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			400 lines
		
	
	
		
			9.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			400 lines
		
	
	
		
			9.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|   Red Black Trees
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|   (C) 1999  Andrea Arcangeli <andrea@suse.de>
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|   (C) 2002  David Woodhouse <dwmw2@infradead.org>
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| 
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|   This program is free software; you can redistribute it and/or modify
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|   it under the terms of the GNU General Public License as published by
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|   the Free Software Foundation; either version 2 of the License, or
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|   (at your option) any later version.
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| 
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|   This program is distributed in the hope that it will be useful,
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|   but WITHOUT ANY WARRANTY; without even the implied warranty of
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|   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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|   GNU General Public License for more details.
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| 
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|   You should have received a copy of the GNU General Public License
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|   along with this program; if not, write to the Free Software
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|   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
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| 
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|   linux/lib/rbtree.c
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| */
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| 
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| /*
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| #include <linux/rbtree.h>
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| #include <linux/module.h>
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| */
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| 
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| #include <stdlib.h>
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| #include <common/rbtree.h>
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| 
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| static void __rb_rotate_left(struct rb_node *node, struct rb_root *root)
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| {
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| 	struct rb_node *right = node->rb_right;
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| 
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| 	if ((node->rb_right = right->rb_left))
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| 		right->rb_left->rb_parent = node;
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| 	right->rb_left = node;
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| 
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| 	if ((right->rb_parent = node->rb_parent))
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| 	{
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| 		if (node == node->rb_parent->rb_left)
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| 			node->rb_parent->rb_left = right;
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| 		else
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| 			node->rb_parent->rb_right = right;
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| 	}
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| 	else
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| 		root->rb_node = right;
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| 	node->rb_parent = right;
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| }
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| 
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| static void __rb_rotate_right(struct rb_node *node, struct rb_root *root)
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| {
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| 	struct rb_node *left = node->rb_left;
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| 
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| 	if ((node->rb_left = left->rb_right))
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| 		left->rb_right->rb_parent = node;
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| 	left->rb_right = node;
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| 
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| 	if ((left->rb_parent = node->rb_parent))
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| 	{
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| 		if (node == node->rb_parent->rb_right)
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| 			node->rb_parent->rb_right = left;
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| 		else
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| 			node->rb_parent->rb_left = left;
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| 	}
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| 	else
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| 		root->rb_node = left;
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| 	node->rb_parent = left;
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| }
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| 
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| void rb_insert_color(struct rb_node *node, struct rb_root *root)
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| {
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| 	struct rb_node *parent, *gparent;
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| 
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| 	while ((parent = node->rb_parent) && parent->rb_color == RB_RED)
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| 	{
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| 		gparent = parent->rb_parent;
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| 
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| 		if (parent == gparent->rb_left)
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| 		{
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| 			{
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| 				register struct rb_node *uncle = gparent->rb_right;
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| 				if (uncle && uncle->rb_color == RB_RED)
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| 				{
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| 					uncle->rb_color = RB_BLACK;
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| 					parent->rb_color = RB_BLACK;
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| 					gparent->rb_color = RB_RED;
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| 					node = gparent;
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| 					continue;
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| 				}
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| 			}
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| 
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| 			if (parent->rb_right == node)
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| 			{
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| 				register struct rb_node *tmp;
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| 				__rb_rotate_left(parent, root);
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| 				tmp = parent;
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| 				parent = node;
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| 				node = tmp;
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| 			}
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| 
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| 			parent->rb_color = RB_BLACK;
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| 			gparent->rb_color = RB_RED;
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| 			__rb_rotate_right(gparent, root);
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| 		} else {
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| 			{
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| 				register struct rb_node *uncle = gparent->rb_left;
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| 				if (uncle && uncle->rb_color == RB_RED)
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| 				{
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| 					uncle->rb_color = RB_BLACK;
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| 					parent->rb_color = RB_BLACK;
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| 					gparent->rb_color = RB_RED;
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| 					node = gparent;
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| 					continue;
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| 				}
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| 			}
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| 
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| 			if (parent->rb_left == node)
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| 			{
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| 				register struct rb_node *tmp;
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| 				__rb_rotate_right(parent, root);
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| 				tmp = parent;
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| 				parent = node;
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| 				node = tmp;
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| 			}
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| 
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| 			parent->rb_color = RB_BLACK;
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| 			gparent->rb_color = RB_RED;
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| 			__rb_rotate_left(gparent, root);
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| 		}
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| 	}
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| 
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| 	root->rb_node->rb_color = RB_BLACK;
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| }
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| // EXPORT_SYMBOL(rb_insert_color);
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| 
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| static void __rb_erase_color(struct rb_node *node, struct rb_node *parent,
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| 			     struct rb_root *root)
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| {
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| 	struct rb_node *other;
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| 
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| 	while ((!node || node->rb_color == RB_BLACK) && node != root->rb_node)
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| 	{
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| 		if (parent->rb_left == node)
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| 		{
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| 			other = parent->rb_right;
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| 			if (other->rb_color == RB_RED)
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| 			{
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| 				other->rb_color = RB_BLACK;
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| 				parent->rb_color = RB_RED;
