandboxed macos clients also don't use ipnserver.actor at all
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// (and prior to that, they didn't use ipnauth.ConnIdentity)
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//
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// See safesocket and safesocket_darwin.
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func (a *actor) Permissions(operatorUID string) (read, write bool) {
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switch envknob.GOOS() {
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case "windows":
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// As of 2024-08-27, according to the current permission model,
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// Windows users always have read/write access to the local API if
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// they're allowed to connect. Whether a user is allowed to connect
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// is determined by [Server.checkConnIdentityLocked] when adding a
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// new connection in [Server.addActiveHTTPRequest]. Therefore, it's
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// acceptable to permit read and write access without any additional
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// checks here. Note that this permission model is being changed in
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// tailscale/corp#18342.
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return true, true
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case "js", "plan9":
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return true, true
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}
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if a.ci.IsUnixSock() {
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return true, !a.ci.IsReadonlyConn(operatorUID, logger.Discard)
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}
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return false, false
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}
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// userIDFromString maps from either a numeric user id in string form
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// ("998") or username ("caddy") to its string userid ("998").
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// It returns the empty string on error.
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func userIDFromString(v string) string {
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if v == "" || isAllDigit(v) {
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return v
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}
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u, err := user.Lookup(v)
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if err != nil {
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return ""
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}
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return u.Uid
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}
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func isAllDigit(s string) bool {
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for i := range len(s) {
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if b := s[i]; b < '0' || b > '9' {
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return false
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}
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}
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return true
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}
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// CanFetchCerts reports whether the actor is allowed to fetch HTTPS
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// certs from this server when it wouldn't otherwise be able to.
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//
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// That is, this reports whether the actor should grant additional
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// capabilities over what the actor would otherwise be able to do.
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//
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// For now this only returns true on Unix machines when
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// TS_PERMIT_CERT_UID is set the to the userid of the peer
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// connection. It's intended to give your non-root webserver access
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// (www-data, caddy, nginx, etc) to certs.
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func (a *actor) CanFetchCerts() bool {
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if !buildfeatures.HasACME {
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return false
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}
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if a.ci.IsUnixSock() && a.ci.Creds() != nil {
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connUID, ok := a.ci.Creds().UserID()
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if ok && connUID == userIDFromString(envknob.String("TS_PERMIT_CERT_UID")) {
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return true
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}
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}
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return false
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}
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// addActiveHTTPRequest adds c to the server's list of active HTTP requests.
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//
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// It returns an error if the specified actor is not allowed to connect.
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// The returned error may be of type [inUseOtherUserError].
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//
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// onDone must be called when the HTTP request is done.
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func (s *Server) addActiveHTTPRequest(req *http.Request, actor ipnauth.Actor) (onDone func(), err error) {
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if runtime.GOOS != "windows" && !buildfeatures.HasUnixSocketIdentity {
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return func() {}, nil
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}
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if actor == nil {
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return nil, errors.New("internal error: nil actor")
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}
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lb := s.mustBackend()
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s.mu.Lock()
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defer s.mu.Unlock()
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|
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if err := s.checkConnIdentityLocked(actor); err != nil {
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return nil, err
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}
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mak.Set(&s.activeReqs, req, actor)
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|
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if len(s.activeReqs) == 1 {
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if envknob.GOOS() == "windows" && !actor.IsLocalSystem() {
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// Tell the LocalBackend about the identity we're now running as,
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// unless its the SYSTEM user. That user is not a real account and
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// doesn't have a home directory.
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lb.SetCurrentUser(actor)
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}
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}
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onDone = func() {
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s.mu.Lock()
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defer s.mu.Unlock()
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delete(s.activeReqs, req)
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if len(s.activeReqs) != 0 {
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// The server is not idle yet.
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return
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}
|
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|
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if envknob.GOOS() == "windows" && !actor.IsLocalSystem() {
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lb.SetCurrentUser(nil)
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}
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|
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// Wake up callers waiting for the server to be idle:
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s.zeroReqWaiter.wakeAll()
|
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}
|
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|
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return onDone, nil
|
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}
|
|
|
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// New returns a new Server.
|
|
//
|
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// To start it, use the Server.Run method.
