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fix: Updates unknown state to -1,adds fix for failing test case
Signed-off-by: Sahil Rasaikar <sahil.rasaikar@gmail.com>
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516afbea67
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@ -50,6 +50,8 @@ const (
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type AlertState int
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const (
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// StateUnknown is the state of an alert that has not yet been evaluated.
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StateUnknown AlertState = -1
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// StateInactive is the state of an alert that is neither firing nor pending.
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StateInactive AlertState = iota
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// StatePending is the state of an alert that has been active for less than
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@ -58,8 +60,6 @@ const (
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// StateFiring is the state of an alert that has been active for longer than
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// the configured threshold duration.
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StateFiring
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// StateUnknown is the state of an alert that has not yet been evaluated.
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StateUnknown
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)
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func (s AlertState) String() string {
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@ -536,13 +536,14 @@ func (r *AlertingRule) Eval(ctx context.Context, queryOffset time.Duration, ts t
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// State returns the maximum state of alert instances for this rule.
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// StateFiring > StatePending > StateInactive > StateUnknown.
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func (r *AlertingRule) State() AlertState {
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// If the rule has never been evaluated, return StateUnknown
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if r.GetEvaluationTimestamp().IsZero() {
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return StateUnknown
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}
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r.activeMtx.Lock()
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defer r.activeMtx.Unlock()
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// Check if the rule has been evaluated
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if r.evaluationTimestamp.Load().IsZero() {
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return StateUnknown
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}
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maxState := StateInactive
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for _, a := range r.active {
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@ -85,6 +85,8 @@ func TestAlertingRuleState(t *testing.T) {
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for i, test := range tests {
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rule := NewAlertingRule(test.name, nil, 0, 0, labels.EmptyLabels(), labels.EmptyLabels(), labels.EmptyLabels(), "", true, nil)
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rule.active = test.active
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// Set evaluation timestamp to simulate that the rule has been evaluated
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rule.SetEvaluationTimestamp(time.Now())
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got := rule.State()
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require.Equal(t, test.want, got, "test case %d unexpected AlertState, want:%d got:%d", i, test.want, got)
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}
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