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	Added zstd constant for linting
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								api.go
									
									
									
									
									
								
							
							
						
						
									
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								api.go
									
									
									
									
									
								
							| @ -407,7 +407,7 @@ func (h *Headscale) getLegacyMapResponseData( | |||||||
| 	} | 	} | ||||||
| 
 | 
 | ||||||
| 	var respBody []byte | 	var respBody []byte | ||||||
| 	if mapRequest.Compress == "zstd" { | 	if mapRequest.Compress == ZstdCompression { | ||||||
| 		src, err := json.Marshal(resp) | 		src, err := json.Marshal(resp) | ||||||
| 		if err != nil { | 		if err != nil { | ||||||
| 			log.Error(). | 			log.Error(). | ||||||
| @ -445,7 +445,7 @@ func (h *Headscale) getMapKeepAliveResponse( | |||||||
| 	} | 	} | ||||||
| 	var respBody []byte | 	var respBody []byte | ||||||
| 	var err error | 	var err error | ||||||
| 	if mapRequest.Compress == "zstd" { | 	if mapRequest.Compress == ZstdCompression { | ||||||
| 		src, err := json.Marshal(mapResponse) | 		src, err := json.Marshal(mapResponse) | ||||||
| 		if err != nil { | 		if err != nil { | ||||||
| 			log.Error(). | 			log.Error(). | ||||||
|  | |||||||
							
								
								
									
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								utils.go
									
									
									
									
									
								
							
							
						
						
									
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								utils.go
									
									
									
									
									
								
							| @ -59,6 +59,8 @@ const ( | |||||||
| 	privateHexPrefix = "privkey:" | 	privateHexPrefix = "privkey:" | ||||||
| 
 | 
 | ||||||
| 	PermissionFallback = 0o700 | 	PermissionFallback = 0o700 | ||||||
|  | 
 | ||||||
|  | 	ZstdCompression = "zstd" | ||||||
| ) | ) | ||||||
| 
 | 
 | ||||||
| func MachinePublicKeyStripPrefix(machineKey key.MachinePublic) string { | func MachinePublicKeyStripPrefix(machineKey key.MachinePublic) string { | ||||||
|  | |||||||
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