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| 				__rb_rotate_left(parent, root);
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| 				other = parent->rb_right;
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| 			}
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| 			if ((!other->rb_left ||
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| 			     other->rb_left->rb_color == RB_BLACK)
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| 			    && (!other->rb_right ||
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| 				other->rb_right->rb_color == RB_BLACK))
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| 			{
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| 				other->rb_color = RB_RED;
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| 				node = parent;
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| 				parent = node->rb_parent;
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| 			}
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| 			else
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| 			{
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| 				if (!other->rb_right ||
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| 				    other->rb_right->rb_color == RB_BLACK)
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| 				{
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| 					register struct rb_node *o_left;
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| 					if ((o_left = other->rb_left))
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| 						o_left->rb_color = RB_BLACK;
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| 					other->rb_color = RB_RED;
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| 					__rb_rotate_right(other, root);
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| 					other = parent->rb_right;
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| 				}
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| 				other->rb_color = parent->rb_color;
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| 				parent->rb_color = RB_BLACK;
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| 				if (other->rb_right)
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| 					other->rb_right->rb_color = RB_BLACK;
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| 				__rb_rotate_left(parent, root);
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| 				node = root->rb_node;
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| 				break;
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| 			}
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| 		}
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| 		else
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| 		{
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| 			other = parent->rb_left;
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| 			if (other->rb_color == RB_RED)
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| 			{
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| 				other->rb_color = RB_BLACK;
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| 				parent->rb_color = RB_RED;
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| 				__rb_rotate_right(parent, root);
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| 				other = parent->rb_left;
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| 			}
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| 			if ((!other->rb_left ||
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| 			     other->rb_left->rb_color == RB_BLACK)
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| 			    && (!other->rb_right ||
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| 				other->rb_right->rb_color == RB_BLACK))
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| 			{
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| 				other->rb_color = RB_RED;
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| 				node = parent;
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| 				parent = node->rb_parent;
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| 			}
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| 			else
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| 			{
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| 				if (!other->rb_left ||
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| 				    other->rb_left->rb_color == RB_BLACK)
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| 				{
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| 					register struct rb_node *o_right;
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| 					if ((o_right = other->rb_right))
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| 						o_right->rb_color = RB_BLACK;
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| 					other->rb_color = RB_RED;
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| 					__rb_rotate_left(other, root);
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| 					other = parent->rb_left;
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| 				}
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| 				other->rb_color = parent->rb_color;
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| 				parent->rb_color = RB_BLACK;
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| 				if (other->rb_left)
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| 					other->rb_left->rb_color = RB_BLACK;
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| 				__rb_rotate_right(parent, root);
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| 				node = root->rb_node;
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| 				break;
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| 			}
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| 		}
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| 	}
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| 	if (node)
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| 		node->rb_color = RB_BLACK;
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| }
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| 
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| void rb_erase(struct rb_node *node, struct rb_root *root)
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| {
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| 	struct rb_node *child, *parent;
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| 	int color;
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| 
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| 	if (!node->rb_left)
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| 		child = node->rb_right;
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| 	else if (!node->rb_right)
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| 		child = node->rb_left;
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| 	else
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| 	{
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| 		struct rb_node *old = node, *left;
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| 
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| 		node = node->rb_right;
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| 		while ((left = node->rb_left) != NULL)
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| 			node = left;
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| 		child = node->rb_right;
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| 		parent = node->rb_parent;
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| 		color = node->rb_color;
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| 
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| 		if (child)
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| 			child->rb_parent = parent;
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| 		if (parent)
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| 		{
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| 			if (parent->rb_left == node)
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| 				parent->rb_left = child;
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| 			else
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| 				parent->rb_right = child;
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| 		}
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| 		else
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| 			root->rb_node = child;
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| 
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| 		if (node->rb_parent == old)
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| 			parent = node;
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| 		node->rb_parent = old->rb_parent;
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| 		node->rb_color = old->rb_color;
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| 		node->rb_right = old->rb_right;
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| 		node->rb_left = old->rb_left;
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| 
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| 		if (old->rb_parent)
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| 		{
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| 			if (old->rb_parent->rb_left == old)
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| 				old->rb_parent->rb_left = node;
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| 			else
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| 				old->rb_parent->rb_right = node;
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| 		} else
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| 			root->rb_node = node;
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| 
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| 		old->rb_left->rb_parent = node;
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| 		if (old->rb_right)
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| 			old->rb_right->rb_parent = node;
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| 		goto color;
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| 	}
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| 
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| 	parent = node->rb_parent;
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| 	color = node->rb_color;
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| 
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| 	if (child)
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| 		child->rb_parent = parent;
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| 	if (parent)
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| 	{
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| 		if (parent->rb_left == node)
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| 			parent->rb_left = child;
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| 		else
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| 			parent->rb_right = child;
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| 	}
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| 	else
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| 		root->rb_node = child;
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| 
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|  color:
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| 	if (color == RB_BLACK)
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| 		__rb_erase_color(child, parent, root);
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| }
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| // EXPORT_SYMBOL(rb_erase);
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| 
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| /*
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|  * This function returns the first node (in sort order) of the tree.
