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This callback sends a PROXY protocol line on the outgoing connection, with the local and remote endpoint information. This is used for local connections (eg: health checks) where the other end needs to have a valid address and no connection is relayed.
586 lines
18 KiB
C
586 lines
18 KiB
C
/*
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* Connection management functions
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*
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* Copyright 2000-2012 Willy Tarreau <w@1wt.eu>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version
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* 2 of the License, or (at your option) any later version.
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*
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*/
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#include <errno.h>
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#include <common/compat.h>
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#include <common/config.h>
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#include <proto/connection.h>
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#include <proto/fd.h>
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#include <proto/frontend.h>
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#include <proto/proto_tcp.h>
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#include <proto/session.h>
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#include <proto/stream_interface.h>
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#ifdef USE_OPENSSL
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#include <proto/ssl_sock.h>
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#endif
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/* I/O callback for fd-based connections. It calls the read/write handlers
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* provided by the connection's sock_ops, which must be valid. It returns 0.
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*/
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int conn_fd_handler(int fd)
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{
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struct connection *conn = fdtab[fd].owner;
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unsigned int flags;
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if (unlikely(!conn))
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return 0;
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/* before engaging there, we clear the new WAIT_* flags so that we can
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* more easily detect an EAGAIN condition from anywhere.
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*/
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flags = conn->flags &= ~(CO_FL_WAIT_DATA|CO_FL_WAIT_ROOM|CO_FL_WAIT_RD|CO_FL_WAIT_WR);
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process_handshake:
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/* The handshake callbacks are called in sequence. If either of them is
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* missing something, it must enable the required polling at the socket
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* layer of the connection. Polling state is not guaranteed when entering
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* these handlers, so any handshake handler which does not complete its
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* work must explicitly disable events it's not interested in.
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*/
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while (unlikely(conn->flags & CO_FL_HANDSHAKE)) {
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if (unlikely(conn->flags & (CO_FL_ERROR|CO_FL_WAIT_RD|CO_FL_WAIT_WR)))
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goto leave;
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if (conn->flags & CO_FL_ACCEPT_PROXY)
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if (!conn_recv_proxy(conn, CO_FL_ACCEPT_PROXY))
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goto leave;
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if (conn->flags & CO_FL_SI_SEND_PROXY)
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if (!conn_si_send_proxy(conn, CO_FL_SI_SEND_PROXY))
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goto leave;
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if (conn->flags & CO_FL_LOCAL_SPROXY)
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if (!conn_local_send_proxy(conn, CO_FL_LOCAL_SPROXY))
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goto leave;
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#ifdef USE_OPENSSL
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if (conn->flags & CO_FL_SSL_WAIT_HS)
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if (!ssl_sock_handshake(conn, CO_FL_SSL_WAIT_HS))
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goto leave;
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#endif
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}
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/* Once we're purely in the data phase, we disable handshake polling */
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if (!(conn->flags & CO_FL_POLL_SOCK))
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__conn_sock_stop_both(conn);
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/* The data layer might not be ready yet (eg: when using embryonic
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* sessions). If we're about to move data, we must initialize it first.
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* The function may fail and cause the connection to be destroyed, thus
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* we must not use it anymore and should immediately leave instead.
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*/
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if ((conn->flags & CO_FL_INIT_DATA) && conn->data->init(conn) < 0)
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return 0;
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/* The data transfer starts here and stops on error and handshakes */
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if ((fdtab[fd].ev & (FD_POLL_IN | FD_POLL_HUP | FD_POLL_ERR)) &&
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!(conn->flags & (CO_FL_WAIT_RD|CO_FL_WAIT_ROOM|CO_FL_ERROR|CO_FL_HANDSHAKE))) {
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/* force detection of a flag change : if any I/O succeeds, we're
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* forced to have at least one of the CONN_* flags in conn->flags.
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*/
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flags = 0;
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conn->data->recv(conn);
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}
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if ((fdtab[fd].ev & (FD_POLL_OUT | FD_POLL_ERR)) &&
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!(conn->flags & (CO_FL_WAIT_WR|CO_FL_WAIT_DATA|CO_FL_ERROR|CO_FL_HANDSHAKE))) {
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/* force detection of a flag change : if any I/O succeeds, we're
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* forced to have at least one of the CONN_* flags in conn->flags.
