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* Use Guid.Equals(Guid) instead of the == override * Ban the usage of Guid.Equals(Object) to prevent accidental boxing * Compare to default(Guid) instead of Guid.Empty
32 lines
951 B
C#
32 lines
951 B
C#
using System;
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using System.Text.Json;
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using System.Text.Json.Serialization;
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namespace Jellyfin.Extensions.Json.Converters
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{
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/// <summary>
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/// Converts a GUID object or value to/from JSON.
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/// </summary>
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public class JsonNullableGuidConverter : JsonConverter<Guid?>
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{
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/// <inheritdoc />
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public override Guid? Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
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=> JsonGuidConverter.ReadInternal(ref reader);
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/// <inheritdoc />
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public override void Write(Utf8JsonWriter writer, Guid? value, JsonSerializerOptions options)
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{
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// null got handled higher up the call stack
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var val = value!.Value;
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if (val.Equals(default))
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{
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writer.WriteNullValue();
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}
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else
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{
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JsonGuidConverter.WriteInternal(writer, val);
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}
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}
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}
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}
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