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//
|
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// At some point, either before or after Run, the Server's SetLocalBackend
|
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// method must also be called before Server can do anything useful.
|
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func New(logf logger.Logf, logID logid.PublicID, bus *eventbus.Bus, netMon *netmon.Monitor) *Server {
|
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if netMon == nil {
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panic("nil netMon")
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}
|
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return &Server{
|
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backendLogID: logID,
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logf: logf,
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bus: bus,
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netMon: netMon,
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}
|
|
}
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|
|
// SetLocalBackend sets the server's LocalBackend.
|
|
//
|
|
// It should only call be called after calling lb.Start.
|
|
func (s *Server) SetLocalBackend(lb *ipnlocal.LocalBackend) {
|
|
if lb == nil {
|
|
panic("nil LocalBackend")
|
|
}
|
|
|
|
if !s.lb.CompareAndSwap(nil, lb) {
|
|
panic("already set")
|
|
}
|
|
|
|
s.mu.Lock()
|
|
s.backendWaiter.wakeAll()
|
|
s.mu.Unlock()
|
|
|
|
// TODO(bradfitz): send status update to GUI long poller waiter. See
|
|
// https://github.com/tailscale/tailscale/issues/6522
|
|
}
|
|
|
|
// Run runs the server, accepting connections from ln forever.
|
|
//
|
|
// If the context is done, the listener is closed. It is also the base context
|
|
// of all HTTP requests.
|
|
//
|
|
// If the Server's LocalBackend has already been set, Run starts it.
|
|
// Otherwise, the next call to SetLocalBackend will start it.
|
|
func (s *Server) Run(ctx context.Context, ln net.Listener) error {
|
|
defer func() {
|
|
if lb := s.lb.Load(); lb != nil {
|
|
lb.Shutdown()
|
|
}
|
|
}()
|
|
|
|
runDone := make(chan struct{})
|
|
defer close(runDone)
|
|
|
|
ec := s.bus.Client("ipnserver.Server")
|
|
defer ec.Close()
|
|
shutdownSub := eventbus.Subscribe[localapi.Shutdown](ec)
|
|
|
|
// When the context is closed, a [localapi.Shutdown] event is received,
|
|
// or when we return, whichever is first, close our listener
|
|
// and all open connections.
|
|
go func() {
|
|
select {
|
|
case <-shutdownSub.Events():
|
|
case <-ctx.Done():
|
|
case <-runDone:
|
|
}
|
|
ln.Close()
|
|
}()
|
|
|
|
if ready, ok := feature.HookSystemdReady.GetOk(); ok {
|
|
ready()
|
|
}
|
|
|
|
hs := &http.Server{
|
|
Handler: http.HandlerFunc(s.serveHTTP),
|
|
BaseContext: func(_ net.Listener) context.Context { return ctx },
|
|
ConnContext: func(ctx context.Context, c net.Conn) context.Context {
|
|
return contextWithActor(ctx, s.logf, c)
|
|
},
|
|
ErrorLog: logger.StdLogger(logger.WithPrefix(s.logf, "ipnserver: ")),
|
|
}
|
|
if err := hs.Serve(ln); err != nil {
|
|
if err := ctx.Err(); err != nil {
|
|
return err
|
|
}
|
|
return err
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// ServeHTMLStatus serves an HTML status page at http://localhost:41112/ for
|
|
// Windows and via $DEBUG_LISTENER/debug/ipn when tailscaled's --debug flag
|
|
// is used to run a debug server.
|
|
func (s *Server) ServeHTMLStatus(w http.ResponseWriter, r *http.Request) {
|
|
if !buildfeatures.HasDebug {
|
|
http.Error(w, feature.ErrUnavailable.Error(), http.StatusNotFound)
|
|
return
|
|
}
|
|
lb := s.lb.Load()
|
|
if lb == nil {
|
|
http.Error(w, "no LocalBackend", http.StatusServiceUnavailable)
|
|
return
|
|
}
|
|
|
|
// As this is only meant for debug, verify there's no DNS name being used to
|
|
// access this.
|
|
if !strings.HasPrefix(r.Host, "localhost:") && strings.IndexFunc(r.Host, unicode.IsLetter) != -1 {
|
|
http.Error(w, "invalid host", http.StatusForbidden)
|
|
return
|
|
}
|
|
|
|
w.Header().Set("Content-Security-Policy", `default-src 'none'; frame-ancestors 'none'; script-src 'none'; script-src-elem 'none'; script-src-attr 'none'`)
|
|
w.Header().Set("X-Frame-Options", "DENY")
|
|
w.Header().Set("X-Content-Type-Options", "nosniff")
|
|
w.Header().Set("Content-Type", "text/html; charset=utf-8")
|
|
st := lb.Status()
|
|
// TODO(bradfitz): add LogID and opts to st?
|
|
st.WriteHTML(w)
|
|
}
|