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*/
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flags = 0;
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conn->data->send(conn);
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}
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if (unlikely(conn->flags & CO_FL_ERROR))
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goto leave;
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/* It may happen during the data phase that a handshake is
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* enabled again (eg: SSL)
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*/
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if (unlikely(conn->flags & CO_FL_HANDSHAKE))
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goto process_handshake;
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if (unlikely(conn->flags & CO_FL_WAIT_L4_CONN) && !(conn->flags & CO_FL_WAIT_WR)) {
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/* still waiting for a connection to establish and nothing was
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* attempted yet to probe the connection. Then let's retry the
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* connect().
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*/
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if (!tcp_connect_probe(conn))
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goto leave;
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}
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leave:
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/* The wake callback may be used to process a critical error and abort the
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* connection. If so, we don't want to go further as the connection will
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* have been released and the FD destroyed.
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*/
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if ((conn->flags & CO_FL_WAKE_DATA) &&
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((conn->flags ^ flags) & CO_FL_CONN_STATE) &&
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conn->data->wake(conn) < 0)
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return 0;
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/* Last check, verify if the connection just established */
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if (unlikely(!(conn->flags & (CO_FL_WAIT_L4_CONN | CO_FL_WAIT_L6_CONN | CO_FL_CONNECTED))))
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conn->flags |= CO_FL_CONNECTED;
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/* remove the events before leaving */
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fdtab[fd].ev &= ~(FD_POLL_IN | FD_POLL_OUT | FD_POLL_HUP | FD_POLL_ERR);
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/* commit polling changes */
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conn_cond_update_polling(conn);
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return 0;
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}
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/* Update polling on connection <c>'s file descriptor depending on its current
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* state as reported in the connection's CO_FL_CURR_* flags, reports of EAGAIN
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* in CO_FL_WAIT_*, and the data layer expectations indicated by CO_FL_DATA_*.
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* The connection flags are updated with the new flags at the end of the
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* operation. Polling is totally disabled if an error was reported.
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*/
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void conn_update_data_polling(struct connection *c)
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{
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unsigned int f = c->flags;
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if (unlikely(f & CO_FL_ERROR)) {
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c->flags &= ~(CO_FL_CURR_RD_ENA | CO_FL_CURR_WR_ENA |
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CO_FL_SOCK_RD_ENA | CO_FL_SOCK_WR_ENA |
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CO_FL_DATA_RD_ENA | CO_FL_DATA_WR_ENA);
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fd_stop_both(c->t.sock.fd);
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return;
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}
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/* update read status if needed */
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if (unlikely((f & (CO_FL_CURR_RD_ENA|CO_FL_DATA_RD_ENA)) == CO_FL_CURR_RD_ENA)) {
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f &= ~(CO_FL_CURR_RD_ENA|CO_FL_CURR_RD_POL);
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fd_stop_recv(c->t.sock.fd);
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}
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else if (unlikely((f & (CO_FL_CURR_RD_ENA|CO_FL_CURR_RD_POL)) != (CO_FL_CURR_RD_ENA|CO_FL_CURR_RD_POL) &&
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(f & (CO_FL_DATA_RD_ENA|CO_FL_WAIT_RD)) == (CO_FL_DATA_RD_ENA|CO_FL_WAIT_RD))) {
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f |= (CO_FL_CURR_RD_ENA|CO_FL_CURR_RD_POL);
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fd_poll_recv(c->t.sock.fd);
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}
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else if (unlikely((f & (CO_FL_CURR_RD_ENA|CO_FL_DATA_RD_ENA)) == CO_FL_DATA_RD_ENA)) {
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f |= CO_FL_CURR_RD_ENA;
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fd_want_recv(c->t.sock.fd);
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}
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/* update write status if needed */
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if (unlikely((f & (CO_FL_CURR_WR_ENA|CO_FL_DATA_WR_ENA)) == CO_FL_CURR_WR_ENA)) {
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f &= ~(CO_FL_CURR_WR_ENA|CO_FL_CURR_WR_POL);
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fd_stop_send(c->t.sock.fd);
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}
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else if (unlikely((f & (CO_FL_CURR_WR_ENA|CO_FL_CURR_WR_POL)) != (CO_FL_CURR_WR_ENA|CO_FL_CURR_WR_POL) &&
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(f & (CO_FL_DATA_WR_ENA|CO_FL_WAIT_WR)) == (CO_FL_DATA_WR_ENA|CO_FL_WAIT_WR))) {
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f |= (CO_FL_CURR_WR_ENA|CO_FL_CURR_WR_POL);
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fd_poll_send(c->t.sock.fd);
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}
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else if (unlikely((f & (CO_FL_CURR_WR_ENA|CO_FL_DATA_WR_ENA)) == CO_FL_DATA_WR_ENA)) {
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f |= CO_FL_CURR_WR_ENA;
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fd_want_send(c->t.sock.fd);
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}
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c->flags = f;
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}
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/* Update polling on connection <c>'s file descriptor depending on its current
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* state as reported in the connection's CO_FL_CURR_* flags, reports of EAGAIN
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* in CO_FL_WAIT_*, and the sock layer expectations indicated by CO_FL_SOCK_*.
