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			339 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
			
		
		
	
	
			339 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| using System;
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| using System.Collections.Generic;
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| using System.IO;
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| using System.Linq;
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| using System.Threading.Tasks;
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| using MediaBrowser.Common.Events;
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| using MediaBrowser.Controller.Events;
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| using MediaBrowser.Controller.IO;
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| using MediaBrowser.Controller.Resolvers;
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| using MediaBrowser.Model.Entities;
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| 
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| namespace MediaBrowser.Controller.Library
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| {
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|     public class ItemController
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|     {
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|         private List<IBaseItemResolver> Resolvers = new List<IBaseItemResolver>();
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| 
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|         /// <summary>
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|         /// Registers a new BaseItem resolver.
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|         /// </summary>
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|         public void AddResovler<TBaseItemType, TResolverType>()
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|             where TBaseItemType : BaseItem, new()
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|             where TResolverType : BaseItemResolver<TBaseItemType>, new()
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|         {
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|             Resolvers.Insert(0, new TResolverType());
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|         }
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| 
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|         #region PreBeginResolvePath Event
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|         /// <summary>
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|         /// Fires when a path is about to be resolved, but before child folders and files 
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|         /// have been collected from the file system.
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|         /// This gives listeners a chance to cancel the operation and cause the path to be ignored.
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|         /// </summary>
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|         public event EventHandler<PreBeginResolveEventArgs> PreBeginResolvePath;
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|         private bool OnPreBeginResolvePath(Folder parent, string path, FileAttributes attributes)
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|         {
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|             PreBeginResolveEventArgs args = new PreBeginResolveEventArgs()
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|             {
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|                 Path = path,
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|                 Parent = parent,
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|                 FileAttributes = attributes,
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|                 Cancel = false
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|             };
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| 
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|             if (PreBeginResolvePath != null)
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|             {
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|                 PreBeginResolvePath(this, args);
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|             }
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| 
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|             return !args.Cancel;
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|         }
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|         #endregion
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| 
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|         #region BeginResolvePath Event
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|         /// <summary>
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|         /// Fires when a path is about to be resolved, but after child folders and files 
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|         /// have been collected from the file system.
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|         /// This gives listeners a chance to cancel the operation and cause the path to be ignored.
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|         /// </summary>
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|         public event EventHandler<ItemResolveEventArgs> BeginResolvePath;
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|         private bool OnBeginResolvePath(ItemResolveEventArgs args)
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|         {
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|             if (BeginResolvePath != null)
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|             {
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|                 BeginResolvePath(this, args);
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|             }
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| 
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|             return !args.Cancel;
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|         }
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|         #endregion
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| 
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|         #region Item Events
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|         /// <summary>
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|         /// Called when an item is being created.
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|         /// This should be used to fill item values, such as metadata
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|         /// </summary>
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|         public event EventHandler<GenericItemEventArgs<BaseItem>> ItemCreating;
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| 
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|         /// <summary>
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|         /// Called when an item has been created.
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|         /// This should be used to process or modify item values.
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|         /// </summary>
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|         public event EventHandler<GenericItemEventArgs<BaseItem>> ItemCreated;
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|         #endregion
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| 
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|         /// <summary>
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|         /// Called when an item has been created
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|         /// </summary>
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|         private void OnItemCreated(BaseItem item, Folder parent)
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|         {
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|             GenericItemEventArgs<BaseItem> args = new GenericItemEventArgs<BaseItem> { Item = item };
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| 
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|             if (ItemCreating != null)
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|             {
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|                 ItemCreating(this, args);
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|             }
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| 
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|             if (ItemCreated != null)
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|             {
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|                 ItemCreated(this, args);
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|             }
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|         }
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| 
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|         private void FireCreateEventsRecursive(Folder folder, Folder parent)
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|         {
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|             OnItemCreated(folder, parent);
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| 
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|             int count = folder.Children.Length;
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| 
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|             Parallel.For(0, count, i =>
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|             {
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|                 BaseItem item = folder.Children[i];
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| 
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|                 Folder childFolder = item as Folder;
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| 
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|                 if (childFolder != null)
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|                 {
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|                     FireCreateEventsRecursive(childFolder, folder);
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|                 }
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|                 else
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|                 {
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|                     OnItemCreated(item, folder);
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|                 }
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|             });
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|         }
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| 
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|         private BaseItem ResolveItem(ItemResolveEventArgs args)
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|         {
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|             // If that didn't pan out, try the slow ones
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|             foreach (IBaseItemResolver resolver in Resolvers)
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|             {
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|                 var item = resolver.ResolvePath(args);
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| 
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|                 if (item != null)
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|                 {
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|                     return item;
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|                 }
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|             }
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| 
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|             return null;
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|         }
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| 
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|         /// <summary>
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|         /// Resolves a path into a BaseItem
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|         /// </summary>
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|         public BaseItem GetItem(string path)
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|         {
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|             return GetItem(null, path);
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|         }
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| 
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|         /// <summary>
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|         /// Resolves a path into a BaseItem
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|         /// </summary>
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|         public BaseItem GetItem(Folder parent, string path)
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|         {
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|             BaseItem item = GetItemInternal(parent, path, File.GetAttributes(path));
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| 
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|             if (item != null)
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|             {
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|                 var folder = item as Folder;
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| 
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|                 if (folder != null)
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|                 {
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|                     FireCreateEventsRecursive(folder, parent);
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|                 }
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|                 else
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|                 {
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|                     OnItemCreated(item, parent);
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|                 }
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|             }
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| 
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|             return item;
