haproxy/src/memory.c
Willy Tarreau 581bf81d34 MEDIUM: pools: add a new flag to avoid rounding pool size up
Usually it's desirable to merge similarly sized pools, which is the
reason why their size is rounded up to the next multiple of 16. But
for the buffers this is problematic because we add the size of
struct buffer to the user-requested size, and the rounding results
in 8 extra bytes that are usable in the end. So the user gets more
bytes than asked for, and in case of SSL it results in short writes
for the extra bytes that are sent above multiples of 16 kB.

So we add a new flag MEM_F_EXACT to request that the size is not
rounded up when creating the entry. Thus it doesn't disable merging.
2016-01-25 02:31:18 +01:00

273 lines
6.9 KiB
C

/*
* Memory management functions.
*
* Copyright 2000-2007 Willy Tarreau <w@1wt.eu>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version
* 2 of the License, or (at your option) any later version.
*
*/
#include <types/global.h>
#include <common/config.h>
#include <common/debug.h>
#include <common/memory.h>
#include <common/mini-clist.h>
#include <common/standard.h>
#include <proto/log.h>
static struct list pools = LIST_HEAD_INIT(pools);
int mem_poison_byte = -1;
/* Try to find an existing shared pool with the same characteristics and
* returns it, otherwise creates this one. NULL is returned if no memory
* is available for a new creation. Two flags are supported :
* - MEM_F_SHARED to indicate that the pool may be shared with other users
* - MEM_F_EXACT to indicate that the size must not be rounded up
*/
struct pool_head *create_pool(char *name, unsigned int size, unsigned int flags)
{
struct pool_head *pool;
struct pool_head *entry;
struct list *start;
unsigned int align;
/* We need to store a (void *) at the end of the chunks. Since we know
* that the malloc() function will never return such a small size,
* let's round the size up to something slightly bigger, in order to
* ease merging of entries. Note that the rounding is a power of two.
* This extra (void *) is not accounted for in the size computation
* so that the visible parts outside are not affected.
*/
if (!(flags & MEM_F_EXACT)) {
align = 16;
size = ((size + POOL_EXTRA + align - 1) & -align) - POOL_EXTRA;
}
start = &pools;
pool = NULL;
list_for_each_entry(entry, &pools, list) {
if (entry->size == size) {
/* either we can share this place and we take it, or
* we look for a sharable one or for the next position
* before which we will insert a new one.
*/
if (flags & entry->flags & MEM_F_SHARED) {
/* we can share this one */
pool = entry;
DPRINTF(stderr, "Sharing %s with %s\n", name, pool->name);
break;
}
}
else if (entry->size > size) {
/* insert before this one */
start = &entry->list;
break;
}
}
if (!pool) {
pool = CALLOC(1, sizeof(*pool));
if (!pool)
return NULL;
if (name)
strlcpy2(pool->name, name, sizeof(pool->name));
pool->size = size;
pool->flags = flags;
LIST_ADDQ(start, &pool->list);
}
pool->users++;
return pool;
}
/* Allocates new entries for pool <pool> until there are at least <avail> + 1
* available, then returns the last one for immediate use, so that at least
* <avail> are left available in the pool upon return. NULL is returned if the
* last entry could not be allocated. It's important to note that at least one
* allocation is always performed even if there are enough entries in the pool.
* A call to the garbage collector is performed at most once in case malloc()
* returns an error, before returning NULL.
*/
void *pool_refill_alloc(struct pool_head *pool, unsigned int avail)
{
void *ptr = NULL;
int failed = 0;
/* stop point */
avail += pool->used;
while (1) {