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* The connection flags are updated with the new flags at the end of the
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* operation. Polling is totally disabled if an error was reported.
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*/
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void conn_update_sock_polling(struct connection *c)
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{
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unsigned int f = c->flags;
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if (unlikely(f & CO_FL_ERROR)) {
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c->flags &= ~(CO_FL_CURR_RD_ENA | CO_FL_CURR_WR_ENA |
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CO_FL_SOCK_RD_ENA | CO_FL_SOCK_WR_ENA |
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CO_FL_DATA_RD_ENA | CO_FL_DATA_WR_ENA);
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fd_stop_both(c->t.sock.fd);
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return;
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}
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/* update read status if needed */
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if (unlikely((f & (CO_FL_CURR_RD_ENA|CO_FL_SOCK_RD_ENA)) == CO_FL_CURR_RD_ENA)) {
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f &= ~(CO_FL_CURR_RD_ENA|CO_FL_CURR_RD_POL);
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fd_stop_recv(c->t.sock.fd);
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}
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else if (unlikely((f & (CO_FL_CURR_RD_ENA|CO_FL_CURR_RD_POL)) != (CO_FL_CURR_RD_ENA|CO_FL_CURR_RD_POL) &&
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(f & (CO_FL_SOCK_RD_ENA|CO_FL_WAIT_RD)) == (CO_FL_SOCK_RD_ENA|CO_FL_WAIT_RD))) {
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f |= (CO_FL_CURR_RD_ENA|CO_FL_CURR_RD_POL);
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fd_poll_recv(c->t.sock.fd);
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}
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else if (unlikely((f & (CO_FL_CURR_RD_ENA|CO_FL_SOCK_RD_ENA)) == CO_FL_SOCK_RD_ENA)) {
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f |= CO_FL_CURR_RD_ENA;
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fd_want_recv(c->t.sock.fd);
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}
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/* update write status if needed */
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if (unlikely((f & (CO_FL_CURR_WR_ENA|CO_FL_SOCK_WR_ENA)) == CO_FL_CURR_WR_ENA)) {
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f &= ~(CO_FL_CURR_WR_ENA|CO_FL_CURR_WR_POL);
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fd_stop_send(c->t.sock.fd);
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}
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else if (unlikely((f & (CO_FL_CURR_WR_ENA|CO_FL_CURR_WR_POL)) != (CO_FL_CURR_WR_ENA|CO_FL_CURR_WR_POL) &&
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(f & (CO_FL_SOCK_WR_ENA|CO_FL_WAIT_WR)) == (CO_FL_SOCK_WR_ENA|CO_FL_WAIT_WR))) {
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f |= (CO_FL_CURR_WR_ENA|CO_FL_CURR_WR_POL);
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fd_poll_send(c->t.sock.fd);
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}
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else if (unlikely((f & (CO_FL_CURR_WR_ENA|CO_FL_SOCK_WR_ENA)) == CO_FL_SOCK_WR_ENA)) {
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f |= CO_FL_CURR_WR_ENA;
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fd_want_send(c->t.sock.fd);
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}
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c->flags = f;
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}
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/* This handshake handler waits a PROXY protocol header at the beginning of the
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* raw data stream. The header looks like this :
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*
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* "PROXY" <SP> PROTO <SP> SRC3 <SP> DST3 <SP> SRC4 <SP> <DST4> "\r\n"
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*
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* There must be exactly one space between each field. Fields are :
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* - PROTO : layer 4 protocol, which must be "TCP4" or "TCP6".
