mirror of
https://git.haproxy.org/git/haproxy.git/
synced 2025-08-07 15:47:01 +02:00
A new function http_process_request_body() has been created to process the request body. Next step is now to clean up process_request().
1029 lines
31 KiB
C
1029 lines
31 KiB
C
/*
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* Server management functions.
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*
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* Copyright 2000-2008 Willy Tarreau <w@1wt.eu>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version
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* 2 of the License, or (at your option) any later version.
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*
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*/
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#include <stdlib.h>
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#include <common/config.h>
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#include <common/debug.h>
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#include <common/memory.h>
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#include <types/capture.h>
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#include <types/global.h>
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#include <proto/backend.h>
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#include <proto/buffers.h>
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#include <proto/hdr_idx.h>
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#include <proto/log.h>
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#include <proto/session.h>
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#include <proto/proto_http.h>
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#include <proto/proto_tcp.h>
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#include <proto/queue.h>
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#include <proto/stream_interface.h>
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#include <proto/stream_sock.h>
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#include <proto/task.h>
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struct pool_head *pool2_session;
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struct list sessions;
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/*
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* frees the context associated to a session. It must have been removed first.
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*/
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void session_free(struct session *s)
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{
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struct http_txn *txn = &s->txn;
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struct proxy *fe = s->fe;
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if (s->pend_pos)
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pendconn_free(s->pend_pos);
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if (s->srv) { /* there may be requests left pending in queue */
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if (s->flags & SN_CURR_SESS) {
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s->flags &= ~SN_CURR_SESS;
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s->srv->cur_sess--;
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}
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process_srv_queue(s->srv);
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}
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if (unlikely(s->srv_conn)) {
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/* the session still has a reserved slot on a server, but
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* it should normally be only the same as the one above,
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* so this should not happen in fact.
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*/
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sess_change_server(s, NULL);
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}
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pool_free2(pool2_buffer, s->req);
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pool_free2(pool2_buffer, s->rep);
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if (fe) {
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pool_free2(fe->hdr_idx_pool, txn->hdr_idx.v);
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if (txn->rsp.cap != NULL) {
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struct cap_hdr *h;
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for (h = fe->rsp_cap; h; h = h->next)
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pool_free2(h->pool, txn->rsp.cap[h->index]);
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pool_free2(fe->rsp_cap_pool, txn->rsp.cap);
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}
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if (txn->req.cap != NULL) {
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struct cap_hdr *h;
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for (h = fe->req_cap; h; h = h->next)
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pool_free2(h->pool, txn->req.cap[h->index]);
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pool_free2(fe->req_cap_pool, txn->req.cap);
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}
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}
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pool_free2(pool2_requri, txn->uri);
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pool_free2(pool2_capture, txn->cli_cookie);
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pool_free2(pool2_capture, txn->srv_cookie);
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LIST_DEL(&s->list);
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pool_free2(pool2_session, s);
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/* We may want to free the maximum amount of pools if the proxy is stopping */
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if (fe && unlikely(fe->state == PR_STSTOPPED)) {
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pool_flush2(pool2_buffer);
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pool_flush2(fe->hdr_idx_pool);
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pool_flush2(pool2_requri);
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pool_flush2(pool2_capture);
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pool_flush2(pool2_session);
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pool_flush2(fe->req_cap_pool);
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pool_flush2(fe->rsp_cap_pool);
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}
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}
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/* perform minimal intializations, report 0 in case of error, 1 if OK. */
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int init_session()
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{
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LIST_INIT(&sessions);
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pool2_session = create_pool("session", sizeof(struct session), MEM_F_SHARED);
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return pool2_session != NULL;
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}
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void session_process_counters(struct session *s)
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{
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unsigned long long bytes;
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if (s->req) {
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bytes = s->req->total - s->logs.bytes_in;
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s->logs.bytes_in = s->req->total;
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if (bytes) {
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s->fe->bytes_in += bytes;
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if (s->be != s->fe)
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s->be->bytes_in += bytes;
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if (s->srv)
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s->srv->bytes_in += bytes;
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}
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}
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if (s->rep) {
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bytes = s->rep->total - s->logs.bytes_out;
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s->logs.bytes_out = s->rep->total;
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if (bytes) {
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s->fe->bytes_out += bytes;
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if (s->be != s->fe)
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s->be->bytes_out += bytes;
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if (s->srv)
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s->srv->bytes_out += bytes;
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}
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}
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}
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/* This function is called with (si->state == SI_ST_CON) meaning that a
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* connection was attempted and that the file descriptor is already allocated.
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* We must check for establishment, error and abort. Possible output states
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* are SI_ST_EST (established), SI_ST_CER (error), SI_ST_DIS (abort), and
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* SI_ST_CON (no change). The function returns 0 if it switches to SI_ST_CER,
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* otherwise 1.
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*/
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int sess_update_st_con_tcp(struct session *s, struct stream_interface *si)
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{
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struct buffer *req = si->ob;
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struct buffer *rep = si->ib;
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DPRINTF(stderr,"[%u] %s: c=%s exp(r,w)=%u,%u req=%08x rep=%08x rql=%d rpl=%d, fds=%d\n",
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now_ms, __FUNCTION__,
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cli_stnames[s->cli_state],
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rep->rex, req->wex,
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req->flags, rep->flags,
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req->l, rep->l,
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fdtab[si->fd].state);
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/* If we got an error, or if nothing happened and the connection timed
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* out, we must give up. The CER state handler will take care of retry
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* attempts and error reports.