if (pool->limit && pool->allocated >= pool->limit)
return NULL;
ptr = MALLOC(pool->size + POOL_EXTRA);
if (!ptr) {
pool->failed++;
if (failed)
return NULL;
failed++;
pool_gc2();
continue;
}
if (++pool->allocated > avail)
break;
*POOL_LINK(pool, ptr) = (void *)pool->free_list;
pool->free_list = ptr;
}
pool->used++;
#ifdef DEBUG_MEMORY_POOLS
/* keep track of where the element was allocated from */
*POOL_LINK(pool, ptr) = (void *)pool;
#endif
return ptr;
}
/*
* This function frees whatever can be freed in pool <pool>.
*/
void pool_flush2(struct pool_head *pool)
{
void *temp, *next;
if (!pool)
return;
next = pool->free_list;
while (next) {
temp = next;
next = *POOL_LINK(pool, temp);
pool->allocated--;
FREE(temp);
}
pool->free_list = next;
/* here, we should have pool->allocate == pool->used */
}
/*
* This function frees whatever can be freed in all pools, but respecting
* the minimum thresholds imposed by owners. It takes care of avoiding
* recursion because it may be called from a signal handler.
*/
void pool_gc2()
{
static int recurse;
struct pool_head *entry;
if (recurse++)
goto out;
list_for_each_entry(entry, &pools, list) {
void *temp, *next;
//qfprintf(stderr, "Flushing pool %s\n", entry->name);
next = entry->free_list;
while (next &&
(int)(entry->allocated - entry->used) > (int)entry->minavail) {
temp = next;
next = *POOL_LINK(entry, temp);
entry->allocated--;
FREE(temp);
}
entry->free_list = next;
}
out:
recurse--;
}
/*
* This function destroys a pool by freeing it completely, unless it's still
* in use. This should be called only under extreme circumstances. It always
* returns NULL if the resulting pool is empty, easing the clearing of the old
* pointer, otherwise it returns the pool.
* .
*/
void *pool_destroy2(struct pool_head *pool)
{
if (pool) {
pool_flush2(pool);
if (pool->used)
return pool;
pool->users--;
if (!pool->users) {
LIST_DEL(&pool->list);
FREE(pool);
}
}
return NULL;
}
/* This function dumps memory usage information into the trash buffer. */
void dump_pools_to_trash()
{
struct pool_head *entry;
unsigned long allocated, used;
int nbpools;
allocated = used = nbpools = 0;
chunk_printf(&trash, "Dumping pools usage. Use SIGQUIT to flush them.\n");
list_for_each_entry(entry, &pools, list) {
chunk_appendf(&trash, " - Pool %s (%d bytes) : %d allocated (%u bytes), %d used, %d failures, %d users%s\n",
entry->name, entry->size, entry->allocated,
entry->size * entry->allocated, entry->used, entry->failed,
entry->users, (entry->flags & MEM_F_SHARED) ? " [SHARED]" : "");
allocated += entry->allocated * entry->size;
used += entry->used * entry->size;
nbpools++;
}
chunk_appendf(&trash, "Total: %d pools, %lu bytes allocated, %lu used.\n",
nbpools, allocated, used);
}
/* Dump statistics on pools usage. */
void dump_pools(void)
{
dump_pools_to_trash();
qfprintf(stderr, "%s", trash.str);
}
/* This function returns the total number of failed pool allocations */
int pool_total_failures()
{
struct pool_head *entry;
int failed = 0;
list_for_each_entry(entry, &pools, list)
failed += entry->failed;
return failed;
}
/* This function returns the total amount of memory allocated in pools (in bytes) */
unsigned long pool_total_allocated()
{
struct pool_head *entry;
unsigned long allocated = 0;
list_for_each_entry(entry, &pools, list)
allocated += entry->allocated * entry->size;
return allocated;
}
/* This function returns the total amount of memory used in pools (in bytes) */
unsigned long pool_total_used()
{
struct pool_head *entry;
unsigned long used = 0;
list_for_each_entry(entry, &pools, list)
used += entry->used * entry->size;
return used;
}
/*
* Local variables:
* c-indent-level: 8
* c-basic-offset: 8
* End:
*/