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We want the overall state (used only for tests) to be computed from the individual states of each component, rather than moving the state around by hand in dozens of places. In working towards that, we found a lot of things to clean up. Co-authored-by: Maisem Ali <maisem@tailscale.com> Change-Id: I85385be1e63342c560501a004e2dea4b06506a76 Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
65 lines
1.1 KiB
Go
65 lines
1.1 KiB
Go
// Copyright (c) Tailscale Inc & AUTHORS
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// SPDX-License-Identifier: BSD-3-Clause
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package controlclient
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import (
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"reflect"
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"testing"
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)
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func fieldsOf(t reflect.Type) (fields []string) {
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for i := 0; i < t.NumField(); i++ {
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if name := t.Field(i).Name; name != "_" {
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fields = append(fields, name)
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}
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}
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return
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}
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func TestStatusEqual(t *testing.T) {
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// Verify that the Equal method stays in sync with reality
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equalHandles := []string{"Err", "URL", "NetMap", "Persist", "state"}
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if have := fieldsOf(reflect.TypeOf(Status{})); !reflect.DeepEqual(have, equalHandles) {
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t.Errorf("Status.Equal check might be out of sync\nfields: %q\nhandled: %q\n",
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have, equalHandles)
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}
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tests := []struct {
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a, b *Status
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want bool
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}{
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{
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&Status{},
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nil,
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false,
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},
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{
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nil,
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&Status{},
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false,
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},
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{
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nil,
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nil,
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true,
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},
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{
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&Status{},
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&Status{},
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true,
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},
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{
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&Status{},
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&Status{state: StateAuthenticated},
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false,
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},
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}
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for i, tt := range tests {
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got := tt.a.Equal(tt.b)
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if got != tt.want {
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t.Errorf("%d. Equal = %v; want %v", i, got, tt.want)
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}
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}
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}
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