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*/
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if (unlikely(si->flags & (SI_FL_EXP|SI_FL_ERR))) {
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si->state = SI_ST_CER;
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fd_delete(si->fd);
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if (si->err_type)
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return 0;
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si->err_loc = s->srv;
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if (si->flags & SI_FL_ERR)
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si->err_type = SI_ET_CONN_ERR;
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else
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si->err_type = SI_ET_CONN_TO;
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return 0;
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}
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/* OK, maybe we want to abort */
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if (unlikely((req->flags & BF_SHUTW_NOW) ||
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(rep->flags & BF_SHUTW) ||
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((req->flags & BF_SHUTR) && /* FIXME: this should not prevent a connection from establishing */
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((req->flags & BF_EMPTY && !(req->flags & BF_WRITE_ACTIVITY)) ||
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s->be->options & PR_O_ABRT_CLOSE)))) {
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/* give up */
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si->shutw(si);
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si->err_type |= SI_ET_CONN_ABRT;
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si->err_loc = s->srv;
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return 1;
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}
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/* we need to wait a bit more if there was no activity either */
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if (!(req->flags & BF_WRITE_ACTIVITY))
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return 1;
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/* OK, this means that a connection succeeded. The caller will be
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* responsible for handling the transition from CON to EST.
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*/
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s->logs.t_connect = tv_ms_elapsed(&s->logs.tv_accept, &now);
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si->state = SI_ST_EST;
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si->err_type = SI_ET_NONE;
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si->err_loc = NULL;
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return 1;
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}
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/* This function is called with (si->state == SI_ST_CER) meaning that a
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* previous connection attempt has failed and that the file descriptor
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* has already been released. Possible causes include asynchronous error
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* notification and time out. Possible output states are SI_ST_CLO when
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* retries are exhausted, SI_ST_TAR when a delay is wanted before a new
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* connection attempt, SI_ST_ASS when it's wise to retry on the same server,
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* and SI_ST_REQ when an immediate redispatch is wanted. The buffers are
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* marked as in error state. It returns 0.
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*/
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int sess_update_st_cer(struct session *s, struct stream_interface *si)
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{
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/* we probably have to release last session from the server */
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if (s->srv) {
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if (s->flags & SN_CURR_SESS) {
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s->flags &= ~SN_CURR_SESS;
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s->srv->cur_sess--;
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}
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sess_change_server(s, NULL);
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}
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/* ensure that we have enough retries left */
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s->conn_retries--;
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if (s->conn_retries < 0) {
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if (!si->err_type) {
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si->err_type = SI_ET_CONN_ERR;
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si->err_loc = s->srv;
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}
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if (s->srv)
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s->srv->failed_conns++;
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s->be->failed_conns++;
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if (may_dequeue_tasks(s->srv, s->be))
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process_srv_queue(s->srv);
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/* shutw is enough so stop a connecting socket */
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si->shutw(si);
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si->ob->flags |= BF_WRITE_ERROR;
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si->ib->flags |= BF_READ_ERROR;
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si->state = SI_ST_CLO;
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if (s->srv_error)
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s->srv_error(s, si);
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return 0;
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}
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/* If the "redispatch" option is set on the backend, we are allowed to
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* retry on another server for the last retry. In order to achieve this,
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* we must mark the session unassigned, and eventually clear the DIRECT
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* bit to ignore any persistence cookie. We won't count a retry nor a
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* redispatch yet, because this will depend on what server is selected.
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*/
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if (s->srv && s->conn_retries == 0 && s->be->options & PR_O_REDISP) {
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if (may_dequeue_tasks(s->srv, s->be))
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process_srv_queue(s->srv);
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s->flags &= ~(SN_DIRECT | SN_ASSIGNED | SN_ADDR_SET);
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s->prev_srv = s->srv;
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si->state = SI_ST_REQ;
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} else {
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if (s->srv)
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s->srv->retries++;
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s->be->retries++;
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si->state = SI_ST_ASS;
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}
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if (si->flags & SI_FL_ERR) {
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/* The error was an asynchronous connection error, and we will
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* likely have to retry connecting to the same server, most
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* likely leading to the same result. To avoid this, we wait
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* one second before retrying.
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*/
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if (!si->err_type)
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si->err_type = SI_ET_CONN_ERR;
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si->state = SI_ST_TAR;
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si->exp = tick_add(now_ms, MS_TO_TICKS(1000));
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return 0;
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}
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return 0;
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}
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/*
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* This function handles the transition between the SI_ST_CON state and the
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* SI_ST_EST state. It must only be called after switching from SI_ST_CON to
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* SI_ST_EST.
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*/
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void sess_establish(struct session *s, struct stream_interface *si)
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{
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struct buffer *req = si->ob;
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struct buffer *rep = si->ib;
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if (s->be->mode == PR_MODE_TCP) { /* let's allow immediate data connection in this case */
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buffer_set_rlim(rep, BUFSIZE); /* no rewrite needed */
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/* if the user wants to log as soon as possible, without counting
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* bytes from the server, then this is the right moment. */
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if (s->fe->to_log && !(s->logs.logwait & LW_BYTES)) {
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s->logs.t_close = s->logs.t_connect; /* to get a valid end date */
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s->do_log(s);
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}
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#ifdef CONFIG_HAP_TCPSPLICE
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if ((s->fe->options & s->be->options) & PR_O_TCPSPLICE) {
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/* TCP splicing supported by both FE and BE */
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tcp_splice_splicefd(req->prod->fd, si->fd, 0);
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}
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#endif
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}
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else {
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rep->analysers |= AN_RTR_HTTP_HDR;
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buffer_set_rlim(rep, BUFSIZE - MAXREWRITE); /* rewrite needed */
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s->txn.rsp.msg_state = HTTP_MSG_RPBEFORE;
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/* reset hdr_idx which was already initialized by the request.