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* - SRC3 : layer 3 (eg: IP) source address in standard text form
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* - DST3 : layer 3 (eg: IP) destination address in standard text form
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* - SRC4 : layer 4 (eg: TCP port) source address in standard text form
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* - DST4 : layer 4 (eg: TCP port) destination address in standard text form
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*
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* This line MUST be at the beginning of the buffer and MUST NOT wrap.
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*
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* The header line is small and in all cases smaller than the smallest normal
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* TCP MSS. So it MUST always be delivered as one segment, which ensures we
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* can safely use MSG_PEEK and avoid buffering.
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*
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* Once the data is fetched, the values are set in the connection's address
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* fields, and data are removed from the socket's buffer. The function returns
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* zero if it needs to wait for more data or if it fails, or 1 if it completed
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* and removed itself.
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*/
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int conn_recv_proxy(struct connection *conn, int flag)
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{
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char *line, *end;
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int len;
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/* we might have been called just after an asynchronous shutr */
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if (conn->flags & CO_FL_SOCK_RD_SH)
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goto fail;
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do {
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len = recv(conn->t.sock.fd, trash, trashlen, MSG_PEEK);
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if (len < 0) {
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if (errno == EINTR)
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continue;
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if (errno == EAGAIN) {
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conn_sock_poll_recv(conn);
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return 0;
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}
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goto fail;
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}
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} while (0);
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if (len < 6)
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goto missing;
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line = trash;
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end = trash + len;
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/* Decode a possible proxy request, fail early if it does not match */
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if (strncmp(line, "PROXY ", 6) != 0)
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goto fail;
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line += 6;
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if (len < 18) /* shortest possible line */
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goto missing;
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if (!memcmp(line, "TCP4 ", 5) != 0) {
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u32 src3, dst3, sport, dport;
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line += 5;
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src3 = inetaddr_host_lim_ret(line, end, &line);
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if (line == end)
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goto missing;
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if (*line++ != ' ')
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goto fail;
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dst3 = inetaddr_host_lim_ret(line, end, &line);
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if (line == end)
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goto missing;
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if (*line++ != ' ')
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goto fail;
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sport = read_uint((const char **)&line, end);
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if (line == end)
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goto missing;
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if (*line++ != ' ')
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goto fail;
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dport = read_uint((const char **)&line, end);
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if (line > end - 2)
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goto missing;
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if (*line++ != '\r')
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goto fail;
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if (*line++ != '\n')
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goto fail;
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/* update the session's addresses and mark them set */
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((struct sockaddr_in *)&conn->addr.from)->sin_family = AF_INET;
