docs: spell checking (#434, @jsoref)
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@ -34,7 +34,7 @@ For watching for the pod(s) deployment
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watch "kubectl get pods -n kube-system"
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watch "kubectl get pods -n kube-system"
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```
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```
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You will have something like this at begining (with the command line `kubectl get pods -n kube-system`)
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You will have something like this at beginning (with the command line `kubectl get pods -n kube-system`)
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```
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```
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NAME READY STATUS RESTARTS AGE
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NAME READY STATUS RESTARTS AGE
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helm-install-traefik-pn84f 0/1 Pending 0 3s
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helm-install-traefik-pn84f 0/1 Pending 0 3s
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@ -2092,7 +2092,7 @@ spec:
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type: object
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type: object
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ipipMode:
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ipipMode:
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description: Contains configuration for IPIP tunneling for this pool.
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description: Contains configuration for IPIP tunneling for this pool.
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If not specified, then this is defaulted to "Never" (i.e. IPIP tunelling
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If not specified, then this is defaulted to "Never" (i.e. IPIP tunneling
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is disabled).
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is disabled).
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type: string
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type: string
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nat-outgoing:
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nat-outgoing:
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@ -2112,7 +2112,7 @@ spec:
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vxlanMode:
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vxlanMode:
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description: Contains configuration for VXLAN tunneling for this pool.
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description: Contains configuration for VXLAN tunneling for this pool.
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If not specified, then this is defaulted to "Never" (i.e. VXLAN
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If not specified, then this is defaulted to "Never" (i.e. VXLAN
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tunelling is disabled).
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tunneling is disabled).
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type: string
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type: string
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required:
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required:
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- cidr
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- cidr
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@ -116,7 +116,7 @@ We need to configure containerd to use the NVIDIA Container Runtime. We need to
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```
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```
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### The NVIDIA device plugin
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### The NVIDIA device plugin
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To enable NVIDIA GPU support on Kubernetes you also need to install the [NVIDIA device plugin](https://github.com/NVIDIA/k8s-device-plugin). The device plugin is a deamonset and allows you to automatically:
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To enable NVIDIA GPU support on Kubernetes you also need to install the [NVIDIA device plugin](https://github.com/NVIDIA/k8s-device-plugin). The device plugin is a daemonset and allows you to automatically:
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* Expose the number of GPUs on each nodes of your cluster
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* Expose the number of GPUs on each nodes of your cluster
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* Keep track of the health of your GPUs
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* Keep track of the health of your GPUs
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* Run GPU enabled containers in your Kubernetes cluster.
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* Run GPU enabled containers in your Kubernetes cluster.
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@ -30,7 +30,7 @@ theme:
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favicon: static/img/favicons_black_blue/favicon.png
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favicon: static/img/favicons_black_blue/favicon.png
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# Navigation
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# Navigation
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# nav: ommitted, because we're using the awesome-pages plugin (https://squidfunk.github.io/mkdocs-material/plugins/awesome-pages/)
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# nav: omitted, because we're using the awesome-pages plugin (https://squidfunk.github.io/mkdocs-material/plugins/awesome-pages/)
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# Extensions
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# Extensions
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markdown_extensions:
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markdown_extensions:
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@ -229,7 +229,7 @@ func ClusterCreate(ctx context.Context, runtime k3drt.Runtime, cluster *k3d.Clus
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logreader.Close()
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logreader.Close()
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}
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}
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log.Errorln(err)
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log.Errorln(err)
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log.Errorln("Failed to get logs from the initializig server node.. waiting for 3 seconds instead")
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log.Errorln("Failed to get logs from the initializing server node.. waiting for 3 seconds instead")
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time.Sleep(3 * time.Second)
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time.Sleep(3 * time.Second)
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break
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break
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}
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}
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@ -278,7 +278,7 @@ func ClusterCreate(ctx context.Context, runtime k3drt.Runtime, cluster *k3d.Clus
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}
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}
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}
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}
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// asynchronously wait for this server node to be ready (by checking the logs for a specific log mesage)
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// asynchronously wait for this server node to be ready (by checking the logs for a specific log message)
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if node.Role == k3d.ServerRole && cluster.CreateClusterOpts.WaitForServer {
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if node.Role == k3d.ServerRole && cluster.CreateClusterOpts.WaitForServer {
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log.Debugf("Waiting for server node '%s' to get ready", node.Name)
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log.Debugf("Waiting for server node '%s' to get ready", node.Name)
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if err := NodeWaitForLogMessage(clusterCreateCtx, runtime, node, k3d.ReadyLogMessageByRole[k3d.ServerRole], time.Time{}); err != nil {
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if err := NodeWaitForLogMessage(clusterCreateCtx, runtime, node, k3d.ReadyLogMessageByRole[k3d.ServerRole], time.Time{}); err != nil {
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@ -598,7 +598,7 @@ func ClusterStart(ctx context.Context, runtime k3drt.Runtime, cluster *k3d.Clust
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continue
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continue
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}
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}
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// asynchronously wait for this server node to be ready (by checking the logs for a specific log mesage)
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// asynchronously wait for this server node to be ready (by checking the logs for a specific log message)
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if node.Role == k3d.ServerRole && startClusterOpts.WaitForServer {
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if node.Role == k3d.ServerRole && startClusterOpts.WaitForServer {
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serverNode := node
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serverNode := node
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waitForServerWaitgroup.Go(func() error {
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waitForServerWaitgroup.Go(func() error {
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@ -46,7 +46,7 @@ func ImageImportIntoClusterMulti(ctx context.Context, runtime runtimes.Runtime,
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runtimeImages, err := runtime.GetImages(ctx)
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runtimeImages, err := runtime.GetImages(ctx)
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if err != nil {
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if err != nil {
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log.Errorln("Failed to fetch list of exsiting images from runtime")
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log.Errorln("Failed to fetch list of existing images from runtime")
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return err
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return err
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}
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}
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