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* right now, the http parser does it.
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* hdr_idx_init(&s->txn.hdr_idx);
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*/
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}
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rep->flags |= BF_READ_ATTACHED; /* producer is now attached */
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req->wex = TICK_ETERNITY;
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}
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/* Update stream interface status for input states SI_ST_ASS, SI_ST_QUE, SI_ST_TAR.
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* Other input states are simply ignored.
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* Possible output states are SI_ST_CLO, SI_ST_TAR, SI_ST_ASS, SI_ST_REQ, SI_ST_CON.
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* Flags must have previously been updated for timeouts and other conditions.
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*/
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void sess_update_stream_int(struct session *s, struct stream_interface *si)
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{
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DPRINTF(stderr,"[%u] %s: sess=%p rq=%p, rp=%p, exp(r,w)=%u,%u rqf=%08x rpf=%08x rql=%d rpl=%d cs=%d ss=%d\n",
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now_ms, __FUNCTION__,
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s,
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s->req, s->rep,
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s->req->rex, s->rep->wex,
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s->req->flags, s->rep->flags,
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s->req->l, s->rep->l, s->rep->cons->state, s->req->cons->state);
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if (si->state == SI_ST_ASS) {
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/* Server assigned to connection request, we have to try to connect now */
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int conn_err;
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conn_err = connect_server(s);
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if (conn_err == SN_ERR_NONE) {
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/* state = SI_ST_CON now */
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return;
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}
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/* We have received a synchronous error. We might have to
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* abort, retry immediately or redispatch.
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*/
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if (conn_err == SN_ERR_INTERNAL) {
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if (!si->err_type) {
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si->err_type = SI_ET_CONN_OTHER;
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si->err_loc = s->srv;
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}
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if (s->srv)
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s->srv->cum_sess++;
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if (s->srv)
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s->srv->failed_conns++;
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s->be->failed_conns++;
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/* release other sessions waiting for this server */
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if (may_dequeue_tasks(s->srv, s->be))
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process_srv_queue(s->srv);
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/* Failed and not retryable. */
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si->shutr(si);
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si->shutw(si);
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si->ob->flags |= BF_WRITE_ERROR;
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s->logs.t_queue = tv_ms_elapsed(&s->logs.tv_accept, &now);
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/* no session was ever accounted for this server */
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si->state = SI_ST_CLO;
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if (s->srv_error)
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s->srv_error(s, si);
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return;
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}
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/* We are facing a retryable error, but we don't want to run a
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* turn-around now, as the problem is likely a source port
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* allocation problem, so we want to retry now.
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*/
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si->state = SI_ST_CER;
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si->flags &= ~SI_FL_ERR;
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sess_update_st_cer(s, si);
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/* now si->state is one of SI_ST_CLO, SI_ST_TAR, SI_ST_ASS, SI_ST_REQ */
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return;
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}
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else if (si->state == SI_ST_QUE) {
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/* connection request was queued, check for any update */
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if (!s->pend_pos) {
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/* The connection is not in the queue anymore. Either
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* we have a server connection slot available and we
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* go directly to the assigned state, or we need to
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* load-balance first and go to the INI state.
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*/
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si->exp = TICK_ETERNITY;
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if (unlikely(!(s->flags & SN_ASSIGNED)))
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si->state = SI_ST_REQ;
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else {
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s->logs.t_queue = tv_ms_elapsed(&s->logs.tv_accept, &now);
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si->state = SI_ST_ASS;
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}
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return;
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}
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/* Connection request still in queue... */
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if (si->flags & SI_FL_EXP) {
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/* ... and timeout expired */
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si->exp = TICK_ETERNITY;
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s->logs.t_queue = tv_ms_elapsed(&s->logs.tv_accept, &now);
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if (s->srv)
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s->srv->failed_conns++;
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s->be->failed_conns++;
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si->shutr(si);
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si->shutw(si);
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si->ob->flags |= BF_WRITE_TIMEOUT;
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if (!si->err_type)
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si->err_type = SI_ET_QUEUE_TO;
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si->state = SI_ST_CLO;
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if (s->srv_error)
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s->srv_error(s, si);
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return;
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}
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/* Connection remains in queue, check if we have to abort it */
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if ((si->ob->flags & (BF_READ_ERROR|BF_SHUTW_NOW)) || /* abort requested */
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((si->ob->flags & BF_SHUTR) && /* empty and client stopped */
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(si->ob->flags & BF_EMPTY || s->be->options & PR_O_ABRT_CLOSE))) {
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/* give up */
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si->exp = TICK_ETERNITY;
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s->logs.t_queue = tv_ms_elapsed(&s->logs.tv_accept, &now);
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si->shutr(si);
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si->shutw(si);
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si->err_type |= SI_ET_QUEUE_ABRT;
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si->state = SI_ST_CLO;
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if (s->srv_error)
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s->srv_error(s, si);
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return;
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}
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/* Nothing changed */
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return;
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}
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else if (si->state == SI_ST_TAR) {
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/* Connection request might be aborted */
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if ((si->ob->flags & (BF_READ_ERROR|BF_SHUTW_NOW)) || /* abort requested */
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((si->ob->flags & BF_SHUTR) && /* empty and client stopped */
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(si->ob->flags & BF_EMPTY || s->be->options & PR_O_ABRT_CLOSE))) {
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/* give up */
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si->exp = TICK_ETERNITY;
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si->shutr(si);
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si->shutw(si);
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si->err_type |= SI_ET_CONN_ABRT;
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si->state = SI_ST_CLO;
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if (s->srv_error)
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s->srv_error(s, si);
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return;
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}
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if (!(si->flags & SI_FL_EXP))
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return; /* still in turn-around */
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|
|
si->exp = TICK_ETERNITY;
|
|
|
|
/* we keep trying on the same server as long as the session is
|
|
* marked "assigned".
