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	The current functions are seen outside from the debugging code and are convenient to export so that we can improve the thread dump output : void hlua_applet_tcp_fct(struct appctx *ctx); void hlua_applet_http_fct(struct appctx *ctx); struct task *hlua_process_task(struct task *task, void *context, unsigned short state); Of course they are only available when USE_LUA is defined.
		
			
				
	
	
		
			48 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			48 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
#ifndef _PROTO_HLUA_H
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#define _PROTO_HLUA_H
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#ifdef USE_LUA
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#include <lua.h>
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#include <types/hlua.h>
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/* The following macros are used to set flags. */
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#define HLUA_SET_RUN(__hlua)         do {(__hlua)->flags |= HLUA_RUN;} while(0)
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#define HLUA_CLR_RUN(__hlua)         do {(__hlua)->flags &= ~HLUA_RUN;} while(0)
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#define HLUA_IS_RUNNING(__hlua)      ((__hlua)->flags & HLUA_RUN)
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#define HLUA_SET_CTRLYIELD(__hlua)   do {(__hlua)->flags |= HLUA_CTRLYIELD;} while(0)
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#define HLUA_CLR_CTRLYIELD(__hlua)   do {(__hlua)->flags &= ~HLUA_CTRLYIELD;} while(0)
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#define HLUA_IS_CTRLYIELDING(__hlua) ((__hlua)->flags & HLUA_CTRLYIELD)
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#define HLUA_SET_WAKERESWR(__hlua)   do {(__hlua)->flags |= HLUA_WAKERESWR;} while(0)
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#define HLUA_CLR_WAKERESWR(__hlua)   do {(__hlua)->flags &= ~HLUA_WAKERESWR;} while(0)
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#define HLUA_IS_WAKERESWR(__hlua)    ((__hlua)->flags & HLUA_WAKERESWR)
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#define HLUA_SET_WAKEREQWR(__hlua)   do {(__hlua)->flags |= HLUA_WAKEREQWR;} while(0)
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#define HLUA_CLR_WAKEREQWR(__hlua)   do {(__hlua)->flags &= ~HLUA_WAKEREQWR;} while(0)
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#define HLUA_IS_WAKEREQWR(__hlua)    ((__hlua)->flags & HLUA_WAKEREQWR)
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#define HLUA_INIT(__hlua) do { (__hlua)->T = 0; } while(0)
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/* Lua HAProxy integration functions. */
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void hlua_ctx_destroy(struct hlua *lua);
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void hlua_init();
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int hlua_post_init();
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void hlua_applet_tcp_fct(struct appctx *ctx);
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void hlua_applet_http_fct(struct appctx *ctx);
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struct task *hlua_process_task(struct task *task, void *context, unsigned short state);
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#else /* USE_LUA */
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#define HLUA_IS_RUNNING(__hlua) 0
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#define HLUA_INIT(__hlua)
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/* Empty function for compilation without Lua. */
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static inline void hlua_init() { }
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static inline int hlua_post_init() { return 1; }
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static inline void hlua_ctx_destroy(struct hlua *lua) { }
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#endif /* USE_LUA */
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#endif /* _PROTO_HLUA_H */
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