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((struct sockaddr_in *)&conn->addr.from)->sin_addr.s_addr = htonl(src3);
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((struct sockaddr_in *)&conn->addr.from)->sin_port = htons(sport);
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((struct sockaddr_in *)&conn->addr.to)->sin_family = AF_INET;
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((struct sockaddr_in *)&conn->addr.to)->sin_addr.s_addr = htonl(dst3);
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((struct sockaddr_in *)&conn->addr.to)->sin_port = htons(dport);
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conn->flags |= CO_FL_ADDR_FROM_SET | CO_FL_ADDR_TO_SET;
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}
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else if (!memcmp(line, "TCP6 ", 5) != 0) {
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u32 sport, dport;
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char *src_s;
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char *dst_s, *sport_s, *dport_s;
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struct in6_addr src3, dst3;
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line += 5;
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src_s = line;
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dst_s = sport_s = dport_s = NULL;
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while (1) {
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if (line > end - 2) {
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goto missing;
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}
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else if (*line == '\r') {
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*line = 0;
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line++;
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if (*line++ != '\n')
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goto fail;
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break;
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}
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if (*line == ' ') {
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*line = 0;
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if (!dst_s)
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dst_s = line + 1;
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else if (!sport_s)
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sport_s = line + 1;
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else if (!dport_s)
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dport_s = line + 1;
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}
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line++;
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}
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if (!dst_s || !sport_s || !dport_s)
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goto fail;
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sport = read_uint((const char **)&sport_s,dport_s - 1);
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if (*sport_s != 0)
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goto fail;
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dport = read_uint((const char **)&dport_s,line - 2);
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if (*dport_s != 0)
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goto fail;
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if (inet_pton(AF_INET6, src_s, (void *)&src3) != 1)
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goto fail;
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if (inet_pton(AF_INET6, dst_s, (void *)&dst3) != 1)
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goto fail;
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/* update the session's addresses and mark them set */
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((struct sockaddr_in6 *)&conn->addr.from)->sin6_family = AF_INET6;
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memcpy(&((struct sockaddr_in6 *)&conn->addr.from)->sin6_addr, &src3, sizeof(struct in6_addr));
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((struct sockaddr_in6 *)&conn->addr.from)->sin6_port = htons(sport);
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((struct sockaddr_in6 *)&conn->addr.to)->sin6_family = AF_INET6;
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memcpy(&((struct sockaddr_in6 *)&conn->addr.to)->sin6_addr, &dst3, sizeof(struct in6_addr));
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((struct sockaddr_in6 *)&conn->addr.to)->sin6_port = htons(dport);
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conn->flags |= CO_FL_ADDR_FROM_SET | CO_FL_ADDR_TO_SET;
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}
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else {
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goto fail;
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}
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/* remove the PROXY line from the request. For this we re-read the
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* exact line at once. If we don't get the exact same result, we
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* fail.
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*/
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len = line - trash;
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do {
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int len2 = recv(conn->t.sock.fd, trash, len, 0);
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if (len2 < 0 && errno == EINTR)
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continue;
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if (len2 != len)
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goto fail;