|
|
* FIXME: Should we force a redispatch attempt when the server is down ?
|
|
*/
|
|
if (s->flags & SN_ASSIGNED)
|
|
si->state = SI_ST_ASS;
|
|
else
|
|
si->state = SI_ST_REQ;
|
|
return;
|
|
}
|
|
}
|
|
|
|
/* This function initiates a server connection request on a stream interface
|
|
* already in SI_ST_REQ state. Upon success, the state goes to SI_ST_ASS,
|
|
* indicating that a server has been assigned. It may also return SI_ST_QUE,
|
|
* or SI_ST_CLO upon error.
|
|
*/
|
|
static void sess_prepare_conn_req(struct session *s, struct stream_interface *si) {
|
|
DPRINTF(stderr,"[%u] %s: sess=%p rq=%p, rp=%p, exp(r,w)=%u,%u rqf=%08x rpf=%08x rql=%d rpl=%d cs=%d ss=%d\n",
|
|
now_ms, __FUNCTION__,
|
|
s,
|
|
s->req, s->rep,
|
|
s->req->rex, s->rep->wex,
|
|
s->req->flags, s->rep->flags,
|
|
s->req->l, s->rep->l, s->rep->cons->state, s->req->cons->state);
|
|
|
|
if (si->state != SI_ST_REQ)
|
|
return;
|
|
|
|
/* Try to assign a server */
|
|
if (srv_redispatch_connect(s) != 0) {
|
|
/* We did not get a server. Either we queued the
|
|
* connection request, or we encountered an error.
|
|
*/
|
|
if (si->state == SI_ST_QUE)
|
|
return;
|
|
|
|
/* we did not get any server, let's check the cause */
|
|
si->shutr(si);
|
|
si->shutw(si);
|
|
si->ob->flags |= BF_WRITE_ERROR;
|
|
if (!si->err_type)
|
|
si->err_type = SI_ET_CONN_OTHER;
|
|
si->state = SI_ST_CLO;
|
|
if (s->srv_error)
|
|
s->srv_error(s, si);
|
|
return;
|
|
}
|
|
|
|
/* The server is assigned */
|
|
s->logs.t_queue = tv_ms_elapsed(&s->logs.tv_accept, &now);
|
|
si->state = SI_ST_ASS;
|
|
}
|
|
|
|
/* Processes the client, server, request and response jobs of a session task,
|
|
* then puts it back to the wait queue in a clean state, or cleans up its
|
|
* resources if it must be deleted. Returns in <next> the date the task wants
|
|
* to be woken up, or TICK_ETERNITY. In order not to call all functions for
|
|
* nothing too many times, the request and response buffers flags are monitored
|
|
* and each function is called only if at least another function has changed at
|
|
* least one flag it is interested in.
|
|
*/
|
|
void process_session(struct task *t, int *next)
|
|
{
|
|
struct session *s = t->context;
|
|
int resync;
|
|
unsigned int rqf_last, rpf_last;
|
|
|
|
//DPRINTF(stderr, "%s:%d: cs=%d ss=%d(%d) rqf=0x%08x rpf=0x%08x\n", __FUNCTION__, __LINE__,
|
|
// s->si[0].state, s->si[1].state, s->si[1].err_type, s->req->flags, s->rep->flags);
|
|
|
|
/* 1a: Check for low level timeouts if needed. We just set a flag on
|
|
* stream interfaces when their timeouts have expired.
|
|
*/
|
|
if (unlikely(t->state & TASK_WOKEN_TIMER)) {
|
|
stream_int_check_timeouts(&s->si[0]);
|
|
stream_int_check_timeouts(&s->si[1]);
|
|
buffer_check_timeouts(s->req);
|
|
buffer_check_timeouts(s->rep);
|
|
}
|
|
|
|
/* copy req/rep flags so that we can detect shutdowns */
|
|
rqf_last = s->req->flags;
|
|
rpf_last = s->rep->flags;
|
|
|
|
/* 1b: check for low-level errors reported at the stream interface.
|
|
* First we check if it's a retryable error (in which case we don't
|
|
* want to tell the buffer). Otherwise we report the error one level
|
|
* upper by setting flags into the buffers. Note that the side towards
|
|
* the client cannot have connect (hence retryable) errors. Also, the
|
|
* connection setup code must be able to deal with any type of abort.
|
|
*/
|
|
if (unlikely(s->si[0].flags & SI_FL_ERR)) {
|
|
if (s->si[0].state == SI_ST_EST || s->si[0].state == SI_ST_DIS) {
|
|
s->si[0].shutr(&s->si[0]);
|
|
s->si[0].shutw(&s->si[0]);
|
|
stream_int_report_error(&s->si[0]);
|
|
}
|
|
}
|
|
|
|
if (unlikely(s->si[1].flags & SI_FL_ERR)) {
|
|
if (s->si[1].state == SI_ST_EST || s->si[1].state == SI_ST_DIS) {
|
|
s->si[1].shutr(&s->si[1]);
|
|
s->si[1].shutw(&s->si[1]);
|
|
stream_int_report_error(&s->si[1]);
|
|
s->be->failed_resp++;
|
|
if (s->srv)
|
|
s->srv->failed_resp++;
|
|
}
|
|
/* note: maybe we should process connection errors here ? */
|
|
}
|
|
|
|
if (s->si[1].state == SI_ST_CON) {
|
|
/* we were trying to establish a connection on the server side,
|
|
* maybe it succeeded, maybe it failed, maybe we timed out, ...
