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			139 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
			
		
		
	
	
			139 lines
		
	
	
		
			4.1 KiB
		
	
	
	
		
			Go
		
	
	
	
	
	
package headscale
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import (
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	"encoding/base64"
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	"net/http"
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	"github.com/rs/zerolog/log"
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	"golang.org/x/net/http2"
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	"golang.org/x/net/http2/h2c"
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	"tailscale.com/control/controlbase"
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	"tailscale.com/net/netutil"
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)
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const (
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	errWrongConnectionUpgrade = Error("wrong connection upgrade")
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	errCannotHijack           = Error("cannot hijack connection")
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	errNoiseHandshakeFailed   = Error("noise handshake failed")
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)
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const (
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	// ts2021UpgradePath is the path that the server listens on for the WebSockets upgrade.
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	ts2021UpgradePath = "/ts2021"
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	// upgradeHeader is the value of the Upgrade HTTP header used to
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	// indicate the Tailscale control protocol.
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	upgradeHeaderValue = "tailscale-control-protocol"
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	// handshakeHeaderName is the HTTP request header that can
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	// optionally contain base64-encoded initial handshake
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	// payload, to save an RTT.
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	handshakeHeaderName = "X-Tailscale-Handshake"
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)
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// NoiseUpgradeHandler is to upgrade the connection and hijack the net.Conn
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// in order to use the Noise-based TS2021 protocol. Listens in /ts2021.
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func (h *Headscale) NoiseUpgradeHandler(
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	writer http.ResponseWriter,
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	req *http.Request,
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) {
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	log.Trace().Caller().Msgf("Noise upgrade handler for client %s", req.RemoteAddr)
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	// Under normal circumpstances, we should be able to use the controlhttp.AcceptHTTP()
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	// function to do this - kindly left there by the Tailscale authors for us to use.
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	// (https://github.com/tailscale/tailscale/blob/main/control/controlhttp/server.go)
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	//
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	// When we used to use Gin, we had troubles here as Gin seems to do some
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	// fun stuff, and not flusing the writer properly.
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	// So have getNoiseConnection() that is essentially an AcceptHTTP, but in our side.
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	noiseConn, err := h.getNoiseConnection(writer, req)
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	if err != nil {
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		log.Error().Err(err).Msg("noise upgrade failed")
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		http.Error(writer, err.Error(), http.StatusInternalServerError)
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		return
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	}
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	server := http.Server{}
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	server.Handler = h2c.NewHandler(h.noiseMux, &http2.Server{})
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	err = server.Serve(netutil.NewOneConnListener(noiseConn, nil))
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	if err != nil {
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		log.Info().Err(err).Msg("The HTTP2 server was closed")
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	}
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}
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// getNoiseConnection is basically AcceptHTTP from tailscale
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// TODO(juan): Figure out why we need to do this at all.
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func (h *Headscale) getNoiseConnection(
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	writer http.ResponseWriter,
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	req *http.Request,
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) (*controlbase.Conn, error) {
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	next := req.Header.Get("Upgrade")
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	if next == "" {
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		http.Error(writer, errWrongConnectionUpgrade.Error(), http.StatusBadRequest)
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		return nil, errWrongConnectionUpgrade
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	}
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	if next != upgradeHeaderValue {
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		http.Error(writer, errWrongConnectionUpgrade.Error(), http.StatusBadRequest)
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		return nil, errWrongConnectionUpgrade
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	}
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	initB64 := req.Header.Get(handshakeHeaderName)
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	if initB64 == "" {
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		log.Warn().
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			Caller().
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			Msg("no handshake header")
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		http.Error(writer, "missing Tailscale handshake header", http.StatusBadRequest)
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		return nil, errWrongConnectionUpgrade
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	}
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	init, err := base64.StdEncoding.DecodeString(initB64)
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	if err != nil {
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		log.Warn().Err(err).Msg("invalid handshake header")
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		http.Error(writer, "invalid tailscale handshake header", http.StatusBadRequest)
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		return nil, errWrongConnectionUpgrade
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	}
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	hijacker, ok := writer.(http.Hijacker)
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	if !ok {
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		log.Error().Caller().Err(err).Msgf("Hijack failed")
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		http.Error(writer, errCannotHijack.Error(), http.StatusInternalServerError)
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		return nil, errCannotHijack
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	}
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	// This is what changes from the original AcceptHTTP() function.
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	writer.Header().Set("Upgrade", upgradeHeaderValue)
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	writer.Header().Set("Connection", "upgrade")
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	writer.WriteHeader(http.StatusSwitchingProtocols)
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	// end
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	netConn, conn, err := hijacker.Hijack()
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	if err != nil {
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		log.Error().Caller().Err(err).Msgf("Hijack failed")
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		http.Error(writer, "HTTP does not support general TCP support", http.StatusInternalServerError)
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		return nil, errCannotHijack
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	}
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	if err := conn.Flush(); err != nil {
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		netConn.Close()
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		return nil, errCannotHijack
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	}
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	netConn = netutil.NewDrainBufConn(netConn, conn.Reader)
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	noiseConn, err := controlbase.Server(req.Context(), netConn, *h.noisePrivateKey, init)
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	if err != nil {
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		netConn.Close()
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		return nil, errNoiseHandshakeFailed
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	}
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	return noiseConn, nil
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}
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