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	Join test suite container to network, allowing seperate networks
Signed-off-by: Kristoffer Dalby <kristoffer@tailscale.com>
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				| @ -1,6 +1,13 @@ | |||||||
| package dockertestutil | package dockertestutil | ||||||
| 
 | 
 | ||||||
| import "github.com/ory/dockertest/v3" | import ( | ||||||
|  | 	"errors" | ||||||
|  | 
 | ||||||
|  | 	"github.com/ory/dockertest/v3" | ||||||
|  | 	"github.com/ory/dockertest/v3/docker" | ||||||
|  | ) | ||||||
|  | 
 | ||||||
|  | var ErrContainerNotFound = errors.New("container not found") | ||||||
| 
 | 
 | ||||||
| func GetFirstOrCreateNetwork(pool *dockertest.Pool, name string) (*dockertest.Network, error) { | func GetFirstOrCreateNetwork(pool *dockertest.Pool, name string) (*dockertest.Network, error) { | ||||||
| 	networks, err := pool.NetworksByName(name) | 	networks, err := pool.NetworksByName(name) | ||||||
| @ -19,3 +26,37 @@ func GetFirstOrCreateNetwork(pool *dockertest.Pool, name string) (*dockertest.Ne | |||||||
| 
 | 
 | ||||||
| 	return &networks[0], nil | 	return &networks[0], nil | ||||||
| } | } | ||||||
|  | 
 | ||||||
|  | func AddContainerToNetwork( | ||||||
|  | 	pool *dockertest.Pool, | ||||||
|  | 	network *dockertest.Network, | ||||||
|  | 	testContainer string, | ||||||
|  | ) error { | ||||||
|  | 	containers, err := pool.Client.ListContainers(docker.ListContainersOptions{ | ||||||
|  | 		All: true, | ||||||
|  | 		Filters: map[string][]string{ | ||||||
|  | 			"name": {testContainer}, | ||||||
|  | 		}, | ||||||
|  | 	}) | ||||||
|  | 	if err != nil { | ||||||
|  | 		return err | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	err = pool.Client.ConnectNetwork(network.Network.ID, docker.NetworkConnectionOptions{ | ||||||
|  | 		Container: containers[0].ID, | ||||||
|  | 	}) | ||||||
|  | 	if err != nil { | ||||||
|  | 		return err | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
|  | 	// TODO(kradalby): This doesnt work reliably, but calling the exact same functions | ||||||
|  | 	// seem to work fine... | ||||||
|  | 	// if container, ok := pool.ContainerByName("/" + testContainer); ok { | ||||||
|  | 	// 	err := container.ConnectToNetwork(network) | ||||||
|  | 	// 	if err != nil { | ||||||
|  | 	// 		return err | ||||||
|  | 	// 	} | ||||||
|  | 	// } | ||||||
|  | 
 | ||||||
|  | 	return nil | ||||||
|  | } | ||||||
|  | |||||||
| @ -61,6 +61,14 @@ func NewScenario() (*Scenario, error) { | |||||||
| 		return nil, fmt.Errorf("failed to create or get network: %w", err) | 		return nil, fmt.Errorf("failed to create or get network: %w", err) | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
|  | 	// We run the test suite in a docker container that calls a couple of endpoints for | ||||||
|  | 	// readiness checks, this ensures that we can run the tests with individual networks | ||||||
|  | 	// and have the client reach the different containers | ||||||
|  | 	err = dockertestutil.AddContainerToNetwork(pool, network, "headscale-test-suite") | ||||||
|  | 	if err != nil { | ||||||
|  | 		return nil, fmt.Errorf("failed to add test suite container to network: %w", err) | ||||||
|  | 	} | ||||||
|  | 
 | ||||||
| 	return &Scenario{ | 	return &Scenario{ | ||||||
| 		controlServers: make(map[string]ControlServer), | 		controlServers: make(map[string]ControlServer), | ||||||
| 		namespaces:     make(map[string]*Namespace), | 		namespaces:     make(map[string]*Namespace), | ||||||
| @ -88,11 +96,9 @@ func (s *Scenario) Shutdown() error { | |||||||
| 		} | 		} | ||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
| 	// TODO(kradalby): This breaks the "we need to create a network before we start" | 	if err := s.pool.RemoveNetwork(s.network); err != nil { | ||||||
| 	// part, since we now run the tests in a container... | 		return fmt.Errorf("failed to remove network: %w", err) | ||||||
| 	// if err := s.pool.RemoveNetwork(s.network); err != nil { | 	} | ||||||
| 	// 	return fmt.Errorf("failed to remove network: %w", err) |  | ||||||
| 	// } |  | ||||||
| 
 | 
 | ||||||
| 	// TODO(kradalby): This seem redundant to the previous call | 	// TODO(kradalby): This seem redundant to the previous call | ||||||
| 	// if err := s.network.Close(); err != nil { | 	// if err := s.network.Close(); err != nil { | ||||||
|  | |||||||
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