|
|
*/
|
|
if (unlikely(!sess_update_st_con_tcp(s, &s->si[1])))
|
|
sess_update_st_cer(s, &s->si[1]);
|
|
else if (s->si[1].state == SI_ST_EST)
|
|
sess_establish(s, &s->si[1]);
|
|
|
|
/* state is now one of SI_ST_CON (still in progress), SI_ST_EST
|
|
* (established), SI_ST_DIS (abort), SI_ST_CLO (last error),
|
|
* SI_ST_ASS/SI_ST_TAR/SI_ST_REQ for retryable errors.
|
|
*/
|
|
}
|
|
|
|
/* check buffer timeouts, and close the corresponding stream interfaces
|
|
* for future reads or writes. Note: this will also concern upper layers
|
|
* but we do not touch any other flag. We must be careful and correctly
|
|
* detect state changes when calling them.
|
|
*/
|
|
if (unlikely(s->req->flags & (BF_READ_TIMEOUT|BF_WRITE_TIMEOUT))) {
|
|
if (s->req->flags & BF_READ_TIMEOUT)
|
|
s->req->prod->shutr(s->req->prod);
|
|
if (s->req->flags & BF_WRITE_TIMEOUT)
|
|
s->req->cons->shutw(s->req->cons);
|
|
DPRINTF(stderr,
|
|
"[%u] %s:%d: task=%p s=%p, sfl=0x%08x, rq=%p, rp=%p, exp(r,w)=%u,%u rqf=%08x rpf=%08x rql=%d rpl=%d cs=%d ss=%d, cet=0x%x set=0x%x retr=%d\n",
|
|
now_ms, __FUNCTION__, __LINE__,
|
|
t,
|
|
s, s->flags,
|
|
s->req, s->rep,
|
|
s->req->rex, s->rep->wex,
|
|
s->req->flags, s->rep->flags,
|
|
s->req->l, s->rep->l, s->rep->cons->state, s->req->cons->state,
|
|
s->rep->cons->err_type, s->req->cons->err_type,
|
|
s->conn_retries);
|
|
}
|
|
|
|
if (unlikely(s->rep->flags & (BF_READ_TIMEOUT|BF_WRITE_TIMEOUT))) {
|
|
if (s->rep->flags & BF_READ_TIMEOUT)
|
|
s->rep->prod->shutr(s->rep->prod);
|
|
if (s->rep->flags & BF_WRITE_TIMEOUT)
|
|
s->rep->cons->shutw(s->rep->cons);
|
|
DPRINTF(stderr,
|
|
"[%u] %s:%d: task=%p s=%p, sfl=0x%08x, rq=%p, rp=%p, exp(r,w)=%u,%u rqf=%08x rpf=%08x rql=%d rpl=%d cs=%d ss=%d, cet=0x%x set=0x%x retr=%d\n",
|
|
now_ms, __FUNCTION__, __LINE__,
|
|
t,
|
|
s, s->flags,
|
|
s->req, s->rep,
|
|
s->req->rex, s->rep->wex,
|
|
s->req->flags, s->rep->flags,
|
|
s->req->l, s->rep->l, s->rep->cons->state, s->req->cons->state,
|
|
s->rep->cons->err_type, s->req->cons->err_type,
|
|
s->conn_retries);
|
|
}
|
|
|
|
/* Check for connection closure */
|
|
|
|
resync_stream_interface:
|
|
DPRINTF(stderr,
|
|
"[%u] %s:%d: task=%p s=%p, sfl=0x%08x, rq=%p, rp=%p, exp(r,w)=%u,%u rqf=%08x rpf=%08x rql=%d rpl=%d cs=%d ss=%d, cet=0x%x set=0x%x retr=%d\n",
|
|
now_ms, __FUNCTION__, __LINE__,
|
|
t,
|
|
s, s->flags,
|
|
s->req, s->rep,
|
|
s->req->rex, s->rep->wex,
|
|
s->req->flags, s->rep->flags,
|
|
s->req->l, s->rep->l, s->rep->cons->state, s->req->cons->state,
|
|
s->rep->cons->err_type, s->req->cons->err_type,
|
|
s->conn_retries);
|
|
|
|
/* nothing special to be done on client side */
|
|
if (unlikely(s->req->prod->state == SI_ST_DIS))
|
|
s->req->prod->state = SI_ST_CLO;
|
|
|
|
/* When a server-side connection is released, we have to count it and
|
|
* check for pending connections on this server.
|
|
*/
|
|
if (unlikely(s->req->cons->state == SI_ST_DIS)) {
|
|
s->req->cons->state = SI_ST_CLO;
|
|
if (s->srv) {
|
|
if (s->flags & SN_CURR_SESS) {
|
|
s->flags &= ~SN_CURR_SESS;
|
|
s->srv->cur_sess--;
|
|
}
|
|
sess_change_server(s, NULL);
|
|
if (may_dequeue_tasks(s->srv, s->be))
|
|
process_srv_queue(s->srv);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Note: of the transient states (REQ, CER, DIS), only REQ may remain
|
|
* at this point.