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} while (0);
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conn->flags &= ~flag;
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return 1;
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missing:
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/* Missing data. Since we're using MSG_PEEK, we can only poll again if
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* we have not read anything. Otherwise we need to fail because we won't
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* be able to poll anymore.
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*/
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fail:
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conn_sock_stop_both(conn);
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conn->flags |= CO_FL_ERROR;
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conn->flags &= ~flag;
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return 0;
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}
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/* Makes a PROXY protocol line from the two addresses. The output is sent to
|
|
* buffer <buf> for a maximum size of <buf_len> (including the trailing zero).
|
|
* It returns the number of bytes composing this line (including the trailing
|
|
* LF), or zero in case of failure (eg: not enough space). It supports TCP4,
|
|
* TCP6 and "UNKNOWN" formats.
|
|
*/
|
|
int make_proxy_line(char *buf, int buf_len, struct sockaddr_storage *src, struct sockaddr_storage *dst)
|
|
{
|
|
int ret = 0;
|
|
|
|
if (src->ss_family == dst->ss_family && src->ss_family == AF_INET) {
|
|
ret = snprintf(buf + ret, buf_len - ret, "PROXY TCP4 ");
|
|
if (ret >= buf_len)
|
|
return 0;
|
|
|
|
/* IPv4 src */
|
|
if (!inet_ntop(src->ss_family, &((struct sockaddr_in *)src)->sin_addr, buf + ret, buf_len - ret))
|
|
return 0;
|
|
|
|
ret += strlen(buf + ret);
|
|
if (ret >= buf_len)
|
|
return 0;
|
|
|
|
buf[ret++] = ' ';
|
|
|
|
/* IPv4 dst */
|
|
if (!inet_ntop(dst->ss_family, &((struct sockaddr_in *)dst)->sin_addr, buf + ret, buf_len - ret))
|
|
return 0;
|
|
|
|
ret += strlen(buf + ret);
|
|
if (ret >= buf_len)
|
|
return 0;
|
|
|
|
/* source and destination ports */
|
|
ret += snprintf(buf + ret, buf_len - ret, " %u %u\r\n",
|
|
ntohs(((struct sockaddr_in *)src)->sin_port),
|
|
ntohs(((struct sockaddr_in *)dst)->sin_port));
|
|
if (ret >= buf_len)
|
|
return 0;
|
|
}
|
|
else if (src->ss_family == dst->ss_family && src->ss_family == AF_INET6) {
|
|
ret = snprintf(buf + ret, buf_len - ret, "PROXY TCP6 ");
|
|
if (ret >= buf_len)
|
|
return 0;
|
|
|
|
/* IPv6 src */
|
|
if (!inet_ntop(src->ss_family, &((struct sockaddr_in6 *)src)->sin6_addr, buf + ret, buf_len - ret))
|
|
return 0;
|
|
|
|
ret += strlen(buf + ret);
|
|
if (ret >= buf_len)
|
|
return 0;
|
|
|
|
buf[ret++] = ' ';
|
|
|
|
/* IPv6 dst */
|
|
if (!inet_ntop(dst->ss_family, &((struct sockaddr_in6 *)dst)->sin6_addr, buf + ret, buf_len - ret))
|
|
return 0;
|
|
|
|
ret += strlen(buf + ret);
|
|
if (ret >= buf_len)
|
|
return 0;
|
|
|
|
/* source and destination ports */
|
|
ret += snprintf(buf + ret, buf_len - ret, " %u %u\r\n",
|
|
ntohs(((struct sockaddr_in6 *)src)->sin6_port),
|
|
ntohs(((struct sockaddr_in6 *)dst)->sin6_port));
|
|
if (ret >= buf_len)
|
|
return 0;
|
|
}
|
|
else {
|
|
/* unknown family combination */
|
|
ret = snprintf(buf, buf_len, "PROXY UNKNOWN\r\n");
|
|
if (ret >= buf_len)
|
|
return 0;
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
/* This callback is used to send a valid PROXY protocol line to a socket being
|
|
* established from the local machine. It sets the protocol addresses to the
|
|
* local and remote address. This is typically used with health checks or when
|
|
* it is not possible to determine the other end's address. It returns 0 if it
|
|
* fails in a fatal way or needs to poll to go further, otherwise it returns
|
|
* non-zero and removes itself from the connection's flags (the bit is provided
|
|
* in <flag> by the caller). It is designed to be called by the connection
|
|
* handler and relies on it to commit polling changes. Note that this function
|
|
* expects to be able to send the whole line at once, which should always be
|
|
* possible since it is supposed to start at the first byte of the outgoing
|
|
* data segment.
|
|
*/
|
|
int conn_local_send_proxy(struct connection *conn, unsigned int flag)
|
|
{
|
|
int ret, len;
|
|
|
|
/* we might have been called just after an asynchronous shutw */
|
|
if (conn->flags & CO_FL_SOCK_WR_SH)
|
|
goto out_error;
|
|
|
|
/* The target server expects a PROXY line to be sent first. */
|
|
conn_get_from_addr(conn);
|
|
if (!(conn->flags & CO_FL_ADDR_FROM_SET))
|
|
goto out_error;
|
|
|
|
conn_get_to_addr(conn);
|
|
if (!(conn->flags & CO_FL_ADDR_TO_SET))
|
|
goto out_error;
|
|
|
|
len = make_proxy_line(trash, trashlen, &conn->addr.from, &conn->addr.to);
|
|
if (!len)
|
|
goto out_error;
|
|
|
|
/* we have to send trash from len bytes. If the data layer has a
|
|
* pending write, we'll also set MSG_MORE.
|
|
*/
|
|
ret = send(conn->t.sock.fd, trash, len, (conn->flags & CO_FL_DATA_WR_ENA) ? MSG_MORE : 0);
|
|
|
|
if (ret == 0)
|
|
goto out_wait;
|
|
|
|
if (ret < 0) {
|
|
if (errno == EAGAIN)
|
|
goto out_wait;
|
|
goto out_error;
|
|
}
|
|
|
|
if (ret != len)
|
|
goto out_error;
|
|
|
|
/* The connection is ready now, simply return and let the connection
|
|
* handler notify upper layers if needed.
|
|
*/
|
|
if (conn->flags & CO_FL_WAIT_L4_CONN)
|
|
conn->flags &= ~CO_FL_WAIT_L4_CONN;
|
|
conn->flags &= ~flag;
|
|
return 1;
|
|
|
|
out_error:
|
|
/* Write error on the file descriptor */
|
|
conn->flags |= CO_FL_ERROR;
|
|
conn->flags &= ~flag;
|
|
return 0;
|
|
|
|
out_wait:
|
|
__conn_sock_stop_recv(conn);
|
|
__conn_sock_poll_send(conn);
|
|
return 0;
|
|
}
|