prometheus/coding/protocol_buffer.go
Matt T. Proud 4e0c932a4f Simplify Encoder's encoding signature.
The reality is that if we ever try to encode a Protocol Buffer and it
fails, it's likely that such an error is ultimately not a runtime error
and should be fixed forthwith.  Thusly, we should rename
``Encoder.Encode`` to ``Encoder.MustEncode`` and drop the error return
value.
2013-05-16 00:54:18 +03:00

45 lines
1.1 KiB
Go

// Copyright 2013 Prometheus Team
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package coding
import (
"code.google.com/p/goprotobuf/proto"
"fmt"
)
type ProtocolBuffer struct {
message proto.Message
}
func (p ProtocolBuffer) MustEncode() []byte {
raw, err := proto.Marshal(p.message)
// XXX: Adjust legacy users of this to not check for error.
if err != nil {
panic(err)
}
return raw
}
func (p ProtocolBuffer) String() string {
return fmt.Sprintf("ProtocolBufferEncoder of %s", p.message)
}
func NewProtocolBuffer(message proto.Message) *ProtocolBuffer {
return &ProtocolBuffer{
message: message,
}
}