|
|
*/
|
|
|
|
/**** Process layer 7 below ****/
|
|
|
|
resync = 0;
|
|
|
|
/* Analyse request */
|
|
if ((s->req->flags & BF_MASK_ANALYSER) ||
|
|
(s->req->flags ^ rqf_last) & BF_MASK_STATIC) {
|
|
unsigned int flags = s->req->flags;
|
|
|
|
if (s->req->prod->state >= SI_ST_EST) {
|
|
/* it's up to the analysers to reset write_ena */
|
|
buffer_write_ena(s->req);
|
|
|
|
/* We will call all analysers for which a bit is set in
|
|
* s->req->analysers, following the bit order from LSB
|
|
* to MSB. The analysers must remove themselves from
|
|
* the list when not needed. This while() loop is in
|
|
* fact a cleaner if().
|
|
*/
|
|
while (s->req->analysers) {
|
|
if (s->req->analysers & AN_REQ_INSPECT)
|
|
if (!tcp_inspect_request(s, s->req))
|
|
break;
|
|
|
|
if (s->req->analysers)
|
|
if (!process_request(s))
|
|
break;
|
|
|
|
if (s->req->analysers & AN_REQ_HTTP_TARPIT)
|
|
if (!http_process_tarpit(s, s->req))
|
|
break;
|
|
|
|
if (s->req->analysers & AN_REQ_HTTP_BODY)
|
|
if (!http_process_request_body(s, s->req))
|
|
break;
|
|
|
|
/* Just make sure that nobody set a wrong flag causing an endless loop */
|
|
s->req->analysers &= AN_REQ_INSPECT | AN_REQ_HTTP_HDR | AN_REQ_HTTP_TARPIT | AN_REQ_HTTP_BODY;
|
|
|
|
/* we don't want to loop anyway */
|
|
break;
|
|
}
|
|
}
|
|
s->req->flags &= BF_CLEAR_READ & BF_CLEAR_WRITE & BF_CLEAR_TIMEOUT;
|
|
flags &= BF_CLEAR_READ & BF_CLEAR_WRITE & BF_CLEAR_TIMEOUT;
|
|
if (s->req->flags != flags)
|
|
resync = 1;
|
|
}
|
|
|
|
/* reflect what the L7 analysers have seen last */
|
|
rqf_last = s->req->flags;
|
|
|
|
/*
|
|
* Now forward all shutdown requests between both sides of the buffer
|
|
*/
|
|
|
|
/* first, let's check if the request buffer needs to shutdown(write) */
|
|
if (unlikely((s->req->flags & (BF_SHUTW|BF_SHUTW_NOW|BF_EMPTY|BF_HIJACK|BF_WRITE_ENA|BF_SHUTR)) ==
|
|
(BF_EMPTY|BF_WRITE_ENA|BF_SHUTR)))
|
|
buffer_shutw_now(s->req);
|
|
else if ((s->req->flags & (BF_SHUTW|BF_SHUTW_NOW|BF_EMPTY|BF_WRITE_ENA)) == (BF_EMPTY|BF_WRITE_ENA) &&
|
|
(s->req->cons->state == SI_ST_EST) &&
|
|
s->be->options & PR_O_FORCE_CLO &&
|
|
s->rep->flags & BF_READ_ACTIVITY) {
|
|
/* We want to force the connection to the server to close,
|
|
* and the server has begun to respond. That's the right
|
|
* time.
|
|
*/
|
|
buffer_shutw_now(s->req);
|
|
}
|
|
|
|
/* shutdown(write) pending */
|
|
if (unlikely((s->req->flags & (BF_SHUTW|BF_SHUTW_NOW)) == BF_SHUTW_NOW))
|
|
s->req->cons->shutw(s->req->cons);
|
|
|
|
/* shutdown(write) done on server side, we must stop the client too */
|
|
if (unlikely((s->req->flags & (BF_SHUTW|BF_SHUTR|BF_SHUTR_NOW)) == BF_SHUTW))
|
|
buffer_shutr_now(s->req);
|
|
|
|
/* shutdown(read) pending */
|
|
if (unlikely((s->req->flags & (BF_SHUTR|BF_SHUTR_NOW)) == BF_SHUTR_NOW))
|
|
s->req->prod->shutr(s->req->prod);
|
|
|
|
/* it's possible that an upper layer has requested a connection setup */
|
|
if (s->req->cons->state == SI_ST_INI &&
|
|
(s->req->flags & (BF_WRITE_ENA|BF_SHUTW|BF_SHUTW_NOW)) == BF_WRITE_ENA)
|
|
s->req->cons->state = SI_ST_REQ;
|
|
|
|
/* we may have a pending connection request, or a connection waiting
|
|
* for completion.
|
|
*/
|
|
if (s->si[1].state >= SI_ST_REQ && s->si[1].state < SI_ST_CON) {
|
|
do {
|
|
/* nb: step 1 might switch from QUE to ASS, but we first want
|
|
* to give a chance to step 2 to perform a redirect if needed.
|
|
*/
|
|
if (s->si[1].state != SI_ST_REQ)
|
|
sess_update_stream_int(s, &s->si[1]);
|
|
if (s->si[1].state == SI_ST_REQ)
|
|
sess_prepare_conn_req(s, &s->si[1]);
|
|
|
|
if (s->si[1].state == SI_ST_ASS && s->srv &&
|
|
s->srv->rdr_len && (s->flags & SN_REDIRECTABLE))
|
|
perform_http_redirect(s, &s->si[1]);
|
|
} while (s->si[1].state == SI_ST_ASS);
|
|
}
|
|
|
|
/*
|
|
* Here we want to check if we need to resync or not.