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|  */
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| struct rb_node *rb_first(struct rb_root *root)
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| {
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| 	struct rb_node	*n;
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| 
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| 	n = root->rb_node;
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| 	if (!n)
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| 		return NULL;
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| 	while (n->rb_left)
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| 		n = n->rb_left;
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| 	return n;
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| }
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| // EXPORT_SYMBOL(rb_first);
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| 
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| struct rb_node *rb_last(struct rb_root *root)
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| {
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| 	struct rb_node	*n;
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| 
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| 	n = root->rb_node;
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| 	if (!n)
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| 		return NULL;
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| 	while (n->rb_right)
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| 		n = n->rb_right;
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| 	return n;
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| }
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| // EXPORT_SYMBOL(rb_last);
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| 
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| struct rb_node *rb_next(struct rb_node *node)
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| {
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| 	/* If we have a right-hand child, go down and then left as far
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| 	   as we can. */
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| 	if (node->rb_right) {
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| 		node = node->rb_right;
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| 		while (node->rb_left)
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| 			node=node->rb_left;
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| 		return node;
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| 	}
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| 
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| 	/* No right-hand children.  Everything down and left is
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| 	   smaller than us, so any 'next' node must be in the general
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| 	   direction of our parent. Go up the tree; any time the
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| 	   ancestor is a right-hand child of its parent, keep going
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| 	   up. First time it's a left-hand child of its parent, said
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| 	   parent is our 'next' node. */
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| 	while (node->rb_parent && node == node->rb_parent->rb_right)
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| 		node = node->rb_parent;
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| 
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| 	return node->rb_parent;
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| }
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| // EXPORT_SYMBOL(rb_next);
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| 
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| struct rb_node *rb_prev(struct rb_node *node)
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| {
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| 	/* If we have a left-hand child, go down and then right as far
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| 	   as we can. */
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| 	if (node->rb_left) {
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| 		node = node->rb_left;
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| 		while (node->rb_right)
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| 			node=node->rb_right;
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| 		return node;
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| 	}
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| 
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| 	/* No left-hand children. Go up till we find an ancestor which
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| 	   is a right-hand child of its parent */
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| 	while (node->rb_parent && node == node->rb_parent->rb_left)
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| 		node = node->rb_parent;
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| 
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| 	return node->rb_parent;
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| }
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| // EXPORT_SYMBOL(rb_prev);
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| 
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| void rb_replace_node(struct rb_node *victim, struct rb_node *new,
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| 		     struct rb_root *root)
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| {
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| 	struct rb_node *parent = victim->rb_parent;
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| 
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| 	/* Set the surrounding nodes to point to the replacement */
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| 	if (parent) {
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| 		if (victim == parent->rb_left)
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| 			parent->rb_left = new;
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| 		else
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| 			parent->rb_right = new;
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| 	} else {
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| 		root->rb_node = new;
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| 	}
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| 	if (victim->rb_left)
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| 		victim->rb_left->rb_parent = new;
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| 	if (victim->rb_right)
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| 		victim->rb_right->rb_parent = new;
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| 
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| 	/* Copy the pointers/colour from the victim to the replacement */
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| 	*new = *victim;
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| }
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| // EXPORT_SYMBOL(rb_replace_node);
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