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|         }
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| 
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|         /// <summary>
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|         /// Resolves a path into a BaseItem
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|         /// </summary>
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|         private BaseItem GetItemInternal(Folder parent, string path, FileAttributes attributes)
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|         {
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|             if (!OnPreBeginResolvePath(parent, path, attributes))
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|             {
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|                 return null;
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|             }
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| 
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|             IEnumerable<KeyValuePair<string, FileAttributes>> fileSystemChildren;
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| 
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|             // Gather child folder and files
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|             if (attributes.HasFlag(FileAttributes.Directory))
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|             {
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|                 fileSystemChildren = Directory.GetFileSystemEntries(path, "*", SearchOption.TopDirectoryOnly).Select(f => new KeyValuePair<string, FileAttributes>(f, File.GetAttributes(f)));
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| 
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|                 bool isVirtualFolder = parent != null && parent.IsRoot;
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|                 fileSystemChildren = FilterChildFileSystemEntries(fileSystemChildren, isVirtualFolder);
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|             }
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|             else
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|             {
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|                 fileSystemChildren = new KeyValuePair<string, FileAttributes>[] { };
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|             }
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| 
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|             ItemResolveEventArgs args = new ItemResolveEventArgs()
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|             {
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|                 Path = path,
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|                 FileAttributes = attributes,
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|                 FileSystemChildren = fileSystemChildren,
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|                 Parent = parent,
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|                 Cancel = false
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|             };
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| 
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|             // Fire BeginResolvePath to see if anyone wants to cancel this operation
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|             if (!OnBeginResolvePath(args))
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|             {
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|                 return null;
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|             }
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| 
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|             BaseItem item = ResolveItem(args);
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| 
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|             var folder = item as Folder;
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| 
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|             if (folder != null)
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|             {
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|                 // If it's a folder look for child entities
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|                 AttachChildren(folder, fileSystemChildren);
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|             }
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| 
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|             return item;
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|         }
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| 
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|         /// <summary>
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|         /// Finds child BaseItems for a given Folder
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|         /// </summary>
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|         private void AttachChildren(Folder folder, IEnumerable<KeyValuePair<string, FileAttributes>> fileSystemChildren)
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|         {
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|             List<BaseItem> baseItemChildren = new List<BaseItem>();
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| 
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|             int count = fileSystemChildren.Count();
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| 
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|             // Resolve the child folder paths into entities
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|             Parallel.For(0, count, i =>
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|             {
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|                 KeyValuePair<string, FileAttributes> child = fileSystemChildren.ElementAt(i);
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| 
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|                 BaseItem item = GetItemInternal(folder, child.Key, child.Value);
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| 
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|                 if (item != null)
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|                 {
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|                     lock (baseItemChildren)
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|                     {
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|                         baseItemChildren.Add(item);
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|                     }
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|                 }
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|             });
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| 
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|             // Sort them
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|             folder.Children = baseItemChildren.OrderBy(f =>
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|             {
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|                 return string.IsNullOrEmpty(f.SortName) ? f.Name : f.SortName;
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| 
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|             }).ToArray();
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|         }
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| 
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|         /// <summary>
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|         /// Transforms shortcuts into their actual paths
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|         /// </summary>
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|         private List<KeyValuePair<string, FileAttributes>> FilterChildFileSystemEntries(IEnumerable<KeyValuePair<string, FileAttributes>> fileSystemChildren, bool flattenShortcuts)
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|         {
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|             List<KeyValuePair<string, FileAttributes>> returnFiles = new List<KeyValuePair<string, FileAttributes>>();
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| 
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|             // Loop through each file
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|             foreach (KeyValuePair<string, FileAttributes> file in fileSystemChildren)
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|             {
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|                 // Folders
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|                 if (file.Value.HasFlag(FileAttributes.Directory))
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|                 {
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|                     returnFiles.Add(file);
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|                 }
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| 
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|                 // If it's a shortcut, resolve it
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|                 else if (Shortcut.IsShortcut(file.Key))
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|                 {
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|                     string newPath = Shortcut.ResolveShortcut(file.Key);
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|                     FileAttributes newPathAttributes = File.GetAttributes(newPath);
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| 
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|                     // Find out if the shortcut is pointing to a directory or file
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| 
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|                     if (newPathAttributes.HasFlag(FileAttributes.Directory))
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|                     {
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|                         // If we're flattening then get the shortcut's children
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| 
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|                         if (flattenShortcuts)
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|                         {
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|                             IEnumerable<KeyValuePair<string, FileAttributes>> newChildren = Directory.GetFileSystemEntries(newPath, "*", SearchOption.TopDirectoryOnly).Select(f => new KeyValuePair<string, FileAttributes>(f, File.GetAttributes(f)));
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| 
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|                             returnFiles.AddRange(FilterChildFileSystemEntries(newChildren, false));
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|                         }
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|                         else
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|                         {
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|                             returnFiles.Add(new KeyValuePair<string, FileAttributes>(newPath, newPathAttributes));
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|                         }
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|                     }
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|                     else
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|                     {
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|                         returnFiles.Add(new KeyValuePair<string, FileAttributes>(newPath, newPathAttributes));
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|                     }
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|                 }
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|                 else
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|                 {
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|                     returnFiles.Add(file);
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|                 }
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|             }
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| 
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|             return returnFiles;
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|         }
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| 
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|         public Person GetPerson(string name)
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|         {
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|             // not yet implemented
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|             return null;
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|         }
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| 
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|         public Studio GetStudio(string name)
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|         {
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|             // not yet implemented
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|             return null;
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|         }
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| 
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|         public Genre GetGenre(string name)
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|         {
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|             // not yet implemented
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|             return null;
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|         }
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| 
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|         public Year GetYear(int value)
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|         {
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|             // not yet implemented
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|             return null;
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|         }
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|     }
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| }
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