|
|
*/
|
|
if ((s->req->flags ^ rqf_last) & BF_MASK_STATIC)
|
|
resync = 1;
|
|
|
|
s->req->flags &= BF_CLEAR_READ & BF_CLEAR_WRITE & BF_CLEAR_TIMEOUT;
|
|
|
|
/* according to benchmarks, it makes sense to resync now */
|
|
if (resync)
|
|
goto resync_stream_interface;
|
|
|
|
|
|
/* Analyse response */
|
|
|
|
if (unlikely(s->rep->flags & BF_HIJACK)) {
|
|
/* In inject mode, we wake up everytime something has
|
|
* happened on the write side of the buffer.
|
|
*/
|
|
unsigned int flags = s->rep->flags;
|
|
|
|
if ((s->rep->flags & (BF_WRITE_PARTIAL|BF_WRITE_ERROR|BF_SHUTW)) &&
|
|
!(s->rep->flags & BF_FULL)) {
|
|
produce_content(s);
|
|
}
|
|
s->rep->flags &= BF_CLEAR_READ & BF_CLEAR_WRITE & BF_CLEAR_TIMEOUT;
|
|
flags &= BF_CLEAR_READ & BF_CLEAR_WRITE & BF_CLEAR_TIMEOUT;
|
|
if (s->rep->flags != flags)
|
|
resync = 1;
|
|
}
|
|
else if ((s->rep->flags & BF_MASK_ANALYSER) ||
|
|
(s->rep->flags ^ rpf_last) & BF_MASK_STATIC) {
|
|
unsigned int flags = s->rep->flags;
|
|
|
|
if (s->rep->prod->state >= SI_ST_EST) {
|
|
/* it's up to the analysers to reset write_ena */
|
|
buffer_write_ena(s->rep);
|
|
if (s->rep->analysers)
|
|
process_response(s);
|
|
}
|
|
s->rep->flags &= BF_CLEAR_READ & BF_CLEAR_WRITE & BF_CLEAR_TIMEOUT;
|
|
flags &= BF_CLEAR_READ & BF_CLEAR_WRITE & BF_CLEAR_TIMEOUT;
|
|
if (s->rep->flags != flags)
|
|
resync = 1;
|
|
}
|
|
|
|
/* reflect what the L7 analysers have seen last */
|
|
rpf_last = s->rep->flags;
|
|
|
|
/*
|
|
* Now forward all shutdown requests between both sides of the buffer
|
|
*/
|
|
|
|
/*
|
|
* FIXME: this is probably where we should produce error responses.
|
|
*/
|
|
|
|
/* first, let's check if the request buffer needs to shutdown(write) */
|
|
if (unlikely((s->rep->flags & (BF_SHUTW|BF_SHUTW_NOW|BF_EMPTY|BF_HIJACK|BF_WRITE_ENA|BF_SHUTR)) ==
|
|
(BF_EMPTY|BF_WRITE_ENA|BF_SHUTR)))
|
|
buffer_shutw_now(s->rep);
|
|
|
|
/* shutdown(write) pending */
|
|
if (unlikely((s->rep->flags & (BF_SHUTW|BF_SHUTW_NOW)) == BF_SHUTW_NOW))
|
|
s->rep->cons->shutw(s->rep->cons);
|
|
|
|
/* shutdown(write) done on the client side, we must stop the server too */
|
|
if (unlikely((s->rep->flags & (BF_SHUTW|BF_SHUTR|BF_SHUTR_NOW)) == BF_SHUTW))
|
|
buffer_shutr_now(s->rep);
|
|
|
|
/* shutdown(read) pending */
|
|
if (unlikely((s->rep->flags & (BF_SHUTR|BF_SHUTR_NOW)) == BF_SHUTR_NOW))
|
|
s->rep->prod->shutr(s->rep->prod);
|
|
|
|
/*
|
|
* Here we want to check if we need to resync or not.
|
|
*/
|
|
if ((s->rep->flags ^ rpf_last) & BF_MASK_STATIC)
|
|
resync = 1;
|
|
|
|
s->rep->flags &= BF_CLEAR_READ & BF_CLEAR_WRITE & BF_CLEAR_TIMEOUT;
|
|
|
|
if (resync)
|
|
goto resync_stream_interface;
|
|
|
|
|
|
/* This is needed only when debugging is enabled, to indicate
|
|
* client-side or server-side close. Please note that in the unlikely
|
|
* event where both sides would close at once, the sequence is reported
|
|
* on the server side first.
|
|
*/
|
|
if (unlikely((global.mode & MODE_DEBUG) &&
|
|
(!(global.mode & MODE_QUIET) ||
|
|
(global.mode & MODE_VERBOSE)))) {
|
|
int len;
|
|
|
|
if (s->si[1].state == SI_ST_CLO &&
|
|
s->si[1].prev_state == SI_ST_EST) {
|
|
len = sprintf(trash, "%08x:%s.srvcls[%04x:%04x]\n",
|
|
s->uniq_id, s->be->id,
|
|
(unsigned short)s->si[0].fd,
|
|
(unsigned short)s->si[1].fd);
|
|
write(1, trash, len);
|
|
}
|
|
|
|
if (s->si[0].state == SI_ST_CLO &&
|
|
s->si[0].prev_state == SI_ST_EST) {
|
|
len = sprintf(trash, "%08x:%s.clicls[%04x:%04x]\n",
|
|
s->uniq_id, s->be->id,
|
|
(unsigned short)s->si[0].fd,
|
|
(unsigned short)s->si[1].fd);
|
|
write(1, trash, len);
|
|
}
|
|
}
|
|
|
|
if (likely((s->rep->cons->state != SI_ST_CLO) ||
|
|
(s->req->cons->state > SI_ST_INI && s->req->cons->state < SI_ST_CLO))) {
|
|
|
|
if ((s->fe->options & PR_O_CONTSTATS) && (s->flags & SN_BE_ASSIGNED))
|
|
session_process_counters(s);
|
|
|
|
if (s->rep->cons->state == SI_ST_EST)
|
|
stream_sock_data_finish(s->rep->cons);
|
|
|
|
if (s->req->cons->state == SI_ST_EST)
|
|
stream_sock_data_finish(s->req->cons);
|
|
|
|
s->req->flags &= BF_CLEAR_READ & BF_CLEAR_WRITE & BF_CLEAR_TIMEOUT;
|
|
s->rep->flags &= BF_CLEAR_READ & BF_CLEAR_WRITE & BF_CLEAR_TIMEOUT;
|
|
s->si[0].prev_state = s->si[0].state;
|
|
s->si[1].prev_state = s->si[1].state;
|
|
s->si[0].flags = s->si[1].flags = SI_FL_NONE;
|
|
|
|
/* Trick: if a request is being waiting for the server to respond,
|
|
* and if we know the server can timeout, we don't want the timeout
|
|
* to expire on the client side first, but we're still interested
|
|
* in passing data from the client to the server (eg: POST). Thus,
|
|
* we can cancel the client's request timeout if the server's
|
|
* request timeout is set and the server has not yet sent a response.
|
|
*/
|
|
|
|
if ((s->rep->flags & (BF_WRITE_ENA|BF_SHUTR)) == 0 &&
|
|
(tick_isset(s->req->wex) || tick_isset(s->rep->rex)))
|
|
s->req->rex = TICK_ETERNITY;
|
|
|
|
t->expire = tick_first(tick_first(s->req->rex, s->req->wex),
|
|
tick_first(s->rep->rex, s->rep->wex));
|
|
if (s->req->analysers)
|
|
t->expire = tick_first(t->expire, s->req->analyse_exp);
|
|
|
|
if (s->si[0].exp)
|
|
t->expire = tick_first(t->expire, s->si[0].exp);
|
|
|
|
if (s->si[1].exp)
|
|
t->expire = tick_first(t->expire, s->si[1].exp);
|
|
|
|
#ifdef DEBUG_FULL
|
|
fprintf(stderr, "[%u] queuing with exp=%u req->rex=%u req->wex=%u req->ana_exp=%u rep->rex=%u rep->wex=%u, cs=%d, ss=%d\n",
|
|
now_ms, t->expire, s->req->rex, s->req->wex, s->req->analyse_exp, s->rep->rex, s->rep->wex, s->si[0].state, s->si[1].state);
|
|
#endif
|
|
/* restore t to its place in the task list */
|
|
task_queue(t);
|
|
|
|
#ifdef DEBUG_DEV
|
|
/* this may only happen when no timeout is set or in case of an FSM bug */
|
|
if (!t->expire)
|
|
ABORT_NOW();
|
|
#endif
|
|
*next = t->expire;
|
|
return; /* nothing more to do */
|
|
}
|
|
|
|
s->fe->feconn--;
|
|
if (s->flags & SN_BE_ASSIGNED)
|
|
s->be->beconn--;
|
|
actconn--;
|
|
|
|
if (unlikely((global.mode & MODE_DEBUG) &&
|
|
(!(global.mode & MODE_QUIET) || (global.mode & MODE_VERBOSE)))) {
|
|
int len;
|
|
len = sprintf(trash, "%08x:%s.closed[%04x:%04x] (term_trace=0x%08x)\n",
|
|
s->uniq_id, s->be->id,
|
|
(unsigned short)s->req->prod->fd, (unsigned short)s->req->cons->fd,
|
|
s->term_trace);
|
|
write(1, trash, len);
|
|
}
|
|
|
|
s->logs.t_close = tv_ms_elapsed(&s->logs.tv_accept, &now);
|
|
session_process_counters(s);
|
|
|
|
/* let's do a final log if we need it */
|
|
if (s->logs.logwait &&
|
|
!(s->flags & SN_MONITOR) &&
|
|
(!(s->fe->options & PR_O_NULLNOLOG) || s->req->total)) {
|
|
s->do_log(s);
|
|
}
|
|
|
|
/* the task MUST not be in the run queue anymore */
|
|
task_delete(t);
|
|
session_free(s);
|
|
task_free(t);
|
|
*next = TICK_ETERNITY;
|
|
}
|
|
|
|
/*
|
|
* This function adjusts sess->srv_conn and maintains the previous and new
|
|
* server's served session counts. Setting newsrv to NULL is enough to release
|
|
* current connection slot. This function also notifies any LB algo which might
|
|
* expect to be informed about any change in the number of active sessions on a
|
|
* server.
|
|
*/
|
|
void sess_change_server(struct session *sess, struct server *newsrv)
|
|
{
|
|
if (sess->srv_conn == newsrv)
|
|
return;
|
|
|
|
if (sess->srv_conn) {
|
|
sess->srv_conn->served--;
|
|
if (sess->srv_conn->proxy->lbprm.server_drop_conn)
|
|
sess->srv_conn->proxy->lbprm.server_drop_conn(sess->srv_conn);
|
|
sess->srv_conn = NULL;
|
|
}
|
|
|
|
if (newsrv) {
|
|
newsrv->served++;
|
|
if (newsrv->proxy->lbprm.server_take_conn)
|
|
newsrv->proxy->lbprm.server_take_conn(newsrv);
|
|
sess->srv_conn = newsrv;
|
|
}
|
|
}
|
|
|
|
|
|
/*
|
|
* Local variables:
|
|
* c-indent-level: 8
|
|
* c-basic-offset: 8
|
|
* End:
|
|
*/
|